The development of multimedia content has resulted in a massiveincrease in network traffic for video streaming. It demands such types ofsolutions that can be addressed to obtain the user’s Quality-of-Experience(QoE)....The development of multimedia content has resulted in a massiveincrease in network traffic for video streaming. It demands such types ofsolutions that can be addressed to obtain the user’s Quality-of-Experience(QoE). 360-degree videos have already taken up the user’s behavior by storm.However, the users only focus on the part of 360-degree videos, known as aviewport. Despite the immense hype, 360-degree videos convey a loathsomeside effect about viewport prediction, making viewers feel uncomfortablebecause user viewport needs to be pre-fetched in advance. Ideally, we canminimize the bandwidth consumption if we know what the user motionin advance. Looking into the problem definition, we propose an EncoderDecoder based Long-Short Term Memory (LSTM) model to more accuratelycapture the non-linear relationship between past and future viewport positions. This model takes the transforming data instead of taking the direct inputto predict the future user movement. Then, this prediction model is combinedwith a rate adaptation approach that assigns the bitrates to various tiles for360-degree video frames under a given network capacity. Hence, our proposedwork aims to facilitate improved system performance when QoE parametersare jointly optimized. Some experiments were carried out and compared withexisting work to prove the performance of the proposed model. Last but notleast, the experiments implementation of our proposed work provides highuser’s QoE than its competitors.展开更多
随着虚拟现实技术不断发展,360度视频编码开始成为研究热点。应用于虚拟现实的360度视频与传统的视频相比分辨率更高,编码数据量更大,在实际应用中面临传输带宽有限的瓶颈,编码效率问题有待解决。归纳分析了国际标准组织联合视频研究组(...随着虚拟现实技术不断发展,360度视频编码开始成为研究热点。应用于虚拟现实的360度视频与传统的视频相比分辨率更高,编码数据量更大,在实际应用中面临传输带宽有限的瓶颈,编码效率问题有待解决。归纳分析了国际标准组织联合视频研究组(Joint Video Exploration Team,JVET)正在制定的360度视频编码投影变换技术及其编码优化方法,综合对比了各变换技术的编码性能。根据当前最新研究成果,对下一步研究需要解决的问题进行了探讨总结,给出未来的研究方向和思路。展开更多
为了节省360°全景视频的编码时间,对通用视频编码标准中的编码单元划分决策过程进行了研究,提出了一种面向360°全景视频的帧内预测编码的快速算法。通过优化编码树单元(Coding Tree Unit,CTU)的编码深度范围和编码单元的划分...为了节省360°全景视频的编码时间,对通用视频编码标准中的编码单元划分决策过程进行了研究,提出了一种面向360°全景视频的帧内预测编码的快速算法。通过优化编码树单元(Coding Tree Unit,CTU)的编码深度范围和编码单元的划分模式的选择过程,减少编码时间。实验结果表明,在全帧内模式下,所提算法比原始算法平均可以节省34.33%的时间复杂度,同时带来的BDBR平均增量仅为1.665%,BDPSNR的平均降低量仅为0.076 dB。展开更多
随着虚拟现实技术的发展,360度视频越来越受欢迎。这些视频在使用标准编码器进行编码之前,要先将其转换为2D图像平面格式。为了提高编码效率,专家们提出了新一代视频编码标准H.266/VVC(Versatile Video Coding),然而,VVC分区模式的多样...随着虚拟现实技术的发展,360度视频越来越受欢迎。这些视频在使用标准编码器进行编码之前,要先将其转换为2D图像平面格式。为了提高编码效率,专家们提出了新一代视频编码标准H.266/VVC(Versatile Video Coding),然而,VVC分区模式的多样性导致编码360度高分辨率视频耗时过长。针对上述问题,设计一种CU划分早期决策算法。通过对ERP(Equirectangular projection)视频的统计实验,发现这类视频采用水平分区的概率大于垂直分区。利用经验变差函数设计算法衡量纹理方向差异度,再根据编码单元水平与垂直2个方向的差异程度选择不同的分区。实验结果表明:在全帧内模式下,与VVC测试模型VTM4.0相比,该算法节省了35.42%的编码时间,BD-rate仅增加0.70%。展开更多
Improving the quality of equipment training for the Heavy Equipment Operators(HEO)is a critical task in improving safety and eliminating equipment-related injuries in mining.One of major responsibilities for the HEOs ...Improving the quality of equipment training for the Heavy Equipment Operators(HEO)is a critical task in improving safety and eliminating equipment-related injuries in mining.One of major responsibilities for the HEOs is proper machine inspection.Traditional miner safety training includes the use of hardcopy documents and video instructions.However,modern mobile and computer technology offers tremendous potential to improve the training process.In this study,we apply a 360-degree camera,opensource platform WordPress^(TM),and the software Unity3D in order to create materials and tools for the HEOs safety training to help trainees better understand the pre-shift safety machine inspection.The computer-based safety task training developed in this research is tested and implemented at a surface mine in the southern United States.展开更多
为了提高对360°全景视频的编码效率,联合探索专家组研发了基于HEVC的下一代视频编码标准——多功能视频编码标准(Versatile Video Coding,VVC)。相对于HEVC,VVC具有更高的编码效率,但是也引入了更高的时间复杂度。因此为了降低其...为了提高对360°全景视频的编码效率,联合探索专家组研发了基于HEVC的下一代视频编码标准——多功能视频编码标准(Versatile Video Coding,VVC)。相对于HEVC,VVC具有更高的编码效率,但是也引入了更高的时间复杂度。因此为了降低其编码的计算复杂度,提出了一种针对VVC的帧内模式快速决策算法。通过分析图像块的纹理特性来减少帧内编码的候选模式数量从而减少模式选择中的冗余计算。实验结果表明,提出的算法可以节省24. 08%的编码时间同时只有0. 80%的BDrate损失。展开更多
文摘The development of multimedia content has resulted in a massiveincrease in network traffic for video streaming. It demands such types ofsolutions that can be addressed to obtain the user’s Quality-of-Experience(QoE). 360-degree videos have already taken up the user’s behavior by storm.However, the users only focus on the part of 360-degree videos, known as aviewport. Despite the immense hype, 360-degree videos convey a loathsomeside effect about viewport prediction, making viewers feel uncomfortablebecause user viewport needs to be pre-fetched in advance. Ideally, we canminimize the bandwidth consumption if we know what the user motionin advance. Looking into the problem definition, we propose an EncoderDecoder based Long-Short Term Memory (LSTM) model to more accuratelycapture the non-linear relationship between past and future viewport positions. This model takes the transforming data instead of taking the direct inputto predict the future user movement. Then, this prediction model is combinedwith a rate adaptation approach that assigns the bitrates to various tiles for360-degree video frames under a given network capacity. Hence, our proposedwork aims to facilitate improved system performance when QoE parametersare jointly optimized. Some experiments were carried out and compared withexisting work to prove the performance of the proposed model. Last but notleast, the experiments implementation of our proposed work provides highuser’s QoE than its competitors.
文摘随着虚拟现实技术不断发展,360度视频编码开始成为研究热点。应用于虚拟现实的360度视频与传统的视频相比分辨率更高,编码数据量更大,在实际应用中面临传输带宽有限的瓶颈,编码效率问题有待解决。归纳分析了国际标准组织联合视频研究组(Joint Video Exploration Team,JVET)正在制定的360度视频编码投影变换技术及其编码优化方法,综合对比了各变换技术的编码性能。根据当前最新研究成果,对下一步研究需要解决的问题进行了探讨总结,给出未来的研究方向和思路。
文摘为了节省360°全景视频的编码时间,对通用视频编码标准中的编码单元划分决策过程进行了研究,提出了一种面向360°全景视频的帧内预测编码的快速算法。通过优化编码树单元(Coding Tree Unit,CTU)的编码深度范围和编码单元的划分模式的选择过程,减少编码时间。实验结果表明,在全帧内模式下,所提算法比原始算法平均可以节省34.33%的时间复杂度,同时带来的BDBR平均增量仅为1.665%,BDPSNR的平均降低量仅为0.076 dB。
文摘随着虚拟现实技术的发展,360度视频越来越受欢迎。这些视频在使用标准编码器进行编码之前,要先将其转换为2D图像平面格式。为了提高编码效率,专家们提出了新一代视频编码标准H.266/VVC(Versatile Video Coding),然而,VVC分区模式的多样性导致编码360度高分辨率视频耗时过长。针对上述问题,设计一种CU划分早期决策算法。通过对ERP(Equirectangular projection)视频的统计实验,发现这类视频采用水平分区的概率大于垂直分区。利用经验变差函数设计算法衡量纹理方向差异度,再根据编码单元水平与垂直2个方向的差异程度选择不同的分区。实验结果表明:在全帧内模式下,与VVC测试模型VTM4.0相比,该算法节省了35.42%的编码时间,BD-rate仅增加0.70%。
文摘Improving the quality of equipment training for the Heavy Equipment Operators(HEO)is a critical task in improving safety and eliminating equipment-related injuries in mining.One of major responsibilities for the HEOs is proper machine inspection.Traditional miner safety training includes the use of hardcopy documents and video instructions.However,modern mobile and computer technology offers tremendous potential to improve the training process.In this study,we apply a 360-degree camera,opensource platform WordPress^(TM),and the software Unity3D in order to create materials and tools for the HEOs safety training to help trainees better understand the pre-shift safety machine inspection.The computer-based safety task training developed in this research is tested and implemented at a surface mine in the southern United States.
文摘为了提高对360°全景视频的编码效率,联合探索专家组研发了基于HEVC的下一代视频编码标准——多功能视频编码标准(Versatile Video Coding,VVC)。相对于HEVC,VVC具有更高的编码效率,但是也引入了更高的时间复杂度。因此为了降低其编码的计算复杂度,提出了一种针对VVC的帧内模式快速决策算法。通过分析图像块的纹理特性来减少帧内编码的候选模式数量从而减少模式选择中的冗余计算。实验结果表明,提出的算法可以节省24. 08%的编码时间同时只有0. 80%的BDrate损失。