Given the substantially increasing complexity of embedded systems, the use of relatively detailed clock cycle-accurate simulators for the design-space exploration is impractical in the early design stages. Raising the...Given the substantially increasing complexity of embedded systems, the use of relatively detailed clock cycle-accurate simulators for the design-space exploration is impractical in the early design stages. Raising the abstraction level is nowadays widely seen as a solution to bridge the gap between the increasing system complexity and the low design productivity. For this, several system-level design tools and methodologies have been introduced to efficiently explore the design space of heterogeneous signal processing systems. In this paper, we demonstrate the effectiveness and the flexibility of the Sesame/Artemis system-level modeling and simulation methodology for efficient peformance evaluation and rapid architectural exploration of the increasing complexity heterogeneous embedded media systems. For this purpose, we have selected a system level design of a very high complexity media application;a H.264/AVC (Advanced Video Codec) video encoder. The encoding performances will be evaluated using system-level simulations targeting multiple heterogeneous multiprocessors platforms.展开更多
The H.264/AVC video coding standard uses an intra prediction mode with 4×4 and 16×16 blocks for luma and 8×8 blocks for chroma. This standard uses the rate distortion optimization (RDO) method to determ...The H.264/AVC video coding standard uses an intra prediction mode with 4×4 and 16×16 blocks for luma and 8×8 blocks for chroma. This standard uses the rate distortion optimization (RDO) method to determine the best coding mode based on the compression performance and video quality. This method offers a large improvement in coding efficiency compared to other compression standards, but the computational complexity is greater due to the various intra prediction modes. This paper proposes a fast intra mode decision algorithm for real-time encoding of H.264/AVC based on the dominant edge direction (DED). The DED is extracted using pixel value summation and subtraction in the horizontal and vertical directions. By using the DED, three modes instead of nine are chosen for RDO calculation to decide on the best mode in the 4×4 luma block. For the 16×16 luma and the 8×8 chroma, only two modes are chosen instead of four. Experimental results show that the entire encoding time saving of the proposed algorithm is about 67% compared to the full intra search method with negligible loss of quality.展开更多
Image sequences processing and video encoding are extremely time consuming problems. The time complexity of them depends on image contents. This paper presents an estimation of a block motion method for video coding w...Image sequences processing and video encoding are extremely time consuming problems. The time complexity of them depends on image contents. This paper presents an estimation of a block motion method for video coding with edge alignment. This method uses blocks of size 4 × 4 and its basic idea is to find motion vector using the edge position in each video coding block. The method finds the motion vectors more accurately and faster than any known classical method that calculates all the possibilities. Our presented algorithm is compared with known classical algorithms using the evaluation function of the peak signal-to-noise ratio. For comparison of the methods we are using parameters such as time, CPU usage, and size of compressed data. The comparison is made on benchmark data in color format YUV. Results of our proposed method are comparable and in some cases better than results of standard classical algorithms.展开更多
文摘Given the substantially increasing complexity of embedded systems, the use of relatively detailed clock cycle-accurate simulators for the design-space exploration is impractical in the early design stages. Raising the abstraction level is nowadays widely seen as a solution to bridge the gap between the increasing system complexity and the low design productivity. For this, several system-level design tools and methodologies have been introduced to efficiently explore the design space of heterogeneous signal processing systems. In this paper, we demonstrate the effectiveness and the flexibility of the Sesame/Artemis system-level modeling and simulation methodology for efficient peformance evaluation and rapid architectural exploration of the increasing complexity heterogeneous embedded media systems. For this purpose, we have selected a system level design of a very high complexity media application;a H.264/AVC (Advanced Video Codec) video encoder. The encoding performances will be evaluated using system-level simulations targeting multiple heterogeneous multiprocessors platforms.
基金Project (No. IITA-2009-(C1090-0902-0011)) supported by the Ministry of Knowledge Economy of Korea under the ITRC Support Program supervised by the IITA
文摘The H.264/AVC video coding standard uses an intra prediction mode with 4×4 and 16×16 blocks for luma and 8×8 blocks for chroma. This standard uses the rate distortion optimization (RDO) method to determine the best coding mode based on the compression performance and video quality. This method offers a large improvement in coding efficiency compared to other compression standards, but the computational complexity is greater due to the various intra prediction modes. This paper proposes a fast intra mode decision algorithm for real-time encoding of H.264/AVC based on the dominant edge direction (DED). The DED is extracted using pixel value summation and subtraction in the horizontal and vertical directions. By using the DED, three modes instead of nine are chosen for RDO calculation to decide on the best mode in the 4×4 luma block. For the 16×16 luma and the 8×8 chroma, only two modes are chosen instead of four. Experimental results show that the entire encoding time saving of the proposed algorithm is about 67% compared to the full intra search method with negligible loss of quality.
文摘Image sequences processing and video encoding are extremely time consuming problems. The time complexity of them depends on image contents. This paper presents an estimation of a block motion method for video coding with edge alignment. This method uses blocks of size 4 × 4 and its basic idea is to find motion vector using the edge position in each video coding block. The method finds the motion vectors more accurately and faster than any known classical method that calculates all the possibilities. Our presented algorithm is compared with known classical algorithms using the evaluation function of the peak signal-to-noise ratio. For comparison of the methods we are using parameters such as time, CPU usage, and size of compressed data. The comparison is made on benchmark data in color format YUV. Results of our proposed method are comparable and in some cases better than results of standard classical algorithms.