期刊文献+
共找到2篇文章
< 1 >
每页显示 20 50 100
Portable Software Environment for Ultrahigh-Resolution ELM Development on GPUs
1
作者 Dali Wang Peter Schwartz +5 位作者 Fengming Yuan Franklin Eaglebarge Danial Riccuito Peter Thornton Chris Layton Qinglei Cao 《Journal of Computer and Communications》 2025年第2期28-36,共9页
This paper presents our endeavors in developing the large-scale, ultra-high-resolution E3SM Land Model (uELM), specifically designed for exascale computers furnished with accelerators such as Nvidia GPUs. The uELM is ... This paper presents our endeavors in developing the large-scale, ultra-high-resolution E3SM Land Model (uELM), specifically designed for exascale computers furnished with accelerators such as Nvidia GPUs. The uELM is a sophisticated code that substantially relies on High-Performance Computing (HPC) environments, necessitating particular machine and software configurations. To facilitate community-based uELM developments employing GPUs, we have created a portable, standalone software environment preconfigured with uELM input datasets, simulation cases, and source code. This environment, utilizing Docker, encompasses all essential code, libraries, and system software for uELM development on GPUs. It also features a functional unit test framework and an offline model testbed for comprehensive numerical experiments. From a technical perspective, the paper discusses GPU-ready container generations, uELM code management, and input data distribution across computational platforms. Lastly, the paper demonstrates the use of environment for functional unit testing, end-to-end simulation on CPUs and GPUs, and collaborative code development. 展开更多
关键词 E3SM Land Model Ultrahigh-Resolution ELM Portable software Environment GPU-Ready Environment
在线阅读 下载PDF
CORBA-Based Discrete Event Simulation System
2
作者 Luo, J. Zheng, S. +1 位作者 Zhong, L. Duan, F. 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2001年第3期16-19,共4页
The CORBA technique is an integration of the object-oriented conception and distributed computing technique. It can make the application within distributed heterogeneous environments reusable, portable and interoperab... The CORBA technique is an integration of the object-oriented conception and distributed computing technique. It can make the application within distributed heterogeneous environments reusable, portable and interoperable. The architecture of CORBA-based discrete event simulation systems is presented and the interface of distributed simulation objects (DSO) is defined in this paper after the DSO is identified and the synchronization mechanism among DSO is discussed. 展开更多
关键词 Computational methods Computer architecture Computer simulation Computer software portability Computer software reusability Interfaces (computer) INTEROPERABILITY Object oriented programming SYNCHRONIZATION
在线阅读 下载PDF
上一页 1 下一页 到第
使用帮助 返回顶部