This paper describes the entire process of completing a multicast streaming media server and applying it to a cellphone live streaming system. By using the RTSP protocol, the streaming media server controls the connec...This paper describes the entire process of completing a multicast streaming media server and applying it to a cellphone live streaming system. By using the RTSP protocol, the streaming media server controls the connection of video capture client, data stream reception and processing as well as playback interaction. The media server can publish real-time data from a data acquisition terminal or a historical data file in the server to the Web so that users on the network can view all the videos through a variety of terminals anytime and anywhere, without having to wait for all the data downloaded completely. The streaming media server of the system is developed based on an open-source streaming media library Live555. The developed server can run on a Windows or a Linux system. The standard RTSP/RTP protocol is used and the video media format is H264. The paper mainly introduces the design of a streaming media server, including data processing for real time, designing a data source, the implementation of multi-acquisition end and multi-player operation, RTSP interaction and RTP packaging, and the setting up of the data buffer in the server. Experiment results are given to show the effect of the system implementation.展开更多
In Peer-to-Peer(P2P) streaming systems,video data may be lost since peers can join and leave the overlay network randomly,thereby deteriorating the video playback quality.In this paper we propose a new hybrid mesh and...In Peer-to-Peer(P2P) streaming systems,video data may be lost since peers can join and leave the overlay network randomly,thereby deteriorating the video playback quality.In this paper we propose a new hybrid mesh and Distributed Hash Table(DHT) based P2P streaming system,called HQMedia,to provide high playback quality to users by maintaining high data dissemination resilience with a low overhead.In HQMedia,peers are classified into Super Peers(SP) and Common Peers(CP) according to their online time.SPs and CPs form a mesh structure,while SPs alone form a new Streaming DHT(SDHT) structure.In this hybrid architecture,we propose a joint scheduling and compensation mechanism.If any frames cannot be obtained during the scheduling phase,an SDHT-based compensation mechanism is invoked for retrieving the missing frames near the playback point.We evaluate the performance of HQMedia by both theoretical analysis and intensive simulation experiments on large-scale networks to demonstrate the effectiveness and scalability of the proposed system.Numerical results show that HQMedia significantly outperforms existing mesh-based and treebased P2P live streaming systems by improving playback quality with only less than 1% extra maintenance overhead.展开更多
Streaming audio and video content currently accounts for the majority of the Internet traffic and is typically deployed over the top of the existing infrastructure. We are facing the challenge of a plethora of media p...Streaming audio and video content currently accounts for the majority of the Internet traffic and is typically deployed over the top of the existing infrastructure. We are facing the challenge of a plethora of media players and adaptation algorithms showing different behavior but lacking a common framework for both objective and subjective evaluation of such systems. This paper aims to close this gap by proposing such a framework, describing its architecture, providing an example evaluation, and discussing open issues.展开更多
In order to solve the problem that the existing data scheduling algorithm cannot make full use of neighbors' bandwidth resources when allocating data request among several senders in the multisender based P2P stre...In order to solve the problem that the existing data scheduling algorithm cannot make full use of neighbors' bandwidth resources when allocating data request among several senders in the multisender based P2P streaming system,a peer priority based scheduling algorithm is proposed.The algorithm calculates neighbors' priority based on peers' historical service evaluation as well as how many wanted data that the neighbor has.The data request allocated to each neighbor is adjusted dynamically according to the priority when scheduling.Peers with high priority are preferred to allocate more data request.Experiment shows the algorithm can make full use of neighbors' bandwidth resources to transmit data to reduce server pressure effectively and improve system scalability.展开更多
Most overlay of existing P2P streaming systems just focus on the view point of video content data.An multi-dimensional overlay for the P2P streaming system(MDOPS) is proposed for providing multi-dimensional view inclu...Most overlay of existing P2P streaming systems just focus on the view point of video content data.An multi-dimensional overlay for the P2P streaming system(MDOPS) is proposed for providing multi-dimensional view including video data,peers' service capability and online stability based on locality sensitive hashing.MDOPS organizes all Live/VoD peers and the above multi-dimensional information in a one-dimensinal DHT,uses range resource information publish/search and introduces multiple load balancing methods.MDOPS maintains an additional candidate coordinating peer list with high qualified peers who own the video data the peer would possibly access currently and in future.This list could speed up the process of searching peers for data scheduling layer.Simulation experiment based on trace of real streaming system has testified that MDOPS can effectively improve the quality of search results and smooth load distribution among peers without increasing the cost of resource publish/search.展开更多
P2P streaming application must realize network address translation (NAT) traversal. To handle low success ratio of the existing NAT traversal algorithm, UPnP-STUN (UPUN) and port-mapping sample estimation (PMSE)...P2P streaming application must realize network address translation (NAT) traversal. To handle low success ratio of the existing NAT traversal algorithm, UPnP-STUN (UPUN) and port-mapping sample estimation (PMSE) algorithm are recommended in this paper. UPUN is the combination of UPnP and STUN, and PMSE utilizes port mapping samples added by symmetric NAT for different sessions to estimate regularity of port mapping of symmetric NAT, which takes advantage of the Bernoulli law of large numbers. Besides, for the situation that both peers are behind NAT, and to handle heavy relay server load when many inner peers want to communicate with each other, a peer auxiliary-relay (PAR) algorithm is presented. PAR lets outer peers with sufficient bandwidth act as relay servers to alleviate pressure of real server, which could avoid NAT traversal failure caused by single point failure of relay server. Finally, experiments show that the proposed algorithms could improve the success ratio significantly for NAT traversal in P2P streaming application as well as improve P2P streaming application applicability.展开更多
360 video streaming services over the network are becoming popular. In particular, it is easy to experience 360 video through the already popular smartphone. However, due to the nature of 360 video, it is difficult to...360 video streaming services over the network are becoming popular. In particular, it is easy to experience 360 video through the already popular smartphone. However, due to the nature of 360 video, it is difficult to provide stable streaming service in general network environment because the size of data to send is larger than that of conventional video. Also, the real user's viewing area is very small compared to the sending amount. In this paper, we propose a system that can provide high quality 360 video streaming services to the users more efficiently in the cloud. In particular, we propose a streaming system focused on using a head mount display (HMD).展开更多
With the widespread application of Internet of Things(IoT)technology,the processing of massive realtime streaming data poses significant challenges to the computational and data-processing capabilities of systems.Alth...With the widespread application of Internet of Things(IoT)technology,the processing of massive realtime streaming data poses significant challenges to the computational and data-processing capabilities of systems.Although distributed streaming data processing frameworks such asApache Flink andApache Spark Streaming provide solutions,meeting stringent response time requirements while ensuring high throughput and resource utilization remains an urgent problem.To address this,the study proposes a formal modeling approach based on Performance Evaluation Process Algebra(PEPA),which abstracts the core components and interactions of cloud-based distributed streaming data processing systems.Additionally,a generic service flow generation algorithmis introduced,enabling the automatic extraction of service flows fromthe PEPAmodel and the computation of key performance metrics,including response time,throughput,and resource utilization.The novelty of this work lies in the integration of PEPA-based formal modeling with the service flow generation algorithm,bridging the gap between formal modeling and practical performance evaluation for IoT systems.Simulation experiments demonstrate that optimizing the execution efficiency of components can significantly improve system performance.For instance,increasing the task execution rate from 10 to 100 improves system performance by 9.53%,while further increasing it to 200 results in a 21.58%improvement.However,diminishing returns are observed when the execution rate reaches 500,with only a 0.42%gain.Similarly,increasing the number of TaskManagers from 10 to 20 improves response time by 18.49%,but the improvement slows to 6.06% when increasing from 20 to 50,highlighting the importance of co-optimizing component efficiency and resource management to achieve substantial performance gains.This study provides a systematic framework for analyzing and optimizing the performance of IoT systems for large-scale real-time streaming data processing.The proposed approach not only identifies performance bottlenecks but also offers insights into improving system efficiency under different configurations and workloads.展开更多
The proliferation of streaming service system in various application areas gains increasing importance and also poses more challenges in the research of streaming service system. In this paper, we propose a novel dyna...The proliferation of streaming service system in various application areas gains increasing importance and also poses more challenges in the research of streaming service system. In this paper, we propose a novel dynamic model composed of a set of differential equations to describe the evolution of streaming service systems. And in the model, we focus on how the policies for admission control and peer selection influence on the system. We first introduce a flexible abstraction of streaming service systems. The abstraction is generally enough to capture the essences of streaming service systems with different structures, physical characteristics,software protocols and client behaviors. Then, by analyzing the state which is defined as the number of requests, a novel dynamic model is developed in microscopic scale to characterize the behaviors of streaming service systems. The model proposed in this paper demonstrates the interactions between clients and servers and also between different servers. The interactions are primarily influenced by the admission control policy and peer selection policy. Finally, some experiments are designed to verify the validation and reasonability of the model.展开更多
The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different init...The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different initiators will be mixed disorderly when they are reaching the storage system concurrently,which leads to increasing energy consumption.This paper proposes an energy-saving scheduling scheme based on I/O Stream(ES-IOS).The ES-IOS scheme can take the advantage of the I/O characteristics of streaming media and reorganize the mixed and disordered I/O requests into "streams".Technically,The ES-IOS scheme includes two main points,a priority-based weighted stream scheduling algorithm(PWSS) and a regression-fitting-based popularity prediction algorithm(RFPP).The PWSS algorithm can schedule the I/O streams in weighted queue based on priority to limit energy consumption.The priority of each stream is determined by its popularity.According to the I/O access records over a period,the RFPP algorithm can predict the popularity of each stream via regression fitting.Based on the popularities,the PWSS algorithm assigns more continuous service time to the hot streams and reversely less service time to the cold ones.Trace-driven experiments show that the ES-IOS scheme can reduce the energy consumption by 38%and enhance the I/O throughput by 27%approximately.展开更多
With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming s...With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming system and reducing the workload of server/network. Aiming at the characteristics of broadband network in community, we propose a popularity-based server-proxy caching strategy for streaming medias, and implement the prototype of streaming proxy caching based on this strategy, using RTSP as control protocol and RTP for content transport. This system can play a role in decreasing server load, reducing the traffic from streaming server to proxy, and improving the start-up latency of the client. Key words streaming server - proxy - cache - streaming media - real time streaming protocol CLC number TP 302 - TP 333 Foundation item: Supported by the National High Technology Development 863 Program of China (2001AA111011).Biography: Tan Jin (1962-), male, Ph. D candidate, research direction: network communications, multimedia technologies, and web caching.展开更多
Recent development of the peer-to-peer (P2P) live streaming technique has brought unprecedented new momentum to the Internet with the characters of effective, scalable, and low cost. However, before these applicatio...Recent development of the peer-to-peer (P2P) live streaming technique has brought unprecedented new momentum to the Internet with the characters of effective, scalable, and low cost. However, before these applications can be successfully deployed as commercial applications, efficient access control mechanisms are needed. This work based on earlier research of the secure streaming architecture in Trust- Stream, analyzes how to ensure that only authorized users can access the original media in the P2P live streaming system by adopting a user authentication and key management scheme. The major features of this system include (1) the management server issues each authorized user a unique public key certificate, (2) the one-way hash chain extends the certificate's lifetime, (3) the original media is encrypted by the session key and delivered to the communication group, and (4) the session key is periodically updated and distributed with the media. Finally, analyses and test results show that scheme provides a secure, scalable, reliable, and efficient access control solution for P2P live streaming systems.展开更多
In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architectu...In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architecture (HPSMS) based on the logical separation of streaming media transport protocol. The system avoids expensive store-and-forward data copies between streaming media server and storage devices, improves the system performance greatly. The system bandwidth continuously increases with the expansion of storage system capacity is the highlight. The performance of the proposed HPSMS is evaluated through a practical prototype implementation.展开更多
A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA...A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA) network. Performance of the whole system can be improved by using patching stream to transmit anterior part of the suffix that had been played back, and by batching all the demands for the suffix arrived in prefix period and patching stream transmission threshold period. Experimental results show that this strategy can efficiently reduce average network transmission cost and number of channels consumed in central streaming media server.展开更多
In this paper, we conduct theoretical research on small-scale streaming data transmission communication system based on ARM and FPGA. Compared with network layer IP multicast, it does not need to change the underlying...In this paper, we conduct theoretical research on small-scale streaming data transmission communication system based on ARM and FPGA. Compared with network layer IP multicast, it does not need to change the underlying structure of the network with the realization. Aa are day by day mature as a result of the embedded technical high speed development and the GPRS technology with use the embedded system essence small, special-purpose strong, the system simplification and the GPRS network cover characteristics and so on whole world. Under this basis, this paper proposes the new ARM and FPGA based small-scale streaming data transmission communication system. The implementation of the system proves its effectiveness.展开更多
Internet of Things (IoT) systems are widely integrated in modern life, from industry applications to public transportation and personal health care. IoT systems continuously monitor the cyber physical and collect vast...Internet of Things (IoT) systems are widely integrated in modern life, from industry applications to public transportation and personal health care. IoT systems continuously monitor the cyber physical and collect vast amount of data.展开更多
The exponential expansion of the Internet of Things(IoT),Industrial Internet of Things(IIoT),and Transportation Management of Things(TMoT)produces vast amounts of real-time streaming data.Ensuring system dependability...The exponential expansion of the Internet of Things(IoT),Industrial Internet of Things(IIoT),and Transportation Management of Things(TMoT)produces vast amounts of real-time streaming data.Ensuring system dependability,operational efficiency,and security depends on the identification of anomalies in these dynamic and resource-constrained systems.Due to their high computational requirements and inability to efficiently process continuous data streams,traditional anomaly detection techniques often fail in IoT systems.This work presents a resource-efficient adaptive anomaly detection model for real-time streaming data in IoT systems.Extensive experiments were carried out on multiple real-world datasets,achieving an average accuracy score of 96.06%with an execution time close to 7.5 milliseconds for each individual streaming data point,demonstrating its potential for real-time,resourceconstrained applications.The model uses Principal Component Analysis(PCA)for dimensionality reduction and a Z-score technique for anomaly detection.It maintains a low computational footprint with a sliding window mechanism,enabling incremental data processing and identification of both transient and sustained anomalies without storing historical data.The system uses a Multivariate Linear Regression(MLR)based imputation technique that estimates missing or corrupted sensor values,preserving data integrity prior to anomaly detection.The suggested solution is appropriate for many uses in smart cities,industrial automation,environmental monitoring,IoT security,and intelligent transportation systems,and is particularly well-suited for resource-constrained edge devices.展开更多
With technological advancements,high-speed rail has emerged as a prevalent mode of transportation.During travel,passengers exhibit a growing demand for streaming media services.However,the high-speed mobile networks e...With technological advancements,high-speed rail has emerged as a prevalent mode of transportation.During travel,passengers exhibit a growing demand for streaming media services.However,the high-speed mobile networks environment poses challenges,including frequent base station handoffs,which significantly degrade wireless network transmission performance.Improving transmission efficiency in high-speed mobile networks and optimizing spatiotemporal wireless resource allocation to enhance passengers’media experiences are key research priorities.To address these issues,we propose an Adaptive Cross-Layer Optimization Transmission Method with Environment Awareness(ACOTM-EA)tailored for high-speed rail streaming media.Within this framework,we develop a channel quality prediction model utilizing Kalman filtering and an algorithm to identify packet loss causes.Additionally,we introduce a proactive base station handoffstrategy to minimize handoffrelated disruptions and optimize resource distribution across adjacent base stations.Moreover,this study presents a wireless resource allocation approach based on an enhanced genetic algorithm,coupled with an adaptive bitrate selection mechanism,to maximize passenger Quality of Experience(QoE).To evaluate the proposed method,we designed a simulation experiment and compared ACOTM-EA with established algorithms.Results indicate that ACOTM-EA improves throughput by 11%and enhances passengers’media experience by 5%.展开更多
No-wash bioassays based on nanoparticles are used widely in biochemical procedures because of their responsive sensing and no need forwashing processes.Essential for no-wash biosensing are the interactions between nan...No-wash bioassays based on nanoparticles are used widely in biochemical procedures because of their responsive sensing and no need forwashing processes.Essential for no-wash biosensing are the interactions between nanoparticles and biomolecules,but it is challenging toachieve controlled bioconjugation of molecules on nanomaterials.Reported here is a way to actively improve nanoparticle-based no-washbioassays by enhancing the binding between biomolecules and gold nanoparticles via acoustic streaming generated by a gigahertz piezoelectricnanoelectromechanical resonator.Tunable micro-vortices are generated at the device-liquid interface,thereby accelerating the internalcirculating flow of the solution,bypassing the diffusion limitation,and thus improving the binding between the biomolecules and goldnanoparticles.Combined with fluorescence quenching,an enhanced and ultrafast no-wash biosensing assay is realized for specific proteins.The sensing method presented here is a versatile tool for different types of biomolecule detection with high efficiency and simplicity.展开更多
文摘This paper describes the entire process of completing a multicast streaming media server and applying it to a cellphone live streaming system. By using the RTSP protocol, the streaming media server controls the connection of video capture client, data stream reception and processing as well as playback interaction. The media server can publish real-time data from a data acquisition terminal or a historical data file in the server to the Web so that users on the network can view all the videos through a variety of terminals anytime and anywhere, without having to wait for all the data downloaded completely. The streaming media server of the system is developed based on an open-source streaming media library Live555. The developed server can run on a Windows or a Linux system. The standard RTSP/RTP protocol is used and the video media format is H264. The paper mainly introduces the design of a streaming media server, including data processing for real time, designing a data source, the implementation of multi-acquisition end and multi-player operation, RTSP interaction and RTP packaging, and the setting up of the data buffer in the server. Experiment results are given to show the effect of the system implementation.
基金supported by the National Programs for Science and Technology under Grant No. 2009ZX03004-002the National Natural Science Foundation of China Major Project under Grant No. 60833002+2 种基金the National Natural Science Foundation of China under Grant No.60772142the National Science and Technology Major Projects under Grant No. 2008ZX03003-005the Science and Technology Research Project of Chongqing Education Commission under Grant No. KJ120825
文摘In Peer-to-Peer(P2P) streaming systems,video data may be lost since peers can join and leave the overlay network randomly,thereby deteriorating the video playback quality.In this paper we propose a new hybrid mesh and Distributed Hash Table(DHT) based P2P streaming system,called HQMedia,to provide high playback quality to users by maintaining high data dissemination resilience with a low overhead.In HQMedia,peers are classified into Super Peers(SP) and Common Peers(CP) according to their online time.SPs and CPs form a mesh structure,while SPs alone form a new Streaming DHT(SDHT) structure.In this hybrid architecture,we propose a joint scheduling and compensation mechanism.If any frames cannot be obtained during the scheduling phase,an SDHT-based compensation mechanism is invoked for retrieving the missing frames near the playback point.We evaluate the performance of HQMedia by both theoretical analysis and intensive simulation experiments on large-scale networks to demonstrate the effectiveness and scalability of the proposed system.Numerical results show that HQMedia significantly outperforms existing mesh-based and treebased P2P live streaming systems by improving playback quality with only less than 1% extra maintenance overhead.
基金supported in part by the Austrian Research Promotion Agency(FFG)under the next generation video streaming project "PROMETHEUS"
文摘Streaming audio and video content currently accounts for the majority of the Internet traffic and is typically deployed over the top of the existing infrastructure. We are facing the challenge of a plethora of media players and adaptation algorithms showing different behavior but lacking a common framework for both objective and subjective evaluation of such systems. This paper aims to close this gap by proposing such a framework, describing its architecture, providing an example evaluation, and discussing open issues.
基金Supported by the National High Technology Research and Development Program of China(No.2009AA01A339,2008AA01A317)the National Natural Science Foundation of China for Distinguished Young Scholars(No.60903218F0208)the Science and Technology Support Plan of China(No.2008BAH28B04)
文摘In order to solve the problem that the existing data scheduling algorithm cannot make full use of neighbors' bandwidth resources when allocating data request among several senders in the multisender based P2P streaming system,a peer priority based scheduling algorithm is proposed.The algorithm calculates neighbors' priority based on peers' historical service evaluation as well as how many wanted data that the neighbor has.The data request allocated to each neighbor is adjusted dynamically according to the priority when scheduling.Peers with high priority are preferred to allocate more data request.Experiment shows the algorithm can make full use of neighbors' bandwidth resources to transmit data to reduce server pressure effectively and improve system scalability.
基金Supported by the National High Technology Research and Development Programme of China(No.2008AA01A317)the National Natural Science Foundation of China(No.60903218)
文摘Most overlay of existing P2P streaming systems just focus on the view point of video content data.An multi-dimensional overlay for the P2P streaming system(MDOPS) is proposed for providing multi-dimensional view including video data,peers' service capability and online stability based on locality sensitive hashing.MDOPS organizes all Live/VoD peers and the above multi-dimensional information in a one-dimensinal DHT,uses range resource information publish/search and introduces multiple load balancing methods.MDOPS maintains an additional candidate coordinating peer list with high qualified peers who own the video data the peer would possibly access currently and in future.This list could speed up the process of searching peers for data scheduling layer.Simulation experiment based on trace of real streaming system has testified that MDOPS can effectively improve the quality of search results and smooth load distribution among peers without increasing the cost of resource publish/search.
基金Supported by the Nat/onal Science and Technology Support Projects of China(No. 2008BAH28B04) and the National Natural Science Foundation of China _(No..60903218F0208) andthe National High Technology Research and Development Programme of China (No. 2008AA01A317)
文摘P2P streaming application must realize network address translation (NAT) traversal. To handle low success ratio of the existing NAT traversal algorithm, UPnP-STUN (UPUN) and port-mapping sample estimation (PMSE) algorithm are recommended in this paper. UPUN is the combination of UPnP and STUN, and PMSE utilizes port mapping samples added by symmetric NAT for different sessions to estimate regularity of port mapping of symmetric NAT, which takes advantage of the Bernoulli law of large numbers. Besides, for the situation that both peers are behind NAT, and to handle heavy relay server load when many inner peers want to communicate with each other, a peer auxiliary-relay (PAR) algorithm is presented. PAR lets outer peers with sufficient bandwidth act as relay servers to alleviate pressure of real server, which could avoid NAT traversal failure caused by single point failure of relay server. Finally, experiments show that the proposed algorithms could improve the success ratio significantly for NAT traversal in P2P streaming application as well as improve P2P streaming application applicability.
文摘360 video streaming services over the network are becoming popular. In particular, it is easy to experience 360 video through the already popular smartphone. However, due to the nature of 360 video, it is difficult to provide stable streaming service in general network environment because the size of data to send is larger than that of conventional video. Also, the real user's viewing area is very small compared to the sending amount. In this paper, we propose a system that can provide high quality 360 video streaming services to the users more efficiently in the cloud. In particular, we propose a streaming system focused on using a head mount display (HMD).
基金funded by the Joint Project of Industry-University-Research of Jiangsu Province(Grant:BY20231146).
文摘With the widespread application of Internet of Things(IoT)technology,the processing of massive realtime streaming data poses significant challenges to the computational and data-processing capabilities of systems.Although distributed streaming data processing frameworks such asApache Flink andApache Spark Streaming provide solutions,meeting stringent response time requirements while ensuring high throughput and resource utilization remains an urgent problem.To address this,the study proposes a formal modeling approach based on Performance Evaluation Process Algebra(PEPA),which abstracts the core components and interactions of cloud-based distributed streaming data processing systems.Additionally,a generic service flow generation algorithmis introduced,enabling the automatic extraction of service flows fromthe PEPAmodel and the computation of key performance metrics,including response time,throughput,and resource utilization.The novelty of this work lies in the integration of PEPA-based formal modeling with the service flow generation algorithm,bridging the gap between formal modeling and practical performance evaluation for IoT systems.Simulation experiments demonstrate that optimizing the execution efficiency of components can significantly improve system performance.For instance,increasing the task execution rate from 10 to 100 improves system performance by 9.53%,while further increasing it to 200 results in a 21.58%improvement.However,diminishing returns are observed when the execution rate reaches 500,with only a 0.42%gain.Similarly,increasing the number of TaskManagers from 10 to 20 improves response time by 18.49%,but the improvement slows to 6.06% when increasing from 20 to 50,highlighting the importance of co-optimizing component efficiency and resource management to achieve substantial performance gains.This study provides a systematic framework for analyzing and optimizing the performance of IoT systems for large-scale real-time streaming data processing.The proposed approach not only identifies performance bottlenecks but also offers insights into improving system efficiency under different configurations and workloads.
基金supported by National Natural Science Foundationof China(Nos.61174124 and 61233003)Research Fund for DoctoralProgram of Higher Education of China(No.20123402110029)Natural Science Research Program of the Anhui High Education Bureau of China(No.KJ2012A286)
文摘The proliferation of streaming service system in various application areas gains increasing importance and also poses more challenges in the research of streaming service system. In this paper, we propose a novel dynamic model composed of a set of differential equations to describe the evolution of streaming service systems. And in the model, we focus on how the policies for admission control and peer selection influence on the system. We first introduce a flexible abstraction of streaming service systems. The abstraction is generally enough to capture the essences of streaming service systems with different structures, physical characteristics,software protocols and client behaviors. Then, by analyzing the state which is defined as the number of requests, a novel dynamic model is developed in microscopic scale to characterize the behaviors of streaming service systems. The model proposed in this paper demonstrates the interactions between clients and servers and also between different servers. The interactions are primarily influenced by the admission control policy and peer selection policy. Finally, some experiments are designed to verify the validation and reasonability of the model.
基金Supported by the National High Technology Research and Development Programme of China(No.2011AA01A102)
文摘The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different initiators will be mixed disorderly when they are reaching the storage system concurrently,which leads to increasing energy consumption.This paper proposes an energy-saving scheduling scheme based on I/O Stream(ES-IOS).The ES-IOS scheme can take the advantage of the I/O characteristics of streaming media and reorganize the mixed and disordered I/O requests into "streams".Technically,The ES-IOS scheme includes two main points,a priority-based weighted stream scheduling algorithm(PWSS) and a regression-fitting-based popularity prediction algorithm(RFPP).The PWSS algorithm can schedule the I/O streams in weighted queue based on priority to limit energy consumption.The priority of each stream is determined by its popularity.According to the I/O access records over a period,the RFPP algorithm can predict the popularity of each stream via regression fitting.Based on the popularities,the PWSS algorithm assigns more continuous service time to the hot streams and reversely less service time to the cold ones.Trace-driven experiments show that the ES-IOS scheme can reduce the energy consumption by 38%and enhance the I/O throughput by 27%approximately.
文摘With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming system and reducing the workload of server/network. Aiming at the characteristics of broadband network in community, we propose a popularity-based server-proxy caching strategy for streaming medias, and implement the prototype of streaming proxy caching based on this strategy, using RTSP as control protocol and RTP for content transport. This system can play a role in decreasing server load, reducing the traffic from streaming server to proxy, and improving the start-up latency of the client. Key words streaming server - proxy - cache - streaming media - real time streaming protocol CLC number TP 302 - TP 333 Foundation item: Supported by the National High Technology Development 863 Program of China (2001AA111011).Biography: Tan Jin (1962-), male, Ph. D candidate, research direction: network communications, multimedia technologies, and web caching.
基金Supported by the National Natural Science Foundation of China(No.60673184)the National High-Tech Research and Development(973) Program of China(No.2007AA01Z419)+1 种基金the National Basic Research(863) Program of China(No.2008CB317101)Tsinghua-ChinaCache CDN Program
文摘Recent development of the peer-to-peer (P2P) live streaming technique has brought unprecedented new momentum to the Internet with the characters of effective, scalable, and low cost. However, before these applications can be successfully deployed as commercial applications, efficient access control mechanisms are needed. This work based on earlier research of the secure streaming architecture in Trust- Stream, analyzes how to ensure that only authorized users can access the original media in the P2P live streaming system by adopting a user authentication and key management scheme. The major features of this system include (1) the management server issues each authorized user a unique public key certificate, (2) the one-way hash chain extends the certificate's lifetime, (3) the original media is encrypted by the session key and delivered to the communication group, and (4) the session key is periodically updated and distributed with the media. Finally, analyses and test results show that scheme provides a secure, scalable, reliable, and efficient access control solution for P2P live streaming systems.
文摘In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architecture (HPSMS) based on the logical separation of streaming media transport protocol. The system avoids expensive store-and-forward data copies between streaming media server and storage devices, improves the system performance greatly. The system bandwidth continuously increases with the expansion of storage system capacity is the highlight. The performance of the proposed HPSMS is evaluated through a practical prototype implementation.
基金Supported by: (1) Specialized Research Fund for the Doctoral Program of Higher Education (No. 20030013006) (2) National Specialized R&D Project for the Product of Mobile Communications (Develop-ment and Application of Next Generation Mobile Intel-ligent Network)+3 种基金 (3) Development Fund Key Project for Electronic and Information Industry (Core Service Plat-form for Next Generation Network) (4) Development Fund Project for Electronic and Information Industry (Value-added Service Platform and Application System for Mobile Communications) (5) Development Fund Project for Electronic and Information Industry (Con-tent-based Integrated Charging Platform for Telecom-munication Networks) (6) National Specific Project for Hi-tech Industrialization and Information Equipments (Mobile Intelligent Network Supporting Value-added Data Services).
文摘A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA) network. Performance of the whole system can be improved by using patching stream to transmit anterior part of the suffix that had been played back, and by batching all the demands for the suffix arrived in prefix period and patching stream transmission threshold period. Experimental results show that this strategy can efficiently reduce average network transmission cost and number of channels consumed in central streaming media server.
文摘In this paper, we conduct theoretical research on small-scale streaming data transmission communication system based on ARM and FPGA. Compared with network layer IP multicast, it does not need to change the underlying structure of the network with the realization. Aa are day by day mature as a result of the embedded technical high speed development and the GPRS technology with use the embedded system essence small, special-purpose strong, the system simplification and the GPRS network cover characteristics and so on whole world. Under this basis, this paper proposes the new ARM and FPGA based small-scale streaming data transmission communication system. The implementation of the system proves its effectiveness.
文摘Internet of Things (IoT) systems are widely integrated in modern life, from industry applications to public transportation and personal health care. IoT systems continuously monitor the cyber physical and collect vast amount of data.
基金funded by the Ongoing Research Funding Program(ORF-2025-890)King Saud University,Riyadh,Saudi Arabia and was supported by the Competitive Research Fund of theUniversity of Aizu,Japan.
文摘The exponential expansion of the Internet of Things(IoT),Industrial Internet of Things(IIoT),and Transportation Management of Things(TMoT)produces vast amounts of real-time streaming data.Ensuring system dependability,operational efficiency,and security depends on the identification of anomalies in these dynamic and resource-constrained systems.Due to their high computational requirements and inability to efficiently process continuous data streams,traditional anomaly detection techniques often fail in IoT systems.This work presents a resource-efficient adaptive anomaly detection model for real-time streaming data in IoT systems.Extensive experiments were carried out on multiple real-world datasets,achieving an average accuracy score of 96.06%with an execution time close to 7.5 milliseconds for each individual streaming data point,demonstrating its potential for real-time,resourceconstrained applications.The model uses Principal Component Analysis(PCA)for dimensionality reduction and a Z-score technique for anomaly detection.It maintains a low computational footprint with a sliding window mechanism,enabling incremental data processing and identification of both transient and sustained anomalies without storing historical data.The system uses a Multivariate Linear Regression(MLR)based imputation technique that estimates missing or corrupted sensor values,preserving data integrity prior to anomaly detection.The suggested solution is appropriate for many uses in smart cities,industrial automation,environmental monitoring,IoT security,and intelligent transportation systems,and is particularly well-suited for resource-constrained edge devices.
基金substantially supported by the National Natural Science Foundation of China under Grant No.62002263in part by Tianjin Municipal Education Commission Research Program Project under 2022KJ012Tianjin Science and Technology Program Projects:24YDTPJC00630.
文摘With technological advancements,high-speed rail has emerged as a prevalent mode of transportation.During travel,passengers exhibit a growing demand for streaming media services.However,the high-speed mobile networks environment poses challenges,including frequent base station handoffs,which significantly degrade wireless network transmission performance.Improving transmission efficiency in high-speed mobile networks and optimizing spatiotemporal wireless resource allocation to enhance passengers’media experiences are key research priorities.To address these issues,we propose an Adaptive Cross-Layer Optimization Transmission Method with Environment Awareness(ACOTM-EA)tailored for high-speed rail streaming media.Within this framework,we develop a channel quality prediction model utilizing Kalman filtering and an algorithm to identify packet loss causes.Additionally,we introduce a proactive base station handoffstrategy to minimize handoffrelated disruptions and optimize resource distribution across adjacent base stations.Moreover,this study presents a wireless resource allocation approach based on an enhanced genetic algorithm,coupled with an adaptive bitrate selection mechanism,to maximize passenger Quality of Experience(QoE).To evaluate the proposed method,we designed a simulation experiment and compared ACOTM-EA with established algorithms.Results indicate that ACOTM-EA improves throughput by 11%and enhances passengers’media experience by 5%.
基金the financial support received from the National Natural Science Foundation of China(Grant No.62174119)the 111 Project (Grant No.B07014)the Foundation for Talent Scientists of Nanchang Institute for Microtechnology of Tianjin University
文摘No-wash bioassays based on nanoparticles are used widely in biochemical procedures because of their responsive sensing and no need forwashing processes.Essential for no-wash biosensing are the interactions between nanoparticles and biomolecules,but it is challenging toachieve controlled bioconjugation of molecules on nanomaterials.Reported here is a way to actively improve nanoparticle-based no-washbioassays by enhancing the binding between biomolecules and gold nanoparticles via acoustic streaming generated by a gigahertz piezoelectricnanoelectromechanical resonator.Tunable micro-vortices are generated at the device-liquid interface,thereby accelerating the internalcirculating flow of the solution,bypassing the diffusion limitation,and thus improving the binding between the biomolecules and goldnanoparticles.Combined with fluorescence quenching,an enhanced and ultrafast no-wash biosensing assay is realized for specific proteins.The sensing method presented here is a versatile tool for different types of biomolecule detection with high efficiency and simplicity.