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I'm Crazy About Cartoons
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作者 许晴 《中学生英语》 2025年第10期6-6,共1页
Do you like cartoons?I am crazy about cartoons because they are very interesting and cartoon music listens really great.I have a great time when I watch the cartoon films.
关键词 MUSIC cartoons ENTERTAINMENT ANIMATION
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The Evolution of Cartoon Images of Pandas in Western Media:A Multimodal Analysis
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作者 YANG Yijia 《Cultural and Religious Studies》 2025年第4期191-200,共10页
Applying visual grammar theory,this study examines representational,interactive,and compositional meanings of the giant panda in Western media cartoons related to China from 1999 to the present.Distinct phases in the ... Applying visual grammar theory,this study examines representational,interactive,and compositional meanings of the giant panda in Western media cartoons related to China from 1999 to the present.Distinct phases in the panda’s representation were identified and illustrated by cases of cartoons in major Western media.These phases trace shift of panda cartoon image from a symbol of peace and friendliness to a politicized emblem of China’s international stance.Key visual trends,such as transitivity,color symbolism,scale enlargement,and increasing compositional complexity,embody the panda’s role in shaping China’s global image and its function in international discourse.These trends reflect the panda’s transformation into a contested symbol,which mediates between China’s self-representation and Western perceptions of its geopolitical rise.By situating the analysis within the context of China’s growing global influence,this study contributes to visual and media studies,demonstrating how cultural symbols are recontextualized to reflect and shape geopolitical narratives. 展开更多
关键词 multi-modal analysis visual grammar theory Western media panda cartoon image
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Robust Multi-Label Cartoon Character Classification on the Novel Kral Sakir Dataset Using Deep Learning Techniques
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作者 Candan Tumer Erdal Guvenoglu Volkan Tunali 《Computers, Materials & Continua》 2025年第12期5135-5158,共24页
Automated cartoon character recognition is crucial for applications in content indexing,filtering,and copyright protection,yet it faces a significant challenge in animated media due to high intra-class visual variabil... Automated cartoon character recognition is crucial for applications in content indexing,filtering,and copyright protection,yet it faces a significant challenge in animated media due to high intra-class visual variability,where characters frequently alter their appearance.To address this problem,we introduce the novel Kral Sakir dataset,a public benchmark of 16,725 images specifically curated for the task of multi-label cartoon character classification under these varied conditions.This paper conducts a comprehensive benchmark study,evaluating the performance of state-of-the-art pretrained Convolutional Neural Networks(CNNs),including DenseNet,ResNet,and VGG,against a custom baseline model trained from scratch.Our experiments,evaluated using metrics of F1-Score,accuracy,and Area Under the ROC Curve(AUC),demonstrate that fine-tuning pretrained models is a highly effective strategy.The best-performing model,DenseNet121,achieved an F1-Score of 0.9890 and an accuracy of 0.9898,significantly outperforming our baseline CNN(F1-Score of 0.9545).The findings validate the power of transfer learning for this domain and establish a strong performance benchmark.The introduced dataset provides a valuable resource for future research into developing robust and accurate character recognition systems. 展开更多
关键词 cartoon character recognition multi-label classification deep learning transfer learning predictive modelling artificial intelligence-enhanced(AI-Enhanced)systems Kral Sakir dataset
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天子岭静脉产业园Cartoon景观设计探究 被引量:1
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作者 李燕 李川庆 李胜 《华中建筑》 2016年第1期126-131,共6页
杭州市天子岭静脉产业园是在天子岭二期垃圾填埋场填埋运作过程中建设,先介绍了天子岭静脉产业园是杭州市垃圾填埋场的项目背景。通过Cartoon景观设计的来源,总结出Cartoon景观以人为本、体现地域归属感以及地方内涵、结合场地以及与周... 杭州市天子岭静脉产业园是在天子岭二期垃圾填埋场填埋运作过程中建设,先介绍了天子岭静脉产业园是杭州市垃圾填埋场的项目背景。通过Cartoon景观设计的来源,总结出Cartoon景观以人为本、体现地域归属感以及地方内涵、结合场地以及与周围景观相结合、卡通形象的创意感、可持续性以及生态性的设计前提。从而对天子岭静脉产业园的Cartoon景观设计进行详细的分析、探索,得出趣味性的游乐园、互动式的科普以及垃圾填埋场特色品牌三条对垃圾填埋场具有改善潜力的设计意义。 展开更多
关键词 cartoon景观 设计意义 天子岭静脉产业园 天子岭垃圾填埋场
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浅谈“Cartoon time”板块教学活动的设计——以译林版六年级英语教材为例
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作者 吴薇 《小学教学参考》 2023年第30期60-62,共3页
“Cartoon time”板块是译林版英语教材的重要组成部分,是指向拓展阅读的学习板块,能锻炼学生的语言表达能力,强化学生的阅读能力。教师要充分利用“Cartoon time”板块展开教学,以灵动导入引导学生进行观察与思考;以自读自悟引导学生... “Cartoon time”板块是译林版英语教材的重要组成部分,是指向拓展阅读的学习板块,能锻炼学生的语言表达能力,强化学生的阅读能力。教师要充分利用“Cartoon time”板块展开教学,以灵动导入引导学生进行观察与思考;以自读自悟引导学生进行分析与理解;以拓展表演引导学生实现从模仿到创新,最终达到提升学生英语阅读能力的目标。 展开更多
关键词 cartoon time”版块 教学活动 译林版英语
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利用教材插图 优化Cartoon time教学——以译林新版《英语》五下Unit 5 Helping our parents的教学为例 被引量:2
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作者 李春霞 《江苏教育》 2017年第25期62-63,79,共3页
作为趣味阅读拓展板块,Cartoon time承担着再现单元重要知识点,激发学生英语学习兴趣的任务。课例Unit 5 Helping ourparents(Cartoon time),展现了如何有效利用课文中的插图,优化该板块的故事教学,进而提升学生的语言表达能力。
关键词 cartoon time 插图 故事教学
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Neural responses to cartoon facial attractiveness: An eventrelated potential study 被引量:3
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作者 Yingjun Lu Jingmei Wang +2 位作者 Ling Wang Junli Wang Jinliang Qin 《Neuroscience Bulletin》 SCIE CAS CSCD 2014年第3期441-450,共10页
Animation creates a vivid, virtual world and expands the scope of human imagination. In this study, we investigated the time-courses of brain responses related to the evaluation of the attractiveness of cartoon faces ... Animation creates a vivid, virtual world and expands the scope of human imagination. In this study, we investigated the time-courses of brain responses related to the evaluation of the attractiveness of cartoon faces using the event-related potential (ERP) technique. The results demonstrated that N170 amplitude was higher for attractive than for unattractive cartoon faces in males, while the opposite was found in females. Facial attractiveness notably modulated the late positive component (LPC), which might reflect the task-related process of aesthetic appraisal of beauty. The mean LPC amplitude in males was significantly higher for attractive cartoon faces than for unattractive faces, while the LPC amplitude in females did not significantly differ between attractive and unattractive cartoon faces. Moreover, the paint mode (computer graphics, gouache, and stick figure) modulated the early encoding of facial structures and the late evaluative process. The early modulation effect by paint mode may be related to the spatial frequency of the pictures. The processing speed and intensity in females were both higher than those in males. In conclusion, our study, for the first time, reported ERP modulation based on the assessment of cartoon facial attractiveness, suggesting the facilitated selection of attractiveness information at the early stage, and that the attentional enhancement of attractive faces at the late stage only exists in males. This suggests that men's brains are hard-wired to be sensitive to facial beauty, even in cartoons. 展开更多
关键词 facial attractiveness cartoon face eventrelated potential gender difference late positivecomponent N 170 vertex positive potential
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Influence of static cartoons combined with dynamic virtual environments on preoperative anxiety of preschool-aged children undergoing surgery 被引量:2
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作者 Ya-Lin Zhang Qi-Ying Zhou +3 位作者 Peng Zhang Lin-Feng Huang Li Jin Zhi-Guo Zhou 《World Journal of Clinical Cases》 SCIE 2024年第22期4947-4955,共9页
BACKGROUND Preschoolers become anxious when they are about to undergo anesthesia and surgery,warranting the development of more appropriate and effective interventions.AIM To explore the effect of static cartoons comb... BACKGROUND Preschoolers become anxious when they are about to undergo anesthesia and surgery,warranting the development of more appropriate and effective interventions.AIM To explore the effect of static cartoons combined with dynamic virtual environments on preoperative anxiety and anesthesia induction compliance in preschool-aged children undergoing surgery.METHODS One hundred and sixteen preschool-aged children were selected and assigned to the drug(n=37),intervention(n=40),and control(n=39)groups.All the children received routine preoperative checkups and nursing before being transferred to the preoperative preparation room on the day of the operation.The drug group received 0.5 mg/kg midazolam and the intervention group treatment consisting of static cartoons combined with dynamic virtual environments.The control group received no intervention.The modified Yale Preoperative Anxiety Scale was used to evaluate the children’s anxiety level on the day before surgery(T0),before leaving the preoperative preparation room(T1),when entering the operating room(T2),and at anesthesia induction(T3).Compliance during anesthesia induction(T3)was evaluated using the Induction Compliance Checklist(ICC).Changes in mean arterial pressure(MAP),heart rate(HR),and respiratory rate(RR)were also recorded at each time point.RESULTS The anxiety scores of the three groups increased variously at T1 and T2.At T3,both the drug and intervention groups had similar anxiety scores,both of which were lower than those in the control group.At T1 and T2,MAP,HR,and RR of the three groups increased.The drug and control groups had significantly higher MAP and RR than the intervention group at T2.At T3,the MAP,HR,and RR of the drug group decreased and were significantly lower than those in the control group but were comparable to those in the intervention group.Both the drug and intervention groups had similar ICC scores and duration of anesthesia induction(T3),both of which were higher than those of the control group.CONCLUSION Combining static cartoons with dynamic virtual environments as effective as medication,specifically midazolam,in reducing preoperative anxiety and fear in preschool-aged children.This approach also improve their compliance during anesthesia induction and helped maintain their stable vital signs. 展开更多
关键词 PRESCHOOL Children Static cartoons combined with dynamic virtual environments Preoperative anxiety COMPLIANCE Anesthesia induction
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A New Association Evaluation Stage in Cartoon Apprehension: Evidence from an ERP Study 被引量:1
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作者 Shen Tu Xiaojun Cao +3 位作者 Xuyan Yun Kangcheng Wang Guang Zhao Jiang Qiu 《Journal of Behavioral and Brain Science》 2014年第2期75-83,共9页
The aim of this study was to investigate the temporal cortical activation patterns underlying different stages of humor comprehension (e.g., detection of incongruity stage, resolution of incongruity stage, and affecti... The aim of this study was to investigate the temporal cortical activation patterns underlying different stages of humor comprehension (e.g., detection of incongruity stage, resolution of incongruity stage, and affective stage). Event-related potentials (ERPs) were measured when 16 subjects were apprehending cartoon pictures including humorous, non-humorous and unrelated items. Results showed that both humorous and unrelated items elicited a more negative ERP deflection (N500-800) than non-humorous ones between 500 - 800 ms, which might reflect detection to incongruent element during humor apprehension. Then, both humorous and non-humorous items elicited a more positive ERP deflection (P800-1000) than unrelated ones between 800 - 1000 ms, which might reflect a classification process preliminarily evaluating whether there were attainable cues in the pictures used to form possible association between context and picture (we named it “association evaluation” stage). Furthermore, humorous items elicited a more positive slow wave than non-humorous items which also elicited a more positive wave than unrelated items between 1000 - 1600 ms, during which this component might be involved in the forming of novel associations (resolution of incongruity). Lastly, between 1600 - 2000 ms, humorous items elicited a more positive ERP deflection (P1600-2000) than both non-humorous and unrelated items, which might be related to emotion processing during humor apprehension. Based on these results, we deeply subdivided the second stage (resolution of incongruity) into two stages: association evaluation and incongruity resolution. 展开更多
关键词 cartoon HUMOR Apprehension ASSOCIATION EVALUATION EVENT-RELATED Potentials (ERPs)
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3D Display System Based On Digital Holography Application In Making Cartoon Holography 被引量:1
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作者 Niveen Farid Mohamed El Bahrawi 《Engineering(科研)》 2012年第7期349-352,共4页
Holography is an interesting tool in creating real objects and scenes which can be projected anywhere with accurate details and depth impression. It is also found to be more attractive to the artists than other altern... Holography is an interesting tool in creating real objects and scenes which can be projected anywhere with accurate details and depth impression. It is also found to be more attractive to the artists than other alternatives. For that reason, digital holography is being used as a display technology in cartoon movies. Since this application is dependent on the performance and the simplicity of the available display technology, it becomes very useful to improve the display technique in order to become fast, simple, and attractive by being combined with computer graphical effects. This paper discusses a simulation of a digital holographic model as a three dimensional (3D) display system and its application in making cartoon holography. 展开更多
关键词 3D DISPLAY model FOURIER TRANSFORMATION cartoon HOLOGRAPHY
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译林小学《英语》Cartoon time的价值展现
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作者 刘长才 《教学与管理(小学版)》 北大核心 2017年第5期47-48,共2页
大家知道,在最新的苏教版译林小学《英语》中,每个教学单元都新增了Cartoon time教学板块。该板块为拓展性趣味阅读,主要以小猫Sam和小老鼠Bobby等卡通动物为中心,采用对话的形式展现了一系列趣味十足的故事,个中故事在令学生捧腹之余... 大家知道,在最新的苏教版译林小学《英语》中,每个教学单元都新增了Cartoon time教学板块。该板块为拓展性趣味阅读,主要以小猫Sam和小老鼠Bobby等卡通动物为中心,采用对话的形式展现了一系列趣味十足的故事,个中故事在令学生捧腹之余又令其难忘和获益。Cartoon time中的故事内容贴近学生生活实际,为学生学习语言提供了丰富的素材,既巩固了单元中的语言知识,训练了必要的语言技能,同时又有计划地呈现后继单元的主要句型。 展开更多
关键词 译林 《英语》 cartoon time 故事内容 语言知识 学习语言 苏教版 阅读策略 教学单元 拓展性
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对译林新版《英语》教材Cartoon time版块教学的思考 被引量:5
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作者 宫文胜 《江苏教育(小学教学)》 2015年第11期41-43,共3页
作为译林新版《英语》教材新增的版块,Cartoontime能够帮助学生强化语言知识、训练语言技能,同时还能培养学生的阅读理解能力,但在教学实践中,过于充分、精细的教学方式是否有益?如何运用卡通视频才更有效?如何对待“角色扮演”... 作为译林新版《英语》教材新增的版块,Cartoontime能够帮助学生强化语言知识、训练语言技能,同时还能培养学生的阅读理解能力,但在教学实践中,过于充分、精细的教学方式是否有益?如何运用卡通视频才更有效?如何对待“角色扮演”?这些问题都有待解答。 展开更多
关键词 cartoon time 卡通视频 角色扮演 埋伏线
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因材施教 分层教学——浅谈牛津小学英语Cartoon Time板块的教学实践与思考 被引量:2
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作者 殷月飞 《小学教学研究》 2015年第11期59-60,共2页
2012年秋,新译林版牛津小学英语教材开始使用。就其体系而言,各单元基本由Story time,Fun time,Rhyme time,Cartoon time,Letter time,Checkout time,Ticking time等板块组成。各个板块之间紧密联系,围绕一个话题由浅入深逐步展开,通过... 2012年秋,新译林版牛津小学英语教材开始使用。就其体系而言,各单元基本由Story time,Fun time,Rhyme time,Cartoon time,Letter time,Checkout time,Ticking time等板块组成。各个板块之间紧密联系,围绕一个话题由浅入深逐步展开,通过一系列的教学活动,让学生的听、说、读、写等各项技能得到发展。 展开更多
关键词 cartoon Time 小学英语 教学效果 译林 语言能力 语言知识 语言水平 语篇整体 TALK
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Cartoons that make a difference: A Linguistic Analysis of Peppa Pig 被引量:1
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作者 Thomai Alexiou Natassa Kokla 《Journal of Linguistics and Education Research》 2018年第1期24-30,共7页
The present paper examines the vocabulary contained in the British animated programme Peppa Pig and investigates whether this vocabulary is highly frequent but also appropriate for beginner learners of English.It also... The present paper examines the vocabulary contained in the British animated programme Peppa Pig and investigates whether this vocabulary is highly frequent but also appropriate for beginner learners of English.It also examines if there is any formulaic language in it.Comparison with the BNC wordlist,the CYLET and EVP wordlists for beginners suggests that one fifth of the English vocabulary contained in the show is highly frequent and that a small amount of it overlaps with the proposed vocabulary lists of CYLET and EVP for A1 level.Therefore,the majority of the vocabulary contained in the show is mainly infrequent but still appropriate while the in-depth analysis of selective episodes showed amplitude of formulaic language in the show and plenty repetition of it. 展开更多
关键词 cartoons PRESCHOOLERS CORPUS Frequent/infrequent words Vocabulary Lexical chunks
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浅谈戏剧教学在译林版小学英语Cartoon 板块的运用——以4B《At the snack bar》卡通板块为例 被引量:1
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作者 刘宇婷 《教育界(教师培训)》 2019年第11期39-40,共2页
国外教育界对于“戏剧”在中小学教育中的教育价值,已经达成了广泛共识,同时也进行了多年的实践研究。现如今戏剧教育作为一种兴起的新型教育模式,在我们的日常教学中也经常被运用到各个学科的教学中。英语作为一门实践性较强的语言,如... 国外教育界对于“戏剧”在中小学教育中的教育价值,已经达成了广泛共识,同时也进行了多年的实践研究。现如今戏剧教育作为一种兴起的新型教育模式,在我们的日常教学中也经常被运用到各个学科的教学中。英语作为一门实践性较强的语言,如果能加入戏剧的元素进行教学无疑会给学生的英语学习注入一股新鲜血液,加之小学生的顽皮好动的年龄特性,戏剧教学不仅能让学生在学科领域获得知识,还能提升语言运用能力和综合素养。 展开更多
关键词 小学英语 戏剧教学 cartoon板块 运用
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问题导入 项目驱动——译林版小学英语Cartoon time板块的教学策略研究 被引量:1
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作者 费如春 《辽宁教育》 2020年第3期70-71,共2页
英语教师在小学阶段最主要的任务是激发学生学习英语的兴趣,培养学生的观察、记忆、思维、想象能力和创新精神,为他们的终身学习和发展打下良好的基础。在语言技能方面,新课标要求学生在小学阶段能够看懂简单的配图小故事并且能够在教... 英语教师在小学阶段最主要的任务是激发学生学习英语的兴趣,培养学生的观察、记忆、思维、想象能力和创新精神,为他们的终身学习和发展打下良好的基础。在语言技能方面,新课标要求学生在小学阶段能够看懂简单的配图小故事并且能够在教师的帮助和图片的提示下描述小故事。 展开更多
关键词 项目驱动 引导学生 问题导入 教学策略研究 cartoon TIME 小学英语教材
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优化教学策略 提升思维品质——以译林版英语高年级Cartoon time板块的教学为例 被引量:1
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作者 胡晓旋 《小学教学研究》 2021年第16期42-44,共3页
译林版英语教材中的Cartoon time板块除了具有培养学生阅读能力的功能外,还是培养学生思维品质的优质素材和重要途径。在开展Cartoon time板块教学时,教师可以在读前紧扣主题,激发思维的活力;读中捕捉细节,培养思维的深度;读后发掘生长... 译林版英语教材中的Cartoon time板块除了具有培养学生阅读能力的功能外,还是培养学生思维品质的优质素材和重要途径。在开展Cartoon time板块教学时,教师可以在读前紧扣主题,激发思维的活力;读中捕捉细节,培养思维的深度;读后发掘生长点,发展思维的广度,从而全面促进学生思维能力的发展。 展开更多
关键词 思维品质 cartoon time板块 教学实践
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ECGAN:Translate Real World to Cartoon Style Using Enhanced Cartoon Generative Adversarial Network
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作者 Yixin Tang 《Computers, Materials & Continua》 SCIE EI 2023年第7期1195-1212,共18页
Visual illustration transformation from real-world to cartoon images is one of the famous and challenging tasks in computer vision.Image-to-image translation from real-world to cartoon domains poses issues such as a l... Visual illustration transformation from real-world to cartoon images is one of the famous and challenging tasks in computer vision.Image-to-image translation from real-world to cartoon domains poses issues such as a lack of paired training samples,lack of good image translation,low feature extraction from the previous domain images,and lack of high-quality image translation from the traditional generator algorithms.To solve the above-mentioned issues,paired independent model,high-quality dataset,Bayesian-based feature extractor,and an improved generator must be proposed.In this study,we propose a high-quality dataset to reduce the effect of paired training samples on the model’s performance.We use a Bayesian Very Deep Convolutional Network(VGG)-based feature extractor to improve the performance of the standard feature extractor because Bayesian inference regu-larizes weights well.The generator from the Cartoon Generative Adversarial Network(GAN)is modified by introducing a depthwise convolution layer and channel attention mechanism to improve the performance of the original generator.We have used the Fréchet inception distance(FID)score and user preference score to evaluate the performance of the model.The FID scores obtained for the generated cartoon and real-world images are 107 and 76 for the TCC style,and 137 and 57 for the Hayao style,respectively.User preference score is also calculated to evaluate the quality of generated images and our proposed model acquired a high preference score compared to other models.We achieved stunning results in producing high-quality cartoon images,demonstrating the proposed model’s effectiveness in transferring style between authentic images and cartoon images. 展开更多
关键词 GAN cartoon style transfer deep learning Bayesian neural network
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