One of the key problems in collaborative geometric modeling systems is topological entity correspondence when topolog- ical structure of geometry models on collaborative sites changes, ha this article, we propose a so...One of the key problems in collaborative geometric modeling systems is topological entity correspondence when topolog- ical structure of geometry models on collaborative sites changes, ha this article, we propose a solution for tracking topological entity alterations in 3D collaborative modeling environment. We firstly make a thorough analysis and detailed categorization on the altera- tion properties and causations for each type of topological entity, namely topological face and topological edge. Based on collabora- tive topological entity naming mechanism, a data structure called TEST (Topological Entity Structure Tree) is introduced to track the changing history and current state of each topological entity, to embody the relationship among topological entities. Rules and algo- rithms are presented for identification of topological entities referenced by operations for correct execution and model consistency. The algorithm has been verified within the prototype we have implemented with ACIS.展开更多
New precisely cooperative attacks, such as the coordi- nated cross plane session termination (CXPST) attack, need thou- sands upon thousands machines to attack diverse selected links simultaneously with the given ra...New precisely cooperative attacks, such as the coordi- nated cross plane session termination (CXPST) attack, need thou- sands upon thousands machines to attack diverse selected links simultaneously with the given rate. However, almost all command and control(C&C) mechanisms only provide publishing one com- mand to the whole once, so-called one-to-all C&C model, and are not productive to support CXPST-alike attacks. In this paper, we present one-to-any C&C model on coordination among the unco- operative controlled nodes. As an instance of one-to-any C&C model, directional command publishing (DCP) mechanism lever- aging on Kademlia is provided with a range-mapping key creating algorithm for commands to compute the publishing range and a statistically stochastic node querying scheme to obtain the com- mands immediately. With theoretical analysis and simulation, it is indicated that one-to-any C&C model fits for precisely coordi- nated operation on uncooperative controlled nodes with least complexity, better accuracy and efficiency. Furthermore, DCP mechanism can support one-to-all command publishing at the same time. As an example of future C&C model, studying on one-to-any C&C model may help to promote the development of more efficient countermeasures.展开更多
Modeling how military commanders carry out operations is considered complicated,requiring the capability of not only planning for multiple subordinates but also responding to unexpected events during execution.This p...Modeling how military commanders carry out operations is considered complicated,requiring the capability of not only planning for multiple subordinates but also responding to unexpected events during execution.This paper presents an Hierarchical Task Network(HTN)embedded planning and execution control architecture for small unit commander agents.To be adaptive to dynamic world state changes,the architecture employs a partial planning mechanism and generates actions only applicable to current situations.It is also able to coordinate subordinates’actions and handle execution failures at runtime.We demonstrate the architecture’s use with an infantry company scenario,where the commander orders three platoons assaulting a defined hill.Our approach shows the effectiveness to control multiple entities in dynamic environments,making the architecture well-suited to represent small unit commanders’behavior.展开更多
文摘One of the key problems in collaborative geometric modeling systems is topological entity correspondence when topolog- ical structure of geometry models on collaborative sites changes, ha this article, we propose a solution for tracking topological entity alterations in 3D collaborative modeling environment. We firstly make a thorough analysis and detailed categorization on the altera- tion properties and causations for each type of topological entity, namely topological face and topological edge. Based on collabora- tive topological entity naming mechanism, a data structure called TEST (Topological Entity Structure Tree) is introduced to track the changing history and current state of each topological entity, to embody the relationship among topological entities. Rules and algo- rithms are presented for identification of topological entities referenced by operations for correct execution and model consistency. The algorithm has been verified within the prototype we have implemented with ACIS.
基金Supported by the National Natural Science Foundation of China(61402526,61502528)
文摘New precisely cooperative attacks, such as the coordi- nated cross plane session termination (CXPST) attack, need thou- sands upon thousands machines to attack diverse selected links simultaneously with the given rate. However, almost all command and control(C&C) mechanisms only provide publishing one com- mand to the whole once, so-called one-to-all C&C model, and are not productive to support CXPST-alike attacks. In this paper, we present one-to-any C&C model on coordination among the unco- operative controlled nodes. As an instance of one-to-any C&C model, directional command publishing (DCP) mechanism lever- aging on Kademlia is provided with a range-mapping key creating algorithm for commands to compute the publishing range and a statistically stochastic node querying scheme to obtain the com- mands immediately. With theoretical analysis and simulation, it is indicated that one-to-any C&C model fits for precisely coordi- nated operation on uncooperative controlled nodes with least complexity, better accuracy and efficiency. Furthermore, DCP mechanism can support one-to-all command publishing at the same time. As an example of future C&C model, studying on one-to-any C&C model may help to promote the development of more efficient countermeasures.
基金the National Natural Science Foundation of China(Grant Nos.61374185 and 61403402).
文摘Modeling how military commanders carry out operations is considered complicated,requiring the capability of not only planning for multiple subordinates but also responding to unexpected events during execution.This paper presents an Hierarchical Task Network(HTN)embedded planning and execution control architecture for small unit commander agents.To be adaptive to dynamic world state changes,the architecture employs a partial planning mechanism and generates actions only applicable to current situations.It is also able to coordinate subordinates’actions and handle execution failures at runtime.We demonstrate the architecture’s use with an infantry company scenario,where the commander orders three platoons assaulting a defined hill.Our approach shows the effectiveness to control multiple entities in dynamic environments,making the architecture well-suited to represent small unit commanders’behavior.