Background Advancements in computer science and knowledge have made the incorporation of control theory,graphics processing,and mathematical models increasingly important for urban design planning.However,challenges r...Background Advancements in computer science and knowledge have made the incorporation of control theory,graphics processing,and mathematical models increasingly important for urban design planning.However,challenges remain in aligning virtual reality(VR)environments with real-world spatial and preparation requirements,particularly in indoor urban spaces.Methods This study investigates the application of VR technology to urban design,focusing on the growth and assessment of the redirection of the space-tree sorter algorithm(STSA).It outlines various assessment indicators,organization of the VR-based system architecture,and construction of 3D urban models and databases.This research also examined methods for the interactive adjustment of indoor space layout plans within a VR environment.Results This research study involved developing and demonstrating the creation and simulation of urban indoor spaces and cityscapes in VR and implementing an experimental setup to test layout modifications and system interactivity.The results indicated enhanced alignment between the virtual and physical spatial configurations.The analysis highlights the strengths and limitations of current VR systems for urban design and identifies key areas for optimization and refinement.Conclusion High congruence between virtual simulations and real-world urban spaces is necessary for effective VR-driven urban planning.This study contributes to a clearer understanding of how 3D modeling,interactive layout design,and reproduction technology can be efficiently employed to support urban increase initiatives.展开更多
文摘Background Advancements in computer science and knowledge have made the incorporation of control theory,graphics processing,and mathematical models increasingly important for urban design planning.However,challenges remain in aligning virtual reality(VR)environments with real-world spatial and preparation requirements,particularly in indoor urban spaces.Methods This study investigates the application of VR technology to urban design,focusing on the growth and assessment of the redirection of the space-tree sorter algorithm(STSA).It outlines various assessment indicators,organization of the VR-based system architecture,and construction of 3D urban models and databases.This research also examined methods for the interactive adjustment of indoor space layout plans within a VR environment.Results This research study involved developing and demonstrating the creation and simulation of urban indoor spaces and cityscapes in VR and implementing an experimental setup to test layout modifications and system interactivity.The results indicated enhanced alignment between the virtual and physical spatial configurations.The analysis highlights the strengths and limitations of current VR systems for urban design and identifies key areas for optimization and refinement.Conclusion High congruence between virtual simulations and real-world urban spaces is necessary for effective VR-driven urban planning.This study contributes to a clearer understanding of how 3D modeling,interactive layout design,and reproduction technology can be efficiently employed to support urban increase initiatives.