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Redundancy Elimination in GPRS network 被引量:3
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作者 QIU Qin-long ZHANG Dong-mei +1 位作者 MA Jian ZHANG Da-jiang 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2006年第4期477-482,共6页
The mechanisms of TCP’s retransmission and reset will result in redundant packets. These redundant packets are often sent unnecessarily to the user over a slow last-hop link delaying useful traffic. This is a problem... The mechanisms of TCP’s retransmission and reset will result in redundant packets. These redundant packets are often sent unnecessarily to the user over a slow last-hop link delaying useful traffic. This is a problem for wide-area wireless links, such as General Packet Radio Service (GPRS), because unnecessary transmissions waste already limited radio bandwidth, battery power at the mobile terminal and incurs monetary cost due to charging by data volume. The paper first describes a GPRS model, then discusses how to eliminate the redundant packets in GPRS network and presents the simulation results in Network Simulation 2 (NS 2). The more traffic is, the more the network can benefit. In heavy traffic, it can even get more than 30% improvement in throughput. Average delay and loss percent are also lowered. 展开更多
关键词 GPRS TCP Redundancy Elimination network Simulation 2 (NS 2)
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Game Theoretic Simulation on the Mimicry Honeypot
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作者 SHI Leyi ZHAO Junnan +3 位作者 JIANG Lanlan XING Wenjuan GONG Jian LIU Xin 《Wuhan University Journal of Natural Sciences》 CAS CSCD 2016年第1期69-74,共6页
A mimicry honeypot framework based on game theory is presented in our work, which can calculate the equilibrium strategy of the deceptive game using non-cooperative incomplete dynamic game theory, and make decisions f... A mimicry honeypot framework based on game theory is presented in our work, which can calculate the equilibrium strategy of the deceptive game using non-cooperative incomplete dynamic game theory, and make decisions for the mimicry framework to deploy the simple service, the honeypot and the fake honeypot. A mimicry prototype is implemented using NS2 platform, and simulation experiments are launched to validate the decision-making result and the deceptive performance of the mimicry honeypot. The empirical study shows that the mimicry honeypot framework based on game theory can be able to influence the equilibrium strategy results by dynamically changing the deployment vector of the mimicry system. It validates that the mimicry honeypot framework has better flexibility, activeness and fraudulence than the traditional honeypot. 展开更多
关键词 HONEYPOT mimicry honeypot game theory EQUILIBRIUM network simulator 2 ns2
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