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Entertaining Deities In Rebgong
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作者 ANDREW SEWELL KEVIN STUART HEREB JAMCU 《China's Tibet》 2002年第2期20-22,共3页
The Laru ritual takesplace in about twentyTibetan and Monguor(Tu)villages aroundRongwu Town,Ton-gren County, HuangnanTibetan Autonomous Prefec-ture,Qinghai Province eachyear beginning on the six-teenth day of the sixt... The Laru ritual takesplace in about twentyTibetan and Monguor(Tu)villages aroundRongwu Town,Ton-gren County, HuangnanTibetan Autonomous Prefec-ture,Qinghai Province eachyear beginning on the six-teenth day of the sixth lunarmonth. 展开更多
关键词 In entertaining Deities In Rebgong
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Podcast Market on the Rise
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作者 DENG DI 《China Today》 2025年第7期54-56,共3页
Podcasts offer diverse content spanning education,entertainment,news,business,sports,and much more,catering precisely to users’personalized interests.IN the fast-paced modern world,people rush through their days as t... Podcasts offer diverse content spanning education,entertainment,news,business,sports,and much more,catering precisely to users’personalized interests.IN the fast-paced modern world,people rush through their days as time fractures into fragmented moments,their eyes glued to screens of all sizes.Against this visual information overload,users seeking professional but more relaxing ways of getting informed are increasingly turning to auditory experiences. 展开更多
关键词 education business auditory experiences news PODCAST SPORTS ENTERTAINMENT MARKET
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Opening of new cinemas in Chinas borderlands
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作者 黎银碧 《疯狂英语(新读写)》 2025年第9期53-54,78,79,共4页
At 4 pm,the first cinema in the Taxkorgan Tajik Autonomous County in Kashi Prefecture opened at the appointed time.The manager,He Xinyu,was prepared to welcome local filmgoers from various ethnic groups.Manager He can... At 4 pm,the first cinema in the Taxkorgan Tajik Autonomous County in Kashi Prefecture opened at the appointed time.The manager,He Xinyu,was prepared to welcome local filmgoers from various ethnic groups.Manager He can feel that for local residents,the cinema is more than a venue for entertainment-it is a space for connections and inspiration.“The cinema and these screening films,which screen simultaneously with those in other places,offer local residents a sense of belonging to a larger world and a fresh feeling of appreciating cultural products,which means a lot,”said He. 展开更多
关键词 cinemas film screenings ENTERTAINMENT ethnic groups world connection filmgoers INSPIRATION BORDERLANDS
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Changes of Times in Light and Shadow
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作者 Liu Feng Wang Shan +1 位作者 Xie Xiaochun Huang Wenjuan 《China's Tibet》 2025年第5期24-27,共4页
"Back then,the outdoor film was a very popular way of entertainment As the film projectionist,I was thus welcomed and known by almost everyone,man or woman,young and old,in the villages.As soon as word spread tha... "Back then,the outdoor film was a very popular way of entertainment As the film projectionist,I was thus welcomed and known by almost everyone,man or woman,young and old,in the villages.As soon as word spread that I was coming to show films,people from surrounding villages would bring their entire families and rush over the site.We'd show two or three consecutive screenings,and everyone still felt it wasn't enough". 展开更多
关键词 film projectionist screenings VILLAGERS outdoor film ENTERTAINMENT
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I'm Crazy About Cartoons
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作者 许晴 《中学生英语》 2025年第10期6-6,共1页
Do you like cartoons?I am crazy about cartoons because they are very interesting and cartoon music listens really great.I have a great time when I watch the cartoon films.
关键词 MUSIC cartoons ENTERTAINMENT ANIMATION
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Yangtze River Fantasy Tour-Charm of the Yangtze
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《China & The World Cultural Exchange》 2025年第8期35-45,共11页
Tour Overview.“Yangtze River Fantasy Tour-Charm of the Yangtze”is a carefully crafted 6-night,7-day journey for you to fully experience the endless charm of China's Yangtze River.On this trip,tourists will embar... Tour Overview.“Yangtze River Fantasy Tour-Charm of the Yangtze”is a carefully crafted 6-night,7-day journey for you to fully experience the endless charm of China's Yangtze River.On this trip,tourists will embark on a top luxury cruise ship on China,s inland rivers,sailing through the Yangtze River,enjoying comfort and luxury.The modern design and complete facilities of the cruise ship not only provide first-class accommodation but also offer a variety of onboard entertainment activities,filling your journey with laughter and joy. 展开更多
关键词 cruise ship TOUR China Inland Rivers Luxury Cruise Entertainment Activities Comfort Yangtze River
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An Evaluation of STD/AIDS Health Education among Female Sex Workers in Entertainment Establishments in Jingjiang City
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作者 杜亚平 钱卫娟 周章林 《Chinese Journal of Sexually Transmitted Infections》 2004年第2期81-85,i002,共6页
Objective: To explore effective ways of conducting STD/AIDS health education among female commercial sex workers in entertainment establishments and to promote implementation of an 100% condom use programme. Methods: ... Objective: To explore effective ways of conducting STD/AIDS health education among female commercial sex workers in entertainment establishments and to promote implementation of an 100% condom use programme. Methods: In-depth interviews were carried out to collect qualitative information about demographic characteristics, STD/AIDS knowledge, attitude and risk behaviors of female sex workers. Female sex workers were selected by sampling and were given baseline survey and assessment after intervention. Based on the results of the interviews, a questionnaire was developed, and intervention measures were determined. These measures included face-to-face interviewing, counseling, and distribution of STD/AIDS information and condoms. Results: 196 and 182 female sex workers of the same population were interviewed separately before and after intervention. STDs/AIDS knowledge had significantly increased after one year's intervention (P <0.01). Knowledge increased in both the intervention group and the non-intervention group but the increase was more significant among sex workers who received the intervention. Risk behaviors remained at baseline levels in both groups. Conclusion: STD/AIDS health education among female sex workers in entertainment establishments was effective and may benefit society, but the strategies need to be adjusted to the female sex workers' lifestyles, particularly their high rates of mobility and high-risk behaviors. 展开更多
关键词 female sex workers in entertainment establishments STD/AIDS health education behavioral intervention
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Confessions of a Closet Comic Book Reader: How Comics Warped Minds and Challenged Cultural Standards
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作者 Michele Goostree 《History Research》 2012年第8期497-513,共17页
In 1952, the federal government was called upon to investigate the comic book industry in order to determine if reading comic books influenced juvenile delinquency. The United States could not afford to look weak from... In 1952, the federal government was called upon to investigate the comic book industry in order to determine if reading comic books influenced juvenile delinquency. The United States could not afford to look weak from any angle; the idea of Communist nations exploiting moral weakness of any kind was frightening to many. However, the Soviets were already aware of moral issues on the American home front that were affecting the health of the nation, such as civil rights, sexism (sexual confusion), a rise in fascism, and juvenile delinquency. This study will discuss the investigation of the comic book industry as the sole contributors to juvenile delinquent issues, as Fredric Wertham charged in his book Seduction of the Innocent. In addition, this study focuses on the ways in which Entertaining Comics (EC) pushed the envelope and challenged Cold War standards of ideal middle class values. Their creative resistance led to the federal investigation which nearly destroyed the comic book industry. Through these investigations, the federal government re-defined the first amendment as it applied to this type of media as a way to curtail what they believed was the Soviet Union's efforts to use our own literature as a propaganda tool for their people. 展开更多
关键词 1950s comic books Cold War entertaining Comics (EC) Fredric Wertham juvenile delinquency
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英语自学口语考试指导(14)
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作者 刘晓蕖 《语言教育》 2002年第2期30-30,共1页
在科技高度发展、竞争日趋激烈的今天,越来越多的人争分夺秒、夜以继日地工作,因此就出现了上期第一个话题所说的“工作狂”。工作狂和努力工作的人是大小一样的。努力工作可能有不同的原因,有的是出于责任心,有的是为了养家糊口,也有... 在科技高度发展、竞争日趋激烈的今天,越来越多的人争分夺秒、夜以继日地工作,因此就出现了上期第一个话题所说的“工作狂”。工作狂和努力工作的人是大小一样的。努力工作可能有不同的原因,有的是出于责任心,有的是为了养家糊口,也有的是为了出人头地而不得不这样做。“工作狂”则完全是出于自愿,他们以拼命工作为乐,强烈的工作欲望不可抑制。 展开更多
关键词 口语考试 拼命工作 disadvantages satisfaction ENJOY EVERYDAY saying SPEND entertainment STOMACH
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英语自学口语考试指导(9)
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作者 刘晓蕖 《语言教育》 2001年第9期22-22,共1页
上期的第一个话题“旅游”是我们每个人在生活中都会经历或已经经历过的事情。要说人们为什么旅游,原因实在很多,关键是怎样条理清楚地表达出来。考生应首先说出最主要的目的,可以用一两句话概括,然后再谈具体内容。如:Travelling can b... 上期的第一个话题“旅游”是我们每个人在生活中都会经历或已经经历过的事情。要说人们为什么旅游,原因实在很多,关键是怎样条理清楚地表达出来。考生应首先说出最主要的目的,可以用一两句话概括,然后再谈具体内容。如:Travelling can broaden our mind.With thedevelopment of high technology,the world isbecoming a global village.It is very important tolearn the culture of other places or even other countries.Sometimes we can learn more through travelling thanwe do from textbooks.When we go to a new place, 展开更多
关键词 口语考试 village TRAVELLING ADVERTISEMENT ENJOY 大连外国语学院 beautiful tolerant TASTE entertainment
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Theodor W.Adorno's Culture Industry Theory
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作者 陆育红 《海外英语》 2017年第21期191-192,共2页
As one of the central figures in the Frankfurt school.Theodor W.Adorno thinks the rise of culture industry is resulting from increased rationalization and standardization within the society.The culture industry is an ... As one of the central figures in the Frankfurt school.Theodor W.Adorno thinks the rise of culture industry is resulting from increased rationalization and standardization within the society.The culture industry is an entertainment industry system which copies and delivers the commercialized noncreative culture product on a large scale through modern science and technology.And it may deceive,enslave and rein the people through the entertainment products,and cause several negative impacts on the mass culture. 展开更多
关键词 culture industry mass culture COPY ENTERTAINMENT materialize
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Combine Education with Fun to Improve the Effectiveness of Preschool Education Activities in Kindergartens
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作者 LILingxia 《外文科技期刊数据库(文摘版)教育科学》 2022年第5期035-038,共4页
This paper mainly focuses on the study of edutainment and improving the effectiveness of preschool education activities in kindergartens. Firstly, it analyzes the implementation status of preschool education activitie... This paper mainly focuses on the study of edutainment and improving the effectiveness of preschool education activities in kindergartens. Firstly, it analyzes the implementation status of preschool education activities in kindergartens, and then it elaborates the necessity of edutainment and improving the effectiveness of preschool education activities in kindergartens. Finally, it summarizes several corresponding suggestions on the effectiveness of education activities, including the creation of a good kindergarten environment, the innovation of preschool teaching methods, the change of teaching language, the construction of a good teacher-student relationship, and the improvement of teachers professional ability. The purpose is to realize the close integration of edutainment and the effectiveness of preschool education activities in kindergartens and to promote the smooth development of preschool education activities in kindergartens. 展开更多
关键词 entertaining with education KINDERGARTEN pre-school education activities efficiency
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Discursive Constraints of Teasing:Constructing Professionality via Teasing in Chinese Entertainment Interviews 被引量:3
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作者 Lili GONG Yongping Ran 《Chinese Journal of Applied Linguistics》 2020年第1期64-82,127,共20页
Teasing can be approached as a linguistic resource for examining the interpersonal issues of im/politeness and face,or as a discursive strategy for displaying relationships or constructing social identities.However,st... Teasing can be approached as a linguistic resource for examining the interpersonal issues of im/politeness and face,or as a discursive strategy for displaying relationships or constructing social identities.However,studies have underestimated the discursive constraints of teasing in specific contexts.Meanwhile,a majority of teasing studies were based on Western cultures and did not pay sufficient attention to the variety of teasing across cultures.By collecting data from two Chinese entertainment interviews,where the interviewer employs teasing frequently for performing institutional roles,this study examined how teasing functions to assist the interviewer to complete communicative goals,and explored the discursive constraints of teasing in media context.Data analysis exemplified how teasing helped the interviewer to manage an interview event,obtain the vip’s disclosure and seek audience involvement,helping to construct the interviewer’s professionality.Implications for understanding the discursive features of teasing in the Chinese media context were addressed. 展开更多
关键词 TEASING discursive constraints professionality Chinese entertainment interviews
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柴静《穹顶之下》记录风格探析
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作者 吕晓伟 《电影评介》 北大核心 2015年第4期74-75,共2页
随着近些年《大国崛起》《舌尖上的中国》等纪录片的热播,纪录片以其独有的真实感逐渐为大众所熟悉。纪录片的存在正是为了记录真实的客观世界画面并引发大众思考。继《看见》的社会风潮之后,柴静又推出了她自费拍摄的雾霾深度调查纪录... 随着近些年《大国崛起》《舌尖上的中国》等纪录片的热播,纪录片以其独有的真实感逐渐为大众所熟悉。纪录片的存在正是为了记录真实的客观世界画面并引发大众思考。继《看见》的社会风潮之后,柴静又推出了她自费拍摄的雾霾深度调查纪录片《穹顶之下》。该片在各大网站一经播出便掀起一阵轩然大波。社会各界对柴静以及该片的态度更是褒贬不一,但不可否认,《穹顶之下》确实引起了人们对雾霾问题的重视。" 展开更多
关键词 柴静 深度调查 大国崛起 城市数量 致命伤害 非盈利机构 ENTERTAINMENT 同呼吸共命运
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向京+瞿广慈雕塑工作室,北京,中国 被引量:1
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作者 彭乐乐 《世界建筑》 2016年第9期106-112,125,共8页
向京+瞿广慈的雕塑工作室,相对于我们在宋庄设计的其他艺术家工作室来说,功能综合而且复杂。也是到目前为止我们在宋庄盖的工作室中密度最高的一栋艺术家工作室,容积率达到了2.0。在这样的密度条件下如何实现我们一直坚持的建筑和环境... 向京+瞿广慈的雕塑工作室,相对于我们在宋庄设计的其他艺术家工作室来说,功能综合而且复杂。也是到目前为止我们在宋庄盖的工作室中密度最高的一栋艺术家工作室,容积率达到了2.0。在这样的密度条件下如何实现我们一直坚持的建筑和环境的关系,建筑和建筑之间的关系,以及生活于其中的人的体验——工作室的工作和院落生活不同而互为补充的体验。 展开更多
关键词 艺术家工作室 中密度 studio GARDEN exhibition 容积率 BRICK ARCHITECT 构造逻辑 ENTERTAINMENT
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难波公园 被引量:3
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作者 Nikken Sekkei Hiroyuki Kawano 严佳钰 《建筑技艺》 2014年第11期52-56,共5页
业主:Nankai Electric Railway Co.,Ltd,Takashimaya占地面积:33 710m2总建筑面积:243 800m2(零售与娱乐设施:86 000m2(124所店铺,2 164座电影院);办公区域:36 000m2;住宅(344单元):38 000m2;露天/绿化:25 000m2;文化设施:... 业主:Nankai Electric Railway Co.,Ltd,Takashimaya占地面积:33 710m2总建筑面积:243 800m2(零售与娱乐设施:86 000m2(124所店铺,2 164座电影院);办公区域:36 000m2;住宅(344单元):38 000m2;露天/绿化:25 000m2;文化设施:2 700m2;停车场:17 000m2,1 251个车位)建成开放:2003.10(一期),2007.04(二期) 展开更多
关键词 难波 占地面积 办公区域 文化设施 娱乐设施 景观设计 ENTERTAINMENT 城市街道 INTERIOR 大阪市
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The Complexity of Embedded Frame in Mass Media Text — A Case Study of an Entertainment Commentary
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作者 刘志红 《海外英语》 2016年第20期189-190,210,共3页
Taking Goffman's frame theory as a basis, this article analyzes an entertainment commentary and investigates how people's different experience of the organization of the daily life may affect their linguistic ... Taking Goffman's frame theory as a basis, this article analyzes an entertainment commentary and investigates how people's different experience of the organization of the daily life may affect their linguistic presentation. It finds commentaries appearing in the mass media cannot just be taken as a combination of the verbal signs following a set of rules, while, instead it is a reflection of the writers' experience of the media itself, the event and participants commented, and the potential audience involved in a particular frame. It is through the transformation and retransformation that the author of this commentary reveals to us her basic concern about the reality in her eyes. Although texts involved in the mass media are usually taken as a one-way communication, they can be taken as the speaker's presentation of self in their social interaction with the potential audience. 展开更多
关键词 FRAME Embedded Frame GOFFMAN Entertainment commentary
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西单文化广场 被引量:1
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作者 邵韦平 《建筑创作》 2002年第S1期42-43,共2页
关键词 文化广场 地下空间 城市开放空间 ENTERTAINMENT 商业空间 城市景观 下沉式广场 微地形 共享空间 SHOPPING
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Developing a Measure to Predict Fame and Success
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作者 Monroe Mann Jonathan Rich 《Psychology Research》 2020年第6期213-230,共18页
While a desire for fame and success is universal,little research has been devoted to discovering traits associated with their attainment.Mann(2016)completed a qualitative study of factors that contribute to success.Gr... While a desire for fame and success is universal,little research has been devoted to discovering traits associated with their attainment.Mann(2016)completed a qualitative study of factors that contribute to success.Grounded theory was used to extract themes from interviews of successful entertainers who were asked to describe the factors that contributed to their success.There were three phases to the process of achieving success:Orientation,Approach,and Maintenance.Building on this framework,the present research developed a test to measure characteristics associated with fame and success.A sample was gathered online;311 participants responded to 186 attitudinal items and 10 additional validity items,and also provided information about their level of success and notoriety in highly competitive endeavors.Item analysis reduced the number of items to 58 attitudinal items on seven scales:Doing What You Love,Desire for Fame,Determination,Focus,Business Skills,Maverick Tendencies,and Lifelong Learner Interest.Substantial correlations were found between the scales and self-reported measures of success and fame. 展开更多
关键词 SUCCESS fame psychological test CREATIVITY ENTERTAINMENT
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The Emerging eSport Market:Analyzing the Impact of Virtual and Augmented Reality
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作者 Silvia Cacho-Elizondo Jose-Domingo Lazaro Alvarez Victor-Ernesto Garcia 《Chinese Business Review》 2020年第2期37-54,共18页
This article explores the impact of immersive technologies like virtual and augmented reality on video game competitions.These electronic games are structured under an analog scheme similar to that of the sports indus... This article explores the impact of immersive technologies like virtual and augmented reality on video game competitions.These electronic games are structured under an analog scheme similar to that of the sports industry,which has given rise to a new and rapidly growing global market known as“eSports”.eSports are a confluence of innovation,strategy,and marketing,in which players,or gamers,come together and compete with the same intensity and commitment as professional athletes.Gamers participate in local,national,and worldwide competitions that are broadcast over a variety of media,and are sponsored by large transnational companies/brands.For these companies,the eSports phenomenon represents a new paradigm capable of revolutionizing the very concept of entertainment.In this article,we propose a conceptual framework through which we can analyze the business repercussions of this new technology from an integral perspective that takes into account players,sports clubs,publishers,sponsors(brands),spectators and broadcasters.Through this analysis of representative companies from the eSports sector,we explore their evolution and future tendencies,like virtual-reality and augmented reality.The industry participants agree that such groundbreaking these technologies are going to be crucial to the future of eSports because they will be the new way of playing and a marketing revolution.This project seeks to stimulate further research into the profound technological transformation the entertainment sector is now undergoing with the digitalization and implementation of immersive technologies.Special attention will be paid to the institutionalization and professionalization of video game competitions and their progressive homologation with traditional sports. 展开更多
关键词 eSports ENTERTAINMENT VIDEOGAMES Virtual-Reality(VR) Augmented-Reality(AR)
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