This paper explores the impact of inward foreign direct investment(FDI)on entrepreneurial activity in host countries.It argues that inward FDI affects different types of entrepreneurship in distinct ways,with its impa...This paper explores the impact of inward foreign direct investment(FDI)on entrepreneurial activity in host countries.It argues that inward FDI affects different types of entrepreneurship in distinct ways,with its impact varying depending on the level of formal institutional development in the host country.On the one hand,inward FDI’s market spillover effects increase opportunities for imitative entrepreneurship and reduce entrepreneurial risk.On the other hand,inward FDI has a mixed blessing for innovative entrepreneurship:it fuels innovation through knowledge spillovers but simultaneously intensifies competition,creating uncertainty.Using 268 observations from 59 countries between 2010 and 2018,our empirical evidence reveals a striking dichotomy:inward FDI fuels imitative entrepreneurship where formal institutions are weak,yet only fosters innovative entrepreneurship where institutions are robust.Further analysis identifies key factors-such as host country R&D investment,intellectual property protection,financial development,and entrepreneurial support-that influence whether inward FDI can effectively foster innovative entrepreneurship.展开更多
The existing research on rescue robots has focused mainly on reconnaissance,detection,and firefighting,and a small number of robots that can achieve human rescue have problems such as poor safety and stability and ins...The existing research on rescue robots has focused mainly on reconnaissance,detection,and firefighting,and a small number of robots that can achieve human rescue have problems such as poor safety and stability and insufficient carrying capacity.This article addresses the above issues and cleverly combines the advantages of soft robotic arms,underactuated robotic arms,and suction cups based on the principles of bionics.A new design for a robotic arm was proposed,and its working principle was explained.Then,the human rescue process was divided into two stages,and the grasping force of the robotic arm in each stage was analyzed separately.Finally,a prototype of the principle was developed,and the feasibility of the design principle of the robotic arm was verified through grasping experiments on a cross-sectional contour model of the human chest.At the same time,grasping experiments were conducted on different objects to demonstrate the potential application of the robotic arm in grasping ground objects.This research proposes a stress envelope adsorption rescue robot arm inspired by the adhesion ability of the Drosera plant and the stress envelope effect,which can apply force to the entire surface of the human body,reduce local force on the human body,ensure load-bearing capacity and adaptability,and improve the safety and stability of rescue grasping.展开更多
The automatic and rapid generation of excavation trajectories is the foundation for achieving an intelligent excavator.To obtain high-performance trajectories that enhance operational capacity while avoiding the numer...The automatic and rapid generation of excavation trajectories is the foundation for achieving an intelligent excavator.To obtain high-performance trajectories that enhance operational capacity while avoiding the numerous issues present in existing methods for generating effective excavation paths,this paper proposes a trajectory generation method for excavators based on imitation learning,using the mole as a bionic prototype.Given the high excavation efficiency of moles,this paper first analyzes the structural characteristics of the mole’s forelimbs,its digging principles,morphology,and trajectory patterns.Subsequently,a higher-order polynomial is employed to fit and optimize the mole’s excavation trajectory.Next,imitation learning is conducted on sample trajectories based on Dynamic Movement Primitives,followed by the introduction of an obstacle avoidance algorithm.Simulation experiments and comparisons demonstrate that the mole-inspired trajectory method used in this paper performs well and possesses the ability to generate obstacle avoidance trajectories,as well as the convenience of transferring across different machine models.展开更多
IntuiGrasp is a novel three-fingered dexterous hand that pioneers bio-inspired demonstrations with intuitive priors(BDIP)to bridge the gap between human tactile intuition and robotic execution.Unlike conven-tional pro...IntuiGrasp is a novel three-fingered dexterous hand that pioneers bio-inspired demonstrations with intuitive priors(BDIP)to bridge the gap between human tactile intuition and robotic execution.Unlike conven-tional programming,BDIP leverages human's innate priors(e.g.,“A pack of tissues requires gentle grasps,cups demand firm contact”)by enabling real-time transfer of gesture and force policies during physical demon-stration.When a human demonstrator wears IntuiGrasp,driven rings provide real-time haptic feedback on contact stress and slip,while inte-grated tactile sensors translate these human policies into image data,offering valuable data for imitation learning.In this study,human teachers use IntuiGrasp to demonstrate how to grasp three types of objects:a cup,a crumpled tissue pack,and a thin playing card.IntuiGrasp translates the policies for grasping these objects into image information that describes tactile sensations in real time.展开更多
As a green sustainable alternative technology,synthesizing nitrate by electrocatalytic nitrogen oxidation reaction(NOR)can replace the traditional energyintensive Ostwald process.But low nitrogen fixation yields and p...As a green sustainable alternative technology,synthesizing nitrate by electrocatalytic nitrogen oxidation reaction(NOR)can replace the traditional energyintensive Ostwald process.But low nitrogen fixation yields and poor selectivity due to the high bond energy of the N≡N bond and competition from the oxygen evolution reaction in the electrolyte restrict its application.On the other hand,two-dimensional(2D)PdS_(2)as a member in the family of group-10 novel transition metal dichalcogenides(NTMDs)presents the interesting optical and electronic properties due to its novel folded pentagonal structure,but few researches involve to its fabrication and application.Herein,unique imitating growth feature for PdS_(2)on different 2D substrates has been firstly discovered for constructing 2D/2D heterostructures by interface engineering.Due to the different exposed chemical groups on the substrates,PdS_(2)grows as the imitation to the morphologies of the substrates and presents different thickness,size,shape and the degree of oxidation,resulting in the significant difference in the NOR activity and stability of the obtained composite catalysts.Especially,the thin and small PdS_(2)nanoplates with more defects can be obtained by decorating poly(1-vinyl-3-ethylimidazolium bromide)on the 2D substrate,easily oxidized during the preparation process,resulting in the in situ generation of SO_(4)^(2−),which plays a crucial role in reducing the activation energy of the NOR process,leading to improved efficiency for nitrate production,verified by theoretical calculation.This research provides valuable insights for the development of novel electrocatalysts based on NTMDs for NOR and highlights the importance of interface engineering in enhancing catalytic performance.展开更多
This article describes a pilot study aiming at generating social interactions between a humanoid robot and adolescents with autism spectrum disorder (ASD), through the practice of a gesture imitation game. The partici...This article describes a pilot study aiming at generating social interactions between a humanoid robot and adolescents with autism spectrum disorder (ASD), through the practice of a gesture imitation game. The participants were a 17-year-old young lady with ASD and intellectual deficit, and a control participant: a preadolescent with ASD but no intellectual deficit (Asperger syndrome). The game is comprised of four phases: greetings, pairing, imitation, and closing. Field educators were involved, playing specific roles: visual or physical inciter. The use of a robot allows for catching the participants’ attention, playing the imitation game for a longer period of time than with a human partner, and preventing the game partner’s negative facial expressions resulting from tiredness, impatience, or boredom. The participants’ behavior was observed in terms of initial approach towards the robot, positioning relative to the robot in terms of distance and orientation, reactions to the robot’s voice or moves, signs of happiness, and imitation attempts. Results suggest a more and more natural approach towards the robot during the sessions, as well as a higher level of social interaction, based on the variations of the parameters listed above. We use these preliminary results to draw the next steps of our research work as well as identify further perspectives, with this aim in mind: improving social interactions with adolescents with ASD and intellectual deficit, allowing for better integration of these people into our societies.展开更多
Group living animals form striking aggregation patterns and display synchronization,polarization,and collective intelligence.Though many col-lective behavioral studies have been conducted on small animals like insects...Group living animals form striking aggregation patterns and display synchronization,polarization,and collective intelligence.Though many col-lective behavioral studies have been conducted on small animals like insects and fish,research on large animals is still rare due to the limited availability of field collective data.We used drones to record videos and analyzed the decision-making and behavioral spatial patterns in orienta-tion of Kiang(Tibetan wild ass,Equus kiang).Leadership is unevenly distributed among Kiang,with the minority initiating majority behavior-shift decisions.Decisions of individual to join are driven by imitation between group members,and are largely dependent on the number of members who have already joined.Kiang respond to the behavior and position of neighbors through different strategies.They strongly polarize when moving,therefore adopting a linear alignment.When vigilant,orientation deviation increases as they form a tighter group.They remain scattered while feeding and,in that context,adopt a side-by-side alignment.This study reveals partially-shared decision-making among Kiang,whereby copying neighbors provides the wisdom to thrive in harsh conditions.This study also suggests that animals'spatial patterns in orientation depend largely ontheirbehavioral states inachieving synchronization.展开更多
The theory of“imitation”in painting occupies a leading position in western art,which originated from the theory of“imitation”in ancient Greece,and has become one of the art theories affecting the world through the...The theory of“imitation”in painting occupies a leading position in western art,which originated from the theory of“imitation”in ancient Greece,and has become one of the art theories affecting the world through the continuous development of later generations.Through the exploration of the source of“imitation”in China and the West,there are some comments on the meaning of“imitation”in Chinese classical painting theory,such as“transfer model writing”and“image form”,which is obvious differences from the west.Traditional Chinese painting is a combination of careful observation of natural things and subjective emotions to express their own aesthetic feelings,and ultimately form a vivid artistic conception.Modern imitation is borrowed from Western imitation.In fact,imitation in traditional painting has its own meaning,which contains Chinese aesthetic thought.“Imitation”aesthetics is unique in traditional Chinese painting and is the most important form of painting art.展开更多
Traditional expert-designed branching rules in branch-and-bound(B&B) are static, often failing to adapt to diverse and evolving problem instances. Crafting these rules is labor-intensive, and may not scale well wi...Traditional expert-designed branching rules in branch-and-bound(B&B) are static, often failing to adapt to diverse and evolving problem instances. Crafting these rules is labor-intensive, and may not scale well with complex problems.Given the frequent need to solve varied combinatorial optimization problems, leveraging statistical learning to auto-tune B&B algorithms for specific problem classes becomes attractive. This paper proposes a graph pointer network model to learn the branch rules. Graph features, global features and historical features are designated to represent the solver state. The graph neural network processes graph features, while the pointer mechanism assimilates the global and historical features to finally determine the variable on which to branch. The model is trained to imitate the expert strong branching rule by a tailored top-k Kullback-Leibler divergence loss function. Experiments on a series of benchmark problems demonstrate that the proposed approach significantly outperforms the widely used expert-designed branching rules. It also outperforms state-of-the-art machine-learning-based branch-and-bound methods in terms of solving speed and search tree size on all the test instances. In addition, the model can generalize to unseen instances and scale to larger instances.展开更多
Aim The particle texture from diesel engine was imitated by use of computer. Methods The theory of fractal geometry and the diffusion limited aggregation model were used to simulate the micron texture. Results The...Aim The particle texture from diesel engine was imitated by use of computer. Methods The theory of fractal geometry and the diffusion limited aggregation model were used to simulate the micron texture. Results The fractal dimensions of granule distribution and corpuscle superficial area are quite conformed with those of measurement. Conclusion The texture parameters of engine particle cluster can be obtained precisely by use of fractal theory.展开更多
The political environment of the South China Sea Region(SCSR)has gradually stabilized,such that regional cooperation in the preservation of marine resources seems realistic.Blue carbon international cooperation is an ...The political environment of the South China Sea Region(SCSR)has gradually stabilized,such that regional cooperation in the preservation of marine resources seems realistic.Blue carbon international cooperation is an important solution to the problem of global warming,which has a large number of economic and political attributes.As a region that has incredibly abundant blue carbon resources,further cooperation among SCSR governments would present the opportunity to establish meaningful economic and environmental protections that would promote peaceful blue carbon development of this region.To examine the feasibility of such an undertaking,we leverage the imitator's dynamic game as a research method and introduce Weber's law to examine the subjective psychological factors(i.e.,biases)of participants in qualifying the economic stability of blue carbon cooperation in the SCSR.The results suggest that the economic stability of blue carbon cooperation correlates to Weber's coefficient and the income produced by the different strategies.Based on these findings,we discussed policy recommendations to promote the sustainable economic development of SCSR.展开更多
UG and imitation are two parallel hypotheses trying to answer how childrens language acquisition is realized. Imitation fails to explain how children acquire language; however, it helps a lot in childrens language acq...UG and imitation are two parallel hypotheses trying to answer how childrens language acquisition is realized. Imitation fails to explain how children acquire language; however, it helps a lot in childrens language acquisition.展开更多
Mycosis fungoides, the most common primary cutaneous lymphoma, may present with a broad spectrum of clinical features. As both clinical and dermatopathological findings in mycosis fungoides occasionally closely imitat...Mycosis fungoides, the most common primary cutaneous lymphoma, may present with a broad spectrum of clinical features. As both clinical and dermatopathological findings in mycosis fungoides occasionally closely imitateother dermatoses, correct diagnosis may be a challenge both for clinicians as well as dermatopathologists. As a consequence, diagnosis of cutaneous lymphoma may be initially missed and, therefore, prompt and adequate therapeutic measures delayed. Hence, the purpose of our article was to give an overview of hitherto published "mimickers" of mycosis fungoides with a review of its diverse clinical features to alert the clinicians about the wide spectrum of this dissimulating disease. By integrating our own encountered atypical cases of mycosis fungoides we provide a comprehensive illustrated histological and moleculargenetic workup thereof and thereby critically revise the different available diagnostic tools of daily routine. Finally, we derive a practical algorithm to obtain the correct diagnosis even in such ambiguous cases of mycosis fungoides.展开更多
It is of vital importance for modern college English teaching to properly construct an interactive multimedia-internet-based teaching system, the structure of which is clearly elaborated in this paper. An IMITS usuall...It is of vital importance for modern college English teaching to properly construct an interactive multimedia-internet-based teaching system, the structure of which is clearly elaborated in this paper. An IMITS usually consists of hardware, software, teaching and management. At the end of this paper, a conclusion is made that only when all the four parts of IMITS are construct ed such as is demonstrated, can the IMITS exert its full effects in college English teaching.展开更多
In this study,a 3D virtual reality and visualization engine for rendering the ocean,named VV-Ocean,is designed for marine applications.The design goals of VV-Ocean aim at high fidelity simulation of ocean environment,...In this study,a 3D virtual reality and visualization engine for rendering the ocean,named VV-Ocean,is designed for marine applications.The design goals of VV-Ocean aim at high fidelity simulation of ocean environment,visualization of massive and multidimensional marine data,and imitation of marine lives.VV-Ocean is composed of five modules,i.e.memory management module,resources management module,scene management module,rendering process management module and interaction management module.There are three core functions in VV-Ocean:reconstructing vivid virtual ocean scenes,visualizing real data dynamically in real time,imitating and simulating marine lives intuitively.Based on VV-Ocean,we establish a sea-land integration platform which can reproduce drifting and diffusion processes of oil spilling from sea bottom to surface.Environment factors such as ocean current and wind field have been considered in this simulation.On this platform oil spilling process can be abstracted as movements of abundant oil particles.The result shows that oil particles blend with water well and the platform meets the requirement for real-time and interactive rendering.VV-Ocean can be widely used in ocean applications such as demonstrating marine operations,facilitating maritime communications,developing ocean games,reducing marine hazards,forecasting the weather over oceans,serving marine tourism,and so on.Finally,further technological improvements of VV-Ocean are discussed.展开更多
Here,the challenges of sample efficiency and navigation performance in deep rein-forcement learning for visual navigation are focused and a deep imitation reinforcement learning approach is proposed.Our contributions ...Here,the challenges of sample efficiency and navigation performance in deep rein-forcement learning for visual navigation are focused and a deep imitation reinforcement learning approach is proposed.Our contributions are mainly three folds:first,a frame-work combining imitation learning with deep reinforcement learning is presented,which enables a robot to learn a stable navigation policy faster in the target-driven navigation task.Second,the surrounding images is taken as the observation instead of sequential images,which can improve the navigation performance for more information.Moreover,a simple yet efficient template matching method is adopted to determine the stop action,making the system more practical.Simulation experiments in the AI-THOR environment show that the proposed approach outperforms previous end-to-end deep reinforcement learning approaches,which demonstrate the effectiveness and efficiency of our approach.展开更多
One of the assumptions of previous research in evolutionary game dynamics is that individuals use only one rule to update their strategy. In reality, an individual's strategy update rules may change with the envir...One of the assumptions of previous research in evolutionary game dynamics is that individuals use only one rule to update their strategy. In reality, an individual's strategy update rules may change with the environment, and it is possible for an individual to use two or more rules to update their strategy. We consider the case where an individual updates strategies based on the Moran and imitation processes, and establish mixed stochastic evolutionary game dynamics by combining both processes. Our aim is to study how individuals change strategies based on two update rules and how this affects evolutionary game dynamics. We obtain an analytic expression and properties of the fixation probability and fixation times(the unconditional fixation time or conditional average fixation time) associated with our proposed process. We find unexpected results. The fixation probability within the proposed model is independent of the probabilities that the individual adopts the imitation rule update strategy. This implies that the fixation probability within the proposed model is equal to that from the Moran and imitation processes. The one-third rule holds in the proposed mixed model. However, under weak selection, the fixation times are different from those of the Moran and imitation processes because it is connected with the probability that individuals adopt an imitation update rule. Numerical examples are presented to illustrate the relationships between fixation times and the probability that an individual adopts the imitation update rule, as well as between fixation times and selection intensity. From the simulated analysis, we find that the fixation time for a mixed process is greater than that of the Moran process, but is less than that of the imitation process. Moreover, the fixation times for a cooperator in the proposed process increase as the probability of adopting an imitation update increases; however, the relationship becomes more complex than a linear relationship.展开更多
基金supported by the National Natural Science Foundation of China(NSFC)“Research on Entrepreneurial Activities in Dynamic and Complex Institutional Environments”(Grant No.71872193)the Guangdong Basic and Applied Basic Research Foundation“Research on the Multiple Institutional Effects of Innovative Entrepreneurship from the Perspective of Knowledge Utilization”(Grant No.2023A1515110323)the Guangdong Basic and Applied Basic Research Foundation“From Strategic to Substantive Transformation:The Dynamic Process of Multi-Factor Family Involvement and Enterprise Digital Transformation”(Grant No.2024A1515012619).
文摘This paper explores the impact of inward foreign direct investment(FDI)on entrepreneurial activity in host countries.It argues that inward FDI affects different types of entrepreneurship in distinct ways,with its impact varying depending on the level of formal institutional development in the host country.On the one hand,inward FDI’s market spillover effects increase opportunities for imitative entrepreneurship and reduce entrepreneurial risk.On the other hand,inward FDI has a mixed blessing for innovative entrepreneurship:it fuels innovation through knowledge spillovers but simultaneously intensifies competition,creating uncertainty.Using 268 observations from 59 countries between 2010 and 2018,our empirical evidence reveals a striking dichotomy:inward FDI fuels imitative entrepreneurship where formal institutions are weak,yet only fosters innovative entrepreneurship where institutions are robust.Further analysis identifies key factors-such as host country R&D investment,intellectual property protection,financial development,and entrepreneurial support-that influence whether inward FDI can effectively foster innovative entrepreneurship.
基金Supported by National Natural Science Foundation of China(Grant No.52475032)Central Government Guides Local Science and Technology Development Fund Projects(Grant No.246Z2001G)Hebei Provincial Natural Science Foundation Key Projects(Grant No.E2021203125).
文摘The existing research on rescue robots has focused mainly on reconnaissance,detection,and firefighting,and a small number of robots that can achieve human rescue have problems such as poor safety and stability and insufficient carrying capacity.This article addresses the above issues and cleverly combines the advantages of soft robotic arms,underactuated robotic arms,and suction cups based on the principles of bionics.A new design for a robotic arm was proposed,and its working principle was explained.Then,the human rescue process was divided into two stages,and the grasping force of the robotic arm in each stage was analyzed separately.Finally,a prototype of the principle was developed,and the feasibility of the design principle of the robotic arm was verified through grasping experiments on a cross-sectional contour model of the human chest.At the same time,grasping experiments were conducted on different objects to demonstrate the potential application of the robotic arm in grasping ground objects.This research proposes a stress envelope adsorption rescue robot arm inspired by the adhesion ability of the Drosera plant and the stress envelope effect,which can apply force to the entire surface of the human body,reduce local force on the human body,ensure load-bearing capacity and adaptability,and improve the safety and stability of rescue grasping.
基金supported by the National Science Foundation of China(Grant No.52375246,No.52372428,No.52105100)Guangxi Science and Technology Program(Grant No.2023AB09014)Jilin Province Science and Technology Development Program,(Grant No.20230201094GX,No.20230201069GX).
文摘The automatic and rapid generation of excavation trajectories is the foundation for achieving an intelligent excavator.To obtain high-performance trajectories that enhance operational capacity while avoiding the numerous issues present in existing methods for generating effective excavation paths,this paper proposes a trajectory generation method for excavators based on imitation learning,using the mole as a bionic prototype.Given the high excavation efficiency of moles,this paper first analyzes the structural characteristics of the mole’s forelimbs,its digging principles,morphology,and trajectory patterns.Subsequently,a higher-order polynomial is employed to fit and optimize the mole’s excavation trajectory.Next,imitation learning is conducted on sample trajectories based on Dynamic Movement Primitives,followed by the introduction of an obstacle avoidance algorithm.Simulation experiments and comparisons demonstrate that the mole-inspired trajectory method used in this paper performs well and possesses the ability to generate obstacle avoidance trajectories,as well as the convenience of transferring across different machine models.
文摘IntuiGrasp is a novel three-fingered dexterous hand that pioneers bio-inspired demonstrations with intuitive priors(BDIP)to bridge the gap between human tactile intuition and robotic execution.Unlike conven-tional programming,BDIP leverages human's innate priors(e.g.,“A pack of tissues requires gentle grasps,cups demand firm contact”)by enabling real-time transfer of gesture and force policies during physical demon-stration.When a human demonstrator wears IntuiGrasp,driven rings provide real-time haptic feedback on contact stress and slip,while inte-grated tactile sensors translate these human policies into image data,offering valuable data for imitation learning.In this study,human teachers use IntuiGrasp to demonstrate how to grasp three types of objects:a cup,a crumpled tissue pack,and a thin playing card.IntuiGrasp translates the policies for grasping these objects into image information that describes tactile sensations in real time.
基金the Australian Research Council (ARC) through Future Fellowship (FT210100298)Discovery Project (DP220100603)+8 种基金Linkage Project (LP210200504,LP220100088, LP230200897)Industrial Transformation Research Hub (IH240100009) schemesthe Australian Government through the Cooperative Research Centres Projects (CRCPXIII000077)the Australian Renewable Energy Agency (ARENA) as part of ARENA’s Transformative Research Accelerating Commercialisation Program (TM021)European Commission’s Australia-Spain Network for Innovation and Research Excellence (Au Spire)the Foundation of Liaoning Province Education Administration (2020LQN03)the Foundation of Liaoning Province Education Administration in 2024 (Independent topic selection-Natural science category-Strategic industrialization project LJ212410163023)the Scientific Research Fund of Liaoning Provincial Education Department (JYTMS20230767)the Liaoning Revitalization Talents Program (XLYC2007132)
文摘As a green sustainable alternative technology,synthesizing nitrate by electrocatalytic nitrogen oxidation reaction(NOR)can replace the traditional energyintensive Ostwald process.But low nitrogen fixation yields and poor selectivity due to the high bond energy of the N≡N bond and competition from the oxygen evolution reaction in the electrolyte restrict its application.On the other hand,two-dimensional(2D)PdS_(2)as a member in the family of group-10 novel transition metal dichalcogenides(NTMDs)presents the interesting optical and electronic properties due to its novel folded pentagonal structure,but few researches involve to its fabrication and application.Herein,unique imitating growth feature for PdS_(2)on different 2D substrates has been firstly discovered for constructing 2D/2D heterostructures by interface engineering.Due to the different exposed chemical groups on the substrates,PdS_(2)grows as the imitation to the morphologies of the substrates and presents different thickness,size,shape and the degree of oxidation,resulting in the significant difference in the NOR activity and stability of the obtained composite catalysts.Especially,the thin and small PdS_(2)nanoplates with more defects can be obtained by decorating poly(1-vinyl-3-ethylimidazolium bromide)on the 2D substrate,easily oxidized during the preparation process,resulting in the in situ generation of SO_(4)^(2−),which plays a crucial role in reducing the activation energy of the NOR process,leading to improved efficiency for nitrate production,verified by theoretical calculation.This research provides valuable insights for the development of novel electrocatalysts based on NTMDs for NOR and highlights the importance of interface engineering in enhancing catalytic performance.
文摘This article describes a pilot study aiming at generating social interactions between a humanoid robot and adolescents with autism spectrum disorder (ASD), through the practice of a gesture imitation game. The participants were a 17-year-old young lady with ASD and intellectual deficit, and a control participant: a preadolescent with ASD but no intellectual deficit (Asperger syndrome). The game is comprised of four phases: greetings, pairing, imitation, and closing. Field educators were involved, playing specific roles: visual or physical inciter. The use of a robot allows for catching the participants’ attention, playing the imitation game for a longer period of time than with a human partner, and preventing the game partner’s negative facial expressions resulting from tiredness, impatience, or boredom. The participants’ behavior was observed in terms of initial approach towards the robot, positioning relative to the robot in terms of distance and orientation, reactions to the robot’s voice or moves, signs of happiness, and imitation attempts. Results suggest a more and more natural approach towards the robot during the sessions, as well as a higher level of social interaction, based on the variations of the parameters listed above. We use these preliminary results to draw the next steps of our research work as well as identify further perspectives, with this aim in mind: improving social interactions with adolescents with ASD and intellectual deficit, allowing for better integration of these people into our societies.
基金supported by Tibet Major Science and Technology Project(XZ201901-GA-06)National Natural Science Foundation of China(32101237&41871294)National key research and development program(2022YFC3202104).
文摘Group living animals form striking aggregation patterns and display synchronization,polarization,and collective intelligence.Though many col-lective behavioral studies have been conducted on small animals like insects and fish,research on large animals is still rare due to the limited availability of field collective data.We used drones to record videos and analyzed the decision-making and behavioral spatial patterns in orienta-tion of Kiang(Tibetan wild ass,Equus kiang).Leadership is unevenly distributed among Kiang,with the minority initiating majority behavior-shift decisions.Decisions of individual to join are driven by imitation between group members,and are largely dependent on the number of members who have already joined.Kiang respond to the behavior and position of neighbors through different strategies.They strongly polarize when moving,therefore adopting a linear alignment.When vigilant,orientation deviation increases as they form a tighter group.They remain scattered while feeding and,in that context,adopt a side-by-side alignment.This study reveals partially-shared decision-making among Kiang,whereby copying neighbors provides the wisdom to thrive in harsh conditions.This study also suggests that animals'spatial patterns in orientation depend largely ontheirbehavioral states inachieving synchronization.
文摘The theory of“imitation”in painting occupies a leading position in western art,which originated from the theory of“imitation”in ancient Greece,and has become one of the art theories affecting the world through the continuous development of later generations.Through the exploration of the source of“imitation”in China and the West,there are some comments on the meaning of“imitation”in Chinese classical painting theory,such as“transfer model writing”and“image form”,which is obvious differences from the west.Traditional Chinese painting is a combination of careful observation of natural things and subjective emotions to express their own aesthetic feelings,and ultimately form a vivid artistic conception.Modern imitation is borrowed from Western imitation.In fact,imitation in traditional painting has its own meaning,which contains Chinese aesthetic thought.“Imitation”aesthetics is unique in traditional Chinese painting and is the most important form of painting art.
基金supported by the Open Project of Xiangjiang Laboratory (22XJ02003)Scientific Project of the National University of Defense Technology (NUDT)(ZK21-07, 23-ZZCX-JDZ-28)+1 种基金the National Science Fund for Outstanding Young Scholars (62122093)the National Natural Science Foundation of China (72071205)。
文摘Traditional expert-designed branching rules in branch-and-bound(B&B) are static, often failing to adapt to diverse and evolving problem instances. Crafting these rules is labor-intensive, and may not scale well with complex problems.Given the frequent need to solve varied combinatorial optimization problems, leveraging statistical learning to auto-tune B&B algorithms for specific problem classes becomes attractive. This paper proposes a graph pointer network model to learn the branch rules. Graph features, global features and historical features are designated to represent the solver state. The graph neural network processes graph features, while the pointer mechanism assimilates the global and historical features to finally determine the variable on which to branch. The model is trained to imitate the expert strong branching rule by a tailored top-k Kullback-Leibler divergence loss function. Experiments on a series of benchmark problems demonstrate that the proposed approach significantly outperforms the widely used expert-designed branching rules. It also outperforms state-of-the-art machine-learning-based branch-and-bound methods in terms of solving speed and search tree size on all the test instances. In addition, the model can generalize to unseen instances and scale to larger instances.
文摘Aim The particle texture from diesel engine was imitated by use of computer. Methods The theory of fractal geometry and the diffusion limited aggregation model were used to simulate the micron texture. Results The fractal dimensions of granule distribution and corpuscle superficial area are quite conformed with those of measurement. Conclusion The texture parameters of engine particle cluster can be obtained precisely by use of fractal theory.
文摘The political environment of the South China Sea Region(SCSR)has gradually stabilized,such that regional cooperation in the preservation of marine resources seems realistic.Blue carbon international cooperation is an important solution to the problem of global warming,which has a large number of economic and political attributes.As a region that has incredibly abundant blue carbon resources,further cooperation among SCSR governments would present the opportunity to establish meaningful economic and environmental protections that would promote peaceful blue carbon development of this region.To examine the feasibility of such an undertaking,we leverage the imitator's dynamic game as a research method and introduce Weber's law to examine the subjective psychological factors(i.e.,biases)of participants in qualifying the economic stability of blue carbon cooperation in the SCSR.The results suggest that the economic stability of blue carbon cooperation correlates to Weber's coefficient and the income produced by the different strategies.Based on these findings,we discussed policy recommendations to promote the sustainable economic development of SCSR.
文摘UG and imitation are two parallel hypotheses trying to answer how childrens language acquisition is realized. Imitation fails to explain how children acquire language; however, it helps a lot in childrens language acquisition.
文摘Mycosis fungoides, the most common primary cutaneous lymphoma, may present with a broad spectrum of clinical features. As both clinical and dermatopathological findings in mycosis fungoides occasionally closely imitateother dermatoses, correct diagnosis may be a challenge both for clinicians as well as dermatopathologists. As a consequence, diagnosis of cutaneous lymphoma may be initially missed and, therefore, prompt and adequate therapeutic measures delayed. Hence, the purpose of our article was to give an overview of hitherto published "mimickers" of mycosis fungoides with a review of its diverse clinical features to alert the clinicians about the wide spectrum of this dissimulating disease. By integrating our own encountered atypical cases of mycosis fungoides we provide a comprehensive illustrated histological and moleculargenetic workup thereof and thereby critically revise the different available diagnostic tools of daily routine. Finally, we derive a practical algorithm to obtain the correct diagnosis even in such ambiguous cases of mycosis fungoides.
文摘It is of vital importance for modern college English teaching to properly construct an interactive multimedia-internet-based teaching system, the structure of which is clearly elaborated in this paper. An IMITS usually consists of hardware, software, teaching and management. At the end of this paper, a conclusion is made that only when all the four parts of IMITS are construct ed such as is demonstrated, can the IMITS exert its full effects in college English teaching.
基金supported by the Global Change Research Program of China under Project 2012CB955603the Natural Science Foundation of China under Project 41076115+2 种基金the National Basic Research Program of China under Project 2009CB723903the Public Science and Technology Research Funds of the Ocean under Project 201005019the National High-Tech Research and Development Program of China under Project 2008AA121701
文摘In this study,a 3D virtual reality and visualization engine for rendering the ocean,named VV-Ocean,is designed for marine applications.The design goals of VV-Ocean aim at high fidelity simulation of ocean environment,visualization of massive and multidimensional marine data,and imitation of marine lives.VV-Ocean is composed of five modules,i.e.memory management module,resources management module,scene management module,rendering process management module and interaction management module.There are three core functions in VV-Ocean:reconstructing vivid virtual ocean scenes,visualizing real data dynamically in real time,imitating and simulating marine lives intuitively.Based on VV-Ocean,we establish a sea-land integration platform which can reproduce drifting and diffusion processes of oil spilling from sea bottom to surface.Environment factors such as ocean current and wind field have been considered in this simulation.On this platform oil spilling process can be abstracted as movements of abundant oil particles.The result shows that oil particles blend with water well and the platform meets the requirement for real-time and interactive rendering.VV-Ocean can be widely used in ocean applications such as demonstrating marine operations,facilitating maritime communications,developing ocean games,reducing marine hazards,forecasting the weather over oceans,serving marine tourism,and so on.Finally,further technological improvements of VV-Ocean are discussed.
基金National Natural Science Foundation of China,Grant/Award Numbers:61703418,61825305。
文摘Here,the challenges of sample efficiency and navigation performance in deep rein-forcement learning for visual navigation are focused and a deep imitation reinforcement learning approach is proposed.Our contributions are mainly three folds:first,a frame-work combining imitation learning with deep reinforcement learning is presented,which enables a robot to learn a stable navigation policy faster in the target-driven navigation task.Second,the surrounding images is taken as the observation instead of sequential images,which can improve the navigation performance for more information.Moreover,a simple yet efficient template matching method is adopted to determine the stop action,making the system more practical.Simulation experiments in the AI-THOR environment show that the proposed approach outperforms previous end-to-end deep reinforcement learning approaches,which demonstrate the effectiveness and efficiency of our approach.
基金Project supported by the National Natural Science Foundation of China(Grant Nos.71871171,71871173,and 71832010)
文摘One of the assumptions of previous research in evolutionary game dynamics is that individuals use only one rule to update their strategy. In reality, an individual's strategy update rules may change with the environment, and it is possible for an individual to use two or more rules to update their strategy. We consider the case where an individual updates strategies based on the Moran and imitation processes, and establish mixed stochastic evolutionary game dynamics by combining both processes. Our aim is to study how individuals change strategies based on two update rules and how this affects evolutionary game dynamics. We obtain an analytic expression and properties of the fixation probability and fixation times(the unconditional fixation time or conditional average fixation time) associated with our proposed process. We find unexpected results. The fixation probability within the proposed model is independent of the probabilities that the individual adopts the imitation rule update strategy. This implies that the fixation probability within the proposed model is equal to that from the Moran and imitation processes. The one-third rule holds in the proposed mixed model. However, under weak selection, the fixation times are different from those of the Moran and imitation processes because it is connected with the probability that individuals adopt an imitation update rule. Numerical examples are presented to illustrate the relationships between fixation times and the probability that an individual adopts the imitation update rule, as well as between fixation times and selection intensity. From the simulated analysis, we find that the fixation time for a mixed process is greater than that of the Moran process, but is less than that of the imitation process. Moreover, the fixation times for a cooperator in the proposed process increase as the probability of adopting an imitation update increases; however, the relationship becomes more complex than a linear relationship.