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A multi-parametric path planning framework utilizing airspace visibility graphs for urban battlefield environments
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作者 Sidao Chen Xuejun Zhang +1 位作者 Zuyao Zhang Jianxiang Ma 《Defence Technology(防务技术)》 2025年第9期112-126,共15页
Urban combat environments pose complex and variable challenges for UAV path planning due to multidimensional factors,such as static and dynamic obstructions as well as risks of exposure to enemy detection,which threat... Urban combat environments pose complex and variable challenges for UAV path planning due to multidimensional factors,such as static and dynamic obstructions as well as risks of exposure to enemy detection,which threaten flight safety and mission success.Traditional path planning methods typically depend solely on the distribution of static obstacles to generate collision-free paths,without accounting for constraints imposed by enemy detection and strike capabilities.Such a simplified approach can yield safety-compromising routes in highly complex urban airspace.To address these limitations,this study proposes a multi-parameter path planning method based on reachable airspace visibility graphs,which integrates UAV performance constraints,environmental limitations,and exposure risks.An innovative heuristic algorithm is developed to balance operational safety and efficiency by both exposure risks and path length.In the case study set in a typical mixed-use urban area,analysis of airspace visibility graphs reveals significant variations in exposure risk at different regions and altitudes due to building encroachments.Path optimization results indicate that the method can effectively generate covert and efficient flight paths by dynamically adjusting the exposure index,which represents the likelihood of enemy detection,and the path length,which corresponds to mission execution time. 展开更多
关键词 UAV Path planning Urban battlefield environment Airspace visibility graph ISOVIST
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Technology for intelligent battlefield situation awareness
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作者 Bo CAO Yafei SONG Gang WANG 《Chinese Journal of Aeronautics》 2025年第6期3-5,共3页
Battlefield situation awareness is equivalent to the observation and orientation part of the Observation-Orientation-Decision-Action(OODA)loop.It is the key to transforming information advantage into decision-making a... Battlefield situation awareness is equivalent to the observation and orientation part of the Observation-Orientation-Decision-Action(OODA)loop.It is the key to transforming information advantage into decision-making advantages and an essential support for agile command decision-making.With the rapid rise and widespread application of various advanced intelligent technologies and model algorithms in the military field,traditional situation awareness technology and capacity building are facing great challenges.Relying solely on manual processing of battlefield situational data is no longer sufficient to meet the changing needs of the battlefield,nor can it provide commanders with real-time,accurate,efficient,and reliable situational information.Therefore,it is necessary to use highperformance hardware facilities and artificial intelligence technology to process massive battlefield data and provide an important reference basis for commanders to implement decision-making behaviors. 展开更多
关键词 OODA loop battlefield situation awareness model algorithms intelligent technology advanced intelligent technologies observation orientation situation awareness capacity building
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Battlefield target intelligence system architecture modeling and system optimization 被引量:1
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作者 LI Wei WANG Yue +2 位作者 JIA Lijuan PENG Senran HE Ruixi 《Journal of Systems Engineering and Electronics》 SCIE CSCD 2024年第5期1190-1210,共21页
To address the current problems of poor generality,low real-time,and imperfect information transmission of the battlefield target intelligence system,this paper studies the battlefield target intelligence system from ... To address the current problems of poor generality,low real-time,and imperfect information transmission of the battlefield target intelligence system,this paper studies the battlefield target intelligence system from the top-level perspective of multi-service joint warfare.First,an overall planning and analysis method of architecture modeling is proposed with the idea of a bionic analogy for battlefield target intelligence system architecture modeling,which reduces the difficulty of the planning and design process.The method introduces the Department of Defense architecture framework(DoDAF)modeling method,the multi-living agent(MLA)theory modeling method,and other combinations for planning and modeling.A set of rapid planning methods that can be applied to model the architecture of various types of complex systems is formed.Further,the liveness analysis of the battlefield target intelligence system is carried out,and the problems of the existing system are presented from several aspects.And the technical prediction of the development and construction is given,which provides directional ideas for the subsequent research and development of the battlefield target intelligence system.In the end,the proposed architecture model of the battlefield target intelligence system is simulated and verified by applying the colored Petri nets(CPN)simulation software.The analysis demonstrates the reasonable integrity of its logic. 展开更多
关键词 battlefield target intelligence system architecture modeling bionic design system optimization simulation verification
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A method to determine the shell layout scheme for equipment battlefield damage tests under artillery fire 被引量:1
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作者 Cai Chen Quan Shi +2 位作者 Zhi-feng You Hong-yu Ge Fang Zhang 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2021年第2期682-691,共10页
In this paper,a new method for determining the shell layout scheme is proposed,which can make the equipment damage data by the battlefield damage test resemble as close as possible the actual combat data.This method i... In this paper,a new method for determining the shell layout scheme is proposed,which can make the equipment damage data by the battlefield damage test resemble as close as possible the actual combat data.This method is based on the analysis of the impact point distribution and effective damage area of equipment.In order to obtain the position of the impact points,an impact point distribution model under artillery fire was established.Similarly,in order to obtain the effective damage area of equipment,the concepts of generalized damage area and task-based equipment functional damage probability were demonstrated,and the corresponding calculation model was established.Through case analysis,the shell layout scheme was effectively obtained,verifying the correctness of the proposed method. 展开更多
关键词 battlefield damage test Projectile impact point Effective damage area Functional damage
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A Study of an Intelligent Battlefield Damage Assessment System Based on a Multi-agent System 被引量:3
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作者 LIU Xiang-kai DAI Wan-jun TANG Yan-feng WANG Jia-ning 《International Journal of Plant Engineering and Management》 2008年第1期41-46,共6页
Battlefield damage assessment is the key to Battlefield Damage Assessment and Repair ( BDAR ) . We present an Intelligent Battlefield Damage Assessment System (IBDAS) based on multiagent system technology. We firs... Battlefield damage assessment is the key to Battlefield Damage Assessment and Repair ( BDAR ) . We present an Intelligent Battlefield Damage Assessment System (IBDAS) based on multiagent system technology. We first establish the system framework, and then study the interior structure and workflow of a problem allocation agent. The result shows that, there are many advantages to resolve the problem of battlefield damage assessment by applying multi-agent system technology, and it will bring significant military benefit. 展开更多
关键词 battlefield damage assessment AGENT multi-agent system
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Object-oriented Battlefield Environment Simulation Process Object Model Based on Task-driven 被引量:2
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作者 Jie ZHU Xiong YOU +1 位作者 Qing XIA Hongjun ZHANG 《Journal of Geodesy and Geoinformation Science》 2019年第3期31-43,共13页
Battlefield environment simulation process is an important part of battlefield environment information support, which needs to be built around the task process. At present, the interoperability between battlefield env... Battlefield environment simulation process is an important part of battlefield environment information support, which needs to be built around the task process. At present, the interoperability between battlefield environment simulation system and command and control system is still imperfect, and the traditional simulation data model cannot meet war fighters’ high-efficient and accurate understanding and analysis on battlefield environment’s information. Therefore, a kind of task-orientated battlefield environment simulation process model needs to be construed to effectively analyze the key information demands of the command and control system. The structured characteristics of tasks and simulation process are analyzed, and the simulation process concept model is constructed with the method of object-orientated. The data model and formal syntax of GeoBML are analyzed, and the logical model of simulation process is constructed with formal language. The object data structure of simulation process is defined and the object model of simulation process which maps tasks is constructed. In the end, the battlefield environment simulation platform modules are designed and applied based on this model, verifying that the model can effectively express the real-time dynamic correlation between battlefield environment simulation data and operational tasks. 展开更多
关键词 battlefield environment simulation GeoBML object-orientated TASK DRIVEN process modeling
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Tensor-Centric Warfare IV:Kahler Dynamics of Battlefields 被引量:1
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作者 Vladimir Ivancevic Darryn Reid Peyam Pourbeik 《Intelligent Control and Automation》 2018年第4期123-146,共24页
This paper presents the complex dynamics synthesis of the combat dy-namics series called tensor-centric warfare (TCW;for the first three parts of the series, see [1] [2] [3]), which includes tensor generalization of c... This paper presents the complex dynamics synthesis of the combat dy-namics series called tensor-centric warfare (TCW;for the first three parts of the series, see [1] [2] [3]), which includes tensor generalization of classical Lanchester-type combat equations, entropic Lie-dragging and commutators for modeling warfare uncertainty and symmetry, and various delta-strikes and missiles (both deterministic and random). The present paper gives a unique synthesis of the Red vs. Blue vectorfields into a single complex battle-vectorfield, using dynamics on K&#228;hler manifolds as a rigorous framework for extending the TCW concept. The global K&#228;hler dynamics framework, with its rigorous underpinning called the K&#228;hler-Ricci flow, provides not only a new insight into the “geometry of warfare”, but also into the “physics of warfare”, in terms of Lagrangian and Hamiltonian structures of the battlefields. It also provides a convenient and efficient computational framework for entropic wargaming. 展开更多
关键词 Tensor-Centric Warfare Kahler Geometry Complex Battle-Vectorfield Lagrangian and Hamiltonian battlefields Kahler-Ricci Flow Entropic Computational Wargaming
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Improved Design of Architecture of the Battlefield Situation Comprehensive Display System
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作者 LIU Yu ZHANG Lili LI Gangqiang 《Wuhan University Journal of Natural Sciences》 CAS CSCD 2023年第4期309-316,共8页
The traditional chimney software architecture design,which is based on the application object,scale and equipment,is difficult to meet the urgent need of multi-resolution,multi-viewpoint,two-dimensional and three-dime... The traditional chimney software architecture design,which is based on the application object,scale and equipment,is difficult to meet the urgent need of multi-resolution,multi-viewpoint,two-dimensional and three-dimensional consistent battlefield situation comprehensive display.Referring to the idea of U.S.Army's general operational diagram,the architecture of the current battlefield situation integrated display system is upgraded and improved.Aiming at the problems of information splitting and real-time undifferentiated access of multi-domain heterogeneous data,technical means such as spatial analysis and multi-source data integration are put forward,and the problems of fast loading and visualization of 3D models of the large battlefield space are solved by designing force clustering and motion trajectory smoothing algorithms.This method improves the service ability and the level of the battlefield situation comprehensive display system,and has a broad arrange of application. 展开更多
关键词 common operational picture(COP) architecture of battlefield situation VISUALIZATION computer model
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Audience-Performer Interface as a Battlefield of Expression: A Study of Ateso Oral Narratives
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作者 Simon Peter Ongodia 《Journal of Literature and Art Studies》 2014年第4期318-323,共6页
The purpose of the study was to investigate and illustrate the challenges faced by performers and audiences during Ateso oral narratives in Ateso speaking communities in Uganda. The study used ethnographic and discurs... The purpose of the study was to investigate and illustrate the challenges faced by performers and audiences during Ateso oral narratives in Ateso speaking communities in Uganda. The study used ethnographic and discurssive analyses methods of research. The topic was Audience-Performer Interface as a Battlefield of Expression: A Study of Ateso Oral Narratives. Ethnographic method of study was used in Ateso speaking communities of Serere, Ngora, Bukedea and Pallisa districts of Uganda. The author stayed with communities for four to seven days in 2009, 2010 and 2011. The study analysed the interpretational dimensions of the oral narrative episodes. Questionnaires and focused group discussions were used to solicit data from a total of 20 (33.3%) out of 60 persons. The study saw that there was dire need to revive the cultural media of communication in Teso. In Serere, Bukedea and Ngora there was more of unpleasant intrusion than in Pallisa and Serere. Performers should consider their audiences complementary to the narration and establish rapport. Audiences should appreciate the efforts of the narrators to keep the cultural norm of story-telling alive in Teso. The Ministry of Education and Sports in Uganda should encourage local languages at all levels of education. 展开更多
关键词 Ateso audience-performer interface battlefield of expression cultural media Etesot interpretationaldimensions Iteso retrogressive Teso unpleasant intrusion
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Information Visualization Theorem for Battlefield Screen
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作者 Heesoo Jung Suhwan Kim Yongjin James Kwon 《Journal of Computer and Communications》 2016年第5期72-77,共6页
Designing military screen (display) is not complicated in the past, the design should contains easiness of using, visibility and functionality. And it is important that contains all of the information what the system ... Designing military screen (display) is not complicated in the past, the design should contains easiness of using, visibility and functionality. And it is important that contains all of the information what the system could be gotten. Today military display design can be valued by consideration of human’s cognition model. A few information, which operators of military display could easily miss, could bring critical loss. So the military display needs the ability to help operator decide the military decision with sufficient consideration of battlefield information in a short time. The information is considerably complicated because it has many military entities and many attributes for each entities. For this reason this research contains the methodology of information organization especially for visual information. When the operator use military display, the required information should be recognized at a glance and located where the operator can place his eye easily. Therefore, the display screen should efficiently organize and effectively transfer the information. This paper specifically proposes design methodology to effectively organize and visualize the information in the display screen. The theory of information visualization in a variety of fields already exist, but it has no established theory for the origin of the display screen design. Since the theory was selected to organize the military display interface design for the display screen of the battlefield situation existing information visualization theory. 展开更多
关键词 Information Visualization TYPOGRAPHY Infographics battlefield Screen DISPLAY
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User Centered Design for Battlefield Screen
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作者 Heesoo Jung Suhwan Kim Yongjin James Kwon 《Journal of Computer and Communications》 2016年第5期86-91,共6页
This thesis paper is a brief summary of user centered design, (particularly in the situation of under the battlefield), which incorporates the related information after reviewing many other papers. A display screen us... This thesis paper is a brief summary of user centered design, (particularly in the situation of under the battlefield), which incorporates the related information after reviewing many other papers. A display screen user requires an ability to provide proper information while considering a variety of information in a short period. While operating the display screen, the user is heavily pressed for time as the missions are allocated through many different steps of orders. In addition, since a failure would cause fatal damage or cause further defeat, this increases the pressure of time. The right environment for operating a display screen is most useful when the user is in the most vulnerable time period or long-term continuous operation of the display screen. In that kind of sterile environment, the operating display screen is there to help the user’s decisions for the matter at hand, in this it should follow the user centered design and improve the user’s handiness and use. Furthermore, the information should be provided in accordance with the user's informational and perceptional process, and the capacity of the information process should be improved with the movement through each process and step. This thesis paper can be used as a reference material when designing the display screen in order to apply a user’s experiences. 展开更多
关键词 User Centered Design Interface Design Software Engineering battlefield Screen Operating Display
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体系化作战下引信的地位与发展
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作者 张合 于航 +1 位作者 戴可人 刘鹏 《探测与控制学报》 北大核心 2026年第1期1-8,共8页
体系化作战将单平台火力打击整合为基于网络信息系统的体系对抗,引信作为武器火力终端起爆控制的“中枢”,其地位从单纯的点状起爆装置跃升为作战体系的关键感知节点和决策执行节点,对杀伤链闭环效率与跨域协同能力有决定性影响。基于... 体系化作战将单平台火力打击整合为基于网络信息系统的体系对抗,引信作为武器火力终端起爆控制的“中枢”,其地位从单纯的点状起爆装置跃升为作战体系的关键感知节点和决策执行节点,对杀伤链闭环效率与跨域协同能力有决定性影响。基于“以伊战争”、“印巴战争”等战争形态对我军弹药引信发展的启示以及体系作战对弹药引信性能需求牵引为指引,通过分析武器系统信息化与网络化发展对体系化作战之间的依托关系,明确了体系化作战场景下弹药引信毁伤效能的地位,进而给出引信在体系化作战下所处的作用,并对体系化作战提出了未来引信功能提升的发展方向。 展开更多
关键词 体系化作战 精确火力 引信智能化 战场感知 多域协同
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Command-agent:Reconstructing warfare simulation and command decision-making using large language models
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作者 Mengwei Zhang Minchi Kuang +3 位作者 Heng Shi Jihong Zhu Jingyu Zhu Xiao Jiang 《Defence Technology(防务技术)》 2026年第2期294-313,共20页
War rehearsals have become increasingly important in national security due to the growing complexity of international affairs.However,traditional rehearsal methods,such as military chess simulations,are inefficient an... War rehearsals have become increasingly important in national security due to the growing complexity of international affairs.However,traditional rehearsal methods,such as military chess simulations,are inefficient and inflexible,with particularly pronounced limitations in command and decision-making.The overwhelming volume of information and high decision complexity hinder the realization of autonomous and agile command and control.To address this challenge,an intelligent warfare simulation framework named Command-Agent is proposed,which deeply integrates large language models(LLMs)with digital twin battlefields.By constructing a highly realistic battlefield environment through real-time simulation and multi-source data fusion,the natural language interaction capabilities of LLMs are leveraged to lower the command threshold and to enable autonomous command through the Observe-Orient-Decide-Act(OODA)feedback loop.Within the Command-Agent framework,a multimodel collaborative architecture is further adopted to decouple the decision-generation and command-execution functions of LLMs.By combining specialized models such as Deep Seek-R1 and MCTool,the limitations of single-model capabilities are overcome.MCTool is a lightweight execution model fine-tuned for military Function Calling tasks.The framework also introduces a Vector Knowledge Base to mitigate hallucinations commonly exhibited by LLMs.Experimental results demonstrate that Command-Agent not only enables natural language-driven simulation and control but also deeply understands commander intent.Leveraging the multi-model collaborative architecture,during red-blue UAV confrontations involving 2 to 8 UAVs,the integrated score is improved by an average of 41.8%compared to the single-agent system(MCTool),accompanied by a 161.8%optimization in the battle loss ratio.Furthermore,when compared with multi-agent systems lacking the knowledge base,the inclusion of the Vector Knowledge Base further improves overall performance by 16.8%.In comparison with the general model(Qwen2.5-7B),the fine-tuned MCTool leads by 5%in execution efficiency.Therefore,the proposed Command-Agent introduces a novel perspective to the military command system and offers a feasible solution for intelligent battlefield decision-making. 展开更多
关键词 Digital twin battlefield Large language models Multi-agent system Military command
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复杂战场环境下的任务驱动智能目标识别方法综述
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作者 罗志军 王健瑞 殷佳伟 《空天防御》 2026年第1期1-11,共11页
复杂战场环境具有目标类型多样、任务约束复杂、环境状态高度动态变化等特征,因此对智能目标识别技术提出了超越传统感知精度优化的新要求。在此类环境中,目标识别结果不仅用于描述目标本身,还直接影响任务规划与决策执行的可靠性,现有... 复杂战场环境具有目标类型多样、任务约束复杂、环境状态高度动态变化等特征,因此对智能目标识别技术提出了超越传统感知精度优化的新要求。在此类环境中,目标识别结果不仅用于描述目标本身,还直接影响任务规划与决策执行的可靠性,现有目标识别研究大多以静态场景和感知性能指标为核心,难以充分刻画识别结果在任务执行过程中的实际价值。近年来逐步形成以任务需求为导向的目标识别研究范式,即在模型设计、训练与评价过程中显式引入任务相关信息,使识别结果能更有效支撑任务运用与系统级决策,围绕这一研究趋势,本文从方法论角度对任务驱动智能目标识别技术进行系统综述。首先,分析任务驱动目标识别的基本内涵,阐明其与传统感知驱动方法在输出形式、优化目标与系统角色定位等方面的本质差异;其次,立足任务相关信息建模视角,对面向语义与属性、目标状态与行为,以及不确定性与风险表达的目标识别方法进行系统梳理;再次,讨论任务约束条件在训练与优化阶段的建模方式及识别结果与任务执行和决策模块之间的协同接口问题;最后,结合复杂战场环境的典型特征与应用需求,总结任务驱动目标识别在动态环境适应、未知目标管理、不确定性可信表达和系统协同面临的关键挑战,并展望未来发展趋势。 展开更多
关键词 任务驱动目标识别 复杂战场环境 任务相关信息建模 不确定性与风险表达 深度学习
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面向能耗均衡的海战场感知网络部署规划
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作者 王凯生 黄炎焱 +1 位作者 孙鹏耀 翟文杰 《控制理论与应用》 北大核心 2026年第2期357-367,共11页
为实现对海战场态势的有效监测,针对传统感知网络部署模型连通性差、寿命较短、感知量低等问题,本文构建了一套基于能耗均衡策略的网络部署模型,将网络连通性加入约束项,提出均衡网络节点的能量消耗策略,以提高网络的生存周期与感知总量... 为实现对海战场态势的有效监测,针对传统感知网络部署模型连通性差、寿命较短、感知量低等问题,本文构建了一套基于能耗均衡策略的网络部署模型,将网络连通性加入约束项,提出均衡网络节点的能量消耗策略,以提高网络的生存周期与感知总量.提出改进人工蜂鸟算法(IAHA)对模型进行求解,引入差分变异策略与反向映射策略提高算法的全局寻优能力,引入自适应觅食策略提高算法的收敛速度.实验结果表明,文章所提模型生成的网络连通性强,且相比其他部署策略,基于能耗均衡策略生成的网络有更长的生存周期与更高的感知总量;相比于对比算法,IAHA的全局寻优能力更强、收敛速度更快. 展开更多
关键词 战场感知 网络结构 最优化 能耗均衡 人工蜂鸟算法
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Issues in conserving'orphan heritage'in Asia:WWIl battlefield conservation in Hong Kong and Malaysia 被引量:2
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作者 Yi-Wen Wang Jesse DiMeolo Gao Du 《Built Heritage》 CSCD 2021年第2期66-85,共20页
Wars and conflict have existed since the beginning of time.Most battlefield conservation work is done for battlefields that lie in the borders of the nations that were involved,thus fostering citizens'personal tie... Wars and conflict have existed since the beginning of time.Most battlefield conservation work is done for battlefields that lie in the borders of the nations that were involved,thus fostering citizens'personal ties with the site and their national identities.However,some areas of the world suffer from conservation neglect because of the distance and separation between the battlefield's location and the country to which it is relevant,thus creating a dislocated appreciation of heritage described by Price(Confl Archaeol 1:181-196,2005)as'orphan heritage'.This paper questions the extent to which post-colonial nations are willing to protect and conserve World WarⅡbattlefields on their soil.It examines two battlefields in Asia-the Gin Drinkers'Line in Hong Kong,China,and the Green Ridge battlefield in Kampar,Malaysia--that have been the subject of campaigns to recognise their transnational heritage value.Both battles involved multinational Allied forces led by the British against Japanese troops.A combination of political and economic factors has influenced how the two battlefields are understood and appreciated by citizens and local governments in the host nations.The paper delineates how these two Asian battlegrounds,which are relatively unknown to the general public,have been brought to the public's attention and by whom as well as how the local governments have handled the demand to safeguard the battlefields.We argue that the global nature of WWⅡmakes its commemoration geographically challenging and politically contentious.The WWⅡbattlefields in Asia attest to the historical authenticity of past conflicts and thus should be conserved as neutrally as possible.The successful protection of battlefields in Malaysia and Hong Kong thus far can be largely attributed to grassroots initiatives,pressure from stakeholder countries,such as the UK,and academic research whereby the significance of the battleground is made known to people in Hong Kong and Malaysia.With public support,responsible government leadership and a shared understanding of their importance as transnational heritage,WWⅡbattlefields can help calm bitter resentment and promote reconciliation. 展开更多
关键词 World warⅡ battlefieldS CONSERVATION transnational heritage post-colonial countries
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数智背景下美军情报、监视、侦察(ISR)系统发展研究及启示
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作者 刘禄波 《火力与指挥控制》 北大核心 2026年第1期1-11,共11页
数智背景下武器装备朝着无人化、智能化发展,作战样式朝着分布式协同演变,战争制胜机理转向制信息权、制智权。情报、监视、侦察(ISR)系统是战场态势的“耳目和尖兵”,是战场指挥决策的“参谋”,数智背景对ISR系统带来了挑战,也提供了... 数智背景下武器装备朝着无人化、智能化发展,作战样式朝着分布式协同演变,战争制胜机理转向制信息权、制智权。情报、监视、侦察(ISR)系统是战场态势的“耳目和尖兵”,是战场指挥决策的“参谋”,数智背景对ISR系统带来了挑战,也提供了发展机遇。通过跟踪数智背景下美军ISR系统的发展现状、梳理其重点发展方向、研究其发展思路和战略布局,从“认知、架构、数据、方向、场景、模式”6个方面,提出数智背景下ISR系统的发展建议。 展开更多
关键词 数智背景 作战样式 制胜机理 ISR系统 战场态势 战场指挥决策
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俄军机降突袭基辅对陆军空中突击行动战场救治的启示
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作者 周亮 任谦 《医学研究与战创伤救治》 北大核心 2026年第2期197-200,共4页
陆军空中突击行动源于传统空降作战,依托直升机空中机动优势,以机降突袭打击敌方关键薄弱目标,但该作战模式容易面临战场环境复杂、伤员伤情特殊、救治保障困难等问题。俄乌冲突初期,俄军对基辅安东诺夫机场的空中突击行动中,因战场环... 陆军空中突击行动源于传统空降作战,依托直升机空中机动优势,以机降突袭打击敌方关键薄弱目标,但该作战模式容易面临战场环境复杂、伤员伤情特殊、救治保障困难等问题。俄乌冲突初期,俄军对基辅安东诺夫机场的空中突击行动中,因战场环境恶劣、保障条件受限,出现了复合伤发生率高、伤员后送困难、救治资源不足等突出问题。文章聚焦战场救治难点,结合战伤发生特点与救治需求,从救治响应机制、物资装备配置、抗干扰救治能力、模块化保障体系四个维度,提出“即时救治、精准适配、多维协同”的战场救治优化策略,为空中突击行动战场救治体系建设提供参考。 展开更多
关键词 空中突击作战 机降突袭 战场救治 卫勤保障 俄乌冲突
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核生化损伤各阶段患者转运及医疗措施探讨的新进展
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作者 王欣龙 赵东 +1 位作者 郭放 郑振东 《空军航空医学》 2026年第1期98-101,共4页
核生化事故的发生对公共健康和安全构成了严重威胁,影响患者的转运效率和医疗措施的有效性。笔者通过探讨核生化背景下患者转运阶段所面临的问题和需求,以及如何利用最新的研究技术及时实施相应的医疗干预措施,总结并归纳出一套系统的... 核生化事故的发生对公共健康和安全构成了严重威胁,影响患者的转运效率和医疗措施的有效性。笔者通过探讨核生化背景下患者转运阶段所面临的问题和需求,以及如何利用最新的研究技术及时实施相应的医疗干预措施,总结并归纳出一套系统的核生化损伤患者转运方案,并结合前沿的人工智能技术,以期提高医护人员在核生化事故中的应急响应能力。 展开更多
关键词 核生化 转运 战场 医疗设备
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无人机和增强现实技术发展对我军开展战场急救的启示
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作者 蒋尚 谢青 +1 位作者 谭龙 王越 《空军航空医学》 2026年第1期95-97,共3页
战伤救治时效性决定战场急救的成功率,受救护人员素质、战场态势和地形地势等限制因素影响,高新技术的快速发展给军事领域带来了革命性改变,传统卫勤保障模式的困境有望被无人机和增强现实(augmented reality,AR)等新技术打破。笔者通... 战伤救治时效性决定战场急救的成功率,受救护人员素质、战场态势和地形地势等限制因素影响,高新技术的快速发展给军事领域带来了革命性改变,传统卫勤保障模式的困境有望被无人机和增强现实(augmented reality,AR)等新技术打破。笔者通过综述无人机和AR技术在当前军事卫勤领域的应用现状,探讨无人机和AR技术在战场急救领域的优势,为我军发展无人机和AR技术提供思路,以提高战场急救成功率,减少部队战斗减员,进而达到提升卫勤保障能力的目的。 展开更多
关键词 无人机 增强现实技术 战伤救治 战场急救
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