期刊文献+
共找到4篇文章
< 1 >
每页显示 20 50 100
Problematic Use of Video Games in Schools in Northern Benin (2023)
1
作者 Ireti Nethania Elie Ataigba David Sinet Koivogui +6 位作者 Damega Wenkourama Marcos Tohou Eurydice Elvire Djossou Anselme Djidonou Francis Tognon Tchegnonsi Prosper Gandaho Josiane Ezin Houngbe 《Open Journal of Psychiatry》 2024年第2期120-141,共22页
Objective: To study the problematic use of video games among secondary school students in the city of Parakou in 2023. Methods: Descriptive cross-sectional study conducted in the commune of Parakou from December 2022 ... Objective: To study the problematic use of video games among secondary school students in the city of Parakou in 2023. Methods: Descriptive cross-sectional study conducted in the commune of Parakou from December 2022 to July 2023. The study population consisted of students regularly enrolled in public and private secondary schools in the city of Parakou for the 2022-2023 academic year. A two-stage non-proportional stratified sampling technique combined with simple random sampling was adopted. The Problem Video Game Playing (PVP) scale was used to assess problem gambling in the study population, while anxiety and depression were assessed using the Hospital Anxiety and Depression Scale (HADS). Results: A total of 1030 students were included. The mean age of the pupils surveyed was 15.06 ± 2.68 years, with extremes of 10 and 28 years. The [13 - 18] age group was the most represented, with a proportion of 59.6% (614) in the general population. Females predominated, at 52.8% (544), with a sex ratio of 0.89. The prevalence of problematic video game use was 24.9%, measured using the Video Game Playing scale. Associated factors were male gender (p = 0.005), pocket money under 10,000 cfa (p = 0.001) and between 20,000 - 90,000 cfa (p = 0.030), addictive family behavior (p < 0.001), monogamous family (p = 0.023), good relationship with father (p = 0.020), organization of video game competitions (p = 0.001) and definite anxiety (p Conclusion: Substance-free addiction is struggling to attract the attention it deserves, as it did in its infancy everywhere else. This study complements existing data and serves as a reminder of the need to focus on this group of addictions, whose problematic use of video games remains the most frequent due to its accessibility and social tolerance. Preventive action combined with curative measures remains the most effective means of combating the problem at national level. 展开更多
关键词 gaming problem Video Games BENIN 2023
在线阅读 下载PDF
A Verification Theorem for Feedback Nash Equilibrium in Multiple-Player Nonzero-Sum Impulse Game 被引量:1
2
作者 Ruihai Li Yaoyao Tan +1 位作者 Xiaojie Su Jiangshuai Huang 《IEEE/CAA Journal of Automatica Sinica》 2025年第3期648-650,共3页
Dear Editor,This letter addresses the impulse game problem for a general scope of deterministic,multi-player,nonzero-sum differential games wherein all participants adopt impulse controls.Our objective is to formulate... Dear Editor,This letter addresses the impulse game problem for a general scope of deterministic,multi-player,nonzero-sum differential games wherein all participants adopt impulse controls.Our objective is to formulate this impulse game problem with the modified objective function including interaction costs among the players in a discontinuous fashion,and subsequently,to derive a verification theorem for identifying the feedback Nash equilibrium strategy. 展开更多
关键词 impulse game feedback Nash equilibrium multiple player feedback nash equilibrium strategy impulse game problem nonzero sum modified objective function impulse controlsour
在线阅读 下载PDF
From Biological Consciousness to Machine Consciousness:An Approach to Make Smarter Machines
3
作者 Xue-Yan Zhang Chang-Le Zhou 《International Journal of Automation and computing》 EI CSCD 2013年第6期498-505,共8页
Consciousness research has been of great concern to philosophers, psychologists and neuroscientists in recent years. At the same time, consciousness has also attracted more and more interest of artificial intelligence... Consciousness research has been of great concern to philosophers, psychologists and neuroscientists in recent years. At the same time, consciousness has also attracted more and more interest of artificial intelligence (AI) researchers. In order to make more intelligent machines, many computing models of machine consciousness have been presented. Furthermore, self-consciousness has relevance to the level of intelligent functions. Hence, it is necessary to study self-consciousness in AI. This thesis, starting from biological consciousness, discusses some viewpoints of machine consciousness. Based on the discussions, we present a way to emulate self-consciousness and test this method via simulation experiments. Our results indicate that self-consciousness, which belongs to organisms, can he imitated by machines. 展开更多
关键词 Artificial intelligence (AI) biological consciousness machine consciousness SELF-CONSCIOUSNESS game problems.
原文传递
Pareto Efficiency of Finite Horizon Switched Linear Quadratic Differential Games 被引量:3
4
作者 HUANG Yabing ZHAO Jun 《Journal of Systems Science & Complexity》 SCIE EI CSCD 2018年第1期173-187,共15页
A switched linear quadratic(LQ) differential game over finite-horizon is investigated in this paper. The switching signal is regarded as a non-conventional player, afterwards the definition of Pareto efficiency is e... A switched linear quadratic(LQ) differential game over finite-horizon is investigated in this paper. The switching signal is regarded as a non-conventional player, afterwards the definition of Pareto efficiency is extended to dynamics switching situations to characterize the solutions of this multi-objective problem. Furthermore, the switched differential game is equivalently transformed into a family of parameterized single-objective optimal problems by introducing preference information and auxiliary variables. This transformation reduces the computing complexity such that the Pareto frontier of the switched LQ differential game can be constructed by dynamic programming. Finally, a numerical example is provided to illustrate the effectiveness. 展开更多
关键词 Dynamic optimization linear quadratic problems Pareto efficiency switched differential game
原文传递
上一页 1 下一页 到第
使用帮助 返回顶部