The effect of receiver buffer size on perceived video quality of an Internet video streamer application was examined in this work. Several network conditions and several versions of the application are used to gain un...The effect of receiver buffer size on perceived video quality of an Internet video streamer application was examined in this work. Several network conditions and several versions of the application are used to gain understanding of the response to varying buffer sizes. Among these conditions local area versus wide area, bandwidth estimation based versus non-bandwidth estimation based cases are examined in detail. A total of 1000 min of video is streamed over Intemet and statistics are collected. It was observed that when bandwidth estimation is possible, choosing larger buffer size for higher available bandwidth yields quality increase in perceived video.展开更多
The paper presents a prototype of virtual decoder of the transport stream's system target decoder (T-STD). By connecting the coding model and decoding model, and feeding the overflow of decoding buffer back to cont...The paper presents a prototype of virtual decoder of the transport stream's system target decoder (T-STD). By connecting the coding model and decoding model, and feeding the overflow of decoding buffer back to control coding, we have got a self-adaptive coding model, and propose an algorithm of muhiplexing multiple elementary streams to a transport stream based on the principle of virtual buffer controlling strategy. The transport stream (TS) which uses this method passes the test of software unzipping and set top-box (STB) playing, and all of the analyzing parameters which are detected by code analyzer accord with the standard of MPEG-2. Some problems that playing time becomes longer and mul tiple TS streaming can not be fit for all the players are also analyzed.展开更多
The 3rd generation partnership project (3GPP) has defined the protocols and codecs for implementing media streaming services over packet-switched 3G mobile networks. The specification is based on IETF RFCs on audio/vi...The 3rd generation partnership project (3GPP) has defined the protocols and codecs for implementing media streaming services over packet-switched 3G mobile networks. The specification is based on IETF RFCs on audio/video transport.It also adds new features to achieve better adaptation to the mobile network environment. In this paper, we propose an algorithm for handover detection and fast buffer refill that is based on the existing feedback and signaling mechanisms. The proposed algorithm refills the receiver buffer at a faster pace during a limited time frame after a hard handover is detected in order to achieve higher video quality.展开更多
文摘The effect of receiver buffer size on perceived video quality of an Internet video streamer application was examined in this work. Several network conditions and several versions of the application are used to gain understanding of the response to varying buffer sizes. Among these conditions local area versus wide area, bandwidth estimation based versus non-bandwidth estimation based cases are examined in detail. A total of 1000 min of video is streamed over Intemet and statistics are collected. It was observed that when bandwidth estimation is possible, choosing larger buffer size for higher available bandwidth yields quality increase in perceived video.
基金Supported by the Electronics Developing FundProject ( MII[2002]13)
文摘The paper presents a prototype of virtual decoder of the transport stream's system target decoder (T-STD). By connecting the coding model and decoding model, and feeding the overflow of decoding buffer back to control coding, we have got a self-adaptive coding model, and propose an algorithm of muhiplexing multiple elementary streams to a transport stream based on the principle of virtual buffer controlling strategy. The transport stream (TS) which uses this method passes the test of software unzipping and set top-box (STB) playing, and all of the analyzing parameters which are detected by code analyzer accord with the standard of MPEG-2. Some problems that playing time becomes longer and mul tiple TS streaming can not be fit for all the players are also analyzed.
基金Supported by National Natural Science Foundation of China(60434030,60673178,and 60472076) and National Basic Research Program of China(973 Program)(2007CB307106)
文摘The 3rd generation partnership project (3GPP) has defined the protocols and codecs for implementing media streaming services over packet-switched 3G mobile networks. The specification is based on IETF RFCs on audio/video transport.It also adds new features to achieve better adaptation to the mobile network environment. In this paper, we propose an algorithm for handover detection and fast buffer refill that is based on the existing feedback and signaling mechanisms. The proposed algorithm refills the receiver buffer at a faster pace during a limited time frame after a hard handover is detected in order to achieve higher video quality.