This paper presents an efficient parallel algorithm for the shortest path problem in planar layered digraphs that runs in O(log^3n) time with n processors. The algorithms uses a divide and conquer approach and is base...This paper presents an efficient parallel algorithm for the shortest path problem in planar layered digraphs that runs in O(log^3n) time with n processors. The algorithms uses a divide and conquer approach and is based on the novel idea of a one-way separator, which has the property that any directed path can be crossed only once.展开更多
In this article, we are interested in solving a combinatorial optimization problem, the shortest path problem in a multi-attribute graph, by the out-ranking methods. A multi-attribute graph has simultaneously qualitat...In this article, we are interested in solving a combinatorial optimization problem, the shortest path problem in a multi-attribute graph, by the out-ranking methods. A multi-attribute graph has simultaneously qualitative and quantitative criteria. This situation gives rise to incomparable paths thus forming the Pareto front. Outranking methods in Multi-criteria Decision Making (MCDM) are the only methods that can take into account this situation (incomparability of actions). After presenting the categories of Multi-criteria Decision Making (MCDM) and the difficulties related to the problems of the shortest paths, we propose an evolutionary algorithm based on the outranking methods to solve the problem of finding “best” paths in a multi-attribute graph with non-additive criteria. Our approach is based on the exploration of induced subgraphs of the outranking graph. Properties have been established to serve as algorithmic basis. Numerical experiments have been carried out and the results presented in this article.展开更多
In disaster relief operations,multiple UAVs can be used to search for trapped people.In recent years,many researchers have proposed machine le arning-based algorithms,sampling-based algorithms,and heuristic algorithms...In disaster relief operations,multiple UAVs can be used to search for trapped people.In recent years,many researchers have proposed machine le arning-based algorithms,sampling-based algorithms,and heuristic algorithms to solve the problem of multi-UAV path planning.The Dung Beetle Optimization(DBO)algorithm has been widely applied due to its diverse search patterns in the above algorithms.However,the update strategies for the rolling and thieving dung beetles of the DBO algorithm are overly simplistic,potentially leading to an inability to fully explore the search space and a tendency to converge to local optima,thereby not guaranteeing the discovery of the optimal path.To address these issues,we propose an improved DBO algorithm guided by the Landmark Operator(LODBO).Specifically,we first use tent mapping to update the population strategy,which enables the algorithm to generate initial solutions with enhanced diversity within the search space.Second,we expand the search range of the rolling ball dung beetle by using the landmark factor.Finally,by using the adaptive factor that changes with the number of iterations.,we improve the global search ability of the stealing dung beetle,making it more likely to escape from local optima.To verify the effectiveness of the proposed method,extensive simulation experiments are conducted,and the result shows that the LODBO algorithm can obtain the optimal path using the shortest time compared with the Genetic Algorithm(GA),the Gray Wolf Optimizer(GWO),the Whale Optimization Algorithm(WOA)and the original DBO algorithm in the disaster search and rescue task set.展开更多
Unlike the shortest path problem that has only one optimal solution and can be solved in polynomial time, the muhi-objective shortest path problem ( MSPP ) has a set of pareto optimal solutions and cannot be solved ...Unlike the shortest path problem that has only one optimal solution and can be solved in polynomial time, the muhi-objective shortest path problem ( MSPP ) has a set of pareto optimal solutions and cannot be solved in polynomial time. The present algorithms focused mainly on how to obtain a precisely pareto optimal solution for MSPP resulting in a long time to obtain multiple pareto optimal solutions with them. In order to obtain a set of satisfied solutions for MSPP in reasonable time to meet the demand of a decision maker, a genetic algo- rithm MSPP-GA is presented to solve the MSPP with typically competing objectives, cost and time, in this pa- per. The encoding of the solution and the operators such as crossover, mutation and selection are developed. The algorithm introduced pareto domination tournament and sharing based selection operator, which can not only directly search the pareto optimal frontier but also maintain the diversity of populations in the process of evolutionary computation. Experimental results show that MSPP-GA can obtain most efficient solutions distributed all along the pareto frontier in less time than an exact algorithm. The algorithm proposed in this paper provides a new and effective method of how to obtain the set of pareto optimal solutions for other multiple objective optimization problems in a short time.展开更多
To improve the efficiency and accuracy of path planning for fan inspection tasks in thermal power plants,this paper proposes an intelligent inspection robot path planning scheme based on an improved A^(*)algorithm.The...To improve the efficiency and accuracy of path planning for fan inspection tasks in thermal power plants,this paper proposes an intelligent inspection robot path planning scheme based on an improved A^(*)algorithm.The inspection robot utilizes multiple sensors to monitor key parameters of the fans,such as vibration,noise,and bearing temperature,and upload the data to the monitoring center.The robot’s inspection path employs the improved A^(*)algorithm,incorporating obstacle penalty terms,path reconstruction,and smoothing optimization techniques,thereby achieving optimal path planning for the inspection robot in complex environments.Simulation results demonstrate that the improved A^(*)algorithm significantly outperforms the traditional A^(*)algorithm in terms of total path distance,smoothness,and detour rate,effectively improving the execution efficiency of inspection tasks.展开更多
A new static task scheduling algorithm named edge-zeroing based on dynamic critical paths is proposed. The main ideas of the algorithm are as follows: firstly suppose that all of the tasks are in different clusters; s...A new static task scheduling algorithm named edge-zeroing based on dynamic critical paths is proposed. The main ideas of the algorithm are as follows: firstly suppose that all of the tasks are in different clusters; secondly, select one of the critical paths of the partially clustered directed acyclic graph; thirdly, try to zero one of graph communication edges; fourthly, repeat above three processes until all edges are zeroed; finally, check the generated clusters to see if some of them can be further merged without increasing the parallel time. Comparisons of the previous algorithms with edge-zeroing based on dynamic critical paths show that the new algorithm has not only a low complexity but also a desired performance comparable or even better on average to much higher complexity heuristic algorithms.展开更多
The shortest path planning issure is critical for dynamic traffic assignment and route guidance in intelligent transportation systems. In this paper, a Particle Swarm Optimization (PSO) algorithm with priority-based e...The shortest path planning issure is critical for dynamic traffic assignment and route guidance in intelligent transportation systems. In this paper, a Particle Swarm Optimization (PSO) algorithm with priority-based encoding scheme based on fluid neural network (FNN) to search for the shortest path in stochastic traffic networks is introduced. The proposed algorithm overcomes the weight coefficient symmetry restrictions of the traditional FNN and disadvantage of easily getting into a local optimum for PSO. Simulation experiments have been carried out on different traffic network topologies consisting of 15-65 nodes and the results showed that the proposed approach can find the optimal path and closer sub-optimal paths with good success ratio. At the same time, the algorithms greatly improve the convergence efficiency of fluid neuron network.展开更多
In this figure, it finds a vertex to another vertex k shortest path algorithm. Provided there are n vertices and edges in the diagram. If the path loops, the time complexity of the algorithm is allowed O(w + n log 2...In this figure, it finds a vertex to another vertex k shortest path algorithm. Provided there are n vertices and edges in the diagram. If the path loops, the time complexity of the algorithm is allowed O(w + n log 2 n + kw log 2 k). If the request path does not contain the loop, the time complexity of the algorithm O(kn(w + n log2 n)+ kw log2 k). The algorithm utilizes a simple extension of the Dijkstra algorithm determined the end of the length of the shortest path to the other vertices, and then, based on these data, branch and bound method to identify the required path. Experimental results show that the actual running time has relations with the structure of FIG.展开更多
Acoustic waves in the pseudo-triaxial experiment system experience refraction phenomena.The conventional assumption that acoustic waves propagate along a straight line in traditional methods can lead to significant er...Acoustic waves in the pseudo-triaxial experiment system experience refraction phenomena.The conventional assumption that acoustic waves propagate along a straight line in traditional methods can lead to significant errors in localization results.To the end,this paper presents a method for locating acoustic emission(AE)sources in pseudo-triaxial experiments using shortest paths and orthogonal constraints.The approach consists of three main steps:(1)establishing control equations for refraction paths from AE sources to sensor locations;(2)calculating refraction point locations using the shortest travel principle and orthogonal constraints;(3)determining source coordinates using Taylor's first-order expansion.The results from laboratory AE experiments demonstrate that the average localization accuracy of the new method is only 6.5 mm,which is 66%more precise than the accuracy(19.4 mm)of the traditional method.Furthermore,simulation results indicate that the new method is not affected by the refraction ratio of the media and maintains the highest positioning accuracy across various arrival and velocity errors.展开更多
The traditional A^(*)algorithm exhibits a low efficiency in the path planning of unmanned surface vehicles(USVs).In addition,the path planned presents numerous redundant inflection waypoints,and the security is low,wh...The traditional A^(*)algorithm exhibits a low efficiency in the path planning of unmanned surface vehicles(USVs).In addition,the path planned presents numerous redundant inflection waypoints,and the security is low,which is not conducive to the control of USV and also affects navigation safety.In this paper,these problems were addressed through the following improvements.First,the path search angle and security were comprehensively considered,and a security expansion strategy of nodes based on the 5×5 neighborhood was proposed.The A^(*)algorithm search neighborhood was expanded from 3×3 to 5×5,and safe nodes were screened out for extension via the node security expansion strategy.This algorithm can also optimize path search angles while improving path security.Second,the distance from the current node to the target node was introduced into the heuristic function.The efficiency of the A^(*)algorithm was improved,and the path was smoothed using the Floyd algorithm.For the dynamic adjustment of the weight to improve the efficiency of DWA,the distance from the USV to the target point was introduced into the evaluation function of the dynamic-window approach(DWA)algorithm.Finally,combined with the local target point selection strategy,the optimized DWA algorithm was performed for local path planning.The experimental results show the smooth and safe path planned by the fusion algorithm,which can successfully avoid dynamic obstacles and is effective and feasible in path planning for USVs.展开更多
To address the shortcomings of traditional Genetic Algorithm (GA) in multi-agent path planning, such as prolonged planning time, slow convergence, and solution instability, this paper proposes an Asynchronous Genetic ...To address the shortcomings of traditional Genetic Algorithm (GA) in multi-agent path planning, such as prolonged planning time, slow convergence, and solution instability, this paper proposes an Asynchronous Genetic Algorithm (AGA) to solve multi-agent path planning problems effectively. To enhance the real-time performance and computational efficiency of Multi-Agent Systems (MAS) in path planning, the AGA incorporates an Equal-Size Clustering Algorithm (ESCA) based on the K-means clustering method. The ESCA divides the primary task evenly into a series of subtasks, thereby reducing the gene length in the subsequent GA process. The algorithm then employs GA to solve each subtask sequentially. To evaluate the effectiveness of the proposed method, a simulation program was designed to perform path planning for 100 trajectories, and the results were compared with those of State-Of-The-Art (SOTA) methods. The simulation results demonstrate that, although the solutions provided by AGA are suboptimal, it exhibits significant advantages in terms of execution speed and solution stability compared to other algorithms.展开更多
Aiming to address the limitations of the standard Chimp Optimization Algorithm(ChOA),such as inadequate search ability and susceptibility to local optima in Unmanned Aerial Vehicle(UAV)path planning,this paper propose...Aiming to address the limitations of the standard Chimp Optimization Algorithm(ChOA),such as inadequate search ability and susceptibility to local optima in Unmanned Aerial Vehicle(UAV)path planning,this paper proposes a three-dimensional path planning method for UAVs based on the Improved Chimp Optimization Algorithm(IChOA).First,this paper models the terrain and obstacle environments spatially and formulates the total UAV flight cost function according to the constraints,transforming the path planning problem into an optimization problem with multiple constraints.Second,this paper enhances the diversity of the chimpanzee population by applying the Sine chaos mapping strategy and introduces a nonlinear convergence factor to improve the algorithm’s search accuracy and convergence speed.Finally,this paper proposes a dynamic adjustment strategy for the number of chimpanzee advance echelons,which effectively balances global exploration and local exploitation,significantly optimizing the algorithm’s search performance.To validate the effectiveness of the IChOA algorithm,this paper conducts experimental comparisons with eight different intelligent algorithms.The experimental results demonstrate that the IChOA outperforms the selected comparison algorithms in terms of practicality and robustness in UAV 3D path planning.It effectively solves the issues of efficiency in finding the shortest path and ensures high stability during execution.展开更多
An improved version of the sparse A^(*)algorithm is proposed to address the common issue of excessive expansion of nodes and failure to consider current ship status and parameters in traditional path planning algorith...An improved version of the sparse A^(*)algorithm is proposed to address the common issue of excessive expansion of nodes and failure to consider current ship status and parameters in traditional path planning algorithms.This algorithm considers factors such as initial position and orientation of the ship,safety range,and ship draft to determine the optimal obstacle-avoiding route from the current to the destination point for ship planning.A coordinate transformation algorithm is also applied to convert commonly used latitude and longitude coordinates of ship travel paths to easily utilized and analyzed Cartesian coordinates.The algorithm incorporates a hierarchical chart processing algorithm to handle multilayered chart data.Furthermore,the algorithm considers the impact of ship length on grid size and density when implementing chart gridification,adjusting the grid size and density accordingly based on ship length.Simulation results show that compared to traditional path planning algorithms,the sparse A^(*)algorithm reduces the average number of path points by 25%,decreases the average maximum storage node number by 17%,and raises the average path turning angle by approximately 10°,effectively improving the safety of ship planning paths.展开更多
To tackle the path planning problem,this study introduced a novel algorithm called two-stage parameter adjustment-based differential evolution(TPADE).This algorithm draws inspiration from group behavior to implement a...To tackle the path planning problem,this study introduced a novel algorithm called two-stage parameter adjustment-based differential evolution(TPADE).This algorithm draws inspiration from group behavior to implement a two-stage scaling factor variation strategy.In the initial phase,it adapts according to environmental complexity.In the following phase,it combines individual and global experiences to fine-tune the orientation factor,effectively improving its global search capability.Furthermore,this study developed a new population update method,ensuring that well-adapted individuals are retained,which enhances population diversity.In benchmark function tests across different dimensions,the proposed algorithm consistently demonstrates superior convergence accuracy and speed.This study also tested the TPADE algorithm in path planning simulations.The experimental results reveal that the TPADE algorithm outperforms existing algorithms by achieving path lengths of 28.527138 and 31.963990 in simple and complex map environments,respectively.These findings indicate that the proposed algorithm is more adaptive and efficient in path planning.展开更多
In this paper, we present a new algorithm of the time-dependent shortest path problem with time windows. Give a directed graph , where V is a set of nodes, E is a set of edges with a non-negative transit-time function...In this paper, we present a new algorithm of the time-dependent shortest path problem with time windows. Give a directed graph , where V is a set of nodes, E is a set of edges with a non-negative transit-time function . For each node , a time window ?within which the node may be visited and ?, is non-negative of the service and leaving time of the node. A source node s, a destination node d and a departure time?t0, the time-dependent shortest path problem with time windows asks to find an s, d-path that leaves a source node s at a departure time t0;and minimizes the total arrival time at a destination node d. This formulation generalizes the classical shortest path problem in which ce are constants. Our algorithm of the time windows gave the generalization of the ALT algorithm and A* algorithm for the classical problem according to Goldberg and Harrelson [1], Dreyfus [2] and Hart et al. [3].展开更多
For autonomous Unmanned Aerial Vehicles(UAVs)flying in real-world scenarios,time for path planning is always limited,which is a challenge known as the anytime problem.Anytime planners address this by finding a collisi...For autonomous Unmanned Aerial Vehicles(UAVs)flying in real-world scenarios,time for path planning is always limited,which is a challenge known as the anytime problem.Anytime planners address this by finding a collision-free path quickly and then improving it until time runs out,making UAVs more adaptable to different mission scenarios.However,current anytime algorithms based on A^(*)have insufficient control over the suboptimality bounds of paths and tend to lose their anytime properties in environments with large concave obstacles.This paper proposes a novel anytime path planning algorithm,Anytime Radiation A^(*)(ARa A^(*)),which can generate a series of suboptimal paths with improved bounds through decreasing search step sizes and can generate the optimal path when time is sufficient.The ARa A^(*)features two main innovations:an adaptive variable-step-size mechanism and elliptic constraints based on waypoints.The former helps achieve fast path searching in various environments.The latter allows ARa A^(*)to control the suboptimality bounds of paths and further enhance search efficiency.Simulation experiments show that the ARa A^(*)outperforms Anytime Repairing A^(*)(ARA^(*))and Anytime D^(*)(AD^(*))in controlling suboptimality bounds and planning time,especially in environments with large concave obstacles.Final flight experiments demonstrate that the paths planned by ARa A^(*)can ensure the safe flight of quadrotors.展开更多
Solving the path planning problem of Autonomous Underwater Vehicles(AUVs)is crucial for reducing energy waste and improving operational efficiency.However,two main challenges hinder further development:Firstly,existin...Solving the path planning problem of Autonomous Underwater Vehicles(AUVs)is crucial for reducing energy waste and improving operational efficiency.However,two main challenges hinder further development:Firstly,existing algorithms often treat this as a single-objective optimization problem,whereas in reality,it should be multi-objective,considering factors such as distance,safety,and smoothness simultaneously.Secondly,the limited availability of optimization results arises due to they are single-path,which fail to meet real-world conditions.To address these challenges,first of all,an improved AUV path planning model is proposed,in which the collisions of path and obstacles are classified more specifically.Subsequently,a novel Altruistic Nurturing Algorithm(ANA)inspired by natural altruism is introduced.In the algorithm,nurturing cost considering Pareto rank and crowd distance is introduced as guidance of evolution to avoid futile calculation,abandonment threshold is self-adaptive with descendant situation to help individuals escape from local optima and double selection strategy combining crowd and k-nearest neighbors selection helps to get a better-distributed Pareto front.Experimental results comparing ANA with existing algorithms in AUV path planning demonstrate its superiority.Finally,a user-friendly interface,the Multi-Objective AUV Path Planner,is designed to provide users with a group of paths for informed decisionmaking.展开更多
In the current era of intelligent technologies,comprehensive and precise regional coverage path planning is critical for tasks such as environmental monitoring,emergency rescue,and agricultural plant protection.Owing ...In the current era of intelligent technologies,comprehensive and precise regional coverage path planning is critical for tasks such as environmental monitoring,emergency rescue,and agricultural plant protection.Owing to their exceptional flexibility and rapid deployment capabilities,unmanned aerial vehicles(UAVs)have emerged as the ideal platforms for accomplishing these tasks.This study proposes a swarm A^(*)-guided Deep Q-Network(SADQN)algorithm to address the coverage path planning(CPP)problem for UAV swarms in complex environments.Firstly,to overcome the dependency of traditional modeling methods on regular terrain environments,this study proposes an improved cellular decomposition method for map discretization.Simultaneously,a distributed UAV swarm system architecture is adopted,which,through the integration of multi-scale maps,addresses the issues of redundant operations and flight conflicts inmulti-UAV cooperative coverage.Secondly,the heuristic mechanism of the A^(*)algorithmis combinedwith full-coverage path planning,and this approach is incorporated at the initial stage ofDeep Q-Network(DQN)algorithm training to provide effective guidance in action selection,thereby accelerating convergence.Additionally,a prioritized experience replay mechanism is introduced to further enhance the coverage performance of the algorithm.To evaluate the efficacy of the proposed algorithm,simulation experiments were conducted in several irregular environments and compared with several popular algorithms.Simulation results show that the SADQNalgorithmoutperforms othermethods,achieving performance comparable to that of the baseline prior algorithm,with an average coverage efficiency exceeding 2.6 and fewer turning maneuvers.In addition,the algorithm demonstrates excellent generalization ability,enabling it to adapt to different environments.展开更多
To solve the problem of multi-platform collaborative use in anti-ship missile (ASM) path planning, this paper pro-posed multi-operator real-time constraints particle swarm opti-mization (MRC-PSO) algorithm. MRC-PSO al...To solve the problem of multi-platform collaborative use in anti-ship missile (ASM) path planning, this paper pro-posed multi-operator real-time constraints particle swarm opti-mization (MRC-PSO) algorithm. MRC-PSO algorithm utilizes a semi-rasterization environment modeling technique and inte-grates the geometric gradient law of ASMs which distinguishes itself from other collaborative path planning algorithms by fully considering the coupling between collaborative paths. Then, MRC-PSO algorithm conducts chunked stepwise recursive evo-lution of particles while incorporating circumvent, coordination, and smoothing operators which facilitates local selection opti-mization of paths, gradually reducing algorithmic space, accele-rating convergence, and enhances path cooperativity. Simula-tion experiments comparing the MRC-PSO algorithm with the PSO algorithm, genetic algorithm and operational area cluster real-time restriction (OACRR)-PSO algorithm, which demon-strate that the MRC-PSO algorithm has a faster convergence speed, and the average number of iterations is reduced by approximately 75%. It also proves that it is equally effective in resolving complex scenarios involving multiple obstacles. More-over it effectively addresses the problem of path crossing and can better satisfy the requirements of multi-platform collabora-tive path planning. The experiments are conducted in three col-laborative operation modes, namely, three-to-two, three-to-three, and four-to-two, and the outcomes demonstrate that the algorithm possesses strong universality.展开更多
We consider the problem of detecting the community structure in a complex network, groups of nodes with a higher-than-average density of edges connecting them. In this paper we use the simulated annealing strategy to ...We consider the problem of detecting the community structure in a complex network, groups of nodes with a higher-than-average density of edges connecting them. In this paper we use the simulated annealing strategy to maximize the modularity, which has been indicated as a robust benefit function, associating with a shortest-path-based k-means iterative procedure for network partition. The proposed algorithm can not only find the communities, but also identify the nodes which occupy central positions under the metric of the shortest path within the communities to which they belong. The optimal number of communities can be automatically determined without any prior knowledge about the network structure. The applications to both artificial and real-world networks demonstrate the effectiveness of our algorithm.展开更多
文摘This paper presents an efficient parallel algorithm for the shortest path problem in planar layered digraphs that runs in O(log^3n) time with n processors. The algorithms uses a divide and conquer approach and is based on the novel idea of a one-way separator, which has the property that any directed path can be crossed only once.
文摘In this article, we are interested in solving a combinatorial optimization problem, the shortest path problem in a multi-attribute graph, by the out-ranking methods. A multi-attribute graph has simultaneously qualitative and quantitative criteria. This situation gives rise to incomparable paths thus forming the Pareto front. Outranking methods in Multi-criteria Decision Making (MCDM) are the only methods that can take into account this situation (incomparability of actions). After presenting the categories of Multi-criteria Decision Making (MCDM) and the difficulties related to the problems of the shortest paths, we propose an evolutionary algorithm based on the outranking methods to solve the problem of finding “best” paths in a multi-attribute graph with non-additive criteria. Our approach is based on the exploration of induced subgraphs of the outranking graph. Properties have been established to serve as algorithmic basis. Numerical experiments have been carried out and the results presented in this article.
基金supported by the National Natural Science Foundation of China(No.62373027).
文摘In disaster relief operations,multiple UAVs can be used to search for trapped people.In recent years,many researchers have proposed machine le arning-based algorithms,sampling-based algorithms,and heuristic algorithms to solve the problem of multi-UAV path planning.The Dung Beetle Optimization(DBO)algorithm has been widely applied due to its diverse search patterns in the above algorithms.However,the update strategies for the rolling and thieving dung beetles of the DBO algorithm are overly simplistic,potentially leading to an inability to fully explore the search space and a tendency to converge to local optima,thereby not guaranteeing the discovery of the optimal path.To address these issues,we propose an improved DBO algorithm guided by the Landmark Operator(LODBO).Specifically,we first use tent mapping to update the population strategy,which enables the algorithm to generate initial solutions with enhanced diversity within the search space.Second,we expand the search range of the rolling ball dung beetle by using the landmark factor.Finally,by using the adaptive factor that changes with the number of iterations.,we improve the global search ability of the stealing dung beetle,making it more likely to escape from local optima.To verify the effectiveness of the proposed method,extensive simulation experiments are conducted,and the result shows that the LODBO algorithm can obtain the optimal path using the shortest time compared with the Genetic Algorithm(GA),the Gray Wolf Optimizer(GWO),the Whale Optimization Algorithm(WOA)and the original DBO algorithm in the disaster search and rescue task set.
文摘Unlike the shortest path problem that has only one optimal solution and can be solved in polynomial time, the muhi-objective shortest path problem ( MSPP ) has a set of pareto optimal solutions and cannot be solved in polynomial time. The present algorithms focused mainly on how to obtain a precisely pareto optimal solution for MSPP resulting in a long time to obtain multiple pareto optimal solutions with them. In order to obtain a set of satisfied solutions for MSPP in reasonable time to meet the demand of a decision maker, a genetic algo- rithm MSPP-GA is presented to solve the MSPP with typically competing objectives, cost and time, in this pa- per. The encoding of the solution and the operators such as crossover, mutation and selection are developed. The algorithm introduced pareto domination tournament and sharing based selection operator, which can not only directly search the pareto optimal frontier but also maintain the diversity of populations in the process of evolutionary computation. Experimental results show that MSPP-GA can obtain most efficient solutions distributed all along the pareto frontier in less time than an exact algorithm. The algorithm proposed in this paper provides a new and effective method of how to obtain the set of pareto optimal solutions for other multiple objective optimization problems in a short time.
文摘To improve the efficiency and accuracy of path planning for fan inspection tasks in thermal power plants,this paper proposes an intelligent inspection robot path planning scheme based on an improved A^(*)algorithm.The inspection robot utilizes multiple sensors to monitor key parameters of the fans,such as vibration,noise,and bearing temperature,and upload the data to the monitoring center.The robot’s inspection path employs the improved A^(*)algorithm,incorporating obstacle penalty terms,path reconstruction,and smoothing optimization techniques,thereby achieving optimal path planning for the inspection robot in complex environments.Simulation results demonstrate that the improved A^(*)algorithm significantly outperforms the traditional A^(*)algorithm in terms of total path distance,smoothness,and detour rate,effectively improving the execution efficiency of inspection tasks.
文摘A new static task scheduling algorithm named edge-zeroing based on dynamic critical paths is proposed. The main ideas of the algorithm are as follows: firstly suppose that all of the tasks are in different clusters; secondly, select one of the critical paths of the partially clustered directed acyclic graph; thirdly, try to zero one of graph communication edges; fourthly, repeat above three processes until all edges are zeroed; finally, check the generated clusters to see if some of them can be further merged without increasing the parallel time. Comparisons of the previous algorithms with edge-zeroing based on dynamic critical paths show that the new algorithm has not only a low complexity but also a desired performance comparable or even better on average to much higher complexity heuristic algorithms.
文摘The shortest path planning issure is critical for dynamic traffic assignment and route guidance in intelligent transportation systems. In this paper, a Particle Swarm Optimization (PSO) algorithm with priority-based encoding scheme based on fluid neural network (FNN) to search for the shortest path in stochastic traffic networks is introduced. The proposed algorithm overcomes the weight coefficient symmetry restrictions of the traditional FNN and disadvantage of easily getting into a local optimum for PSO. Simulation experiments have been carried out on different traffic network topologies consisting of 15-65 nodes and the results showed that the proposed approach can find the optimal path and closer sub-optimal paths with good success ratio. At the same time, the algorithms greatly improve the convergence efficiency of fluid neuron network.
文摘In this figure, it finds a vertex to another vertex k shortest path algorithm. Provided there are n vertices and edges in the diagram. If the path loops, the time complexity of the algorithm is allowed O(w + n log 2 n + kw log 2 k). If the request path does not contain the loop, the time complexity of the algorithm O(kn(w + n log2 n)+ kw log2 k). The algorithm utilizes a simple extension of the Dijkstra algorithm determined the end of the length of the shortest path to the other vertices, and then, based on these data, branch and bound method to identify the required path. Experimental results show that the actual running time has relations with the structure of FIG.
基金the financial support provided by the National Key Research and Development Program for Young Scientists(Grant No.2021YFC2900400)the National Natural Science Foundation of China(Grant No.52304123)the China Postdoctoral Science Foundation(Grant No.2023M730412).
文摘Acoustic waves in the pseudo-triaxial experiment system experience refraction phenomena.The conventional assumption that acoustic waves propagate along a straight line in traditional methods can lead to significant errors in localization results.To the end,this paper presents a method for locating acoustic emission(AE)sources in pseudo-triaxial experiments using shortest paths and orthogonal constraints.The approach consists of three main steps:(1)establishing control equations for refraction paths from AE sources to sensor locations;(2)calculating refraction point locations using the shortest travel principle and orthogonal constraints;(3)determining source coordinates using Taylor's first-order expansion.The results from laboratory AE experiments demonstrate that the average localization accuracy of the new method is only 6.5 mm,which is 66%more precise than the accuracy(19.4 mm)of the traditional method.Furthermore,simulation results indicate that the new method is not affected by the refraction ratio of the media and maintains the highest positioning accuracy across various arrival and velocity errors.
基金Supported by the EDD of China(No.80912020104)the Science and Technology Commission of Shanghai Municipality(No.22ZR1427700 and No.23692106900).
文摘The traditional A^(*)algorithm exhibits a low efficiency in the path planning of unmanned surface vehicles(USVs).In addition,the path planned presents numerous redundant inflection waypoints,and the security is low,which is not conducive to the control of USV and also affects navigation safety.In this paper,these problems were addressed through the following improvements.First,the path search angle and security were comprehensively considered,and a security expansion strategy of nodes based on the 5×5 neighborhood was proposed.The A^(*)algorithm search neighborhood was expanded from 3×3 to 5×5,and safe nodes were screened out for extension via the node security expansion strategy.This algorithm can also optimize path search angles while improving path security.Second,the distance from the current node to the target node was introduced into the heuristic function.The efficiency of the A^(*)algorithm was improved,and the path was smoothed using the Floyd algorithm.For the dynamic adjustment of the weight to improve the efficiency of DWA,the distance from the USV to the target point was introduced into the evaluation function of the dynamic-window approach(DWA)algorithm.Finally,combined with the local target point selection strategy,the optimized DWA algorithm was performed for local path planning.The experimental results show the smooth and safe path planned by the fusion algorithm,which can successfully avoid dynamic obstacles and is effective and feasible in path planning for USVs.
文摘To address the shortcomings of traditional Genetic Algorithm (GA) in multi-agent path planning, such as prolonged planning time, slow convergence, and solution instability, this paper proposes an Asynchronous Genetic Algorithm (AGA) to solve multi-agent path planning problems effectively. To enhance the real-time performance and computational efficiency of Multi-Agent Systems (MAS) in path planning, the AGA incorporates an Equal-Size Clustering Algorithm (ESCA) based on the K-means clustering method. The ESCA divides the primary task evenly into a series of subtasks, thereby reducing the gene length in the subsequent GA process. The algorithm then employs GA to solve each subtask sequentially. To evaluate the effectiveness of the proposed method, a simulation program was designed to perform path planning for 100 trajectories, and the results were compared with those of State-Of-The-Art (SOTA) methods. The simulation results demonstrate that, although the solutions provided by AGA are suboptimal, it exhibits significant advantages in terms of execution speed and solution stability compared to other algorithms.
基金supported by the Shaanxi Province Natural Science Basic Research Program Project(2024JC-YBMS-572)partially funded by Yan’an University Graduate Education Innovation Program Project(YCX2023032,YCX2023033,YCX2024094,YCX2024097)the“14th Five Year Plan Medium and Long Term Major Scientific Research Project”(2021ZCQ015)of Yan’an University.
文摘Aiming to address the limitations of the standard Chimp Optimization Algorithm(ChOA),such as inadequate search ability and susceptibility to local optima in Unmanned Aerial Vehicle(UAV)path planning,this paper proposes a three-dimensional path planning method for UAVs based on the Improved Chimp Optimization Algorithm(IChOA).First,this paper models the terrain and obstacle environments spatially and formulates the total UAV flight cost function according to the constraints,transforming the path planning problem into an optimization problem with multiple constraints.Second,this paper enhances the diversity of the chimpanzee population by applying the Sine chaos mapping strategy and introduces a nonlinear convergence factor to improve the algorithm’s search accuracy and convergence speed.Finally,this paper proposes a dynamic adjustment strategy for the number of chimpanzee advance echelons,which effectively balances global exploration and local exploitation,significantly optimizing the algorithm’s search performance.To validate the effectiveness of the IChOA algorithm,this paper conducts experimental comparisons with eight different intelligent algorithms.The experimental results demonstrate that the IChOA outperforms the selected comparison algorithms in terms of practicality and robustness in UAV 3D path planning.It effectively solves the issues of efficiency in finding the shortest path and ensures high stability during execution.
基金Supported by the Tianjin University of Technology Graduate R esearch Innovation Project(YJ2281).
文摘An improved version of the sparse A^(*)algorithm is proposed to address the common issue of excessive expansion of nodes and failure to consider current ship status and parameters in traditional path planning algorithms.This algorithm considers factors such as initial position and orientation of the ship,safety range,and ship draft to determine the optimal obstacle-avoiding route from the current to the destination point for ship planning.A coordinate transformation algorithm is also applied to convert commonly used latitude and longitude coordinates of ship travel paths to easily utilized and analyzed Cartesian coordinates.The algorithm incorporates a hierarchical chart processing algorithm to handle multilayered chart data.Furthermore,the algorithm considers the impact of ship length on grid size and density when implementing chart gridification,adjusting the grid size and density accordingly based on ship length.Simulation results show that compared to traditional path planning algorithms,the sparse A^(*)algorithm reduces the average number of path points by 25%,decreases the average maximum storage node number by 17%,and raises the average path turning angle by approximately 10°,effectively improving the safety of ship planning paths.
基金The National Natural Science Foundation of China(No.62272239,62303214)Jiangsu Agricultural Science and Tech-nology Independent Innovation Fund(No.SJ222051).
文摘To tackle the path planning problem,this study introduced a novel algorithm called two-stage parameter adjustment-based differential evolution(TPADE).This algorithm draws inspiration from group behavior to implement a two-stage scaling factor variation strategy.In the initial phase,it adapts according to environmental complexity.In the following phase,it combines individual and global experiences to fine-tune the orientation factor,effectively improving its global search capability.Furthermore,this study developed a new population update method,ensuring that well-adapted individuals are retained,which enhances population diversity.In benchmark function tests across different dimensions,the proposed algorithm consistently demonstrates superior convergence accuracy and speed.This study also tested the TPADE algorithm in path planning simulations.The experimental results reveal that the TPADE algorithm outperforms existing algorithms by achieving path lengths of 28.527138 and 31.963990 in simple and complex map environments,respectively.These findings indicate that the proposed algorithm is more adaptive and efficient in path planning.
文摘In this paper, we present a new algorithm of the time-dependent shortest path problem with time windows. Give a directed graph , where V is a set of nodes, E is a set of edges with a non-negative transit-time function . For each node , a time window ?within which the node may be visited and ?, is non-negative of the service and leaving time of the node. A source node s, a destination node d and a departure time?t0, the time-dependent shortest path problem with time windows asks to find an s, d-path that leaves a source node s at a departure time t0;and minimizes the total arrival time at a destination node d. This formulation generalizes the classical shortest path problem in which ce are constants. Our algorithm of the time windows gave the generalization of the ALT algorithm and A* algorithm for the classical problem according to Goldberg and Harrelson [1], Dreyfus [2] and Hart et al. [3].
基金the support of the National Natural Science Foundation of China(No.52272382)the Aeronautical Science Foundation of China(No.20200017051001)the Fundamental Research Funds for the Central Universities,China。
文摘For autonomous Unmanned Aerial Vehicles(UAVs)flying in real-world scenarios,time for path planning is always limited,which is a challenge known as the anytime problem.Anytime planners address this by finding a collision-free path quickly and then improving it until time runs out,making UAVs more adaptable to different mission scenarios.However,current anytime algorithms based on A^(*)have insufficient control over the suboptimality bounds of paths and tend to lose their anytime properties in environments with large concave obstacles.This paper proposes a novel anytime path planning algorithm,Anytime Radiation A^(*)(ARa A^(*)),which can generate a series of suboptimal paths with improved bounds through decreasing search step sizes and can generate the optimal path when time is sufficient.The ARa A^(*)features two main innovations:an adaptive variable-step-size mechanism and elliptic constraints based on waypoints.The former helps achieve fast path searching in various environments.The latter allows ARa A^(*)to control the suboptimality bounds of paths and further enhance search efficiency.Simulation experiments show that the ARa A^(*)outperforms Anytime Repairing A^(*)(ARA^(*))and Anytime D^(*)(AD^(*))in controlling suboptimality bounds and planning time,especially in environments with large concave obstacles.Final flight experiments demonstrate that the paths planned by ARa A^(*)can ensure the safe flight of quadrotors.
基金supported by the Guangzhou City School Joint Found Project(SL2022A03J01009)the National Nature Science Foundation of China(Grant No.51975135)the Natural Science Foundation of Guangdong Province(2018A030310063).
文摘Solving the path planning problem of Autonomous Underwater Vehicles(AUVs)is crucial for reducing energy waste and improving operational efficiency.However,two main challenges hinder further development:Firstly,existing algorithms often treat this as a single-objective optimization problem,whereas in reality,it should be multi-objective,considering factors such as distance,safety,and smoothness simultaneously.Secondly,the limited availability of optimization results arises due to they are single-path,which fail to meet real-world conditions.To address these challenges,first of all,an improved AUV path planning model is proposed,in which the collisions of path and obstacles are classified more specifically.Subsequently,a novel Altruistic Nurturing Algorithm(ANA)inspired by natural altruism is introduced.In the algorithm,nurturing cost considering Pareto rank and crowd distance is introduced as guidance of evolution to avoid futile calculation,abandonment threshold is self-adaptive with descendant situation to help individuals escape from local optima and double selection strategy combining crowd and k-nearest neighbors selection helps to get a better-distributed Pareto front.Experimental results comparing ANA with existing algorithms in AUV path planning demonstrate its superiority.Finally,a user-friendly interface,the Multi-Objective AUV Path Planner,is designed to provide users with a group of paths for informed decisionmaking.
文摘In the current era of intelligent technologies,comprehensive and precise regional coverage path planning is critical for tasks such as environmental monitoring,emergency rescue,and agricultural plant protection.Owing to their exceptional flexibility and rapid deployment capabilities,unmanned aerial vehicles(UAVs)have emerged as the ideal platforms for accomplishing these tasks.This study proposes a swarm A^(*)-guided Deep Q-Network(SADQN)algorithm to address the coverage path planning(CPP)problem for UAV swarms in complex environments.Firstly,to overcome the dependency of traditional modeling methods on regular terrain environments,this study proposes an improved cellular decomposition method for map discretization.Simultaneously,a distributed UAV swarm system architecture is adopted,which,through the integration of multi-scale maps,addresses the issues of redundant operations and flight conflicts inmulti-UAV cooperative coverage.Secondly,the heuristic mechanism of the A^(*)algorithmis combinedwith full-coverage path planning,and this approach is incorporated at the initial stage ofDeep Q-Network(DQN)algorithm training to provide effective guidance in action selection,thereby accelerating convergence.Additionally,a prioritized experience replay mechanism is introduced to further enhance the coverage performance of the algorithm.To evaluate the efficacy of the proposed algorithm,simulation experiments were conducted in several irregular environments and compared with several popular algorithms.Simulation results show that the SADQNalgorithmoutperforms othermethods,achieving performance comparable to that of the baseline prior algorithm,with an average coverage efficiency exceeding 2.6 and fewer turning maneuvers.In addition,the algorithm demonstrates excellent generalization ability,enabling it to adapt to different environments.
基金supported by Hunan Provincial Natural Science Foundation(2024JJ5173,2023JJ50047)Hunan Provincial Department of Education Scientific Research Project(23A0494)Hunan Provincial Innovation Foundation for Postgraduate(CX20231221).
文摘To solve the problem of multi-platform collaborative use in anti-ship missile (ASM) path planning, this paper pro-posed multi-operator real-time constraints particle swarm opti-mization (MRC-PSO) algorithm. MRC-PSO algorithm utilizes a semi-rasterization environment modeling technique and inte-grates the geometric gradient law of ASMs which distinguishes itself from other collaborative path planning algorithms by fully considering the coupling between collaborative paths. Then, MRC-PSO algorithm conducts chunked stepwise recursive evo-lution of particles while incorporating circumvent, coordination, and smoothing operators which facilitates local selection opti-mization of paths, gradually reducing algorithmic space, accele-rating convergence, and enhances path cooperativity. Simula-tion experiments comparing the MRC-PSO algorithm with the PSO algorithm, genetic algorithm and operational area cluster real-time restriction (OACRR)-PSO algorithm, which demon-strate that the MRC-PSO algorithm has a faster convergence speed, and the average number of iterations is reduced by approximately 75%. It also proves that it is equally effective in resolving complex scenarios involving multiple obstacles. More-over it effectively addresses the problem of path crossing and can better satisfy the requirements of multi-platform collabora-tive path planning. The experiments are conducted in three col-laborative operation modes, namely, three-to-two, three-to-three, and four-to-two, and the outcomes demonstrate that the algorithm possesses strong universality.
基金Supported by the National Natural Science Foundation of China(Grant No.10771085)
文摘We consider the problem of detecting the community structure in a complex network, groups of nodes with a higher-than-average density of edges connecting them. In this paper we use the simulated annealing strategy to maximize the modularity, which has been indicated as a robust benefit function, associating with a shortest-path-based k-means iterative procedure for network partition. The proposed algorithm can not only find the communities, but also identify the nodes which occupy central positions under the metric of the shortest path within the communities to which they belong. The optimal number of communities can be automatically determined without any prior knowledge about the network structure. The applications to both artificial and real-world networks demonstrate the effectiveness of our algorithm.