Augmented reality is the merging of synthetic sensory information into a user's perception of a real environment. As one of the most important tasks in augmented scene modeling, terrain simplification research has...Augmented reality is the merging of synthetic sensory information into a user's perception of a real environment. As one of the most important tasks in augmented scene modeling, terrain simplification research has gained more and more attention. In this paper, we mainly focus on point selection problem in terrain simplification using triangulated irregular network. Based on the analysis and comparison of traditional importance measures for each input point, we put forward a new importance measure based on local entropy. The results demonstrate that the local entropy criterion has a better performance than any traditional methods. In addition, it can effectively conquer the 'short-sight' problem associated with the traditional methods.展开更多
This paper presents a method for structured scene modeling using micro stereo vision system with large field of view. The proposed algorithm includes edge detection with Canny detector, line fitting with principle axi...This paper presents a method for structured scene modeling using micro stereo vision system with large field of view. The proposed algorithm includes edge detection with Canny detector, line fitting with principle axis based approach, finding corresponding lines using feature based matching method, and 3D line depth computation.展开更多
Creating proper 3D models plays an important pole in the development of scene simulation system based on multigen creator and Vega software. However, it is very difficult to construct complex structures by multigen cr...Creating proper 3D models plays an important pole in the development of scene simulation system based on multigen creator and Vega software. However, it is very difficult to construct complex structures by multigen creator. In this paper, an approach is proposed which is utilizing 3dsmax as assistant modeling software. 3D models developed in 3dsmax could be saved in 3ds format and then imported into multigen creator software. The models are revised and then saved in fit format by creator. For reducing model's data, simplification strategy is proposed. The problem of constructing complex models in creator is solved smoothly. In the development of digital rocket simulation project, the models constructed by this method have good visual effect, small size, and could be driven by Vega correctly.展开更多
For target detection algorithm under global motion scene, this paper suggests a target detection algorithm based on motion attention fusion model. Firstly, the motion vector field is pre-processed by accumulation and ...For target detection algorithm under global motion scene, this paper suggests a target detection algorithm based on motion attention fusion model. Firstly, the motion vector field is pre-processed by accumulation and median filter;Then, according to the temporal and spatial character of motion vector, the attention fusion model is defined, which is used to detect moving target;Lastly, the edge of video moving target is made exactly by morphologic operation and edge tracking algorithm. The experimental results of different global motion video sequences show the proposed algorithm has a better veracity and speedup than other algorithm.展开更多
The increasing scale and complexity of 3D scene design work urge an efficient way to understand the design in multi-disciplinary team and exploit the experiences and underlying knowledge in previous works for reuse.Ho...The increasing scale and complexity of 3D scene design work urge an efficient way to understand the design in multi-disciplinary team and exploit the experiences and underlying knowledge in previous works for reuse.However the previous researches lack of concerning on relationship maintaining and design reuse in knowledge level.We propose a novel semantic driven design reuse system,including a property computation algorithm that enables our system to compute the properties while modeling process to maintain the semantic consistency,and a vertex statics based algorithm that enables the system to recognize scene design pattern as universal semantic model for the same type of scenes.With the universal semantic model,the system conducts the modeling process of future design works by suggestions and constraints on operation.The proposed framework empowers the reuse of 3D scene design on both model level and knowledge level.展开更多
Dynamic infrared scene simulation is for discovering and solving the problems encountered in designing, developing and manufacturing infrared imaging guidance weapons. The infrared scene simulation is explored by usin...Dynamic infrared scene simulation is for discovering and solving the problems encountered in designing, developing and manufacturing infrared imaging guidance weapons. The infrared scene simulation is explored by using the digital grayscale modulation method. The infrared image modulation model of a digital micro-mirror device (DMD) is established and then the infrared scene simulator prototype which is based on DMD grayscale modulation is developed. To evaluate its main parameters such as resolution, contrast, minimum temperature difference, gray scale, various DMD subsystems such as signal decoding, image normalization, synchronization drive, pulse width modulation (PWM) and DMD chips are designed. The infrared scene simulator is tested on a certain infrared missile seeker. The test results show preliminarily that the infrared scene simulator has high gray scale, small geometrical distortion and highly resolvable imaging resolution and contrast and yields high-fidelity images, thus being able to meet the requirements for the infrared scene simulation inside a laboratory.展开更多
The radiation budget at the top of the atmosphere plays a critical role in climate research. Compared to the broadband flux, the spectrally resolved outgoing longwave radiation or flux (OLR), with rich atmospheric i...The radiation budget at the top of the atmosphere plays a critical role in climate research. Compared to the broadband flux, the spectrally resolved outgoing longwave radiation or flux (OLR), with rich atmospheric information in different bands, has obvious advantages in the evaluation of GCMs. Unlike methods that need auxiliary measurements and information, here we take atmospheric infrared sounder (AIRS) observations as an example to build a self-consistent algorithm by an angular distribution model (ADM), based solely on radiance observations, to estimate clear-sky spectrally resolved fluxes over tropical oceans. As the key step for such an ADM, scene type estimations are obtained from radiance and brightness temperature in selected AIRS channels. Then, broadband OLR as well as synthetic spectral fluxes are derived by the spectral ADM and validated using both synthetic spectra and CERES (Clouds and the Earth's Radiant Energy System) observations. In most situations, the mean OLR differences between the spectral ADM products and the CERES observations are within -4-2 W m-2, which is less than 1% of the typical mean clear-sky OLR over tropical oceans. The whole algorithm described in this study can be easily extended to other similar hyperspectral radiance measurements.展开更多
The process of human natural scene categorization consists of two correlated stages: visual perception and visual cognition of natural scenes.Inspired by this fact,we propose a biologically plausible approach for natu...The process of human natural scene categorization consists of two correlated stages: visual perception and visual cognition of natural scenes.Inspired by this fact,we propose a biologically plausible approach for natural scene image classification.This approach consists of one visual perception model and two visual cognition models.The visual perception model,composed of two steps,is used to extract discriminative features from natural scene images.In the first step,we mimic the oriented and bandpass properties of human primary visual cortex by a special complex wavelets transform,which can decompose a natural scene image into a series of 2D spatial structure signals.In the second step,a hybrid statistical feature extraction method is used to generate gist features from those 2D spatial structure signals.Then we design a cognitive feedback model to realize adaptive optimization for the visual perception model.At last,we build a multiple semantics based cognition model to imitate human cognitive mode in rapid natural scene categorization.Experiments on natural scene datasets show that the proposed method achieves high efficiency and accuracy for natural scene classification.展开更多
To reduce the computation cost of a combined probabilistic graphical model and a deep neural network in semantic segmentation, the local region condition random field (LRCRF) model is investigated which selectively ap...To reduce the computation cost of a combined probabilistic graphical model and a deep neural network in semantic segmentation, the local region condition random field (LRCRF) model is investigated which selectively applies the condition random field (CRF) to the most active region in the image. The full convolutional network structure is optimized with the ResNet-18 structure and dilated convolution to expand the receptive field. The tracking networks are also improved based on SiameseFC by considering the frame relations in consecutive-frame traffic scene maps. Moreover, the segmentation results of the greyscale input data sets are more stable and effective than using the RGB images for deep neural network feature extraction. The experimental results show that the proposed method takes advantage of the image features directly and achieves good real-time performance and high segmentation accuracy.展开更多
基金This paper is supported by the State Key Laboratory for Image Processing & Intelligent Control (No. TKLJ9903) National Defe
文摘Augmented reality is the merging of synthetic sensory information into a user's perception of a real environment. As one of the most important tasks in augmented scene modeling, terrain simplification research has gained more and more attention. In this paper, we mainly focus on point selection problem in terrain simplification using triangulated irregular network. Based on the analysis and comparison of traditional importance measures for each input point, we put forward a new importance measure based on local entropy. The results demonstrate that the local entropy criterion has a better performance than any traditional methods. In addition, it can effectively conquer the 'short-sight' problem associated with the traditional methods.
文摘This paper presents a method for structured scene modeling using micro stereo vision system with large field of view. The proposed algorithm includes edge detection with Canny detector, line fitting with principle axis based approach, finding corresponding lines using feature based matching method, and 3D line depth computation.
文摘Creating proper 3D models plays an important pole in the development of scene simulation system based on multigen creator and Vega software. However, it is very difficult to construct complex structures by multigen creator. In this paper, an approach is proposed which is utilizing 3dsmax as assistant modeling software. 3D models developed in 3dsmax could be saved in 3ds format and then imported into multigen creator software. The models are revised and then saved in fit format by creator. For reducing model's data, simplification strategy is proposed. The problem of constructing complex models in creator is solved smoothly. In the development of digital rocket simulation project, the models constructed by this method have good visual effect, small size, and could be driven by Vega correctly.
文摘For target detection algorithm under global motion scene, this paper suggests a target detection algorithm based on motion attention fusion model. Firstly, the motion vector field is pre-processed by accumulation and median filter;Then, according to the temporal and spatial character of motion vector, the attention fusion model is defined, which is used to detect moving target;Lastly, the edge of video moving target is made exactly by morphologic operation and edge tracking algorithm. The experimental results of different global motion video sequences show the proposed algorithm has a better veracity and speedup than other algorithm.
基金the National Natural Science Foundation of China(Nos.61073086 and 70871078)the National High Technology Research and Development Program (863) of China(No.2008AA04Z126)
文摘The increasing scale and complexity of 3D scene design work urge an efficient way to understand the design in multi-disciplinary team and exploit the experiences and underlying knowledge in previous works for reuse.However the previous researches lack of concerning on relationship maintaining and design reuse in knowledge level.We propose a novel semantic driven design reuse system,including a property computation algorithm that enables our system to compute the properties while modeling process to maintain the semantic consistency,and a vertex statics based algorithm that enables the system to recognize scene design pattern as universal semantic model for the same type of scenes.With the universal semantic model,the system conducts the modeling process of future design works by suggestions and constraints on operation.The proposed framework empowers the reuse of 3D scene design on both model level and knowledge level.
基金co-supported by China Postdoctoral Science Foundation (20090461314)
文摘Dynamic infrared scene simulation is for discovering and solving the problems encountered in designing, developing and manufacturing infrared imaging guidance weapons. The infrared scene simulation is explored by using the digital grayscale modulation method. The infrared image modulation model of a digital micro-mirror device (DMD) is established and then the infrared scene simulator prototype which is based on DMD grayscale modulation is developed. To evaluate its main parameters such as resolution, contrast, minimum temperature difference, gray scale, various DMD subsystems such as signal decoding, image normalization, synchronization drive, pulse width modulation (PWM) and DMD chips are designed. The infrared scene simulator is tested on a certain infrared missile seeker. The test results show preliminarily that the infrared scene simulator has high gray scale, small geometrical distortion and highly resolvable imaging resolution and contrast and yields high-fidelity images, thus being able to meet the requirements for the infrared scene simulation inside a laboratory.
基金supported by the National Natural Science Foundation of China (Grant No. 41105015)
文摘The radiation budget at the top of the atmosphere plays a critical role in climate research. Compared to the broadband flux, the spectrally resolved outgoing longwave radiation or flux (OLR), with rich atmospheric information in different bands, has obvious advantages in the evaluation of GCMs. Unlike methods that need auxiliary measurements and information, here we take atmospheric infrared sounder (AIRS) observations as an example to build a self-consistent algorithm by an angular distribution model (ADM), based solely on radiance observations, to estimate clear-sky spectrally resolved fluxes over tropical oceans. As the key step for such an ADM, scene type estimations are obtained from radiance and brightness temperature in selected AIRS channels. Then, broadband OLR as well as synthetic spectral fluxes are derived by the spectral ADM and validated using both synthetic spectra and CERES (Clouds and the Earth's Radiant Energy System) observations. In most situations, the mean OLR differences between the spectral ADM products and the CERES observations are within -4-2 W m-2, which is less than 1% of the typical mean clear-sky OLR over tropical oceans. The whole algorithm described in this study can be easily extended to other similar hyperspectral radiance measurements.
文摘The process of human natural scene categorization consists of two correlated stages: visual perception and visual cognition of natural scenes.Inspired by this fact,we propose a biologically plausible approach for natural scene image classification.This approach consists of one visual perception model and two visual cognition models.The visual perception model,composed of two steps,is used to extract discriminative features from natural scene images.In the first step,we mimic the oriented and bandpass properties of human primary visual cortex by a special complex wavelets transform,which can decompose a natural scene image into a series of 2D spatial structure signals.In the second step,a hybrid statistical feature extraction method is used to generate gist features from those 2D spatial structure signals.Then we design a cognitive feedback model to realize adaptive optimization for the visual perception model.At last,we build a multiple semantics based cognition model to imitate human cognitive mode in rapid natural scene categorization.Experiments on natural scene datasets show that the proposed method achieves high efficiency and accuracy for natural scene classification.
文摘To reduce the computation cost of a combined probabilistic graphical model and a deep neural network in semantic segmentation, the local region condition random field (LRCRF) model is investigated which selectively applies the condition random field (CRF) to the most active region in the image. The full convolutional network structure is optimized with the ResNet-18 structure and dilated convolution to expand the receptive field. The tracking networks are also improved based on SiameseFC by considering the frame relations in consecutive-frame traffic scene maps. Moreover, the segmentation results of the greyscale input data sets are more stable and effective than using the RGB images for deep neural network feature extraction. The experimental results show that the proposed method takes advantage of the image features directly and achieves good real-time performance and high segmentation accuracy.