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Gearing Up for the Games:With less than a year to go,Senegal is stepping up preparations for the Dakar 2026 Youth Olympic Games with the support from China
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作者 ALY DIOUF 《ChinAfrica》 2026年第2期38-39,共2页
In a first for the African continent,Senegal will host the Dakar 2026 Youth Olympic Games(YOG)from 31 October to 13 November.The Dakar 2026 YOG carry a strong symbolic ambition,embodied by their motto“Africa welcomes... In a first for the African continent,Senegal will host the Dakar 2026 Youth Olympic Games(YOG)from 31 October to 13 November.The Dakar 2026 YOG carry a strong symbolic ambition,embodied by their motto“Africa welcomes,Dakar celebrates.”Host Senegal sees the event as a catalyst for its influence,the modernisation of its infrastructure,and the mobilisation of its youth. 展开更多
关键词 infrastructure modernization youth mobilization symbolic ambition modernisation its infrastructureand youth olympic games yog dakar youth olympic games senegal
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Violence in Online Games:How Does It Affect Teenagers in China?
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作者 韦合 《海外英语》 2011年第14期387-388,共2页
Nowadays many teenagers play online games.Too much violence in online games deeply affects the teenagers' life,makes them act in a violent manner.Actions should be brought for change to protest.
关键词 VIOLENCE ONLINE GAME TEENAGER affect change
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Impulsive thrust strategy for orbital pursuit-evasion games based on impulse-like constraint 被引量:1
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作者 Hongbo WANG Yao ZHANG +1 位作者 Hao LIU Kunpeng ZHANG 《Chinese Journal of Aeronautics》 2025年第1期520-536,共17页
This paper proposes a novel impulsive thrust strategy guided by optimal continuous thrust strategy to address two-player orbital pursuit-evasion game under impulsive thrust control.The strategy seeks to enhance the in... This paper proposes a novel impulsive thrust strategy guided by optimal continuous thrust strategy to address two-player orbital pursuit-evasion game under impulsive thrust control.The strategy seeks to enhance the interpretability of impulsive thrust strategy by integrating it within the framework of differential game in traditional continuous systems.First,this paper introduces an impulse-like constraint,with periodical changes in thrust amplitude,to characterize the impulsive thrust control.Then,the game with the impulse-like constraint is converted into the two-point boundary value problem,which is solved by the combined shooting and deep learning method proposed in this paper.Deep learning and numerical optimization are employed to obtain the guesses for unknown terminal adjoint variables and the game terminal time.Subsequently,the accurate values are solved by the shooting method to yield the optimal continuous thrust strategy with the impulse-like constraint.Finally,the shooting method is iteratively employed at each impulse decision moment to derive the impulsive thrust strategy guided by the optimal continuous thrust strategy.Numerical examples demonstrate the convergence of the combined shooting and deep learning method,even if the strongly nonlinear impulse-like constraint is introduced.The effect of the impulsive thrust strategy guided by the optimal continuous thrust strategy is also discussed. 展开更多
关键词 Orbital pursuit-evasion game Differential game Impulsive thrust Deep learning Shooting method
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Distributed algorithms for aggregative games with multiple uncertain Euler–Lagrange systems over switching networks 被引量:1
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作者 Zhaocong Liu Jie Huang 《Journal of Automation and Intelligence》 2025年第1期2-9,共8页
In this paper,we investigate the distributed Nash equilibrium(NE)seeking problem for aggregative games with multiple uncertain Euler–Lagrange(EL)systems over jointly connected and weight-balanced switching networks.T... In this paper,we investigate the distributed Nash equilibrium(NE)seeking problem for aggregative games with multiple uncertain Euler–Lagrange(EL)systems over jointly connected and weight-balanced switching networks.The designed distributed controller consists of two parts:a dynamic average consensus part that asymptotically reproduces the unknown NE,and an adaptive reference-tracking module responsible for steering EL systems’positions to track a desired trajectory.The generalized Barbalat’s Lemma is used to overcome the discontinuity of the closed-loop system caused by the switching networks.The proposed algorithm is illustrated by a sensor network deployment problem. 展开更多
关键词 Aggregative games Euler-Lagrange systems Jointly connected networks Adaptive control
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Dynamic Route Optimization for Multi-Vehicle Systems with Diverse Needs in Road Networks Based on Preference Games 被引量:1
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作者 Jixiang Wang Jing Wei +2 位作者 Siqi Chen Haiyang Yu Yilong Ren 《Computers, Materials & Continua》 2025年第6期4167-4192,共26页
The real-time path optimization for heterogeneous vehicle fleets in large-scale road networks presents significant challenges due to conflicting traffic demands and imbalanced resource allocation.While existing vehicl... The real-time path optimization for heterogeneous vehicle fleets in large-scale road networks presents significant challenges due to conflicting traffic demands and imbalanced resource allocation.While existing vehicleto-infrastructure coordination frameworks partially address congestion mitigation,they often neglect priority-aware optimization and exhibit algorithmic bias toward dominant vehicle classes—critical limitations in mixed-priority scenarios involving emergency vehicles.To bridge this gap,this study proposes a preference game-theoretic coordination framework with adaptive strategy transfer protocol,explicitly balancing system-wide efficiency(measured by network throughput)with priority vehicle rights protection(quantified via time-sensitive utility functions).The approach innovatively combines(1)a multi-vehicle dynamic routing model with quantifiable preference weights,and(2)a distributed Nash equilibrium solver updated using replicator sub-dynamic models.The framework was evaluated on an urban road network containing 25 intersections with mixed priority ratios(10%–30%of vehicles with priority access demand),and the framework showed consistent benefits on four benchmarks(Social routing algorithm,Shortest path algorithm,The comprehensive path optimisation model,The emergency vehicle timing collaborative evolution path optimization method)showed consistent benefits.Results showthat across different traffic demand configurations,the proposed method reduces the average vehicle traveling time by at least 365 s,increases the road network throughput by 48.61%,and effectively balances the road loads.This approach successfully meets the diverse traffic demands of various vehicle types while optimizing road resource allocations.The proposed coordination paradigm advances theoretical foundations for fairness-aware traffic optimization while offering implementable strategies for next-generation cooperative vehicle-road systems,particularly in smart city deployments requiring mixed-priority mobility guarantees. 展开更多
关键词 Preference game vehicle road coordination large-scale road network different needs dynamic route selection
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Discussion on How to Use Rural Natural Resources to Develop Children's Outdoor Games
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作者 LI Xuelian 《外文科技期刊数据库(文摘版)教育科学》 2021年第8期005-007,共5页
As for children's games, they can be divided into outdoor games and indoor games according to the place. Indoor games are mostly creative games, such as theme role games, architectural games and performance games.... As for children's games, they can be divided into outdoor games and indoor games according to the place. Indoor games are mostly creative games, such as theme role games, architectural games and performance games. Therefore, in the vast majority of kindergartens, there are quite a number of indoor areas for children's games, such as doll houses, photo studios and small supermarkets. However, it is very difficult to arrange so many indoor areas for children's games in rural kindergartens. Firstly, the activity rooms of rural kindergartens are small, mostly primary school classrooms, with an area of about 60 square meters. Apart from children's desks and chairs and some necessary teaching equipment, there is almost no place to carry out regional activities. Secondly, the number of classes in rural kindergartens is relatively large. The number of classes far exceeds the provincial standard, and some are twice or more than the standard. In addition, there is a shortage of teachers in rural kindergartens, and many kindergartens can only have one full-time teacher, regardless of two full-time teachers and one nurse. Imagine, in such a small activity room, how can so few teachers organize so many children to carry out regional activities? 展开更多
关键词 rural natural resources outdoor games regional activities
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Linear Exponential Quadratic Stochastic Differential Games and Applications
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作者 Su Qing Zhao Jirui 《南开大学学报(自然科学版)》 北大核心 2025年第5期110-120,共11页
The two-player nonzero-sum linear-exponential-quadratic stochastic differential game is studied.The game takes into account the players'attitudes to risk.The nonlinear transformations and change of probability mea... The two-player nonzero-sum linear-exponential-quadratic stochastic differential game is studied.The game takes into account the players'attitudes to risk.The nonlinear transformations and change of probability measure techniques are used to study the existence of both open-loop and closed-loop Nash equilibria for the game.Some examples are constructed to illustrate their differences.Furthermore,theoretical results are applied to solve the risk-sensitive portfolio game problem in the financial market and show the effects of risk attitudes and economic performance on equilibria. 展开更多
关键词 risk-sensitive stochastic differential games linear-quadratic problem Nash equilibria open-loop and closed-loop
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《Shapley's Conjecture on the Cores of Abstract Market Games》获教育部第九届高等学校科学研究优秀成果奖(人文社会科学)二等奖
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《北京交通大学学报(社会科学版)》 北大核心 2025年第4期F0002-F0002,共1页
成果名称:Shapley's Conjecture on the Cores of Abstract Market Games主要作者:曹志刚,秦承忠,杨晓光奖项类别:著作论文奖获奖等级:二等奖获奖论文《Shapley's Conjecture on the Cores of Abstract Market Games》发表于博... 成果名称:Shapley's Conjecture on the Cores of Abstract Market Games主要作者:曹志刚,秦承忠,杨晓光奖项类别:著作论文奖获奖等级:二等奖获奖论文《Shapley's Conjecture on the Cores of Abstract Market Games》发表于博弈论领域顶级期刊《Games and Economic Behavior》2018年第2期。论文研究成果初步解决了诺贝尔经济学奖获得者罗伊德·沙普利(Lloyd S. Shapley)提出的抽象市场博弈核非空的猜想。 展开更多
关键词 博弈论 抽象市场博弈 Shapleys Conjecture games and Economic Behavior
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Solving Stackelberg prediction games using inexact hyper-gradient methods
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作者 SHI Xu WANG Jiulin +1 位作者 JIANG Rujun SONG Weizheng 《运筹学学报(中英文)》 北大核心 2025年第3期93-123,共31页
The Stackelberg prediction game(SPG)is a bilevel optimization frame-work for modeling strategic interactions between a learner and a follower.Existing meth-ods for solving this problem with general loss functions are ... The Stackelberg prediction game(SPG)is a bilevel optimization frame-work for modeling strategic interactions between a learner and a follower.Existing meth-ods for solving this problem with general loss functions are computationally expensive and scarce.We propose a novel hyper-gradient type method with a warm-start strategy to address this challenge.Particularly,we first use a Taylor expansion-based approach to obtain a good initial point.Then we apply a hyper-gradient descent method with an ex-plicit approximate hyper-gradient.We establish the convergence results of our algorithm theoretically.Furthermore,when the follower employs the least squares loss function,our method is shown to reach an e-stationary point by solving quadratic subproblems.Numerical experiments show our algorithms are empirically orders of magnitude faster than the state-of-the-art. 展开更多
关键词 Stackelberg prediction game approximate hyper-gradient bilevel opti-mization
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Framework for adaptive multimodal serious games for early intervention of autistic children
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作者 Zhiqi XU Yuyong ZHAO +2 位作者 Jie WANG Jian CHANG Yuetian ZHANG 《虚拟现实与智能硬件(中英文)》 2025年第5期523-542,共20页
Background Autism spectrum disorder(ASD)is a pervasive developmental disorder characterized by difficulties in social communication and restricted,repetitive behaviors.Early intervention is essential to improve develo... Background Autism spectrum disorder(ASD)is a pervasive developmental disorder characterized by difficulties in social communication and restricted,repetitive behaviors.Early intervention is essential to improve developmental outcomes in children with ASD.Serious games,which combine educational objectives with game based interactions,have shown potential as tools for early intervention in patients with ASD.However,in China,the development of serious games specifically designed for children with ASD remains in its infancy,with significant gaps in technical frameworks and effective data management methods.Method This paper proposes a framework aimed at facilitating the development of multimodal serious games designed for ASD interventions.We demonstrated the feasibility of the framework by developing and integrating several components,such as web applications,mobile games,and augmented reality games.These tools are interconnected to achieve data connectivity and management.Additionally,adaptive mechanics were employed within the framework to analyze real-time player data,which allowed the game difficulty to be dynamically adjusted and provide a personalized experience for each child.Results The framework successfully integrated various multimodal games,ensuring that real-time data management supported personalized game experiences.This approach ensured that the interventions remained appropriately challenging while still achievable.Conclusion The results indicate that the proposed framework enhances collaboration among therapists,parents,and developers while also improving the effectiveness of ASD interventions.By delivering personalized gameplay experiences that are both challenging and achievable,the framework offers a scalable platform for the future development of serious games. 展开更多
关键词 Autism spectrum disorder(ASD) Serious games Multimodal games Early intervention Technical framework Augmented reality(AR)games Mobile games
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An Overview of Distributed Nash Equilibrium Seeking in Noncooperative Games for Multi-agent Systems:A Dynamic Control-Based Perspective
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作者 Guanghui WEN Xiao FANG Meng LUAN 《Artificial Intelligence Science and Engineering》 2025年第4期239-254,共16页
This paper presents a comprehensive overview of distributed Nash equilibrium(NE)seeking algorithms in non-cooperative games for multiagent systems(MASs),with a distinct emphasis on the dynamic control perspective.It s... This paper presents a comprehensive overview of distributed Nash equilibrium(NE)seeking algorithms in non-cooperative games for multiagent systems(MASs),with a distinct emphasis on the dynamic control perspective.It specifically focuses on the research addressing distributed NE seeking problems in which agents are governed by heterogeneous dynamics.The paper begins by introducing fundamental concepts of general non-cooperative games and the NE,along with definitions of specific game structures such as aggregative games and multi-cluster games.It then systematically reviews existing studies on distributed NE seeking for various classes of MASs from the viewpoint of agent dynamics,including first-order,second-order,high-order,linear,and Euler-Lagrange(EL)systems.Furthermore,the paper highlights practical applications of these theoretical advances in cooperative control scenarios involving autonomous systems with complex dynamics,such as autonomous surface vessels,autonomous aerial vehicles,and other autonomous vehicles.Finally,the paper outlines several promising directions for future research. 展开更多
关键词 non-cooperative game aggregative game multi-cluster game Nash equilibrium dynamic control autonomous system
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The 9th Asian Winter Games
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作者 常聪莹 张超(指导) 《中学生英语》 2025年第15期7-7,共1页
The 9th Asian Winter Games were successfully held in Harbin,Heilongjiang Province,China,from February 7 to February 14,2025.This exciting event brought together athletes from all over Asia.They showed their great skil... The 9th Asian Winter Games were successfully held in Harbin,Heilongjiang Province,China,from February 7 to February 14,2025.This exciting event brought together athletes from all over Asia.They showed their great skills and strong will in different kinds of winter sports,such as skiing,skating and ice hockey. 展开更多
关键词 SKATING Asian Winter games Heilongjiang province SKIING winter sportssuch winter sports China HARBIN
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My Experience as a Volunteer for the 2025 Asian Winter Games
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作者 王冉 张超(指导) 《中学生英语》 2025年第23期7-7,共1页
I was so excited to be a volunteer for the 2025 Asian Winter Games.It was a wonderful chance to meet people from all over Asia.During the Games,I helped players find their way around the stadium.I also answered questi... I was so excited to be a volunteer for the 2025 Asian Winter Games.It was a wonderful chance to meet people from all over Asia.During the Games,I helped players find their way around the stadium.I also answered questions from visitors.Everyone was friendly,and I felt happy to help them. 展开更多
关键词 VOLUNTEER ASSISTANCE Asian Winter games STADIUM VISITORS
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Riot Games 正在探索新的平衡
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作者 杨直 《电子竞技》 2025年第6期54-56,共3页
岁末更迭之际,Riot Games(下文简称拳头)悄然推动了两项重要的变革。2024年12月底,海外一名KOL透露道,2025年起,拳头将允许生态里的俱乐部接受博彩类的赞助。这一消息随后得到拳头首席电子竞技运营官Whalen Rozelle的证实,并透露更多规则。
关键词 电子竞技 赞助 2025 Riot games 博彩
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Min-distance bargaining solution in differential games
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作者 Zeyang WANG Ovanes.PETROSIAN Leon.A.PETROSYAN 《Chinese Journal of Aeronautics》 2025年第6期88-98,共11页
This study introduces a novel bargaining solution termed the"'min-distance bargaining solution"and applies it to a differential games model.A comprehensive algorithm for implementing this new solution is... This study introduces a novel bargaining solution termed the"'min-distance bargaining solution"and applies it to a differential games model.A comprehensive algorithm for implementing this new solution is presented,considering its time consistency within the differential games framework.Realistic scenarios are carefully analyzed to derive insightful findings regarding the mindistance solution,which are further validated through simulations using the resource extraction differential games model.Specifically,we examine scenarios such as managing a finite resource stock in the resource extraction game.Furthermore,a comparative analysis is conducted,pitting the mindistance bargaining solution against well-established alternatives such as Nash bargaining,Kalai-Smorodinsky,and Egalitarian solutions.By subjecting these solutions to numerical evaluations,the study offers valuable insights into decision-making processes.The findings not only contribute to negotiation theory by providing theoretical support but also have practical implications for decision-makers seeking effective strategies.This research significantly advances the field of negotiation theory,particularly in the context of differential games.The proposed min-distance bargaining solution demonstrates its applicability to real-world scenarios and enhances our understanding of strategic decision-making. 展开更多
关键词 Bargaining solution Differential games Negotiation theory Decision-making Time consistency Min-distance bargaining solution
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The Asian Winter Games Empowers the Economy of Heilongjiang Province:Facilitating the Rise of the Ice and Snow Industry and the Diverse Development of the Economy
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作者 ZHU Xiao-dan 《Journal of Literature and Art Studies》 2025年第11期891-896,共6页
This article focuses on the economic dividends of Heilongjiang Province hosting the 9th Asian Winter Games(2025),centered on the ice and snow economy’s high-quality development.Leveraging unique ice and snow resource... This article focuses on the economic dividends of Heilongjiang Province hosting the 9th Asian Winter Games(2025),centered on the ice and snow economy’s high-quality development.Leveraging unique ice and snow resources,Heilongjiang built a“sports events+full industrial chain”model,driving ice and snow tourism upgrading,equipment technology breakthroughs,and cultural brand internationalization.The event optimized the industrial structure by upgrading traditional industries,fostering emerging sectors,and advancing modern services.It also spurred infrastructure leapfrogs(transportation,smart cities,ecology),improved livelihoods(employment,income,public services),and boosted innovation(technology R&D,digital integration,opening-up).Looking ahead,Heilongjiang will use the event’s long-term effects to build a ice and snow-led modern industrial system for high-quality development. 展开更多
关键词 Heilongjiang Asian Winter games ice and snow economy industrial structure optimization high-quality development economic transformation
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The Examination of Language Games in Terms of Equivalence in Translated Text From English to Arabic of the Novel of Jane Eyre by Charlotte Brontë
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作者 MuratÖzcan 《Journalism and Mass Communication》 2025年第4期216-223,共8页
The concept of equivalence,which expresses the relations between the source text and the target text in the translation process,can be defined as finding the closest equivalent of the source text in the target text.In... The concept of equivalence,which expresses the relations between the source text and the target text in the translation process,can be defined as finding the closest equivalent of the source text in the target text.In order for the translated text to have the same taste in the target language,the equivalence between the two languages should be good.Many novels have been translated from English to Arabic.This translation was translated from English to Arabic.Jane Eyre is in the Victorian England.The novel is about love between two people of different classes,underlining the pressures,class distinction,male domination in society.Jane Eyre,who was one of the first novels about women’s freedom and rights,is also one of the most important works of romanticism.The author was inspired by his own life.In this study,language plays in Arabic translation of famous novelist Charlotte Bronte’s Jane Eyre were examined in terms of equivalence.In addition to semantic,syntactic,linguistic,and stylistic dimensions,translation of language games such as proverb,idiom,metaphor,personification,and comparison,which are the main material of a decorated language,is emphasized and their equivalence is interpreted in the light of the theories of translation.The analysis of the selected sample sentences from the novel within the context of translation criticism shows that the translator preserves the form and content of the source text in a significant way and provides a translation equivalent to the original in terms of linguistic,syntactic,and semantic.The Arabic reader seems to be able to understand the language games in English in a similar way in their own language. 展开更多
关键词 Charlotte Bronte Jane Eyre language games translation equivalence
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Chinese Online Games Going Global:Cross-Cultural Communication Strategies in Practice
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作者 LI Xia-qing LI Zheng-he KANG Zhi-feng 《Journal of Literature and Art Studies》 2025年第9期732-736,共5页
The international dissemination of culture is an inevitable trajectory of national development and a direct reflection of soft power enhancement.As a core sector of the digital cultural industry,the global expansion o... The international dissemination of culture is an inevitable trajectory of national development and a direct reflection of soft power enhancement.As a core sector of the digital cultural industry,the global expansion of Chinese games has become both a symbolic vehicle of China’s“going global”strategy and an important medium for cultural communication.The rapid rise of China’s online gaming industry demonstrates the growing strength of national soft power.In recent years,Chinese games have achieved notable success in overseas markets,marked by broader global presence,continuous technological innovation,and deeper industrial collaboration.With strong policy support,the industry has advanced from its initial emergence to a stage where quantitative growth is increasingly accompanied by qualitative improvement.This transformation not only elevates the industry to a new developmental phase but also positions Chinese games as a vital conduit for cross-cultural exchange and international engagement. 展开更多
关键词 Chinese games going global cultural integration technological innovation localization strategies cross-media storytelling
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Domestic Games:A New Engine Driving Chinese Digital Publishing to Go Global
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作者 Yuan Yuan Cao Kailuo 《Contemporary Social Sciences》 2025年第5期1-16,共16页
Digital publishing,as a vital medium of cultural communication in the digital age,is gradually becoming a significant force in promoting China’s fine traditional culture going global and facilitating the internationa... Digital publishing,as a vital medium of cultural communication in the digital age,is gradually becoming a significant force in promoting China’s fine traditional culture going global and facilitating the internationalization of Chinese industries.This paper takes Black Myth:Wukong as a case study to explore the role of digital game publishing in enhancing cultural empowerment,driving innovative communication,and promoting industrial collaboration.As an emerging force in the publishing industry,digital games have invigorated the momentum of Chinese culture going global through marketing and distribution,community operations,and content production,fostering the creative transformation and innovative development of cultural publishing.Through interactive narratives,diverse communication matrices,and industrial chain collaboration,digital game publishing not only facilitates deeper cultural exchange but also promotes the collaborative global development of related industries,including cultural tourism and technology.Digital game publishing has opened up new pathways for the global communication of Chinese culture and driven Chinese industries onto the international stage through technological innovation and cultural collaboration.This demonstrates its strategic value and development potential amid the wave of digitalization and globalization. 展开更多
关键词 digital publishing domestic games culture going global Black Myth:Wukong
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