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基于GPUs可视化技术的心脏辅助诊断系统研究
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作者 陈宇珂 吴效明 +2 位作者 杨荣骞 欧陕兴 郑理华 《医疗卫生装备》 CAS 2011年第10期16-18,共3页
目的:实现基于GPUs的心脏断层图像的精确分割和三维可视化,完成心脏辅助诊断系统的设计。方法:结合临床专家诊断经验、心脏CT图像先验特征和图像分割算法模型,采用GPUs并行数据处理技术实现心脏结构的分割和三维可视化。结果:完成了CT... 目的:实现基于GPUs的心脏断层图像的精确分割和三维可视化,完成心脏辅助诊断系统的设计。方法:结合临床专家诊断经验、心脏CT图像先验特征和图像分割算法模型,采用GPUs并行数据处理技术实现心脏结构的分割和三维可视化。结果:完成了CT心脏序列图像的精确、快速、鲁棒分割和三维可视化,初步实现了基于GPUs的可视化技术的心脏辅助诊断系统。结论:研究充分利用计算机图形处理单元GPU强大的并行计算能力,解决了医学图像处理和分割中的问题,提高了程序的运行效率,改善了用户体验。 展开更多
关键词 专家系统 心脏 双源CT CUDA gpus
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Efficient Concurrent L1-Minimization Solvers on GPUs 被引量:1
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作者 Xinyue Chu Jiaquan Gao Bo Sheng 《Computer Systems Science & Engineering》 SCIE EI 2021年第9期305-320,共16页
Given that the concurrent L1-minimization(L1-min)problem is often required in some real applications,we investigate how to solve it in parallel on GPUs in this paper.First,we propose a novel self-adaptive warp impleme... Given that the concurrent L1-minimization(L1-min)problem is often required in some real applications,we investigate how to solve it in parallel on GPUs in this paper.First,we propose a novel self-adaptive warp implementation of the matrix-vector multiplication(Ax)and a novel self-adaptive thread implementation of the matrix-vector multiplication(ATx),respectively,on the GPU.The vector-operation and inner-product decision trees are adopted to choose the optimal vector-operation and inner-product kernels for vectors of any size.Second,based on the above proposed kernels,the iterative shrinkage-thresholding algorithm is utilized to present two concurrent L1-min solvers from the perspective of the streams and the thread blocks on a GPU,and optimize their performance by using the new features of GPU such as the shuffle instruction and the read-only data cache.Finally,we design a concurrent L1-min solver on multiple GPUs.The experimental results have validated the high effectiveness and good performance of our proposed methods. 展开更多
关键词 Concurrent L1-minimization problem dense matrix-vector multiplication fast iterative shrinkage-thresholding algorithm CUDA gpus
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Accelerating the discontinuous Galerkin method for seismic wave propagation simulations using multiple GPUs with CUDA and MPI 被引量:3
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作者 Dawei Mu Po Chen Liqiang Wang 《Earthquake Science》 2013年第6期377-393,共17页
We have successfully ported an arbitrary highorder discontinuous Galerkin method for solving the threedimensional isotropic elastic wave equation on unstructured tetrahedral meshes to multiple Graphic Processing Units... We have successfully ported an arbitrary highorder discontinuous Galerkin method for solving the threedimensional isotropic elastic wave equation on unstructured tetrahedral meshes to multiple Graphic Processing Units (GPUs) using the Compute Unified Device Architecture (CUDA) of NVIDIA and Message Passing Interface (MPI) and obtained a speedup factor of about 28.3 for the single-precision version of our codes and a speedup factor of about 14.9 for the double-precision version. The GPU used in the comparisons is NVIDIA Tesla C2070 Fermi, and the CPU used is Intel Xeon W5660. To effectively overlap inter-process communication with computation, we separate the elements on each subdomain into inner and outer elements and complete the computation on outer elements and fill the MPI buffer first. While the MPI messages travel across the network, the GPU performs computation on inner elements, and all other calculations that do not use information of outer elements from neighboring subdomains. A significant portion of the speedup also comes from a customized matrix-matrix multiplication kernel, which is used extensively throughout our program. Preliminary performance analysis on our parallel GPU codes shows favorable strong and weak scalabilities. 展开更多
关键词 Seismic wave propagation DiscontinuousGalerkin method GPU
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An Approach to Parallelization of SIFT Algorithm on GPUs for Real-Time Applications 被引量:4
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作者 Raghu Raj Prasanna Kumar Suresh Muknahallipatna John McInroy 《Journal of Computer and Communications》 2016年第17期18-50,共33页
Scale Invariant Feature Transform (SIFT) algorithm is a widely used computer vision algorithm that detects and extracts local feature descriptors from images. SIFT is computationally intensive, making it infeasible fo... Scale Invariant Feature Transform (SIFT) algorithm is a widely used computer vision algorithm that detects and extracts local feature descriptors from images. SIFT is computationally intensive, making it infeasible for single threaded im-plementation to extract local feature descriptors for high-resolution images in real time. In this paper, an approach to parallelization of the SIFT algorithm is demonstrated using NVIDIA’s Graphics Processing Unit (GPU). The parallel-ization design for SIFT on GPUs is divided into two stages, a) Algorithm de-sign-generic design strategies which focuses on data and b) Implementation de-sign-architecture specific design strategies which focuses on optimally using GPU resources for maximum occupancy. Increasing memory latency hiding, eliminating branches and data blocking achieve a significant decrease in aver-age computational time. Furthermore, it is observed via Paraver tools that our approach to parallelization while optimizing for maximum occupancy allows GPU to execute memory bound SIFT algorithm at optimal levels. 展开更多
关键词 Scale Invariant Feature Transform (SIFT) Parallel Computing GPU GPU Occupancy Portable Parallel Programming CUDA
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Performance Prediction Based on Statistics of Sparse Matrix-Vector Multiplication on GPUs 被引量:1
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作者 Ruixing Wang Tongxiang Gu Ming Li 《Journal of Computer and Communications》 2017年第6期65-83,共19页
As one of the most essential and important operations in linear algebra, the performance prediction of sparse matrix-vector multiplication (SpMV) on GPUs has got more and more attention in recent years. In 2012, Guo a... As one of the most essential and important operations in linear algebra, the performance prediction of sparse matrix-vector multiplication (SpMV) on GPUs has got more and more attention in recent years. In 2012, Guo and Wang put forward a new idea to predict the performance of SpMV on GPUs. However, they didn’t consider the matrix structure completely, so the execution time predicted by their model tends to be inaccurate for general sparse matrix. To address this problem, we proposed two new similar models, which take into account the structure of the matrices and make the performance prediction model more accurate. In addition, we predict the execution time of SpMV for CSR-V, CSR-S, ELL and JAD sparse matrix storage formats by the new models on the CUDA platform. Our experimental results show that the accuracy of prediction by our models is 1.69 times better than Guo and Wang’s model on average for most general matrices. 展开更多
关键词 SPARSE Matrix-Vector MULTIPLICATION Performance Prediction GPU Normal DISTRIBUTION UNIFORM DISTRIBUTION
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A Fuzzy Neural Network Based Dynamic Data Allocation Model on Heterogeneous Multi-GPUs for Large-scale Computations
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作者 Chao-Long Zhang Yuan-Ping Xu +3 位作者 Zhi-Jie Xu Jia He Jing Wang Jian-Hua Adu 《International Journal of Automation and computing》 EI CSCD 2018年第2期181-193,共13页
The parallel computation capabilities of modern graphics processing units (GPUs) have attracted increasing attention from researchers and engineers who have been conducting high computational throughput studies. How... The parallel computation capabilities of modern graphics processing units (GPUs) have attracted increasing attention from researchers and engineers who have been conducting high computational throughput studies. However, current single GPU based engineering solutions are often struggling to fulfill their real-time requirements. Thus, the multi-GPU-based approach has become a popular and cost-effective choice for tackling the demands. In those cases, the computational load balancing over multiple GPU "nodes" is often the key and bottleneck that affect the quality and performance of the real=time system. The existing load balancing approaches are mainly based on the assumption that all GPU nodes in the same computer framework are of equal computational performance, which is often not the case due to cluster design and other legacy issues. This paper presents a novel dynamic load balancing (DLB) model for rapid data division and allocation on heterogeneous GPU nodes based on an innovative fuzzy neural network (FNN). In this research, a 5-state parameter feedback mechanism defining the overall cluster and node performance is proposed. The corresponding FNN-based DLB model will be capable of monitoring and predicting individual node performance under different workload scenarios. A real=time adaptive scheduler has been devised to reorganize the data inputs to each node when necessary to maintain their runtime computational performance. The devised model has been implemented on two dimensional (2D) discrete wavelet transform (DWT) applications for evaluation. Experiment results show that this DLB model enables a high computational throughput while ensuring real=time and precision requirements from complex computational tasks. 展开更多
关键词 Heterogeneous GPU cluster dynamic load balancing fuzzy neural network adaptive scheduler discrete wavelet trans-form.
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Implementation of a Particle Accelerator Beam Dynamics Code on Multi-Node GPUs
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作者 Zhicong Liu Ji Qiang 《Journal of Software Engineering and Applications》 2019年第9期321-338,共18页
Particle accelerators play an important role in a wide range of scientific discoveries and industrial applications. The self-consistent multi-particle simulation based on the particle-in-cell (PIC) method has been use... Particle accelerators play an important role in a wide range of scientific discoveries and industrial applications. The self-consistent multi-particle simulation based on the particle-in-cell (PIC) method has been used to study charged particle beam dynamics inside those accelerators. However, the PIC simulation is time-consuming and needs to use modern parallel computers for high-resolution applications. In this paper, we implemented a parallel beam dynamics PIC code on multi-node hybrid architecture computers with multiple Graphics Processing Units (GPUs). We used two methods to parallelize the PIC code on multiple GPUs and observed that the replication method is a better choice for moderate problem size and current computer hardware while the domain decomposition method might be a better choice for large problem size and more advanced computer hardware that allows direct communications among multiple GPUs. Using the multi-node hybrid architectures at Oak Ridge Leadership Computing Facility (OLCF), the optimized GPU PIC code achieves a reasonable parallel performance and scales up to 64 GPUs with 16 million particles. 展开更多
关键词 PARTICLE ACCELERATOR PARTICLE-IN-CELL GPU Parallel BEAM Dynamics Simulation
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Real-Time Scheduling Using GPUs--Advanced and More Accurate Proof of Feasibility
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作者 Peter Fodrek L'udovit Farkas +3 位作者 Michal Blahol Martin Foltin Juraj Hn'it Tomas Murgas 《通讯和计算机(中英文版)》 2012年第8期863-871,共9页
关键词 实时调度 GPU 图形处理器 DDR内存 证明 评估报告 调度子系统 Linux
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PELLR: A Permutated ELLPACK-R Format for SpMV on GPUs
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作者 Zhiqi Wang Tongxiang Gu 《Journal of Computer and Communications》 2020年第4期44-58,共15页
The sparse matrix vector multiplication (SpMV) is inevitable in almost all kinds of scientific computation, such as iterative methods for solving linear systems and eigenvalue problems. With the emergence and developm... The sparse matrix vector multiplication (SpMV) is inevitable in almost all kinds of scientific computation, such as iterative methods for solving linear systems and eigenvalue problems. With the emergence and development of Graphics Processing Units (GPUs), high efficient formats for SpMV should be constructed. The performance of SpMV is mainly determinted by the storage format for sparse matrix. Based on the idea of JAD format, this paper improved the ELLPACK-R format, reduced the waiting time between different threads in a warp, and the speed up achieved about 1.5 in our experimental results. Compared with other formats, such as CSR, ELL, BiELL and so on, our format performance of SpMV is optimal over 70 percent of the test matrix. We proposed a method based on parameters to analyze the performance impact on different formats. In addition, a formula was constructed to count the computation and the number of iterations. 展开更多
关键词 SpMV GPU STORAGE FORMAT HIGH PERFORMANCE
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Acceleration of Points to Convex Region Correspondence Pose Estimation Algorithm on GPUs for Real-Time Applications
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作者 Raghu Raj P. Kumar Suresh S. Muknahallipatna John E. McInroy 《Journal of Computer and Communications》 2016年第17期1-17,共18页
In our previous work, a novel algorithm to perform robust pose estimation was presented. The pose was estimated using points on the object to regions on image correspondence. The laboratory experiments conducted in th... In our previous work, a novel algorithm to perform robust pose estimation was presented. The pose was estimated using points on the object to regions on image correspondence. The laboratory experiments conducted in the previous work showed that the accuracy of the estimated pose was over 99% for position and 84% for orientation estimations respectively. However, for larger objects, the algorithm requires a high number of points to achieve the same accuracy. The requirement of higher number of points makes the algorithm, computationally intensive resulting in the algorithm infeasible for real-time computer vision applications. In this paper, the algorithm is parallelized to run on NVIDIA GPUs. The results indicate that even for objects having more than 2000 points, the algorithm can estimate the pose in real time for each frame of high-resolution videos. 展开更多
关键词 Pose Estimation Parallel Computing GPU CUDA Real Time Image Processing
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HI-SM3:High-Performance Implementation of SM3 Hash Function on Heterogeneous GPUs
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作者 Jian-Kuo Dong Wen Wu +4 位作者 Sheng Lu Le-Tian Sha Fang-Yu Zheng Fu Xiao Hua-Qun Wang 《Journal of Computer Science & Technology》 2025年第6期1546-1562,共17页
Hash functions are essential in cryptographic primitives such as digital signatures,key exchanges,and blockchain technology.SM3,built upon the Merkle-Damgard structure,is a crucial element in Chinese commercial crypto... Hash functions are essential in cryptographic primitives such as digital signatures,key exchanges,and blockchain technology.SM3,built upon the Merkle-Damgard structure,is a crucial element in Chinese commercial cryptographic schemes.Optimizing hash function performance is crucial given the growth of Internet of Things(IoT)devices and the rapid evolution of blockchain technology.In this paper,we introduce a high-performance implementation framework for accelerating the SM3 cryptography hash function,short for HI-SM3,using heterogeneous GPU(graphics processing unit)parallel computing devices.HI-SM3 enhances the implementation of hash functions across four dimensions:parallelism,register utilization,memory access,and instruction efficiency,resulting in significant performance gains across various GPU platforms.Leveraging the NVIDIA RTX 4090 GPU,HI-SM3 achieves a remarkable peak performance of 454.74 GB/s,surpassing OpenSSL on a high-end server CPU(E5-2699V3)with 16 cores by over 150 times.On the Hygon DCU accelerator,a Chinese domestic graphics card,it achieves 113.77 GB/s.Furthermore,compared with the fastest known GPU-based SM3 implementation,HI-SM3 on the same GPU platform exhibits a 3.12x performance improvement.Even on embedded GPUs consuming less than 40W,HI-SM3 attains a throughput of 5.90 GB/s,which is twice as high as that of a server-level CPU.In summary,HI-SM3 provides a significant performance advantage,positioning it as a compelling solution for accelerating hash operations. 展开更多
关键词 SM3 heterogeneous GPU CUDA cryptographic engineering
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面向水平孔声波远探测的地震波场正演模拟方法研究
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作者 闫海涛 杨永龙 +2 位作者 刘继国 叶辉 乐昭 《东华理工大学学报(自然科学版)》 北大核心 2026年第1期61-70,共10页
在高寒高海拔等极端环境条件下,水平定向钻探是隧道精细化探测的重要手段。然而,该方法在灾害发育区仍存在“一孔之见”的局限,可能无法有效揭露溶洞、暗河等灾害体。为了提高勘察精度,做到一孔多用,开展了面向水平孔声波远探测的三维... 在高寒高海拔等极端环境条件下,水平定向钻探是隧道精细化探测的重要手段。然而,该方法在灾害发育区仍存在“一孔之见”的局限,可能无法有效揭露溶洞、暗河等灾害体。为了提高勘察精度,做到一孔多用,开展了面向水平孔声波远探测的三维地震波场正演模拟方法研究,引入多中央处理器(CPU)和多图形处理器(GPU)并行算法。通过模型分区计算和GPU间边界数据交换实现高效波场延拓,对比单极子和偶极子声源激发效果。结果表明,GPU加速使正演计算效率较CPU提升27倍,多GPU并行可进一步缩短计算时间。波场分析显示,单极声源虽能产生反射波,但能量较弱,在近源距范围内与弯曲波严重混叠;而偶极声源在倾斜界面处产生的反射信号更显著,且与弯曲波存在明显时差,更适用于远距离探测。基于多GPU卡异构并行计算能够充分利用节点计算资源,可显著提升计算效率。此外,与单极子声源相比,偶极声源激发的反射波能量更强、分辨率更高,更适用于狭小空间的水平钻孔探测场景。 展开更多
关键词 远探测 偶极声源 GPU 并行 三维正演模拟
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基于异构计算的航天测控数传基带架构设计
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作者 孟景涛 成亚勇 +2 位作者 田之俊 刘云杰 邢翠柳 《航天技术与工程学报》 2026年第1期71-81,共11页
随着我国低轨星座规模的扩大,地面测控数传基带需应对更大处理规模、更高通用性与更强扩展性的挑战。为了构建一个高效、灵活、可扩展的异构计算系统,以满足当前测控数传基带的发展要求,在借鉴目前云计算领域对计算资源的调度管理及异... 随着我国低轨星座规模的扩大,地面测控数传基带需应对更大处理规模、更高通用性与更强扩展性的挑战。为了构建一个高效、灵活、可扩展的异构计算系统,以满足当前测控数传基带的发展要求,在借鉴目前云计算领域对计算资源的调度管理及异构算力发展现状分析的基础上,围绕CPU+GPU+FPGA异构通用计算平台,开展基带信号处理架构研究,该架构设计使用统一资源管理模型对多类型计算资源进行动态调度与协同,支持集群管理并具备良好的跨平台部署能力,且能依据不同场景灵活配置资源以提升性能与能效。试验验证表明,这种基于异构计算的基带信号处理架构能够满足各类测控数传任务体制场景下的通用性和扩展性需求,具备良好的工程应用前景,为未来测控系统中异构计算资源的使用提供了可行的技术路径。 展开更多
关键词 测控数传基带 异构计算 GPU FPGA 信号处理 资源调度
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基于Cache功能模拟的GPU内存系统建模
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作者 袁福焱 郝晓宇 +3 位作者 曹振伟 张森 陈俊仕 安虹 《小型微型计算机系统》 北大核心 2026年第2期477-486,共10页
重用距离分析是一种常用的基于Trace的Cache性能分析方法.然而,随着现代GPU微架构的持续演进,现有基于重用距离理论的GPU内存分析模型由于简化了过多硬件特性,导致了显著的失真.为此,本文提出一种基于Trace和Cache功能模拟的GPU内存系... 重用距离分析是一种常用的基于Trace的Cache性能分析方法.然而,随着现代GPU微架构的持续演进,现有基于重用距离理论的GPU内存分析模型由于简化了过多硬件特性,导致了显著的失真.为此,本文提出一种基于Trace和Cache功能模拟的GPU内存系统建模框架,针对现代GPU的关键内存特性进行了精确建模,包括Sector Cache、自适应L1缓存分配机制以及写直达与写回策略等.通过在Volta架构及多个基准测试套件上的实验验证,论文模型相较现有最先进模型PPT-GPU-Mem在多个关键指标上显著提升了预测精度:L2命中率误差从43.39%降至15.86%,显存读写事务次数误差从42%降至16.85%. 展开更多
关键词 GPU 内存模型 重用距离 功能模拟 NVIDIA NVBit
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面向分布式集群的GPU性能分析与建模方法:现状及展望
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作者 赵海燕 李志凯 +1 位作者 钱诗友 曹健 《小型微型计算机系统》 北大核心 2026年第1期58-72,共15页
随着人工智能与高性能计算的快速发展,模型复杂度和数据规模持续增长,使得单个GPU难以应对大规模计算任务.因此,分布式GPU集群已成为现代深度学习与科学计算任务的重要基础设施.为了充分发挥此类系统的计算潜力,高效的性能分析与建模方... 随着人工智能与高性能计算的快速发展,模型复杂度和数据规模持续增长,使得单个GPU难以应对大规模计算任务.因此,分布式GPU集群已成为现代深度学习与科学计算任务的重要基础设施.为了充分发挥此类系统的计算潜力,高效的性能分析与建模方法在识别系统瓶颈、优化资源利用以及指导系统设计决策方面显得尤为关键.本文系统综述了分布式集群环境中GPU性能分析与建模的前沿方法.首先深入剖析了当前主流GPU架构及其内部机制,解释其在并行计算任务中高效性的来源.随后介绍了常用的性能指标与分析工具,为架构师与运维工程师根据具体应用需求选择合适的分析框架提供实践指导.文章进一步探讨了包括瓶颈识别、故障归因及细粒度性能刻画在内的先进建模方法.最后,本文讨论了该领域仍存在的挑战,并展望了未来构建更精准、可扩展且可解释的GPU性能分析方法的发展方向. 展开更多
关键词 GPU性能分析方法 分布式集群 深度学习训练及推理 性能建模
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基于斯托克斯平面近似函数与GPU并行的海洋重力梯度模型计算
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作者 卜靖宇 叶周润 +3 位作者 梁星辉 刘金钊 柳林涛 王嘉琛 《合肥工业大学学报(自然科学版)》 北大核心 2026年第2期253-259,共7页
相对于其他重力场元素,扰动重力梯度能更多地反映变化的不规则地球产生的高频信息。在计算扰动重力梯度时,由于斯托克斯积分较为复杂导致被积函数复杂难以直接用牛顿-莱布尼茨公式计算、且计算的数据量过于庞大导致计算耗时过长。为有... 相对于其他重力场元素,扰动重力梯度能更多地反映变化的不规则地球产生的高频信息。在计算扰动重力梯度时,由于斯托克斯积分较为复杂导致被积函数复杂难以直接用牛顿-莱布尼茨公式计算、且计算的数据量过于庞大导致计算耗时过长。为有效解决该问题,文章使用高斯数值积分解决被积函数复杂的问题,同时利用统一计算设备架构(compute unified device architecture,CUDA)在计算过程中实现了在图形处理器(graphics processing unit,GPU)端的并行计算,根据拉普拉斯方程可以检验计算结果的准确性,并且选取了某海域3°×2°范围海平面的重力异常数据进行计算。结果表明,使用高斯数值积分以及CUDA并行计算的方法,提供准确计算结果的同时也提高了计算效率。 展开更多
关键词 扰动重力梯度 重力异常 CUDA并行计算 图形处理器(GPU) 高斯数值积分
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快速鲁棒掌子面全局节理特征提取算法
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作者 白宇 郝毅仁 +4 位作者 陈玮 裴少康 王贺 王继超 方浩 《科学技术与工程》 北大核心 2026年第3期1157-1165,共9页
隧道掌子面监测对于保障施工安全与工程质量至关重要,然而传统依赖手工测量和现场观察的监测方式效率低下且精度受限。为提升监测水平,提出一种结合深度学习的掌子面快速数字化方法。该方法通过构建掌子面单应变换模型,运用基于深度学... 隧道掌子面监测对于保障施工安全与工程质量至关重要,然而传统依赖手工测量和现场观察的监测方式效率低下且精度受限。为提升监测水平,提出一种结合深度学习的掌子面快速数字化方法。该方法通过构建掌子面单应变换模型,运用基于深度学习的特征匹配算法和基于多尺度信息的快速自适应节理特征提取算法,实现不依赖相机参数和拍摄角度的快速、准确节理特征提取,并借助快速节理检测和融合方法达成实时性监测。实验结果显示,此方法能够有效提取全局掌子面节理信息,显著提高数据采集效率,降低操作难度。综上,该方法为隧道工程监测提供了全新的思路与方法,有力保障了隧道施工安全。 展开更多
关键词 掌子面图像 单应变换 深度学习特征点 节理特征提取 GPU加速 随机样本一致算法
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Increasing Momentum-Like Factors:A Method for Reducing Training Errors on Multiple GPUs 被引量:2
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作者 Yu Tang Zhigang Kan +4 位作者 Lujia Yin Zhiquan Lai Zhaoning Zhang Linbo Qiao Dongsheng Li 《Tsinghua Science and Technology》 SCIE EI CAS CSCD 2022年第1期114-126,共13页
In distributed training,increasing batch size can improve parallelism,but it can also bring many difficulties to the training process and cause training errors.In this work,we investigate the occurrence of training er... In distributed training,increasing batch size can improve parallelism,but it can also bring many difficulties to the training process and cause training errors.In this work,we investigate the occurrence of training errors in theory and train ResNet-50 on CIFAR-10 by using Stochastic Gradient Descent(SGD) and Adaptive moment estimation(Adam) while keeping the total batch size in the parameter server constant and lowering the batch size on each Graphics Processing Unit(GPU).A new method that considers momentum to eliminate training errors in distributed training is proposed.We define a Momentum-like Factor(MF) to represent the influence of former gradients on parameter updates in each iteration.Then,we modify the MF values and conduct experiments to explore how different MF values influence the training performance based on SGD,Adam,and Nesterov accelerated gradient.Experimental results reveal that increasing MFs is a reliable method for reducing training errors in distributed training.The analysis of convergent conditions in distributed training with consideration of a large batch size and multiple GPUs is presented in this paper. 展开更多
关键词 multiple Graphics Processing Units(gpus) batch size training error distributed training momentum-like factors
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面向稀疏矩阵向量乘法的GPU性能建模和算法优化
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作者 马澄宇 李锁兰 +3 位作者 刘一诺 赵文哲 任鹏举 夏天 《集成电路与嵌入式系统》 2026年第1期5-11,共7页
针对GPU平台上稀疏矩阵向量乘(SpMV)操作的性能瓶颈问题,提出了一种基于行重分割的优化算法及其配套性能评估模型。该方法首先基于矩阵行长度与计算资源分配之间的量化映射关系,通过设定动态阈值将原始矩阵划分为长行和短行子矩阵,分别... 针对GPU平台上稀疏矩阵向量乘(SpMV)操作的性能瓶颈问题,提出了一种基于行重分割的优化算法及其配套性能评估模型。该方法首先基于矩阵行长度与计算资源分配之间的量化映射关系,通过设定动态阈值将原始矩阵划分为长行和短行子矩阵,分别采用线程级和线程块级并行策略进行计算,从而有效缓解GPU SIMT执行特性与稀疏矩阵非规则数据分布之间的矛盾。为量化预处理过程中引入的额外开销,分别建立了针对Atomic Conflict和Padding的性能损失模型,将额外的访存和计算转换为可计算的开销函数。基于上述模型,构建了参数空间搜索算法,通过预先获取硬件性能指标和矩阵非零元分布信息,快速在参数集合中搜索得到最优预处理参数。实验结果表明,该优化算法在多种典型稀疏矩阵数据集上均优于传统的GPU稀疏计算库cuSPARSE,在部分场景下性能提升达1.26倍及1.17倍。此外,参数搜索开销较低,且该方法具备良好的通用性,可适配不同的输入矩阵与GPU硬件架构。 展开更多
关键词 GPU性能建模 并行算法优化 稀疏矩阵 SpMV
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Toward Cost-EffectiveReservoir Simulation Solvers on GPUs 被引量:2
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作者 Zheng Li Shuhong Wu +1 位作者 Jinchao Xu Chensong Zhang 《Advances in Applied Mathematics and Mechanics》 SCIE 2016年第6期971-991,共21页
In this paper,we focus on graphical processing unit(GPU)and discuss how its architecture affects the choice of algorithm and implementation of fully-implicit petroleum reservoir simulation.In order to obtain satisfact... In this paper,we focus on graphical processing unit(GPU)and discuss how its architecture affects the choice of algorithm and implementation of fully-implicit petroleum reservoir simulation.In order to obtain satisfactory performance on new many-core architectures such as GPUs,the simulator developers must know a great deal on the specific hardware and spend a lot of time on fine tuning the code.Porting a large petroleum reservoir simulator to emerging hardware architectures is expensive and risky.We analyze major components of an in-house reservoir simulator and investigate how to port them to GPUs in a cost-effective way.Preliminary numerical experiments show that our GPU-based simulator is robust and effective.More importantly,these numerical results clearly identify the main bottlenecks to obtain ideal speedup on GPUs and possibly other many-core architectures. 展开更多
关键词 gpus reservoir simulation fully-implicit method
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