Light field 3D display technology is considered a revolutionary technology to address the critical visual fatigue issues in the existing 3D displays.Tabletop light field 3D display provides a brand-new display form th...Light field 3D display technology is considered a revolutionary technology to address the critical visual fatigue issues in the existing 3D displays.Tabletop light field 3D display provides a brand-new display form that satisfies multi-user shared viewing and collaborative works,and it is poised to become a potential alternative to the traditional wall and portable display forms.However,a large radial viewing angle and correct radial perspective and parallax are still out of reach for most current tabletop light field 3D displays due to the limited amount of spatial information.To address the viewing angle and perspective issues,a novel integral imaging-based tabletop light field 3D display with a simple flat-panel structure is proposed and developed by applying a compound lens array,two spliced 8K liquid crystal display panels,and a light shaping diffuser screen.The compound lens array is designed to be composed of multiple three-piece compound lens units by employing a reverse design scheme,which greatly extends the radial viewing angle in the case of a limited amount of spatial information and balances other important 3D display parameters.The proposed display has a radial viewing angle of 68.7°in a large display size of 43.5 inches,which is larger than the conventional tabletop light field 3D displays.The radial perspective and parallax are correct,and high-resolution 3D images can be reproduced in large radial viewing positions.We envision that this proposed display opens up possibility for redefining the display forms of consumer electronics.展开更多
In order to develop the core chip supporting binocular stereo displays for head mounted display (HMD) and glasses-TV, a very large scale integrated (VISI) design scheme is proposed by using a pipeline architecture...In order to develop the core chip supporting binocular stereo displays for head mounted display (HMD) and glasses-TV, a very large scale integrated (VISI) design scheme is proposed by using a pipeline architecture for 3D display processing chip (HMD100). Some key techniques including stereo display processing and high precision video scaling based bicubic interpolation, and their hardware implementations which improve the image quality are presented. The proposed HMD100 chip is verified by the field-programmable gate array (FPGA). As one of innovative and high integration SoC chips, HMD100 is designed by a digital and analog mixed circuit. It can support binocular stereo display, has better scaling effect and integration. Hence it is applicable in virtual reality (VR), 3D games and other microdisplay domains.展开更多
A switchable autostereoscopic 3-dimensional(3D) display device with wide color gamut is introduced in this paper. In conjunction with a novel directional quantum-dot(QD) backlight, the precise scanning control strateg...A switchable autostereoscopic 3-dimensional(3D) display device with wide color gamut is introduced in this paper. In conjunction with a novel directional quantum-dot(QD) backlight, the precise scanning control strategy, and the eye-tracking system, this spatial-sequential solution enables our autostereoscopic display to combine all the advantages of full resolution,wide color gamut, low crosstalk, and switchable 2D/3D. And also, we fabricated an autostereoscopic display prototype and demonstrated its performances effectively. The results indicate that our system can both break the limitation of viewing position and provide high-quality 3D images. We present two working modes in this system. In the spatial-sequential mode,the crosstalk is about 6%. In the time-multiplexed mode, the viewer should wear auxiliary and the crosstalk is about 1%,just next to that of a commercial 3D display(BENQ XL2707-B and View Sonic VX2268 WM). Additionally, our system is also completely compatible with active shutter glasses and its 3D resolution is same as its 2D resolution. Because of the excellent properties of the QD material, the color gamut can be widely extended to 77.98% according to the ITU-R recommendation BT.2020(Rec.2020).展开更多
This paper proposes a novel content-aware method for automatic focusing of the scene on a 3D display.The method addresses a common problem that visualized content is often out of focus,which adversely affects perceive...This paper proposes a novel content-aware method for automatic focusing of the scene on a 3D display.The method addresses a common problem that visualized content is often out of focus,which adversely affects perceived 3D content.The method outperforms existing focusing method,having the error lower by almost 30%.The existing and novel focusing is extended with depth-of-field enhancement of the scene to mitigate out-of-focus artifacts.The relation between the total depth range of the scene and the visual quality of the result is discussed and evaluated according to human perception experiments.A space-warping method for synthetic scenes is proposed to reduce out-of-focus artifacts while maintaining the scene appearance.A user study was conducted to evaluate the proposed methods and identify the crucial parameters in the scene-focusing process on the 3D stereoscopic display by Looking Glass Factory.The study confirmed the efficiency of the proposals and discovered that the depth-of-field artifact mitigation might not be suitable for all scenes despite theoretical hypotheses.The overall proposal of this paper is a set of methods that can be used to produce the best user experience with an arbitrary scene displayed on a 3D display.展开更多
Micro-LED is one of the most promising technologies for naked-eye 3D display.However,due to challenges related to efficiency,resolution,viewing range,and structure integration,the 3D micro-LED display is still at the ...Micro-LED is one of the most promising technologies for naked-eye 3D display.However,due to challenges related to efficiency,resolution,viewing range,and structure integration,the 3D micro-LED display is still at the conceptual stage.In this work,we introduce a double-functioned metalens composed of highly symmetric unit cells into the 3D micro-LED system.The nonpolarized spotlight generated by the micro-LED is collimated and deflected through the designed metalens.Inspired by the compound eyes,metalens modules with varying deflection angles are spliced and penetrated together,enabling a wide viewing angle without sacrificing resolution.Additionally,the viewing position can be dynamically adjusted using adjustable subpixels.The results demonstrate that the proposed metalens and its optical system can reach a viewing angle ranging from-41.5°to 41.5°and an adjustable optimum viewing distance from 25 to 75 cm.The deflection efficiency exceeds 80%,with a resolution of 910 PPI(pixels per inch).Our design shows great potential for naked-eye 3D display.展开更多
An ideal holographic 3D display should have the characteristics of large viewing angle,full color,and low speckle noise.However,the viewing angle of the holographic 3D display is usually limited by existing strategies...An ideal holographic 3D display should have the characteristics of large viewing angle,full color,and low speckle noise.However,the viewing angle of the holographic 3D display is usually limited by existing strategies,which vastly hinders its extensive application.In this paper,a large viewing angle holographic 3D display system based on maximum diffraction modulation is proposed.The core of the proposed system comprises the spatial light modulators(SLMs)and liquid crystal grating.We also present a new feasible scheme for the realization of large viewing angle holographic 3D display.This is achieved by considering the maximum diffraction angle of SLM as the limited diffraction modulation range of each image point.By doing so,we could not only give access to the maximum hologram size of the object,but also tune the reconstructed image of secondary diffraction by using a self-engineered liquid crystal grating.More importantly,the proposed maximum diffraction modulation scheme enables the viewing angle of the proposed system to be enlarged to 73.4°.The proposed system has huge application potential in the fields such as education,culture,and entertainment.展开更多
We have been studying various types of computer-generated holograms for three-dimensional (3D) displays both for a real-time holographic video display and a hard copy, or a printed hologram. For the hard copy output...We have been studying various types of computer-generated holograms for three-dimensional (3D) displays both for a real-time holographic video display and a hard copy, or a printed hologram. For the hard copy output, we have developed a direct fringe printer, which is achieved to print over 100 gigapixels computer-generated hologram with 0.44μm pitch. In this paper, we introduce our recent progresses on the rainbow hologram, the cylindrical holograms, and the disk hologram for 3D display.展开更多
A micro-projection dynamic backlight for multi-view three-dimensional(3D)display is proposed.The proposed backlight includes a light emitting diodes(LEDs)array,a lenticular lens array,and a scattering film.The LED arr...A micro-projection dynamic backlight for multi-view three-dimensional(3D)display is proposed.The proposed backlight includes a light emitting diodes(LEDs)array,a lenticular lens array,and a scattering film.The LED array,the lenticular lens,and the scattering film construct a micro-projection structure.In this structure,the LEDs in the array are divided into several groups.The light from each LED group can be projected to the scattering film by the lenticular lens and forms a series of bright stripes.The different LED groups have different horizontal positions,so these bright stripes corresponding to different LED groups also have different horizontal positions.Therefore,they can be used as a dynamic backlight.Because the distance between the LEDs array and the lenticular lens is much larger than the distance between the lenticular lens and the scattering films,the imaging progress will make the width of the bright stripes much smaller than that of the LEDs,and the pitch of the stripes is also decreased.According to the 3D display theory,the bright stripes with small width and pitch help to increase the number of views.Therefore,the proposed micro-projection dynamic backlight is very suitable for multi-view 3D display.An experimental prototype was developed,and the experimental results show that the micro-projection dynamic backlight can correctly complete the directional projection of the parallax images to form a 3D display.展开更多
A 360° light field 3D display system is presented, which consists of a liquid crystal display, a novel triplet lenses array, and a holographic functional screen (HFS). The mapping relationship among pixels, 3D ...A 360° light field 3D display system is presented, which consists of a liquid crystal display, a novel triplet lenses array, and a holographic functional screen (HFS). The mapping relationship among pixels, 3D objects, and view- ing positions are investigated. The aberration analysis of the single lens is carried out both in the simulation and the experiment, which shows that it cannot provide an excellent 3D image to the viewers. In order to suppress the aberrations, "the primary aberration theory" and "the damped least-squares method" are used for optical analysis and lens design. A 3D image with aberration correction can be viewed around the proposed display system.展开更多
Based on light field reconstruction and motion recognition technique, a penetrable interactive floating 3D display system is proposed. The system consists of a high-frame-rate projector, a flat directional diffusing s...Based on light field reconstruction and motion recognition technique, a penetrable interactive floating 3D display system is proposed. The system consists of a high-frame-rate projector, a flat directional diffusing screen, a high-speed data transmission module, and a Kinect somatosensory device. The floating occlusioncorrect 3D image could rotate around some axis at different speeds according to user's hand motion. Eight motion directions and speed are detected accurately, and the prototype system operates efficiently with a recognition accuracy of 90% on average.展开更多
Integral imaging(II)display,one of the most critical true-3D display technologies,has received increasing research recently.Significantly,an achromatic metalens array has realized a broadband metalens-array-based II(m...Integral imaging(II)display,one of the most critical true-3D display technologies,has received increasing research recently.Significantly,an achromatic metalens array has realized a broadband metalens-array-based II(meta-II).However,the past micro-scale metalens arrays were incompatible with commercial micro-displays;furthermore,the elemental image array(EIA)rendering is always slow.The two hinders in device and algorithm prevent meta-II from being used for practical video-rate near-eye displays(NEDs).This research demonstrates a meta-II NED combining a commercial micro-display and a metalens array.The large-area nanoimprint technology fabricates the metalens array,and a novel real-time rendering algorithm is proposed to generate the EIA.The hardware and software efforts solve the bottlenecks of video-rate meta-II displays.We also build a see-through prototype based on our meta-II NED,demonstrating the feasibility of augmented reality.Our work explores the potential of video-rate meta-II displays,which we expect can be valuable for future virtual and augmented reality.展开更多
We propose an automatic three-dimensionM (3D) pupil tracking backlight system for holographic 3D display system with large image size and full-parallax accommodation effect. The proposed tracking module is applied t...We propose an automatic three-dimensionM (3D) pupil tracking backlight system for holographic 3D display system with large image size and full-parallax accommodation effect. The proposed tracking module is applied to a holographic 3D display system with two sets of directional holographic imaging module composed of 2 × 2 large scale lens array and 22-inch high-resolution liquid crystal display 3D panel. System architecture is described and experimental results are presented.展开更多
The popularity of deep learning has boosted computer-generated holography(CGH)as a vibrant research field,particularly physics-driven unsupervised learning.Nevertheless,present unsupervised CGH models have not yet exp...The popularity of deep learning has boosted computer-generated holography(CGH)as a vibrant research field,particularly physics-driven unsupervised learning.Nevertheless,present unsupervised CGH models have not yet explored the potential of generating full-color 3D holograms through a unified framework.In this study,we propose a lightweight multiwavelength network model capable of high-fidelity and efficient full-color hologram generation in both 2D and 3D display,called IncepHoloRGB.The high-speed simultaneous generation of RGB holograms at 191 frames per second(FPS)is based on Inception sampling blocks and multi-wavelength propagation module integrated with depth-traced superimposition,achieving an average structural similarity(SSIM)of 0.88 and peak signal-to-noise ratio(PSNR)of 29.00 on the DIV2K test set in reconstruction.Full-color reconstruction of numerical simulations and optical experiments shows that IncepHoloRGB is versatile to diverse scenarios and can obtain authentic full-color holographic 3D display within a unified network model,paving the way for applications towards real-time dynamic naked-eye 3D display,virtual and augmented reality(VR/AR)systems.展开更多
As the fiat panel displays (Liquid Crystal Displays, AMOLED, etc.) reach near perfection in their viewing qualities and display areas, it is natural to seek the next level of displays, including 3D displays. There i...As the fiat panel displays (Liquid Crystal Displays, AMOLED, etc.) reach near perfection in their viewing qualities and display areas, it is natural to seek the next level of displays, including 3D displays. There is a strong surge in 3D liquid crystal displays as a result of the successful movie Avatar. Most of these 3D displays involve the employment of special glasses that allow one view perspective for each of the eyes to achieve a depth perception. Such displays are not real 3D displays. In fact, these displays can only provide one viewing perspective for all viewers, regardless of the viewer's position. In addition, a fundamental viewing problem of focusing and accommodation exist that can lead to discomfort and fatigue for many viewers. In this paper, the authors review the current status of stereoscopic 3D displays and their problems. The authors will also discuss the possibility of using fiat panels for the display of both phase and intensity of video image information, leading to the ultimate display of 3D holographic video images. Many of the fundamental issues and limitations will be presented and discussed.展开更多
A kind of 3D color graphics display system for the STL model is developed by calling the functions from Open GL graphic library through VC++6.0 under the Windows environment in this paper. The STL model is a high qual...A kind of 3D color graphics display system for the STL model is developed by calling the functions from Open GL graphic library through VC++6.0 under the Windows environment in this paper. The STL model is a high quality one that can be quiescent or animated. This system is conducive to find out the disfigurement of the STL model in a rapid prototyping process and to repair it. Therefore, the component quality can be enhanced.展开更多
With the rapid development of internet technology,some innovative fashion product are increasingly showed in the way of three-dimensional virtual display.Taking fashion jewelry as an example,the virtual 3D display met...With the rapid development of internet technology,some innovative fashion product are increasingly showed in the way of three-dimensional virtual display.Taking fashion jewelry as an example,the virtual 3D display method of product is studied by Inventor which is parametric 3D design software for efficient modeling and animation developed by the Autodesk Company.By discussing the methods of part feature creation and assembly design,the real simulation of the product is carried out.Three-dimensional animation techniques,such as fade animation,components animation and camera animation are used to depict product features and animation effects.展开更多
Virtual reality(VR)and augmented reality(AR)are revolutionizing our lives.Near-eye displays are crucial technologies for VR and AR.Despite the rapid advances in near-eye display technologies,there are still challenges...Virtual reality(VR)and augmented reality(AR)are revolutionizing our lives.Near-eye displays are crucial technologies for VR and AR.Despite the rapid advances in near-eye display technologies,there are still challenges such as large field of view,high resolution,high image quality,natural free 3D effect,and compact form factor.Great efforts have been devoted to striking a balance between visual performance and device compactness.While traditional optics are nearing their limitations in addressing these challenges,ultra-thin metasurface optics,with their high light-modulating capabilities,may present a promising solution.In this review,we first introduce VR and AR near-eye displays,and then briefly explain the working principles of light-modulating metasurfaces,review recent developments in metasurface devices geared toward near-eye display applications,delved into several advanced natural 3D near-eye display technologies based on metasurfaces,and finally discuss about the remaining challenges and future perspectives associated with metasurfaces for near-eye display applications.展开更多
To model a true three-dimensional(3D)display system,we introduced the method of voxel molding to obtain the stereoscopic imaging space of the system.For the distribution of each voxel,we proposed a four-dimensional(4D...To model a true three-dimensional(3D)display system,we introduced the method of voxel molding to obtain the stereoscopic imaging space of the system.For the distribution of each voxel,we proposed a four-dimensional(4D)Givone–Roessor(GR)model for state-space representation—that is,we established a local state-space model with the 3D position and one-dimensional time coordi-nates to describe the system.First,we extended the original elementary operation approach to a 4D condition and proposed the implementation steps of the realiza-tion matrix of the 4D GR model.Then,we described the working process of a true 3D display system,analyzed its real-time performance,introduced the fixed-point quantization model to simplify the system matrix,and derived the conditions for the global asymptotic stability of the system after quantization.Finally,we provided an example to prove the true 3D display system’s feasibility by simulation.The GR-model-representation method and its implementation steps proposed in this paper simplified the system’s mathematical expression and facilitated the microcon-troller software implementation.Real-time and stability analyses can be used widely to analyze and design true 3D display systems.展开更多
Recently, 3D display technology, and content creation tools have been undergone rigorous development and as a result they have been widely adopted by home and professional users. 3D digital repositories are increasing...Recently, 3D display technology, and content creation tools have been undergone rigorous development and as a result they have been widely adopted by home and professional users. 3D digital repositories are increasing and becoming available ubiquitously. However, searching and visualizing 3D content remains a great challenge. In this paper, we propose and present the development of a novel approach for creating hypervideos, which ease the 3D content search and retrieval. It is called the dynamic hyperlinker for 3D content search and retrieval process. It advances 3D multimedia navigability and searchability by creating dynamic links for selectable and clickable objects in the video scene whilst the user consumes the 3D video clip. The proposed system involves 3D video processing, such as detecting/tracking clickable objects, annotating objects, and metadata engineering including 3D content descriptive protocol. Such system attracts the attention from both home and professional users and more specifically broadcasters and digital content providers. The experiment is conducted on full parallax holoscopic 3D videos “also known as integral images”.展开更多
基金We are grateful for financial supports from National Key R&D Program of China(Grant No.2021YFB2802300)the National Natural Science Foundation of China(Grant Nos.62105014,62105016,and 62020106010)。
文摘Light field 3D display technology is considered a revolutionary technology to address the critical visual fatigue issues in the existing 3D displays.Tabletop light field 3D display provides a brand-new display form that satisfies multi-user shared viewing and collaborative works,and it is poised to become a potential alternative to the traditional wall and portable display forms.However,a large radial viewing angle and correct radial perspective and parallax are still out of reach for most current tabletop light field 3D displays due to the limited amount of spatial information.To address the viewing angle and perspective issues,a novel integral imaging-based tabletop light field 3D display with a simple flat-panel structure is proposed and developed by applying a compound lens array,two spliced 8K liquid crystal display panels,and a light shaping diffuser screen.The compound lens array is designed to be composed of multiple three-piece compound lens units by employing a reverse design scheme,which greatly extends the radial viewing angle in the case of a limited amount of spatial information and balances other important 3D display parameters.The proposed display has a radial viewing angle of 68.7°in a large display size of 43.5 inches,which is larger than the conventional tabletop light field 3D displays.The radial perspective and parallax are correct,and high-resolution 3D images can be reproduced in large radial viewing positions.We envision that this proposed display opens up possibility for redefining the display forms of consumer electronics.
文摘In order to develop the core chip supporting binocular stereo displays for head mounted display (HMD) and glasses-TV, a very large scale integrated (VISI) design scheme is proposed by using a pipeline architecture for 3D display processing chip (HMD100). Some key techniques including stereo display processing and high precision video scaling based bicubic interpolation, and their hardware implementations which improve the image quality are presented. The proposed HMD100 chip is verified by the field-programmable gate array (FPGA). As one of innovative and high integration SoC chips, HMD100 is designed by a digital and analog mixed circuit. It can support binocular stereo display, has better scaling effect and integration. Hence it is applicable in virtual reality (VR), 3D games and other microdisplay domains.
基金Project supported by the National Key R&D Program of China(Grant No.2016YFB0401503)the R&D Plan of Jiangsu Science and Technology Department,China(Grant No.BE2016173)
文摘A switchable autostereoscopic 3-dimensional(3D) display device with wide color gamut is introduced in this paper. In conjunction with a novel directional quantum-dot(QD) backlight, the precise scanning control strategy, and the eye-tracking system, this spatial-sequential solution enables our autostereoscopic display to combine all the advantages of full resolution,wide color gamut, low crosstalk, and switchable 2D/3D. And also, we fabricated an autostereoscopic display prototype and demonstrated its performances effectively. The results indicate that our system can both break the limitation of viewing position and provide high-quality 3D images. We present two working modes in this system. In the spatial-sequential mode,the crosstalk is about 6%. In the time-multiplexed mode, the viewer should wear auxiliary and the crosstalk is about 1%,just next to that of a commercial 3D display(BENQ XL2707-B and View Sonic VX2268 WM). Additionally, our system is also completely compatible with active shutter glasses and its 3D resolution is same as its 2D resolution. Because of the excellent properties of the QD material, the color gamut can be widely extended to 77.98% according to the ITU-R recommendation BT.2020(Rec.2020).
基金supported by Horizon Europe project Hungry EcoCities,grant agreement No 101069990.
文摘This paper proposes a novel content-aware method for automatic focusing of the scene on a 3D display.The method addresses a common problem that visualized content is often out of focus,which adversely affects perceived 3D content.The method outperforms existing focusing method,having the error lower by almost 30%.The existing and novel focusing is extended with depth-of-field enhancement of the scene to mitigate out-of-focus artifacts.The relation between the total depth range of the scene and the visual quality of the result is discussed and evaluated according to human perception experiments.A space-warping method for synthetic scenes is proposed to reduce out-of-focus artifacts while maintaining the scene appearance.A user study was conducted to evaluate the proposed methods and identify the crucial parameters in the scene-focusing process on the 3D stereoscopic display by Looking Glass Factory.The study confirmed the efficiency of the proposals and discovered that the depth-of-field artifact mitigation might not be suitable for all scenes despite theoretical hypotheses.The overall proposal of this paper is a set of methods that can be used to produce the best user experience with an arbitrary scene displayed on a 3D display.
基金supported by the National Natural Science Foundation of China(No.62104187)the State Key Lab of Digital Manufacturing Equipment&Technology of HUST(No.DMETKF2021014)。
文摘Micro-LED is one of the most promising technologies for naked-eye 3D display.However,due to challenges related to efficiency,resolution,viewing range,and structure integration,the 3D micro-LED display is still at the conceptual stage.In this work,we introduce a double-functioned metalens composed of highly symmetric unit cells into the 3D micro-LED system.The nonpolarized spotlight generated by the micro-LED is collimated and deflected through the designed metalens.Inspired by the compound eyes,metalens modules with varying deflection angles are spliced and penetrated together,enabling a wide viewing angle without sacrificing resolution.Additionally,the viewing position can be dynamically adjusted using adjustable subpixels.The results demonstrate that the proposed metalens and its optical system can reach a viewing angle ranging from-41.5°to 41.5°and an adjustable optimum viewing distance from 25 to 75 cm.The deflection efficiency exceeds 80%,with a resolution of 910 PPI(pixels per inch).Our design shows great potential for naked-eye 3D display.
基金supported by the National Natural Science Foundation of China(62020106010,62275009,U22A2079,11974258).
文摘An ideal holographic 3D display should have the characteristics of large viewing angle,full color,and low speckle noise.However,the viewing angle of the holographic 3D display is usually limited by existing strategies,which vastly hinders its extensive application.In this paper,a large viewing angle holographic 3D display system based on maximum diffraction modulation is proposed.The core of the proposed system comprises the spatial light modulators(SLMs)and liquid crystal grating.We also present a new feasible scheme for the realization of large viewing angle holographic 3D display.This is achieved by considering the maximum diffraction angle of SLM as the limited diffraction modulation range of each image point.By doing so,we could not only give access to the maximum hologram size of the object,but also tune the reconstructed image of secondary diffraction by using a self-engineered liquid crystal grating.More importantly,the proposed maximum diffraction modulation scheme enables the viewing angle of the proposed system to be enlarged to 73.4°.The proposed system has huge application potential in the fields such as education,culture,and entertainment.
基金A part of this work was supported by JSPS KAKENHI21760265
文摘We have been studying various types of computer-generated holograms for three-dimensional (3D) displays both for a real-time holographic video display and a hard copy, or a printed hologram. For the hard copy output, we have developed a direct fringe printer, which is achieved to print over 100 gigapixels computer-generated hologram with 0.44μm pitch. In this paper, we introduce our recent progresses on the rainbow hologram, the cylindrical holograms, and the disk hologram for 3D display.
基金supported by the National Natural Science Foundation of China (NSFC) (No. 61705022)Research Programs of Science and Technology Department of Sichuan Province (Nos. 2019JDRC0075 and 2019YJ0377)+2 种基金Sichuan Academic Achievement Analysis and Application Research Center Project (No. w16216284)Enterprise Research Project of Chengdu Technological University (No. 2020QY005)Seed Fund Project of Intelligent Air Vehicle Research Center (No. 2020ZZ002)
文摘A micro-projection dynamic backlight for multi-view three-dimensional(3D)display is proposed.The proposed backlight includes a light emitting diodes(LEDs)array,a lenticular lens array,and a scattering film.The LED array,the lenticular lens,and the scattering film construct a micro-projection structure.In this structure,the LEDs in the array are divided into several groups.The light from each LED group can be projected to the scattering film by the lenticular lens and forms a series of bright stripes.The different LED groups have different horizontal positions,so these bright stripes corresponding to different LED groups also have different horizontal positions.Therefore,they can be used as a dynamic backlight.Because the distance between the LEDs array and the lenticular lens is much larger than the distance between the lenticular lens and the scattering films,the imaging progress will make the width of the bright stripes much smaller than that of the LEDs,and the pitch of the stripes is also decreased.According to the 3D display theory,the bright stripes with small width and pitch help to increase the number of views.Therefore,the proposed micro-projection dynamic backlight is very suitable for multi-view 3D display.An experimental prototype was developed,and the experimental results show that the micro-projection dynamic backlight can correctly complete the directional projection of the parallax images to form a 3D display.
基金supported by the BUPT Excellent Ph.D.Students Foundation(No.CX2016306)the National Natural Science Foundation of China(No.61575025)+1 种基金the National“863”Program of China(No.2015AA015902)the fund of the State Key Laboratory of Information Photonics and Optical Communications
文摘A 360° light field 3D display system is presented, which consists of a liquid crystal display, a novel triplet lenses array, and a holographic functional screen (HFS). The mapping relationship among pixels, 3D objects, and view- ing positions are investigated. The aberration analysis of the single lens is carried out both in the simulation and the experiment, which shows that it cannot provide an excellent 3D image to the viewers. In order to suppress the aberrations, "the primary aberration theory" and "the damped least-squares method" are used for optical analysis and lens design. A 3D image with aberration correction can be viewed around the proposed display system.
基金supported by the National Basic Research Program of China(973 Program)(No.2013CB328806)the National High Technology Research and Development Program of China(863 Program)(No.2012AA011902)+1 种基金the National Natural Science Foundation of China(No.61177015)the Research Funds for the Central Universities of China(No.2012XZZX013)
文摘Based on light field reconstruction and motion recognition technique, a penetrable interactive floating 3D display system is proposed. The system consists of a high-frame-rate projector, a flat directional diffusing screen, a high-speed data transmission module, and a Kinect somatosensory device. The floating occlusioncorrect 3D image could rotate around some axis at different speeds according to user's hand motion. Eight motion directions and speed are detected accurately, and the prototype system operates efficiently with a recognition accuracy of 90% on average.
基金supported by the National Key R&D Program of China(Grant No.2021YFB2802300,Grant No.2022YFB3602803)National Natural Science Foundation of China(Grant No.62035016)+2 种基金Guangdong Basic and Applied Basic Research Foundation(Grant No.2023B1515040023,Grant No.2020A1515110661)Natural Science Foundation of Guangdong Province(Grant No.2021A1515011449)China Postdoctoral Science Foundation(Grant No.2021M703666).
文摘Integral imaging(II)display,one of the most critical true-3D display technologies,has received increasing research recently.Significantly,an achromatic metalens array has realized a broadband metalens-array-based II(meta-II).However,the past micro-scale metalens arrays were incompatible with commercial micro-displays;furthermore,the elemental image array(EIA)rendering is always slow.The two hinders in device and algorithm prevent meta-II from being used for practical video-rate near-eye displays(NEDs).This research demonstrates a meta-II NED combining a commercial micro-display and a metalens array.The large-area nanoimprint technology fabricates the metalens array,and a novel real-time rendering algorithm is proposed to generate the EIA.The hardware and software efforts solve the bottlenecks of video-rate meta-II displays.We also build a see-through prototype based on our meta-II NED,demonstrating the feasibility of augmented reality.Our work explores the potential of video-rate meta-II displays,which we expect can be valuable for future virtual and augmented reality.
基金supported by Giga KOREA project(GK13D0100,Development of Telecommunications Terminal with Digital Holographic Table-top Display)
文摘We propose an automatic three-dimensionM (3D) pupil tracking backlight system for holographic 3D display system with large image size and full-parallax accommodation effect. The proposed tracking module is applied to a holographic 3D display system with two sets of directional holographic imaging module composed of 2 × 2 large scale lens array and 22-inch high-resolution liquid crystal display 3D panel. System architecture is described and experimental results are presented.
基金supports from National Natural Science Foundation of China(Grant No.62205117,52275429)National Key Research and Development Program of China(Grant No.2021YFF0502700)+2 种基金Young Elite Scientists Sponsorship Program by CAST(Grant No.2022QNRC001)West Light Foundation of the Chinese Academy of Sciences(Grant No.xbzg-zdsys-202206)Hubei Natural Science Foundation Innovative Research Group Project(2024AFA025).
文摘The popularity of deep learning has boosted computer-generated holography(CGH)as a vibrant research field,particularly physics-driven unsupervised learning.Nevertheless,present unsupervised CGH models have not yet explored the potential of generating full-color 3D holograms through a unified framework.In this study,we propose a lightweight multiwavelength network model capable of high-fidelity and efficient full-color hologram generation in both 2D and 3D display,called IncepHoloRGB.The high-speed simultaneous generation of RGB holograms at 191 frames per second(FPS)is based on Inception sampling blocks and multi-wavelength propagation module integrated with depth-traced superimposition,achieving an average structural similarity(SSIM)of 0.88 and peak signal-to-noise ratio(PSNR)of 29.00 on the DIV2K test set in reconstruction.Full-color reconstruction of numerical simulations and optical experiments shows that IncepHoloRGB is versatile to diverse scenarios and can obtain authentic full-color holographic 3D display within a unified network model,paving the way for applications towards real-time dynamic naked-eye 3D display,virtual and augmented reality(VR/AR)systems.
文摘As the fiat panel displays (Liquid Crystal Displays, AMOLED, etc.) reach near perfection in their viewing qualities and display areas, it is natural to seek the next level of displays, including 3D displays. There is a strong surge in 3D liquid crystal displays as a result of the successful movie Avatar. Most of these 3D displays involve the employment of special glasses that allow one view perspective for each of the eyes to achieve a depth perception. Such displays are not real 3D displays. In fact, these displays can only provide one viewing perspective for all viewers, regardless of the viewer's position. In addition, a fundamental viewing problem of focusing and accommodation exist that can lead to discomfort and fatigue for many viewers. In this paper, the authors review the current status of stereoscopic 3D displays and their problems. The authors will also discuss the possibility of using fiat panels for the display of both phase and intensity of video image information, leading to the ultimate display of 3D holographic video images. Many of the fundamental issues and limitations will be presented and discussed.
文摘A kind of 3D color graphics display system for the STL model is developed by calling the functions from Open GL graphic library through VC++6.0 under the Windows environment in this paper. The STL model is a high quality one that can be quiescent or animated. This system is conducive to find out the disfigurement of the STL model in a rapid prototyping process and to repair it. Therefore, the component quality can be enhanced.
基金supported by the Education and Teaching Reform and Research Project of University of Science and Technology Beijing(JG2018M15)
文摘With the rapid development of internet technology,some innovative fashion product are increasingly showed in the way of three-dimensional virtual display.Taking fashion jewelry as an example,the virtual 3D display method of product is studied by Inventor which is parametric 3D design software for efficient modeling and animation developed by the Autodesk Company.By discussing the methods of part feature creation and assembly design,the real simulation of the product is carried out.Three-dimensional animation techniques,such as fade animation,components animation and camera animation are used to depict product features and animation effects.
基金supports from the National Key Research and Development Program of China (2021YFB2802100)the National Natural Science Foundation of China (62075127 and 62105203).
文摘Virtual reality(VR)and augmented reality(AR)are revolutionizing our lives.Near-eye displays are crucial technologies for VR and AR.Despite the rapid advances in near-eye display technologies,there are still challenges such as large field of view,high resolution,high image quality,natural free 3D effect,and compact form factor.Great efforts have been devoted to striking a balance between visual performance and device compactness.While traditional optics are nearing their limitations in addressing these challenges,ultra-thin metasurface optics,with their high light-modulating capabilities,may present a promising solution.In this review,we first introduce VR and AR near-eye displays,and then briefly explain the working principles of light-modulating metasurfaces,review recent developments in metasurface devices geared toward near-eye display applications,delved into several advanced natural 3D near-eye display technologies based on metasurfaces,and finally discuss about the remaining challenges and future perspectives associated with metasurfaces for near-eye display applications.
基金This work was supported by the Key Research and Development Projects of Science and Technology Development Plan of Jilin Provincial Department of Science and Technology(20180201090gx).
文摘To model a true three-dimensional(3D)display system,we introduced the method of voxel molding to obtain the stereoscopic imaging space of the system.For the distribution of each voxel,we proposed a four-dimensional(4D)Givone–Roessor(GR)model for state-space representation—that is,we established a local state-space model with the 3D position and one-dimensional time coordi-nates to describe the system.First,we extended the original elementary operation approach to a 4D condition and proposed the implementation steps of the realiza-tion matrix of the 4D GR model.Then,we described the working process of a true 3D display system,analyzed its real-time performance,introduced the fixed-point quantization model to simplify the system matrix,and derived the conditions for the global asymptotic stability of the system after quantization.Finally,we provided an example to prove the true 3D display system’s feasibility by simulation.The GR-model-representation method and its implementation steps proposed in this paper simplified the system’s mathematical expression and facilitated the microcon-troller software implementation.Real-time and stability analyses can be used widely to analyze and design true 3D display systems.
文摘Recently, 3D display technology, and content creation tools have been undergone rigorous development and as a result they have been widely adopted by home and professional users. 3D digital repositories are increasing and becoming available ubiquitously. However, searching and visualizing 3D content remains a great challenge. In this paper, we propose and present the development of a novel approach for creating hypervideos, which ease the 3D content search and retrieval. It is called the dynamic hyperlinker for 3D content search and retrieval process. It advances 3D multimedia navigability and searchability by creating dynamic links for selectable and clickable objects in the video scene whilst the user consumes the 3D video clip. The proposed system involves 3D video processing, such as detecting/tracking clickable objects, annotating objects, and metadata engineering including 3D content descriptive protocol. Such system attracts the attention from both home and professional users and more specifically broadcasters and digital content providers. The experiment is conducted on full parallax holoscopic 3D videos “also known as integral images”.