In wireless ad hoe network environments, every link is wireless and every node is mobile. Those features make data lost easily as well as multicasting inefficient and unreliable. Moreover, Efficient and reliable multi...In wireless ad hoe network environments, every link is wireless and every node is mobile. Those features make data lost easily as well as multicasting inefficient and unreliable. Moreover, Efficient and reliable multicast in wireless ad hoe network is a difficult issue. It is a major challenge to transmission delays and packet losses due to link changes of a multicast tree at the provision of high delivery ratio for each packet transmission in wireless ad hoe network environment. In this paler, we propose and evaluate Reliable Adaptive Multicast Protocol (RAMP) based on a relay node concept. Relay nodes are placed along the multieast tree. Data recovery is done between relay nodes. RAMP supports a reliable multicasting suitable for mobile ad hoe network by reducing the number of packet retransmissions. We compare RAMP with SRM (Scalable Reliable Multicast). Simulation results show that the RAMP has high delivery ratio and low end-to-end delay for packet transmsission.展开更多
The recent growth of the World Wide Web has sparked new research into using the Internet for novel types of group communication, like multiparty videoconferencing and real-time streaming. Multicast has the potential t...The recent growth of the World Wide Web has sparked new research into using the Internet for novel types of group communication, like multiparty videoconferencing and real-time streaming. Multicast has the potential to be very useful, but it suffers from many problems like security. To achieve secure multicast communications with the dynamic aspect of group applications due to free membership joins and leaves in addition to member's mobility, key management is one of the most critical problems. So far, a lot of multicast key management schemes have been proposed and most of them are centralized, which have the problem of 'one point failure' and that the group controller is the bottleneck of the group. In order to solve these two problems, we propose a Key Management Scheme, using cluster-based End-System Multicast (ESM). The group management is between both 1) the main controller (MRP, Main Rendezvous Point) and the second controllers (CRP, Cluster RP), and 2) the second controllers (CRPs) and its members. So, ESM simplifies the implementation of group communication and is efficient ways to deliver a secure message to a group of recipients in a network as a practical alternative to overcome the difficulty of large scale deployment of traditional IP multicast. In this paper, we analyze different key management schemes and propose a new scheme, namely Advanced Transition/Cluster Key management Scheme (ATCKS) and find it has appropriate performance in security.展开更多
Nowadays, Health Care Training-based System (HCTS) is a vital component in the education and training of health care in 3D Virtual Environment (VE). The practice of HCTS continues to grow at rapid pace throughout all ...Nowadays, Health Care Training-based System (HCTS) is a vital component in the education and training of health care in 3D Virtual Environment (VE). The practice of HCTS continues to grow at rapid pace throughout all of the healthcare disciplines, however research in this field is still in its early stage. Increasingly, decision makers and developers look forward to offer more sophisticated, much larger, and more complex HCTS to serve the desired outcome and improve the quality and safety of patient care. Due to the rapidly increasing usage of personal mobile devices and the need of executing HCTS applications in environments that have no previous network infrastructure available, Mobile Health Care Training-based System (MHCTS) is an expected future trend. In such systems, medical staff will share and collaborate in a 3D virtual environment through their mobile devices in an ad-hoc network (MANET) in order to accomplish specific missions’ typically surgical emergency room. Users are organized into various groups (Radiologists, Maternity departments, and General surgery etc...), and need to be managed by a multicast scheme to save network bandwidth and offer immersive sense. MHCTS is sensitive to networking issues, since interactive 3D graphics requires additional load due to the use of mobile devices. Therefore, we need to emphasize on the importance and the improvement of multicast techniques for the effectiveness of MHCTS and the management of collaborative group interaction. Research so far has devoted little attention to the network communication protocols design of such systems which is crucial to preserve the sense of immersion for participating users. In this paper, we investigate the effect of multicast routing protocol in advancing the field of Health care Training-based System to the benefit of patient’s safety, and health care professional. Also, we address the issue of selecting a multicast protocol to provide the best performance for a particular e-health system at any time. Previous work has demonstrated that multicast operates at least as efficiently as traditional MAODV. A comprehensive analysis about various ad-hoc multicast routing protocols is proposed. The selection key factors for the right protocol for MHCTS applications were safety and robustness. To the best of our knowledge, this work will be the first initiative involving systematic literature reviews to identify a research gate for the use of multicast protocol in health care simulation learning community.展开更多
Distributed architecture is often adopted for the intrusion-tolerance system currently.However,this distributed intrusiontolerance system has a consensus problem.To solve this problem,this article explores a distribut...Distributed architecture is often adopted for the intrusion-tolerance system currently.However,this distributed intrusiontolerance system has a consensus problem.To solve this problem,this article explores a distributed intrusion-tolerance system of hybrid time model based on trusted timely computing base(TTCB) and implement an atomic multicast protocol using TTCB services.The TTCB is a trust secure real-time component inside the server,with a well defined interface and separated from the operation system.It is in the synchronous communication environment,while the application layer in the server works asynchronously.By the atomic multicast protocol,it can be achieved that when the servers are over twice the number of faulty servers,the consensus can be satisfied.The performance evaluations show that the proposed protocol can yield larger good throughput with a lower unavailability.展开更多
Quality of service (QoS) routing and multicasting protocols in ad hoc networks are face with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology ch...Quality of service (QoS) routing and multicasting protocols in ad hoc networks are face with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. The multicast routing problem with multiple QoS constraints is discussed, which may deal with the delay, bandwidth and cost metrics, and describes a network model for researching the ad hoc networks QoS multicast routing problem. It presents a distributed QoS multicast routing protocol (DQMRP). The proof of correctness and complenty analysis of the DQMRP are also given. Simulation results show that the multicast tree optimized by DQMRP is better than other protocols and is fitter for the network situations with frequently changed status and the realtime multimedia application. It is an available approach to multicast routing decision with multiple QoS constraints.展开更多
Mobile Ad Hoc networks has been widely applied to military field, emergency management, public service and so on. Because it is uncertain on network and communication, a great deal of energy will be consumed with node...Mobile Ad Hoc networks has been widely applied to military field, emergency management, public service and so on. Because it is uncertain on network and communication, a great deal of energy will be consumed with nodes increasing and creating routing each other. The reformative on-demand multicast routing protocol was putted forward by researching the energy consuming of multicast routing protocol in Ad Hoc. It will decrease consumption in a big multicast flooding through studying the relaying group net structure based on map or wormhole. The energy consumption is reduced 30% by creating the two kinds of routing principles: minimization of energy consumption and minimization of maximum nodes energy consumption. The simulation result indicates that the reformative RODMRP is effective to reduce the energy consuming while routing protocol built.展开更多
The electronic system in a comprehensive shipboard has a extremely wide bandwidth. It supports synchronized and asynchronous data transmission, muhimedia correspondence, and videophone conferencing. In order to guaran...The electronic system in a comprehensive shipboard has a extremely wide bandwidth. It supports synchronized and asynchronous data transmission, muhimedia correspondence, and videophone conferencing. In order to guarantee the security and correspondent real time of the communication, choosing a multicast routing protocol based on different applications is a key problem in terms of the complexity of the system. A simulation model was first designed for existing multicast routing protocols in NS-2 and analysis was performed on their corresponding application environments. The experiments proved that PIM-DM based on the shortest-path tree protocol is suitable for communication in the field of comprehensive shipboard. Further work that is necessary is also discussed.展开更多
The application environments of wireless Ad hoc networks require that it should support Quality of Service (QoS). However, that is very difficult because of the inherent characteristics of the wireless channel and the...The application environments of wireless Ad hoc networks require that it should support Quality of Service (QoS). However, that is very difficult because of the inherent characteristics of the wireless channel and the frequent changes of network topology caused by nodes movement. An Ad hoc QoS Multicasting (AQM) protocol can solve this problem by previously reserving the neighbor nodes for tracking resource availability. By considering QoS restrictions of transport delay, loss ratio, bandwidth requirement, delay jitter, and throughout, and by finding the adaptive routing, the AQM protocol can obviously improve the efficiency of multicastsession. The results of network simulation show that QoS is essentially applicable to Ad hoc networks.展开更多
A very inexpensive receive-only satellite receiver can receive high bandwidth traffic from a feeder. Therefore the connection between the feeder and the receiver is uni-directional. The existing routing protocols, suc...A very inexpensive receive-only satellite receiver can receive high bandwidth traffic from a feeder. Therefore the connection between the feeder and the receiver is uni-directional. The existing routing protocols, such as Link-State and Distance-Vector, are designed on the premise that any links are bidirectional and they cannot handle the uni-directional links. In this paper,a dynamic multicast routing protocol is proposed, which can handle uni-directional networks. This protocol can also adapt to the dynamic change of the topology of the network and has good scalability. A formal description of the protocol by Petri net is given. Liveness, deadlock free and other properties of the protocol are proved.展开更多
It is an effective method to broadcast the augmentation information of satellite navigation system using GEO technology.However,it becomes difficult to receive GEO signal in some special situation,for example in citie...It is an effective method to broadcast the augmentation information of satellite navigation system using GEO technology.However,it becomes difficult to receive GEO signal in some special situation,for example in cities or canyons,in which the signal will be sheltered by big buildings or mountains.In order to solve this problem,an Internet-based broadcast network has been proposed to utilize the infrastructure of the Internet to broadcast the augmentation information of satellite navigation system,which is based on application-layer multicast protocols.In this paper,a topology and position aware overlay network construction protocol is proposed to build the network for augmentation information of satellite navigation system.Simulation results show that the new algorithm is able to achieve better performance in terms of delay,depth and degree utilization.展开更多
In this paper, the properties of distributed virtual environment (DVE) and the requirements on computer networks is briefly reviewed. A multicast protocol, called sender initiated grouping multicast protocol for DVE...In this paper, the properties of distributed virtual environment (DVE) and the requirements on computer networks is briefly reviewed. A multicast protocol, called sender initiated grouping multicast protocol for DVE (SIGMP), is proposed. This new multicast protocol is based on a novel concept, multicast group (MG), which divides all participants in a DVE system into groups, among which there is a multicast group trustee (MGT) node to manage the group. The protocol provides unreliable/reliable, totally ordered and multiple to multiple multicast transmission service for DVE systems without sacrificing the communication efficiency heavily. At the same time, reliable unicast and one to multiple multicast transmission services are also supported. The performance analysis of the new protocols is also presented. Based on SIGMP, a simple demonstration of DVE system is designed and implemented. This demo system is running on several SGI workstations connected by a FDDI and Ethernet network.展开更多
Problems of the current IGMP mechanism were identified, such as unnecessary periodic probing of hosts and leave latency, which wastes bandwidth and cause more traffic and overhead. Alternative mechanism that preserve ...Problems of the current IGMP mechanism were identified, such as unnecessary periodic probing of hosts and leave latency, which wastes bandwidth and cause more traffic and overhead. Alternative mechanism that preserve the IP multicast model but employ join/leave messages to track local group membership for broadcast LANs (shared medium LANs) was proposed in this paper. We describe the implementation requirements of the new mechanism and compare it to existing one, demonstrating that join/leave approach is uniformly superior for the environment of broadcast LANs.展开更多
文摘In wireless ad hoe network environments, every link is wireless and every node is mobile. Those features make data lost easily as well as multicasting inefficient and unreliable. Moreover, Efficient and reliable multicast in wireless ad hoe network is a difficult issue. It is a major challenge to transmission delays and packet losses due to link changes of a multicast tree at the provision of high delivery ratio for each packet transmission in wireless ad hoe network environment. In this paler, we propose and evaluate Reliable Adaptive Multicast Protocol (RAMP) based on a relay node concept. Relay nodes are placed along the multieast tree. Data recovery is done between relay nodes. RAMP supports a reliable multicasting suitable for mobile ad hoe network by reducing the number of packet retransmissions. We compare RAMP with SRM (Scalable Reliable Multicast). Simulation results show that the RAMP has high delivery ratio and low end-to-end delay for packet transmsission.
文摘The recent growth of the World Wide Web has sparked new research into using the Internet for novel types of group communication, like multiparty videoconferencing and real-time streaming. Multicast has the potential to be very useful, but it suffers from many problems like security. To achieve secure multicast communications with the dynamic aspect of group applications due to free membership joins and leaves in addition to member's mobility, key management is one of the most critical problems. So far, a lot of multicast key management schemes have been proposed and most of them are centralized, which have the problem of 'one point failure' and that the group controller is the bottleneck of the group. In order to solve these two problems, we propose a Key Management Scheme, using cluster-based End-System Multicast (ESM). The group management is between both 1) the main controller (MRP, Main Rendezvous Point) and the second controllers (CRP, Cluster RP), and 2) the second controllers (CRPs) and its members. So, ESM simplifies the implementation of group communication and is efficient ways to deliver a secure message to a group of recipients in a network as a practical alternative to overcome the difficulty of large scale deployment of traditional IP multicast. In this paper, we analyze different key management schemes and propose a new scheme, namely Advanced Transition/Cluster Key management Scheme (ATCKS) and find it has appropriate performance in security.
文摘Nowadays, Health Care Training-based System (HCTS) is a vital component in the education and training of health care in 3D Virtual Environment (VE). The practice of HCTS continues to grow at rapid pace throughout all of the healthcare disciplines, however research in this field is still in its early stage. Increasingly, decision makers and developers look forward to offer more sophisticated, much larger, and more complex HCTS to serve the desired outcome and improve the quality and safety of patient care. Due to the rapidly increasing usage of personal mobile devices and the need of executing HCTS applications in environments that have no previous network infrastructure available, Mobile Health Care Training-based System (MHCTS) is an expected future trend. In such systems, medical staff will share and collaborate in a 3D virtual environment through their mobile devices in an ad-hoc network (MANET) in order to accomplish specific missions’ typically surgical emergency room. Users are organized into various groups (Radiologists, Maternity departments, and General surgery etc...), and need to be managed by a multicast scheme to save network bandwidth and offer immersive sense. MHCTS is sensitive to networking issues, since interactive 3D graphics requires additional load due to the use of mobile devices. Therefore, we need to emphasize on the importance and the improvement of multicast techniques for the effectiveness of MHCTS and the management of collaborative group interaction. Research so far has devoted little attention to the network communication protocols design of such systems which is crucial to preserve the sense of immersion for participating users. In this paper, we investigate the effect of multicast routing protocol in advancing the field of Health care Training-based System to the benefit of patient’s safety, and health care professional. Also, we address the issue of selecting a multicast protocol to provide the best performance for a particular e-health system at any time. Previous work has demonstrated that multicast operates at least as efficiently as traditional MAODV. A comprehensive analysis about various ad-hoc multicast routing protocols is proposed. The selection key factors for the right protocol for MHCTS applications were safety and robustness. To the best of our knowledge, this work will be the first initiative involving systematic literature reviews to identify a research gate for the use of multicast protocol in health care simulation learning community.
基金supported by the National Natural Science Foundation of China (60774091)
文摘Distributed architecture is often adopted for the intrusion-tolerance system currently.However,this distributed intrusiontolerance system has a consensus problem.To solve this problem,this article explores a distributed intrusion-tolerance system of hybrid time model based on trusted timely computing base(TTCB) and implement an atomic multicast protocol using TTCB services.The TTCB is a trust secure real-time component inside the server,with a well defined interface and separated from the operation system.It is in the synchronous communication environment,while the application layer in the server works asynchronously.By the atomic multicast protocol,it can be achieved that when the servers are over twice the number of faulty servers,the consensus can be satisfied.The performance evaluations show that the proposed protocol can yield larger good throughput with a lower unavailability.
基金This project was supported by the National Natural Science Foundation of China (60172035 ,90304018) NSF of HubeiProvince (2004ABA014) and Teaching Research Project of Higher Educational Institutions of Hubei Province (20040231)
文摘Quality of service (QoS) routing and multicasting protocols in ad hoc networks are face with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. The multicast routing problem with multiple QoS constraints is discussed, which may deal with the delay, bandwidth and cost metrics, and describes a network model for researching the ad hoc networks QoS multicast routing problem. It presents a distributed QoS multicast routing protocol (DQMRP). The proof of correctness and complenty analysis of the DQMRP are also given. Simulation results show that the multicast tree optimized by DQMRP is better than other protocols and is fitter for the network situations with frequently changed status and the realtime multimedia application. It is an available approach to multicast routing decision with multiple QoS constraints.
基金Project(20051015) supported by the Natural Science Foundation of Shanxi Province, China
文摘Mobile Ad Hoc networks has been widely applied to military field, emergency management, public service and so on. Because it is uncertain on network and communication, a great deal of energy will be consumed with nodes increasing and creating routing each other. The reformative on-demand multicast routing protocol was putted forward by researching the energy consuming of multicast routing protocol in Ad Hoc. It will decrease consumption in a big multicast flooding through studying the relaying group net structure based on map or wormhole. The energy consumption is reduced 30% by creating the two kinds of routing principles: minimization of energy consumption and minimization of maximum nodes energy consumption. The simulation result indicates that the reformative RODMRP is effective to reduce the energy consuming while routing protocol built.
基金Supported by the Performance Simulation and Computation Complexity on Computer Network Foundation (No.F2004060)
文摘The electronic system in a comprehensive shipboard has a extremely wide bandwidth. It supports synchronized and asynchronous data transmission, muhimedia correspondence, and videophone conferencing. In order to guarantee the security and correspondent real time of the communication, choosing a multicast routing protocol based on different applications is a key problem in terms of the complexity of the system. A simulation model was first designed for existing multicast routing protocols in NS-2 and analysis was performed on their corresponding application environments. The experiments proved that PIM-DM based on the shortest-path tree protocol is suitable for communication in the field of comprehensive shipboard. Further work that is necessary is also discussed.
文摘The application environments of wireless Ad hoc networks require that it should support Quality of Service (QoS). However, that is very difficult because of the inherent characteristics of the wireless channel and the frequent changes of network topology caused by nodes movement. An Ad hoc QoS Multicasting (AQM) protocol can solve this problem by previously reserving the neighbor nodes for tracking resource availability. By considering QoS restrictions of transport delay, loss ratio, bandwidth requirement, delay jitter, and throughout, and by finding the adaptive routing, the AQM protocol can obviously improve the efficiency of multicastsession. The results of network simulation show that QoS is essentially applicable to Ad hoc networks.
基金the National Natural Science Foundation of China for Young Scientists!69803005Telecommunication Advances Organization (TOA)
文摘A very inexpensive receive-only satellite receiver can receive high bandwidth traffic from a feeder. Therefore the connection between the feeder and the receiver is uni-directional. The existing routing protocols, such as Link-State and Distance-Vector, are designed on the premise that any links are bidirectional and they cannot handle the uni-directional links. In this paper,a dynamic multicast routing protocol is proposed, which can handle uni-directional networks. This protocol can also adapt to the dynamic change of the topology of the network and has good scalability. A formal description of the protocol by Petri net is given. Liveness, deadlock free and other properties of the protocol are proved.
基金supported by National High Technical Research and Development Program of China (863 Program) under Grant No. 2009AA12Z322
文摘It is an effective method to broadcast the augmentation information of satellite navigation system using GEO technology.However,it becomes difficult to receive GEO signal in some special situation,for example in cities or canyons,in which the signal will be sheltered by big buildings or mountains.In order to solve this problem,an Internet-based broadcast network has been proposed to utilize the infrastructure of the Internet to broadcast the augmentation information of satellite navigation system,which is based on application-layer multicast protocols.In this paper,a topology and position aware overlay network construction protocol is proposed to build the network for augmentation information of satellite navigation system.Simulation results show that the new algorithm is able to achieve better performance in terms of delay,depth and degree utilization.
文摘In this paper, the properties of distributed virtual environment (DVE) and the requirements on computer networks is briefly reviewed. A multicast protocol, called sender initiated grouping multicast protocol for DVE (SIGMP), is proposed. This new multicast protocol is based on a novel concept, multicast group (MG), which divides all participants in a DVE system into groups, among which there is a multicast group trustee (MGT) node to manage the group. The protocol provides unreliable/reliable, totally ordered and multiple to multiple multicast transmission service for DVE systems without sacrificing the communication efficiency heavily. At the same time, reliable unicast and one to multiple multicast transmission services are also supported. The performance analysis of the new protocols is also presented. Based on SIGMP, a simple demonstration of DVE system is designed and implemented. This demo system is running on several SGI workstations connected by a FDDI and Ethernet network.
文摘Problems of the current IGMP mechanism were identified, such as unnecessary periodic probing of hosts and leave latency, which wastes bandwidth and cause more traffic and overhead. Alternative mechanism that preserve the IP multicast model but employ join/leave messages to track local group membership for broadcast LANs (shared medium LANs) was proposed in this paper. We describe the implementation requirements of the new mechanism and compare it to existing one, demonstrating that join/leave approach is uniformly superior for the environment of broadcast LANs.