The growing demand for current and precise geographic information that pertains to urban areas has given rise to a significant interest in digital surface models that exhibit a high level of detail. Traditional method...The growing demand for current and precise geographic information that pertains to urban areas has given rise to a significant interest in digital surface models that exhibit a high level of detail. Traditional methods for creating digital surface models are insufficient to reflect the details of earth’s features. These models only represent three-dimensional objects in a single texture and fail to offer a realistic depiction of the real world. Furthermore, the need for current and precise geographic information regarding urban areas has been increasing significantly. This study proposes a new technique to address this problem, which involves integrating remote sensing, Geographic Information Systems (GIS), and Architecture Environment software environments to generate a detailed three-dimensional model. The processing of this study starts with: 1) Downloading high-resolution satellite imagery; 2) Collecting ground truth datasets from fieldwork; 3) Imaging nose removing; 4) Generating a Two-dimensional Model to create a digital surface model in GIS using the extracted building outlines; 5) Converting the model into multi-patch layers to construct a 3D model for each object separately. The results show that the 3D model obtained through this method is highly detailed and effective for various applications, including environmental studies, urban development, expansion planning, and shape understanding tasks.展开更多
The use of three-dimensional maps is more effective than two-dimensional maps in representing the Earth’s surface. However, the traditional methods used to create digital surface models are not efficient for capturin...The use of three-dimensional maps is more effective than two-dimensional maps in representing the Earth’s surface. However, the traditional methods used to create digital surface models are not efficient for capturing the details of Earth’s features. This is because they represent only three-dimensional objects in a single texture and do not provide a realistic representation of the real world. Additionally, there is a growing demand for up-to-date and accurate geo-information, particularly in urban areas. To address this challenge, a new technique is proposed in this study that involves integrating remote sensing, Geographic Information System, and Architecture Environment software to generate a highly-detailed three-dimensional model. The method described in this study includes several steps such as acquiring high-resolution satellite imagery, gathering ground truth data, performing radiometric and geometric corrections during image preprocessing, producing a 2D map of the region of interest, constructing a digital surface model by extending the building outlines, and transforming the model into multi-patch layers to create a 3D model for each object individually. The research findings indicate that the digital surface model obtained with comprehensive information is suitable for different purposes, such as environmental research, urban development and expansion planning, and shape recognition tasks.展开更多
The OGC standard for 3D city modeling is widely used in an increasing number of applications. It defines five consecutive Levels of Detail (LoD0 to LoD4 with increasing accuracy and structural complexity), in which ...The OGC standard for 3D city modeling is widely used in an increasing number of applications. It defines five consecutive Levels of Detail (LoD0 to LoD4 with increasing accuracy and structural complexity), in which LoD3 includes all exterior appearances and geometrical details and subsequently requires much storage space. A new LoD is introduced as shell model with the exterior shell of the LoD3 model and the opening objects like windows, doors as well as smaller facade objects are projected onto walls. In this paper, a user survey is presented. The results of this survey show that the shell model can give users almost the same visual impression as the LoD3 model. Furthermroe, algorithms are developed to extract the shell model from LoD3 model. Experiments show that this shell model can reduce up to 90% storage of the original LoD3 model. Therefore, on one hand it can be used as a substitute for a LoD3 model for the visualization on small displays. On the other hand, it can be treated as a sub-level of detail (SLoD3) in CityGML, since it retains almost the same amount of information but requires much less storage space.展开更多
The relentless progress in the research of geographic spatial data models and their application scenarios is propelling an unprecedented rich Level of Detail(LoD)in realistic 3D representation and smart cities.This pu...The relentless progress in the research of geographic spatial data models and their application scenarios is propelling an unprecedented rich Level of Detail(LoD)in realistic 3D representation and smart cities.This pursuit of rich details not only adds complexity to entity models but also poses significant computational challenges for model visualization and 3D GIS.This paper introduces a novel method for deriving multi-LOD models,which can enhance the efficiency of spatial computing in complex 3D building models.Firstly,we extract multiple facades from a 3D building model(LoD3)and convert them into individual semantic facade models.Through the utilization of the developed facade layout graph,each semantic facade model is then transformed into a parametric model.Furthermore,we explore the specification of geometric and semantic details in building facades and define three different LODs for facades,offering a unique expression.Finally,an innovative heuristic method is introduced to simplify the parameterized facade.Through rigorous experimentation and evaluation,the effectiveness of the proposed parameterization methodology in capturing complex geometric details,semantic richness,and topological relationships of 3D building models is demonstrated.展开更多
The applications of 3D building models are limited as producing them requires massive labor and time costs as well as expensive devices.In this paper,we aim to propose a novel and web-based interactive platform,VGI3D,...The applications of 3D building models are limited as producing them requires massive labor and time costs as well as expensive devices.In this paper,we aim to propose a novel and web-based interactive platform,VGI3D,to overcome these challenges.The platform is designed to reconstruct 3D building models by using free images from internet users or volunteered geographic informa-tion(VGI)platform,even though not all these images are of high quality.Our interactive platform can effectively obtain each 3D building model from images in 30 seconds,with the help of user interaction module and convolutional neural network(CNN).The user interaction module provides the boundary of building facades for 3D building modeling.And this CNN can detect facade elements even though multiple architectural styles and complex scenes are within the images.Moreover,user interaction module is designed as simple as possible to make it easier to use for both of expert and non-expert users.Meanwhile,we conducted a usability testing and collected feedback from participants to better optimize platform and user experience.In general,the usage of VGI data reduces labor and device costs,and CNN simplifies the process of elements extraction in 3D building modeling.Hence,our proposed platform offers a promising solution to the 3D modeling community.展开更多
Based on building footprints (building polygons) on digital maps, we are proposing the GIS and CG integrated system that automatically generates 3D building models with multiple roofs. Most building polygons’ edges m...Based on building footprints (building polygons) on digital maps, we are proposing the GIS and CG integrated system that automatically generates 3D building models with multiple roofs. Most building polygons’ edges meet at right angles (orthogonal polygon). The integrated system partitions orthogonal building polygons into a set of rectangles and places rectangular roofs and box-shaped building bodies on these rectangles. In order to partition an orthogonal polygon, we proposed a useful polygon expression in deciding from which vertex a dividing line is drawn. In this paper, we propose a new scheme for partitioning building polygons and show the process of creating 3D roof models.展开更多
This nanoprinting process allows researchers to 3D print more material on a biochip than ever before,making it easier to study biomedical issues.Making biochips,a key technology in studying disease,just got a little e...This nanoprinting process allows researchers to 3D print more material on a biochip than ever before,making it easier to study biomedical issues.Making biochips,a key technology in studying disease,just got a little easier.This new nanoprinting process?uses gold-plated pyramids,an LED light,and photochemical reactions to print more organic material on the surface of one single biochip than ever before.The technique uses an array of polymer pyramids that are covered in gold and mounted onto an atomic force mi-展开更多
The real world is a three-dimensional(3D)space requiring that 3D geospatial information applications be developed in alignment with the observer’s visual and perceptive habits.Particularly,3D building model data are ...The real world is a three-dimensional(3D)space requiring that 3D geospatial information applications be developed in alignment with the observer’s visual and perceptive habits.Particularly,3D building model data are required in a wide range of areas such as urban planning,environmental protection,real estate management and emergency response.At the same time,the development of Web service[LU1]technologies allows the possibility of the widely distributed 3D geospatial data on the web.3D city building model with its related information is an important part in the construction of a digital city system,and has become a staple resource on the web nowadays.In view of the hierarchical representation of a 3D building model,an abstract of a 3D building model based on structure details is studied,and a novel representation approach named 3D transparent building hierarchical model is presented in this paper.This approach fully uses both the existing 3D modeling technologies and CAD constructing mapping data.By the spatial relationship description,structural components inside a building can be represented and integrated as hierarchical models in a unified 3D space.In addition,based on the characteristics of the 3D building model data,a service-oriented architecture and Web service technologies for 3D city building models are discussed.The aim of the approach is that 3D city building models can be used as a kind of data resource service on the web,and can also exist independently in various different web applications.展开更多
文摘The growing demand for current and precise geographic information that pertains to urban areas has given rise to a significant interest in digital surface models that exhibit a high level of detail. Traditional methods for creating digital surface models are insufficient to reflect the details of earth’s features. These models only represent three-dimensional objects in a single texture and fail to offer a realistic depiction of the real world. Furthermore, the need for current and precise geographic information regarding urban areas has been increasing significantly. This study proposes a new technique to address this problem, which involves integrating remote sensing, Geographic Information Systems (GIS), and Architecture Environment software environments to generate a detailed three-dimensional model. The processing of this study starts with: 1) Downloading high-resolution satellite imagery; 2) Collecting ground truth datasets from fieldwork; 3) Imaging nose removing; 4) Generating a Two-dimensional Model to create a digital surface model in GIS using the extracted building outlines; 5) Converting the model into multi-patch layers to construct a 3D model for each object separately. The results show that the 3D model obtained through this method is highly detailed and effective for various applications, including environmental studies, urban development, expansion planning, and shape understanding tasks.
文摘The use of three-dimensional maps is more effective than two-dimensional maps in representing the Earth’s surface. However, the traditional methods used to create digital surface models are not efficient for capturing the details of Earth’s features. This is because they represent only three-dimensional objects in a single texture and do not provide a realistic representation of the real world. Additionally, there is a growing demand for up-to-date and accurate geo-information, particularly in urban areas. To address this challenge, a new technique is proposed in this study that involves integrating remote sensing, Geographic Information System, and Architecture Environment software to generate a highly-detailed three-dimensional model. The method described in this study includes several steps such as acquiring high-resolution satellite imagery, gathering ground truth data, performing radiometric and geometric corrections during image preprocessing, producing a 2D map of the region of interest, constructing a digital surface model by extending the building outlines, and transforming the model into multi-patch layers to create a 3D model for each object individually. The research findings indicate that the digital surface model obtained with comprehensive information is suitable for different purposes, such as environmental research, urban development and expansion planning, and shape recognition tasks.
基金the National Natural Science Foundation of China(No. 41071288)
文摘The OGC standard for 3D city modeling is widely used in an increasing number of applications. It defines five consecutive Levels of Detail (LoD0 to LoD4 with increasing accuracy and structural complexity), in which LoD3 includes all exterior appearances and geometrical details and subsequently requires much storage space. A new LoD is introduced as shell model with the exterior shell of the LoD3 model and the opening objects like windows, doors as well as smaller facade objects are projected onto walls. In this paper, a user survey is presented. The results of this survey show that the shell model can give users almost the same visual impression as the LoD3 model. Furthermroe, algorithms are developed to extract the shell model from LoD3 model. Experiments show that this shell model can reduce up to 90% storage of the original LoD3 model. Therefore, on one hand it can be used as a substitute for a LoD3 model for the visualization on small displays. On the other hand, it can be treated as a sub-level of detail (SLoD3) in CityGML, since it retains almost the same amount of information but requires much less storage space.
基金National Natural Science of China(No.42201463)Guangxi Natural Science Foundation(No.2023GXNSFBA026350)+1 种基金Special Fund of Guangxi Science and Technology Base and Talent(Nos.Guike AD22035158,Guike AD23026167)Guangxi Young and Middle-aged Teachers’Basic Scientific Research Ability Improvement Project(No.2023KY0056).
文摘The relentless progress in the research of geographic spatial data models and their application scenarios is propelling an unprecedented rich Level of Detail(LoD)in realistic 3D representation and smart cities.This pursuit of rich details not only adds complexity to entity models but also poses significant computational challenges for model visualization and 3D GIS.This paper introduces a novel method for deriving multi-LOD models,which can enhance the efficiency of spatial computing in complex 3D building models.Firstly,we extract multiple facades from a 3D building model(LoD3)and convert them into individual semantic facade models.Through the utilization of the developed facade layout graph,each semantic facade model is then transformed into a parametric model.Furthermore,we explore the specification of geometric and semantic details in building facades and define three different LODs for facades,offering a unique expression.Finally,an innovative heuristic method is introduced to simplify the parameterized facade.Through rigorous experimentation and evaluation,the effectiveness of the proposed parameterization methodology in capturing complex geometric details,semantic richness,and topological relationships of 3D building models is demonstrated.
基金supported by the National Natural Science Foundation of China(NSFC)under project[no.41771484].
文摘The applications of 3D building models are limited as producing them requires massive labor and time costs as well as expensive devices.In this paper,we aim to propose a novel and web-based interactive platform,VGI3D,to overcome these challenges.The platform is designed to reconstruct 3D building models by using free images from internet users or volunteered geographic informa-tion(VGI)platform,even though not all these images are of high quality.Our interactive platform can effectively obtain each 3D building model from images in 30 seconds,with the help of user interaction module and convolutional neural network(CNN).The user interaction module provides the boundary of building facades for 3D building modeling.And this CNN can detect facade elements even though multiple architectural styles and complex scenes are within the images.Moreover,user interaction module is designed as simple as possible to make it easier to use for both of expert and non-expert users.Meanwhile,we conducted a usability testing and collected feedback from participants to better optimize platform and user experience.In general,the usage of VGI data reduces labor and device costs,and CNN simplifies the process of elements extraction in 3D building modeling.Hence,our proposed platform offers a promising solution to the 3D modeling community.
文摘Based on building footprints (building polygons) on digital maps, we are proposing the GIS and CG integrated system that automatically generates 3D building models with multiple roofs. Most building polygons’ edges meet at right angles (orthogonal polygon). The integrated system partitions orthogonal building polygons into a set of rectangles and places rectangular roofs and box-shaped building bodies on these rectangles. In order to partition an orthogonal polygon, we proposed a useful polygon expression in deciding from which vertex a dividing line is drawn. In this paper, we propose a new scheme for partitioning building polygons and show the process of creating 3D roof models.
文摘This nanoprinting process allows researchers to 3D print more material on a biochip than ever before,making it easier to study biomedical issues.Making biochips,a key technology in studying disease,just got a little easier.This new nanoprinting process?uses gold-plated pyramids,an LED light,and photochemical reactions to print more organic material on the surface of one single biochip than ever before.The technique uses an array of polymer pyramids that are covered in gold and mounted onto an atomic force mi-
文摘The real world is a three-dimensional(3D)space requiring that 3D geospatial information applications be developed in alignment with the observer’s visual and perceptive habits.Particularly,3D building model data are required in a wide range of areas such as urban planning,environmental protection,real estate management and emergency response.At the same time,the development of Web service[LU1]technologies allows the possibility of the widely distributed 3D geospatial data on the web.3D city building model with its related information is an important part in the construction of a digital city system,and has become a staple resource on the web nowadays.In view of the hierarchical representation of a 3D building model,an abstract of a 3D building model based on structure details is studied,and a novel representation approach named 3D transparent building hierarchical model is presented in this paper.This approach fully uses both the existing 3D modeling technologies and CAD constructing mapping data.By the spatial relationship description,structural components inside a building can be represented and integrated as hierarchical models in a unified 3D space.In addition,based on the characteristics of the 3D building model data,a service-oriented architecture and Web service technologies for 3D city building models are discussed.The aim of the approach is that 3D city building models can be used as a kind of data resource service on the web,and can also exist independently in various different web applications.