With the increasing complexity of substation inspection tasks,achieving efficient and safe path planning for Unmanned Aerial Vehicles in densely populated and structurally complex three-dimensional(3D)environments rem...With the increasing complexity of substation inspection tasks,achieving efficient and safe path planning for Unmanned Aerial Vehicles in densely populated and structurally complex three-dimensional(3D)environments remains a critical challenge.To address this problem,this paper proposes an improved path planning algorithm—Random Geometric Graph(RGG)-guided Rapidly-exploring Random Tree(R-RRT)—based on the classical Rapidly-exploring Random Tree(RRT)framework.First,a refined 3D occupancy grid map is constructed from Light Detection and Ranging point cloud data through ground filtering,noise removal,coordinate transformation,and obstacle inflation using spherical structuring elements.During the planning stage,a dynamic goal-biasing strategy is introduced to adaptively adjust the sampling direction,the sampling distribution is optimized using a pre-generated RGG,and collision detection is accelerated via a K-Dimensional Tree structure.After initial trajectory generation,redundant nodes are eliminated via greedy pruning,and a curvature-minimizing gradient-based optimizationmethod is applied to smooth the trajectory.Experimental results conducted in a simulated substation environment demonstrate that,compared with mainstream path planning algorithms,the proposed R-RRT achieves superior performance in terms of path length,planning time,and trajectory smoothness.Comprehensive analysis shows that the proposed method significantly enhances trajectory quality,planning efficiency,and operational safety,validating its applicability and advantages for high-precision 3D path planning in complex substation inspection scenarios.展开更多
Digital soil mapping (DSM) aims to produce detailed maps of soil properties or soil classes to improve agricultural management and soil quality assessment. Optimized sampling design can reduce the substantial costs an...Digital soil mapping (DSM) aims to produce detailed maps of soil properties or soil classes to improve agricultural management and soil quality assessment. Optimized sampling design can reduce the substantial costs and efforts associated with sampling, profile description, and laboratory analysis. The purpose of this study was to compare common sampling designs for DSM, including grid sampling (GS), grid random sampling (GRS), stratified random sampling (StRS), and conditioned Latin hypercube sampling (cLHS). In an agricultural field (11 ha) in Quebec, Canada, a total of unique 118 locations were selected using each of the four sampling designs (45 locations each), and additional 30 sample locations were selected as an independent testing dataset (evaluation dataset). Soil visible near-infrared (Vis-NIR) spectra were collected in situ at the 148 locations (1 m depth), and soil cores were collected from a subset of 32 locations and subdivided at 10-cm depth intervals, totaling 251 samples. The Cubist model was used to elucidate the relationship between Vis-NIR spectra and soil properties (soil organic matter (SOM) and clay), which was then used to predict the soil properties at all 148 sample locations. Digital maps of soil properties at multiple depths for the entire field (148 sample locations) were prepared using a quantile random forest model to obtain complete model maps (CM-maps). Soil properties were also mapped using the samples from each of the 45 locations for each sampling design to obtain sampling design maps (SD-maps). The SD-maps were evaluated using the independent testing dataset (30 sample locations), and the spatial distribution and model uncertainty of each SD-map were compared with those of the corresponding CM-map. The spatial and feature space coverage were compared across the four sampling designs. The results showed that GS resulted in the most even spatial coverage, cLHS resulted in the best coverage of the feature space, and GS and cLHS resulted in similar prediction accuracies and spatial distributions of soil properties. The SOM content was underestimated using GRS, with large errors at 0–50 cm depth, due to some values not being captured by this sampling design, whereas larger errors for the deeper soil layers were produced using StRS. Predictions of SOM and clay contents had higher accuracy for topsoil (0–30 cm) than for deep subsoil (60–100 cm). It was concluded that the soil sampling designs with either good spatial coverage or feature space coverage can provide good accuracy in 3D DSM, but their performances may be different for different soil properties.展开更多
A 2.5D finite-difference(FD)algorithm for the modeling of the electromagnetic(EM)logging-whiledrilling(LWD)tool in anisotropic media is presented.The FD algorithm is based on the Lebedev grid,which allows for the disc...A 2.5D finite-difference(FD)algorithm for the modeling of the electromagnetic(EM)logging-whiledrilling(LWD)tool in anisotropic media is presented.The FD algorithm is based on the Lebedev grid,which allows for the discretization of the frequency-domain Maxwell's equations in the anisotropic media in 2.5D scenarios without interpolation.This leads to a system of linear equations that is solved using the multifrontal direct solver which enables the simulation of multi-sources at nearly the cost of simulating a single source for each frequency.In addition,near-optimal quadrature derived from an optimized integration path in the complex plane is employed to implement the fast inverse Fourier Transform(IFT).The algorithm is then validated by both analytic and 3D solutions.Numerical results show that two Lebedev subgrid sets are sufficient for TI medium,which is common in geosteering environments.The number of quadrature points is greatly reduced by using the near-optimal quadrature method.展开更多
在基于视觉的即时定位与建图(Simultaneous Localization and Mapping,SLAM)中,RTAB-Map是一个比较经典的解决方案,它包含有鲁棒的视觉里程计,同时也提供稠密点云地图、2D占据栅格地图和Octomap(3D占据栅格地图)三种地图构建形式。但稠...在基于视觉的即时定位与建图(Simultaneous Localization and Mapping,SLAM)中,RTAB-Map是一个比较经典的解决方案,它包含有鲁棒的视觉里程计,同时也提供稠密点云地图、2D占据栅格地图和Octomap(3D占据栅格地图)三种地图构建形式。但稠密点云地图数据量大,无法适用于机器人导航;2D占据栅格地图虽数据量小,但无法反映复杂地形特征,一般只用于室内扫地机器人导航;Octomap能较好地反映三维空间内障碍物的信息,多用于无人机的导航,但对于地面移动机器人来说存在信息冗余。为RTAB-Map扩展了2.5D高程栅格地图构建模块,这种地图可以很好地反映地形环境特征,且地图所占用存储空间更小,更能充分利用移动机器人有限的存储和计算资源。展开更多
Traditional clothing design models based on adaptive meshes cannot reflect.To solve this problem,a clothing simulation design model based on 3D image analysis technology is established.The model uses feature extractio...Traditional clothing design models based on adaptive meshes cannot reflect.To solve this problem,a clothing simulation design model based on 3D image analysis technology is established.The model uses feature extraction and description of image evaluation parameters,and establishes the mapping relationship between image features and simulation results by using the optimal parameter values,thereby obtaining a three-dimensional image simulation analysis environment.On the basis of this model,by obtaining the response results of clothing collision detection and the results of local adaptive processing of clothing meshes,the cutting form and actual cutting effect of clothing are determined to construct a design model.The simulation results show that compared with traditional clothing design models,clothing simulation design based on 3D image analysis technology has a better effect,with the definition of fabric folds increasing by 40%.More striking contrast between light and dark,the resolution increasing by 30%,and clothing details getting a more real manifestation.展开更多
基金Funding for this research was provided by the Program for Scientific Research Innovation Team in Colleges and Universities of Anhui Province(No.2022AH010095)the Hefei Key Technology R&D“Champion-Based Selection”Project(No.2023SGJ011).
文摘With the increasing complexity of substation inspection tasks,achieving efficient and safe path planning for Unmanned Aerial Vehicles in densely populated and structurally complex three-dimensional(3D)environments remains a critical challenge.To address this problem,this paper proposes an improved path planning algorithm—Random Geometric Graph(RGG)-guided Rapidly-exploring Random Tree(R-RRT)—based on the classical Rapidly-exploring Random Tree(RRT)framework.First,a refined 3D occupancy grid map is constructed from Light Detection and Ranging point cloud data through ground filtering,noise removal,coordinate transformation,and obstacle inflation using spherical structuring elements.During the planning stage,a dynamic goal-biasing strategy is introduced to adaptively adjust the sampling direction,the sampling distribution is optimized using a pre-generated RGG,and collision detection is accelerated via a K-Dimensional Tree structure.After initial trajectory generation,redundant nodes are eliminated via greedy pruning,and a curvature-minimizing gradient-based optimizationmethod is applied to smooth the trajectory.Experimental results conducted in a simulated substation environment demonstrate that,compared with mainstream path planning algorithms,the proposed R-RRT achieves superior performance in terms of path length,planning time,and trajectory smoothness.Comprehensive analysis shows that the proposed method significantly enhances trajectory quality,planning efficiency,and operational safety,validating its applicability and advantages for high-precision 3D path planning in complex substation inspection scenarios.
基金This work was supported in part by the Foundation of Guangdong Educational Committee (2014KTSCX191) and the National Natural Science Foundation of China (61201087).
基金the National Science and Engineering Research Council of Canada(No.RGPIN-2014-04100)for funding this project.
文摘Digital soil mapping (DSM) aims to produce detailed maps of soil properties or soil classes to improve agricultural management and soil quality assessment. Optimized sampling design can reduce the substantial costs and efforts associated with sampling, profile description, and laboratory analysis. The purpose of this study was to compare common sampling designs for DSM, including grid sampling (GS), grid random sampling (GRS), stratified random sampling (StRS), and conditioned Latin hypercube sampling (cLHS). In an agricultural field (11 ha) in Quebec, Canada, a total of unique 118 locations were selected using each of the four sampling designs (45 locations each), and additional 30 sample locations were selected as an independent testing dataset (evaluation dataset). Soil visible near-infrared (Vis-NIR) spectra were collected in situ at the 148 locations (1 m depth), and soil cores were collected from a subset of 32 locations and subdivided at 10-cm depth intervals, totaling 251 samples. The Cubist model was used to elucidate the relationship between Vis-NIR spectra and soil properties (soil organic matter (SOM) and clay), which was then used to predict the soil properties at all 148 sample locations. Digital maps of soil properties at multiple depths for the entire field (148 sample locations) were prepared using a quantile random forest model to obtain complete model maps (CM-maps). Soil properties were also mapped using the samples from each of the 45 locations for each sampling design to obtain sampling design maps (SD-maps). The SD-maps were evaluated using the independent testing dataset (30 sample locations), and the spatial distribution and model uncertainty of each SD-map were compared with those of the corresponding CM-map. The spatial and feature space coverage were compared across the four sampling designs. The results showed that GS resulted in the most even spatial coverage, cLHS resulted in the best coverage of the feature space, and GS and cLHS resulted in similar prediction accuracies and spatial distributions of soil properties. The SOM content was underestimated using GRS, with large errors at 0–50 cm depth, due to some values not being captured by this sampling design, whereas larger errors for the deeper soil layers were produced using StRS. Predictions of SOM and clay contents had higher accuracy for topsoil (0–30 cm) than for deep subsoil (60–100 cm). It was concluded that the soil sampling designs with either good spatial coverage or feature space coverage can provide good accuracy in 3D DSM, but their performances may be different for different soil properties.
文摘A 2.5D finite-difference(FD)algorithm for the modeling of the electromagnetic(EM)logging-whiledrilling(LWD)tool in anisotropic media is presented.The FD algorithm is based on the Lebedev grid,which allows for the discretization of the frequency-domain Maxwell's equations in the anisotropic media in 2.5D scenarios without interpolation.This leads to a system of linear equations that is solved using the multifrontal direct solver which enables the simulation of multi-sources at nearly the cost of simulating a single source for each frequency.In addition,near-optimal quadrature derived from an optimized integration path in the complex plane is employed to implement the fast inverse Fourier Transform(IFT).The algorithm is then validated by both analytic and 3D solutions.Numerical results show that two Lebedev subgrid sets are sufficient for TI medium,which is common in geosteering environments.The number of quadrature points is greatly reduced by using the near-optimal quadrature method.
文摘在基于视觉的即时定位与建图(Simultaneous Localization and Mapping,SLAM)中,RTAB-Map是一个比较经典的解决方案,它包含有鲁棒的视觉里程计,同时也提供稠密点云地图、2D占据栅格地图和Octomap(3D占据栅格地图)三种地图构建形式。但稠密点云地图数据量大,无法适用于机器人导航;2D占据栅格地图虽数据量小,但无法反映复杂地形特征,一般只用于室内扫地机器人导航;Octomap能较好地反映三维空间内障碍物的信息,多用于无人机的导航,但对于地面移动机器人来说存在信息冗余。为RTAB-Map扩展了2.5D高程栅格地图构建模块,这种地图可以很好地反映地形环境特征,且地图所占用存储空间更小,更能充分利用移动机器人有限的存储和计算资源。
文摘Traditional clothing design models based on adaptive meshes cannot reflect.To solve this problem,a clothing simulation design model based on 3D image analysis technology is established.The model uses feature extraction and description of image evaluation parameters,and establishes the mapping relationship between image features and simulation results by using the optimal parameter values,thereby obtaining a three-dimensional image simulation analysis environment.On the basis of this model,by obtaining the response results of clothing collision detection and the results of local adaptive processing of clothing meshes,the cutting form and actual cutting effect of clothing are determined to construct a design model.The simulation results show that compared with traditional clothing design models,clothing simulation design based on 3D image analysis technology has a better effect,with the definition of fabric folds increasing by 40%.More striking contrast between light and dark,the resolution increasing by 30%,and clothing details getting a more real manifestation.