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Couplings in Multi-criterion Aerodynamic Optimization Problems Using Adjoint Methods and Game Strategies 被引量:4
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作者 唐智礼 董军 《Chinese Journal of Aeronautics》 SCIE EI CAS CSCD 2009年第1期1-8,共8页
The tighten couplings of game strategies with adjoint methods for multi-criterion aerodynamic design optimization are ad-dressed. Its numerical implementation is also described in details. In cooperative game,adjoint ... The tighten couplings of game strategies with adjoint methods for multi-criterion aerodynamic design optimization are ad-dressed. Its numerical implementation is also described in details. In cooperative game,adjoint methods are coupled in parallel to compute Pareto front collaboratively. Conversely in a Nash game,adjoint methods are coupled in each player s decision making to achieve Nash equilibrium competitively. In Stackelberg game,adjoint methods used by players are nested hierarchically through incomp... 展开更多
关键词 multi-criterion optimization AERODYNAMICS adjoint methods game strategies Nash game Stackelberg game Pareto front
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A Research Platform of Multi-agent System Robot Soccer Game 被引量:1
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作者 薄喜柱 Hong Bingrong 《High Technology Letters》 EI CAS 2000年第4期20-24,共5页
A soccer robot system (HIT 1) was built to participate in MIROSOT_China99 held in Harbin Institute of Technology. Robot soccer game is a very complex robot application that incorporates real time vision system, robot ... A soccer robot system (HIT 1) was built to participate in MIROSOT_China99 held in Harbin Institute of Technology. Robot soccer game is a very complex robot application that incorporates real time vision system, robot control, wireless communication and control of multiple robots. In the paper, we present the design and the hardware architecture and software architecture of our distributed multiple robot system. 展开更多
关键词 multi agent system MIROSOT Soccer Robot Robot soccer game
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Multi-objective optimization strategies using adjoint method and game theory in aerodynamics 被引量:4
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作者 Zhili Tang 《Acta Mechanica Sinica》 SCIE EI CAS CSCD 2006年第4期307-314,共8页
There are currently three different game strategies originated in economics: (1) Cooperative games (Pareto front), (2) Competitive games (Nash game) and (3) Hierarchical games (Stackelberg game). Each gam... There are currently three different game strategies originated in economics: (1) Cooperative games (Pareto front), (2) Competitive games (Nash game) and (3) Hierarchical games (Stackelberg game). Each game achieves different equilibria with different performance, and their players play different roles in the games. Here, we introduced game concept into aerodynamic design, and combined it with adjoint method to solve multi- criteria aerodynamic optimization problems. The performance distinction of the equilibria of these three game strategies was investigated by numerical experiments. We computed Pareto front, Nash and Stackelberg equilibria of the same optimization problem with two conflicting and hierarchical targets under different parameterizations by using the deterministic optimization method. The numerical results show clearly that all the equilibria solutions are inferior to the Pareto front. Non-dominated Pareto front solutions are obtained, however the CPU cost to capture a set of solutions makes the Pareto front an expensive tool to the designer. 展开更多
关键词 multi-objective optimization. Pareto front Nash game Stackelberg game Adjoint method
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Dynamic Multi-team Antagonistic Games Model with Incomplete Information and Its Application to Multi-UAV 被引量:9
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作者 Wenzhong Zha Jie Chen Zhihong Peng 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI 2015年第1期74-84,共11页
At present, the studies on multi-team antagonistic games (MTAGs) are still in the early stage, because this complicated problem involves not only incompleteness of information and conflict of interests, but also selec... At present, the studies on multi-team antagonistic games (MTAGs) are still in the early stage, because this complicated problem involves not only incompleteness of information and conflict of interests, but also selection of antagonistic targets. Therefore, based on the previous researches, a new framework is proposed in this paper, which is dynamic multi-team antagonistic games with incomplete information (DMTAGII) model. For this model, the corresponding concept of perfect Bayesian Nash equilibrium (PBNE) is established and the existence of PBNE is also proved. Besides, an interactive iteration algorithm is introduced according to the idea of the best response for solving the equilibrium. Then, the scenario of multiple unmanned aerial vehicles (UAVs) against multiple military targets is studied to solve the problems of tactical decision making based on the DMTAGII model. In the process of modeling, the specific expressions of strategy, status and payoff functions of the games are considered, and the strategy is coded to match the structure of genetic algorithm so that the PBNE can be solved by combining the genetic algorithm and the interactive iteration algorithm. Finally, through the simulation the feasibility and effectiveness of the DMTAGII model are verified. Meanwhile, the calculated equilibrium strategies are also found to be realistic, which can provide certain references for improving the autonomous ability of UAV systems. © 2014 Chinese Association of Automation. 展开更多
关键词 ALGORITHMS Computation theory Decision making game theory Genetic algorithms Iterative methods Military vehicles Water craft
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Optimal Active Defence Using Dynamic Multi-Stage Signalling Game 被引量:2
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作者 ZHANG Hengwei LI Tao +1 位作者 WANG Jindong HAN Jihong 《China Communications》 SCIE CSCD 2015年第S2期114-122,共9页
Nowadays, security defence of network uses the game theory, which mostly applies complete information game model or even the static game model. To get closer to the actual network and defend actively, we propose a net... Nowadays, security defence of network uses the game theory, which mostly applies complete information game model or even the static game model. To get closer to the actual network and defend actively, we propose a network attack-defence game model by using signalling game, which is modelled in the way of dynamic and incomplete information. We improve the traditional attack-defence strategies quantization method to meet the needs of the network signalling game model. Moreover, we give the calculation of the game equilibrium and analyse the optimal defence scheme. Finally, we analyse and verify effectiveness of the model and method through a simulation experiment. 展开更多
关键词 active DEFENCE DYNAMIC INCOMPLETE information multi-STAGE SIGNALLING game theory
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Mission decision-making method of multi-aircraft cooperatively attacking multi-target based on game theoretic framework 被引量:23
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作者 Yao Zongxin Li Ming +1 位作者 Chen Zongji Zhou Rui 《Chinese Journal of Aeronautics》 SCIE EI CAS CSCD 2016年第6期1685-1694,共10页
Coordinated mission decision-making is one of the core steps to effectively exploit the capabilities of cooperative attack of multiple aircrafts. However, the situational assessment is an essential base to realize the... Coordinated mission decision-making is one of the core steps to effectively exploit the capabilities of cooperative attack of multiple aircrafts. However, the situational assessment is an essential base to realize the mission decision-making. Therefore, in this paper, we develop a mission decision-making method of multi-aircraft cooperatively attacking multi-target based on situational assessment. We have studied the situational assessment mathematical model based on the Dempster-Shafer(D-S) evidence theory and the mission decision-making mathematical model based on the game theory. The proposed mission decision-making method of antagonized airfight is validated by some simulation examples of a swarm of unmanned combat aerial vehicles(UCAVs)that carry out the mission of the suppressing of enemy air defenses(SEAD). 展开更多
关键词 Antagonized airfight D-S evidence theory Fuzzy mapping function game theoretic framework Mission decision-making multi-aircraft coordination Situational assessment
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EQUILIBRIUM EXISTENCE FOR MULTI-LEADER-FOLLOWER GENERALIZED CONSTRAINED MULTIOBJECTIVE GAMES IN LOCALLY FC-UNIFORM SPACES 被引量:2
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作者 丁协平 《Acta Mathematica Scientia》 SCIE CSCD 2015年第2期339-347,共9页
In this article, we introduce and study some new classes of multi-leader-follower generalized constrained multiobjective games in locally FC-uniform spaces where the number of leaders and followers may be finite or in... In this article, we introduce and study some new classes of multi-leader-follower generalized constrained multiobjective games in locally FC-uniform spaces where the number of leaders and followers may be finite or infinite and the objective functions of the followers obtain their values in infinite-dimensional spaces. Each leader has a constrained correspondence. By using a collective fixed point theorem in locally FC-uniform spaces due to author, some existence theorems of equilibrium points for the multi-leader-follower generalized constrained multiobjective games are established under nonconvex settings. These results generalize some corresponding results in recent literature. 展开更多
关键词 multi-leader-follower generalized constrained multiobjective games collective fixed point theorem locally FC-uniform space
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The Coalition Cooperative Game Method and Its Application in Multi-objective Optimization Design 被引量:1
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作者 LI Bi-yan 《International Journal of Plant Engineering and Management》 2011年第2期125-128,共4页
This paper proposes a multi-objective optimization design method based on the coalition cooperative game theory where the three design goals have been seen as three game players. By calculating the affecting factors a... This paper proposes a multi-objective optimization design method based on the coalition cooperative game theory where the three design goals have been seen as three game players. By calculating the affecting factors and fuzzy clustering, the design variables are divided into different strategic spaces which belong to each player, then it constructs a payoff function based on the coalition mechanism. Each game player takes its own revenue function as a target and obtains the best strategy versus other players. The best strategies of all players consist of the strategy permutation of a round game and it obtains the final game solutions through multi-round games according to the convergence criterion. A multi-objective optimization example of the luff mechanism of compensative sheave block shows the effectiveness of the coalition cooperative game method. 展开更多
关键词 coalition cooperative game multi-objective optimization fuzzy clustering luff mechanism
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On multi-choice TU games arising from replica of economies
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作者 TIAN Hai-yan LIU Jiu-qiang +1 位作者 ZHENG Xiao-wei WANG Zhi-wei 《Applied Mathematics(A Journal of Chinese Universities)》 SCIE CSCD 2016年第3期307-319,共13页
In this paper we derive a multi-choice TU game from r-replica of exchange economy with continuous, concave and monetary utility functions, and prove that the cores of the games converge to a subset of the set of Edgew... In this paper we derive a multi-choice TU game from r-replica of exchange economy with continuous, concave and monetary utility functions, and prove that the cores of the games converge to a subset of the set of Edgeworth equilibria of exchange economy as r approaches to infinity. We prove that the dominance core of each balanced multi-choice TU game, where each player has identical activity level r, coincides with the dominance core of its corresponding r-replica of exchange economy. We also give an extension of the concept of the cover of the game proposed by Shapley and Shubik (J Econ Theory 1: 9-25, 1969) to multi-choice TU games and derive some sufficient conditions for the nonemptyness of the core of multi-choice TU game by using the relationship among replica economies, multi-choice TU games and their covers. 展开更多
关键词 multi-choice TU games CORES dominance core Edgeworth equilibrium
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Multi-Team Bertrand Game with Heterogeneous Players
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作者 Mohammed Fathy Elettreby Daoud Suleiman Mashat Ashraf Mobarez Zenkour 《Applied Mathematics》 2011年第9期1182-1190,共9页
In this paper, we proposed a general form of a multi-team Bertrand game. Then, we studied a two-team Bertrand game, each team consists of two firms, with heterogeneous strategies among teams and homogeneous strategies... In this paper, we proposed a general form of a multi-team Bertrand game. Then, we studied a two-team Bertrand game, each team consists of two firms, with heterogeneous strategies among teams and homogeneous strategies among players. We find the equilibrium solutions and the conditions of their local stability. Numerical simulations were used to illustrate the complex behaviour of the proposed model, such as period doubling bifurcation and chaos. Finally, we used the feedback control method to control the model. 展开更多
关键词 Bertrand game Non-convex DYNAMICAL multi-team game INCOMPLETE Information DYNAMICAL System MARGINAL PROFIT Method NASH Equilibrium
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Low Carbon Economic Dispatch of a Multi-Principal Integrated Energy System Considering CCS and P2G
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作者 Yunfeng Liu Ximin Cao Yanchi Zhang 《Energy Engineering》 2025年第7期2865-2890,共26页
Against the backdrop of China’s“dual-carbon”target,clean energy generation currently accounts for about 3.8 trillion kilowatt-hours,or 39.7 percent of total power generation,establishing a reasonable market trading... Against the backdrop of China’s“dual-carbon”target,clean energy generation currently accounts for about 3.8 trillion kilowatt-hours,or 39.7 percent of total power generation,establishing a reasonable market trading mechanism while enhancing the low-carbon economic benefits of the integrated energy system(IES)and optimizing the interests of various entities within the distribution system has become a significant challenge.Consequently,this paper proposes an optimization strategy for a low-carbon economy within a multi-agent IES that considers carbon capture systems(CCS)and power-to-gas(P2G).In this framework,the integrated energy system operator(IESO)acts as the primary leader,while energy suppliers(ES),energy storage operators(ESO),and load aggregators(LA)follow.At the level of low-carbon technology,a coupling model of P2G and CCS is developed,leading to the establishment of an IES that incorporates energy conversion and storage equipment.Economically,effective control of system carbon emissions in market trading is progressively established.Lastly,the trading decision model of the system is integrated within a master-slave game framework,utilizing an improved differential evolution algorithm in conjunction with the distributed equilibrium method of quadratic programming for solution.The calculation example demonstrates that the strategy safeguards the benefits for both parties in the game and achieves energy savings and carbon reduction for the system. 展开更多
关键词 Integrated energy system carbon capture power-to-gas master-slave game stepped carbon trading
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Intra-Independent Distributed Resource Allocation Game
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作者 Jialing Zhou Guanghui Wen +2 位作者 Yuezu Lv Tao Yang Guanrong Chen 《IEEE/CAA Journal of Automatica Sinica》 2025年第10期2150-2152,共3页
Dear Editor,This letter deals with distributed resource allocation(DRA)over multiple interacting coalitions,where conflicts of interest may arise due to the relevance of one coalition’s decision to other coalitions’... Dear Editor,This letter deals with distributed resource allocation(DRA)over multiple interacting coalitions,where conflicts of interest may arise due to the relevance of one coalition’s decision to other coalitions’benefits.To address this challenge,a new model called intra-independent resource allocation game(IIRAG)is formulated under the framework of multi-coalition games.A new DRA algorithm is developed,which draws on techniques of variable replacement and leaderfollowing consensus.The proposed algorithm ensures linear convergence of the collective decision to the Nash equilibrium(NE)of the IIRAG,as well as satisfaction of the resource constraint throughout the iteration process.Numerical simulations validate the effectiveness of the proposed approach. 展开更多
关键词 distributed resource allocation multi coalition games variable replacement leader following consensus distributed resource allocation dra Nash equilibrium conflicts interest intra independent resource allocation game
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基于Stackelberg博弈论的Multi-Homing负载均衡研究 被引量:8
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作者 陈前斌 张宝 +2 位作者 唐伦 王彩霞 李云 《计算机科学》 CSCD 北大核心 2009年第5期76-78,共3页
阐述了Stackelberg博弈的基本理论和模型,并将其应用于多主接入网络的负载均衡问题中,给出了一种基于Stackelberg博弈理论的多主接入网络带宽分配模型。考虑网络和用户之间的供需平衡,采用线性和非线性价格方案,给出了更加合理的带宽分... 阐述了Stackelberg博弈的基本理论和模型,并将其应用于多主接入网络的负载均衡问题中,给出了一种基于Stackelberg博弈理论的多主接入网络带宽分配模型。考虑网络和用户之间的供需平衡,采用线性和非线性价格方案,给出了更加合理的带宽分配策略。仿真结果证明了算法是有效的,Stackelberg博弈模型能够合理有效地利用带宽资源,实现了负载均衡。 展开更多
关键词 多主接入 负载均衡 博弈论 完美子博弈均衡
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基于Multi-Agent的航空集群系统重构机理研究 被引量:5
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作者 胡利平 梁晓龙 张佳强 《火力与指挥控制》 CSCD 北大核心 2016年第11期80-84,共5页
集群作战是未来空中作战的主要样式,其重构机理的研究对于提升航空集群执行任务的整体性能以及在遭受攻击时的生存能力具有重要作用。从作战任务层面出发,对集群系统重构的定义以及类型、触发机制和基本原则进行了分析阐述;借鉴博弈论理... 集群作战是未来空中作战的主要样式,其重构机理的研究对于提升航空集群执行任务的整体性能以及在遭受攻击时的生存能力具有重要作用。从作战任务层面出发,对集群系统重构的定义以及类型、触发机制和基本原则进行了分析阐述;借鉴博弈论理论,将航空集群系统分布式重构问题映射为多Agent之间的合作-竞争问题,建立了基于Multi-Agent的系统重构模型,给出了重构的流程与算法,为航空集群系统自适应重构能力的设计实现提供了理论技术支持。 展开更多
关键词 航空集群 系统重构 博弈论 多智能体
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AI赋能国家安全情报决策理论模型构建 被引量:1
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作者 江宁 冯文刚 袁立宁 《情报杂志》 北大核心 2026年第2期65-72,共8页
针对人工智能赋能国家安全情报决策理论模型缺失的问题,构建AI赋能动态决策模型,推动国家安全情报决策模式向智能化、精准化转型。运用文献研究、理论映射、逻辑推演的方法,基于组织决策理论与AI赋能国家安全情报决策模型的理论映射关系... 针对人工智能赋能国家安全情报决策理论模型缺失的问题,构建AI赋能动态决策模型,推动国家安全情报决策模式向智能化、精准化转型。运用文献研究、理论映射、逻辑推演的方法,基于组织决策理论与AI赋能国家安全情报决策模型的理论映射关系,以数据-认知-方案-行动作为逻辑框架解析国家安全情报决策,并根据各模块功能推导技术解决方案构建理论模型。AI赋能国家安全情报决策模型由多源数据要素智能感知、决策导向态势智能认知、人机协同模式智能决策、情报决策智能行动四个模块构成,实现从数据要素感知到智能行动全链条管理。未来应推动数据中心架构与系统组件更新、培育人智协同创新网络、加强安全风险治理等实现技术落地,为服务国家安全情报决策提供技术支撑。 展开更多
关键词 人工智能 国家安全 情报决策 组织决策理论 注意力机制 混合博弈 新质生产力战略 多智能体系统
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基于博弈论的Multi-homing负载均衡 被引量:2
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作者 陈前斌 张宝 +2 位作者 唐伦 王彩霞 李云 《计算机工程》 CAS CSCD 北大核心 2009年第2期100-102,共3页
针对移动网络的多主接入中的负载均衡问题,提出一种基于博弈论的解决方案。通过建立效用函数,量化用户对带宽的需求,根据用户对网络带宽的需求建立Bertrand博弈模型,求解出用户需求带宽的Nash均衡价格,并利用Nash均衡价格调整带宽资源... 针对移动网络的多主接入中的负载均衡问题,提出一种基于博弈论的解决方案。通过建立效用函数,量化用户对带宽的需求,根据用户对网络带宽的需求建立Bertrand博弈模型,求解出用户需求带宽的Nash均衡价格,并利用Nash均衡价格调整带宽资源的分配,从而最大化网络自身收益。仿真结果证明算法是有效的,该方案能够合理有效地利用带宽资源,实现了负载均衡。 展开更多
关键词 多主接入 博弈论 负载均衡 NASH均衡
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未知环境中基于图型博弈和multi-Q学习的动态信道选择算法 被引量:2
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作者 李方伟 唐永川 朱江 《通信学报》 EI CSCD 北大核心 2013年第11期1-7,共7页
研究了分布式无线网络中,没有任何信息交换、也没有环境变化先验知识情况下的动态信道接入算法。运用图型博弈模型对用户的实际拓扑进行建模分析,证明了此博弈模型存在纯策略纳什均衡并且此纳什均衡是全局最优解。同时,采用multi-Q学习... 研究了分布式无线网络中,没有任何信息交换、也没有环境变化先验知识情况下的动态信道接入算法。运用图型博弈模型对用户的实际拓扑进行建模分析,证明了此博弈模型存在纯策略纳什均衡并且此纳什均衡是全局最优解。同时,采用multi-Q学习求解模型的纯策略纳什均衡解。仿真实验验证了multi-Q学习能获得较高的系统容量以及在图型博弈模型中用户的效用主要由节点的度决定,而与用户数量无直接关系。 展开更多
关键词 动态信道选择 图型博弈 multi-Q学习 纯策略纳什均衡
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基于Multi-Agent的汽车车身涂装线集成管理研究
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作者 叶永伟 江叶峰 +2 位作者 黄利群 俞竹明 陈贵 《机械设计与制造》 北大核心 2010年第7期240-241,共2页
汽车车身涂装线是一个复杂的系统,由大量的分散设备组成,给系统集成管理带来了难度。为此,提出了一种基于Multi-Agent的多层体系涂装线集成管理模型,建立了基于博弈论的涂装线集成管理的协调机制,重点分析了该机制下的协调策略S。通过... 汽车车身涂装线是一个复杂的系统,由大量的分散设备组成,给系统集成管理带来了难度。为此,提出了一种基于Multi-Agent的多层体系涂装线集成管理模型,建立了基于博弈论的涂装线集成管理的协调机制,重点分析了该机制下的协调策略S。通过涂装线MAS系统(Multi-Agent System)模型研究,以系统运行能耗最小为目标函数,建立涂装线博弈协调最优能耗决策,最大程度上达到设备的协同合作,提高其智能性,实现汽车车身涂装线的最低能耗。 展开更多
关键词 涂装线 multi-AGENT技术 系统集成 博弈论
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基于Multi-agent的对策论协商模型
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作者 张虹 李晓 邱玉辉 《计算机科学》 CSCD 北大核心 2000年第12期86-88,共3页
1 引言对策论的研究是以每个Agent的效用和赢利为基础的,每个Agent都希望能够在协商过程中求得Nash平衡的策略组合,使得那些基于理性假设的Agent均可获得一个稳定并且满意的解。当任何理性Agent达到Nash平衡点后,它们都不会试图离开,这... 1 引言对策论的研究是以每个Agent的效用和赢利为基础的,每个Agent都希望能够在协商过程中求得Nash平衡的策略组合,使得那些基于理性假设的Agent均可获得一个稳定并且满意的解。当任何理性Agent达到Nash平衡点后,它们都不会试图离开,这是因为只有Nash平衡点,才能获得较大的赢利。可惜的是,Nash平衡不一定总是存在,或者可能存在多个,在这些情况下,如何寻找满意解。 展开更多
关键词 对策论 协商模型 人工智能 multi-AGENT
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基于Stackelberg Game模型的网络性能研究
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作者 魏蛟龙 胡进 代文娟 《电子学报》 EI CAS CSCD 北大核心 2009年第10期2144-2148,共5页
通过对多局域世界模型(Multi-Local-World Model,MLWM)的分析,抽取出一个基本的拓扑子结构,并将主从博弈的思想引入到网络流量控制中,建立了一个基于网络拓扑的Stackelberg博弈模型.在该模型下,分析了Nash均衡的存在性与唯一性,求出了N... 通过对多局域世界模型(Multi-Local-World Model,MLWM)的分析,抽取出一个基本的拓扑子结构,并将主从博弈的思想引入到网络流量控制中,建立了一个基于网络拓扑的Stackelberg博弈模型.在该模型下,分析了Nash均衡的存在性与唯一性,求出了Nash均衡时最佳的链路价格和流量,给出了网络最佳运行状态的一种定量描述,最后分析了网络拓扑参数对网络最佳运行状态的影响,研究了该模型下网络拓扑变化引起的网络性能的演化特性. 展开更多
关键词 多局域世界模型 网络拓扑 STACKELBERG博弈 NASH均衡 流量控制
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