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3D numerical manifold method for crack propagation in rock materials using a local tracking algorithm
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作者 Boyi Su Tao Xu +3 位作者 Genhua Shi Michael J.Heap Xianyang Yu Guanglei Zhou 《Journal of Rock Mechanics and Geotechnical Engineering》 2025年第6期3449-3463,共15页
The modeling of crack growth in three-dimensional(3D)space poses significant challenges in rock mechanics due to the complex numerical computation involved in simulating crack propagation and interaction in rock mater... The modeling of crack growth in three-dimensional(3D)space poses significant challenges in rock mechanics due to the complex numerical computation involved in simulating crack propagation and interaction in rock materials.In this study,we present a novel approach that introduces a 3D numerical manifold method(3D-NMM)with a geometric kernel to enhance computational efficiency.Specifically,the maximum tensile stress criterion is adopted as a crack growth criterion to achieve strong discontinuous crack growth,and a local crack tracking algorithm and an angle correction technique are incorporated to address minor limitations of the algorithm in a 3D model.The implementation of the program is carried out in Python,using object-oriented programming in two independent modules:a calculation module and a crack module.Furthermore,we propose feasible improvements to enhance the performance of the algorithm.Finally,we demonstrate the feasibility and effectiveness of the enhanced algorithm in the 3D-NMM using four numerical examples.This study establishes the potential of the 3DNMM,combined with the local tracking algorithm,for accurately modeling 3D crack propagation in brittle rock materials. 展开更多
关键词 3d numerical manifold method(3d NMM) Crack propagation local tracking algorithm Brittle materials
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Three-Dimensional Distance-Error-Correction-Based Hop Localization Algorithm for IoT Devices
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作者 Deepak Prashar Gyanendra Prasad Joshi +2 位作者 Sudan Jha Eunmok Yang Kwang Chul Son 《Computers, Materials & Continua》 SCIE EI 2021年第2期1529-1549,共21页
The Internet of Things(IoT)is envisioned as a network of various wireless sensor nodes communicating with each other to offer state-of-the-art solutions to real-time problems.These networks of wireless sensors monitor... The Internet of Things(IoT)is envisioned as a network of various wireless sensor nodes communicating with each other to offer state-of-the-art solutions to real-time problems.These networks of wireless sensors monitor the physical environment and report the collected data to the base station,allowing for smarter decisions.Localization in wireless sensor networks is to localize a sensor node in a two-dimensional plane.However,in some application areas,such as various surveillances,underwater monitoring systems,and various environmental monitoring applications,wireless sensors are deployed in a three-dimensional plane.Recently,localization-based applications have emerged as one of the most promising services related to IoT.In this paper,we propose a novel distributed range-free algorithm for node localization in wireless sensor networks.The proposed three-dimensional hop localization algorithm is based on the distance error correction factor.In this algorithm,the error decreases with the localization process.The distance correction factor is used at various stages of the localization process,which ultimately mitigates the error.We simulated the proposed algorithm using MATLAB and verified the accuracy of the algorithm.The simulation results are compared with some of the well-known existing algorithms in the literature.The results show that the proposed three-dimensional error-correctionbased algorithm performs better than existing algorithms. 展开更多
关键词 3d localization dv-hop algorithm IOT PSO wireless sensor networks
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RSSI-Based 3D Wireless Sensor Node Localization Using Hybrid T Cell Immune and Lotus Optimization
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作者 Weiwei Hu Kiran Sree Pokkuluri +3 位作者 Rajesh Arunachalam Bander A.Jabr Yasser A.Ali Preethi Palanisamy 《Computers, Materials & Continua》 SCIE EI 2024年第12期4833-4851,共19页
Wireless Sensor Network(WSNs)consists of a group of nodes that analyze the information from surrounding regions.The sensor nodes are responsible for accumulating and exchanging information.Generally,node local-ization... Wireless Sensor Network(WSNs)consists of a group of nodes that analyze the information from surrounding regions.The sensor nodes are responsible for accumulating and exchanging information.Generally,node local-ization is the process of identifying the target node’s location.In this research work,a Received Signal Strength Indicator(RSSI)-based optimal node localization approach is proposed to solve the complexities in the conventional node localization models.Initially,the RSSI value is identified using the Deep Neural Network(DNN).The RSSI is conceded as the range-based method and it does not require special hardware for the node localization process,also it consumes a very minimal amount of cost for localizing the nodes in 3D WSN.The position of the anchor nodes is fixed for detecting the location of the target.Further,the optimal position of the target node is identified using Hybrid T cell Immune with Lotus Effect Optimization algorithm(HTCI-LEO).During the node localization process,the average localization error is minimized,which is the objective of the optimal node localization.In the regular and irregular surfaces,this hybrid algorithm effectively performs the localization process.The suggested hybrid algorithm converges very fast in the three-dimensional(3D)environment.The accuracy of the proposed node localization process is 94.25%. 展开更多
关键词 Sensor node localization received signal strength indicator 3d wireless sensor network deep neural network average localization error and hybrid T cell immune with lotus effect optimization algorithm
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An improved 3D shape haptic rendering algorithm for finger mounted vibrotactile device 被引量:1
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作者 Wu Juan Han Xiao Yang Huaining 《Journal of Southeast University(English Edition)》 EI CAS 2018年第3期317-322,共6页
To improve the sense of reality on perception, an improved algorithm of 3D shape haptic rendering is put forward based on a finger mounted vibrotactile device. The principle is that the interactive information and the... To improve the sense of reality on perception, an improved algorithm of 3D shape haptic rendering is put forward based on a finger mounted vibrotactile device. The principle is that the interactive information and the shape information are conveyed to users when they touch virtual objects at mobile terminals by attaching the vibrotactile feedback on a fingertip. The extraction of shape characteristics, the interactive information and the mapping of shape in formation of vibration stimulation are key parts of the proposed algorithm to realize the real tactile rendering. The contact status of the interaction process, the height information and local gradient of the touch point are regarded as shape information and used to control the vibration intension, rhythm and distribution of the vibrators. With different contact status and shape information, the vibration pattern can be adjusted in time to imitate the outlines of virtual objects. Finally, the effectiveness of the algorithm is verified by shape perception experiments. The results show that the improved algorithm is effective for 3D shape haptic rendering. 展开更多
关键词 finger mounted vibrotactile device 3d shapehaptic rendering algorithm contact status local gradient
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Research on a bifurcation location algorithm of a drainage tube based on 3D medical images
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作者 Qiuling Pan Wei Zhu +2 位作者 Xiaolin Zhang Jincai Chang Jianzhong Cui 《Visual Computing for Industry,Biomedicine,and Art》 2020年第1期7-17,共11页
Based on patient computerized tomography data,we segmented a region containing an intracranial hematoma using the threshold method and reconstructed the 3D hematoma model.To improve the efficiency and accuracy of iden... Based on patient computerized tomography data,we segmented a region containing an intracranial hematoma using the threshold method and reconstructed the 3D hematoma model.To improve the efficiency and accuracy of identifying puncture points,a point-cloud search arithmetic method for modified adaptive weighted particle swarm optimization is proposed and used for optimal external axis extraction.According to the characteristics of the multitube drainage tube and the clinical needs of puncture for intracranial hematoma removal,the proposed algorithm can provide an optimal route for a drainage tube for the hematoma,the precise position of the puncture point,and preoperative planning information,which have considerable instructional significance for clinicians. 展开更多
关键词 Multitube drainage tube Bifurcation localization algorithm 3d medical image Path planning Intracranial hematoma
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无线传感器网络三维定位算法研究 被引量:5
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作者 张欣慧 徐晶晶 +2 位作者 许必宵 赵学健 孙知信 《计算机技术与发展》 2016年第12期195-199,共5页
节点的位置信息是无线传感器网络应用的基础。节点定位技术作为无线传感器网络的关键技术之一,是无线传感器网络大多数应用的基础。现有的大多数定位算法针对平面应用设计,而在实际应用中,由于地形限制或者环境限制,使得无线传感器往往... 节点的位置信息是无线传感器网络应用的基础。节点定位技术作为无线传感器网络的关键技术之一,是无线传感器网络大多数应用的基础。现有的大多数定位算法针对平面应用设计,而在实际应用中,由于地形限制或者环境限制,使得无线传感器往往在空间上呈立体分布,而不是平面分布,所以需要把定位研究扩展到三维空间中。针对无线传感器网络静态节点定位算法的特点,介绍了二维定位算法的分类,在此基础上系统地研究了近年来最新的三维定位理论和算法。主要根据基于测距的定位和无需测距的定位将三维定位算法分为两大类,每类中再分为集中式定位和分布式定位,其中详细研究了一些热门的三维定位算法并总结了它们的优缺点。在综合分析当前定位算法不足的基础上,指出了未来三维定位算法的研究方向。 展开更多
关键词 无线传感器网络 三维空间 定位算法 节点定位 测距
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基于Blob算法的标记圆检测技术研究 被引量:3
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作者 段康容 刘先勇 《传感器世界》 2014年第8期7-10,共4页
大型物体的三维测量中,大多采用基于标记圆的拼接,标记圆检测的正确性和定位精度决定了拼接的精度。在二值化图像上运用Blob分析得到标记圆的轮廓信息,综合使用标记圆灰度特性、尺寸特征、圆形度和误差准则来筛选标记圆,圆心定位采用具... 大型物体的三维测量中,大多采用基于标记圆的拼接,标记圆检测的正确性和定位精度决定了拼接的精度。在二值化图像上运用Blob分析得到标记圆的轮廓信息,综合使用标记圆灰度特性、尺寸特征、圆形度和误差准则来筛选标记圆,圆心定位采用具有亚象素定位精度的最小二乘拟合法。实验表明该方法抗干扰强,标记圆的识别率可达98%。 展开更多
关键词 三维测量 标记圆 BLOB算法 亚象素定位
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正交有限角投影局部基函数展开法重建三维折射率场
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作者 王祎 郝群 王涌天 《北京理工大学学报》 EI CAS CSCD 北大核心 2007年第12期1102-1106,共5页
在对移相干涉测量三维折射率场研究的基础上,研究了正交小角度光路的设置.对于有限角度的少数投影层析重建,采用了连续可导的局部基函数展开折射率场函数.为了提高重建精度,提出了基于遗传算法的多松弛因子迭代重建算法.实验和数值仿真... 在对移相干涉测量三维折射率场研究的基础上,研究了正交小角度光路的设置.对于有限角度的少数投影层析重建,采用了连续可导的局部基函数展开折射率场函数.为了提高重建精度,提出了基于遗传算法的多松弛因子迭代重建算法.实验和数值仿真表明,正交有限角少数投影的测量方法可以有效减少测量数据量;采用连续可导的局部基函数展开,并在迭代过程中引入多个可变松弛因子,最大误差不大于5%,平均误差不大于1%的重建精度,较传统网格法提高了约40%. 展开更多
关键词 三维折射率场 层析重建 局部基函数 遗传算法
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