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ViWoSG:A distributed scene graph of ultra-massive distributed virtual environments 被引量:3
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作者 WANG GuoPing LI Sheng +2 位作者 WANG ShaoRong LU Bin LI WenHang 《Science in China(Series F)》 2009年第3期457-469,共13页
An ultra-massive distributed virtual environment generally consists of ultra-massive terrain data and a large quantity of objects and their attribute data,such as 2D/3D geometric models,audio/video,images,vectors,char... An ultra-massive distributed virtual environment generally consists of ultra-massive terrain data and a large quantity of objects and their attribute data,such as 2D/3D geometric models,audio/video,images,vectors,characteristics,etc.In this paper,we propose a novel method for constructing distributed scene graphs with high extensibility.This method can support high concurrent interaction of clients and implement various tasks such as editing,querying,accessing and motion controlling.Some application experiments are performed to demonstrate its efficiency and soundness. 展开更多
关键词 VR distributed system scene graph ultra-massive distributed scene graph
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