In mobile edge computing,unmanned aerial vehicles(UAVs)equipped with computing servers have emerged as a promising solution due to their exceptional attributes of high mobility,flexibility,rapid deployment,and terrain...In mobile edge computing,unmanned aerial vehicles(UAVs)equipped with computing servers have emerged as a promising solution due to their exceptional attributes of high mobility,flexibility,rapid deployment,and terrain agnosticism.These attributes enable UAVs to reach designated areas,thereby addressing temporary computing swiftly in scenarios where ground-based servers are overloaded or unavailable.However,the inherent broadcast nature of line-of-sight transmission methods employed by UAVs renders them vulnerable to eavesdropping attacks.Meanwhile,there are often obstacles that affect flight safety in real UAV operation areas,and collisions between UAVs may also occur.To solve these problems,we propose an innovative A*SAC deep reinforcement learning algorithm,which seamlessly integrates the benefits of Soft Actor-Critic(SAC)and A*(A-Star)algorithms.This algorithm jointly optimizes the hovering position and task offloading proportion of the UAV through a task offloading function.Furthermore,our algorithm incorporates a path-planning function that identifies the most energy-efficient route for the UAV to reach its optimal hovering point.This approach not only reduces the flight energy consumption of the UAV but also lowers overall energy consumption,thereby optimizing system-level energy efficiency.Extensive simulation results demonstrate that,compared to other algorithms,our approach achieves superior system benefits.Specifically,it exhibits an average improvement of 13.18%in terms of different computing task sizes,25.61%higher on average in terms of the power of electromagnetic wave interference intrusion into UAVs emitted by different auxiliary UAVs,and 35.78%higher on average in terms of the maximum computing frequency of different auxiliary UAVs.As for path planning,the simulation results indicate that our algorithm is capable of determining the optimal collision-avoidance path for each auxiliary UAV,enabling them to safely reach their designated endpoints in diverse obstacle-ridden environments.展开更多
The path planning problem of complex wild environment with multiple elements still poses challenges.This paper designs an algorithm that integrates global and local planning to apply to the wild environmental path pla...The path planning problem of complex wild environment with multiple elements still poses challenges.This paper designs an algorithm that integrates global and local planning to apply to the wild environmental path planning.The modeling process of wild environment map is designed.Three optimization strategies are designed to improve the A-Star in overcoming the problems of touching the edge of obstacles,redundant nodes and twisting paths.A new weighted cost function is designed to achieve different planning modes.Furthermore,the improved dynamic window approach(DWA)is designed to avoid local optimality and improve time efficiency compared to traditional DWA.For the necessary path re-planning of wild environment,the improved A-Star is integrated with the improved DWA to solve re-planning problem of unknown and moving obstacles in wild environment with multiple elements.The improved fusion algorithm effectively solves problems and consumes less time,and the simulation results verify the effectiveness of improved algorithms above.展开更多
基金supported by the Central University Basic Research Business Fee Fund Project(J2023-027)Open Fund of Key Laboratory of Flight Techniques and Flight Safety,CAAC(No.FZ2022KF06)China Postdoctoral Science Foundation(No.2022M722248).
文摘In mobile edge computing,unmanned aerial vehicles(UAVs)equipped with computing servers have emerged as a promising solution due to their exceptional attributes of high mobility,flexibility,rapid deployment,and terrain agnosticism.These attributes enable UAVs to reach designated areas,thereby addressing temporary computing swiftly in scenarios where ground-based servers are overloaded or unavailable.However,the inherent broadcast nature of line-of-sight transmission methods employed by UAVs renders them vulnerable to eavesdropping attacks.Meanwhile,there are often obstacles that affect flight safety in real UAV operation areas,and collisions between UAVs may also occur.To solve these problems,we propose an innovative A*SAC deep reinforcement learning algorithm,which seamlessly integrates the benefits of Soft Actor-Critic(SAC)and A*(A-Star)algorithms.This algorithm jointly optimizes the hovering position and task offloading proportion of the UAV through a task offloading function.Furthermore,our algorithm incorporates a path-planning function that identifies the most energy-efficient route for the UAV to reach its optimal hovering point.This approach not only reduces the flight energy consumption of the UAV but also lowers overall energy consumption,thereby optimizing system-level energy efficiency.Extensive simulation results demonstrate that,compared to other algorithms,our approach achieves superior system benefits.Specifically,it exhibits an average improvement of 13.18%in terms of different computing task sizes,25.61%higher on average in terms of the power of electromagnetic wave interference intrusion into UAVs emitted by different auxiliary UAVs,and 35.78%higher on average in terms of the maximum computing frequency of different auxiliary UAVs.As for path planning,the simulation results indicate that our algorithm is capable of determining the optimal collision-avoidance path for each auxiliary UAV,enabling them to safely reach their designated endpoints in diverse obstacle-ridden environments.
基金Industry-University-Research Cooperation Fund Project of the Eighth Research Institute of China Aerospace Science and Technology Corporation(No.USCAST2022-11)。
文摘The path planning problem of complex wild environment with multiple elements still poses challenges.This paper designs an algorithm that integrates global and local planning to apply to the wild environmental path planning.The modeling process of wild environment map is designed.Three optimization strategies are designed to improve the A-Star in overcoming the problems of touching the edge of obstacles,redundant nodes and twisting paths.A new weighted cost function is designed to achieve different planning modes.Furthermore,the improved dynamic window approach(DWA)is designed to avoid local optimality and improve time efficiency compared to traditional DWA.For the necessary path re-planning of wild environment,the improved A-Star is integrated with the improved DWA to solve re-planning problem of unknown and moving obstacles in wild environment with multiple elements.The improved fusion algorithm effectively solves problems and consumes less time,and the simulation results verify the effectiveness of improved algorithms above.