Circumlunar abort trajectories constitute a vital contingency return strategy during the translunar phase of crewed lunar missions.This paper proposes a methodology for constructing the solution set of the circumlunar...Circumlunar abort trajectories constitute a vital contingency return strategy during the translunar phase of crewed lunar missions.This paper proposes a methodology for constructing the solution set of the circumlunar abort trajectory and leverages its advantageous properties to address the optimization design problem of abort trajectories.Initially,a solution set of all feasible abort trajectories,originating from an abort point on the nominal trajectory and complying with fundamental reentry constraints,is formulated through the introduction of two novel design parameters.Subsequently,the geometric characteristics of the solution set,as well as the distributional properties of key iterative constraint responses,including flight time and velocity increment,are analyzed.Finally,the characteristics exhibited in the solution set are employed to directly identify the design parameters of the abort trajectories with minimum flight time and velocity increment,thereby providing solutions to two distinct types of optimization problems.The simulation results for a variety of nominal trajectories,encompassing the reconstruction and redesign of the Apollo13 abort trajectory,validate the proposed method,demonstrating its ability to directly generate optimal abort trajectories.The method proposed in this paper investigates feasible abort trajectories from a global perspective,providing both a framework and convenience for mission planning and iterative optimization in abort trajectory design.展开更多
The problem of maneuvering for a servicing spacecraft(inspector)to inspect a noncooperative spacecraft(evader)in cislunar space is investigated in this paper.The evader,which may be a malfunctioning or uncontrolled sa...The problem of maneuvering for a servicing spacecraft(inspector)to inspect a noncooperative spacecraft(evader)in cislunar space is investigated in this paper.The evader,which may be a malfunctioning or uncontrolled satellite,introduces uncertainties due to its potential maneuvering capabilities.To address this challenge,the scenario is modeled as a special orbital game,incorporating the unique complexities of the cislunar environment.A variable-duration,turn-based inspection and anti-inspection game model is designed.The model defines both players'rules,constraints,and victory conditions,providing a framework for non-cooperative inspection.Strategies for both players are developed and validated based on their dynamical properties.The inspector's strategy integrates two-body Lambert transfers with shooting methods,while the evader's strategy aims to maximize the inspector's fuel consumption.Simulation results show that the evader's optimal strategy involves deliberate fluctuations in its lunar periapsis altitude,with the inspector's requiredΔV up to eight times greater than the evader's.The impact of game constraints is evaluated,and the effectiveness of deploying the inspector in low lunar orbit is compared with the inspector at the Earth-Moon Lagrange point L1.The strengths and weaknesses of both are shown.These findings provide valuable insights for future orbital servicing and orbital games.展开更多
针对现有基于深度确定性策略梯度(deep deterministic policy gradient,DDPG)算法的再入制导方法计算精度较差,对强扰动条件适应性不足等问题,在DDPG算法训练框架的基础上,提出一种基于长短期记忆-DDPG(long short term memory-DDPG,LST...针对现有基于深度确定性策略梯度(deep deterministic policy gradient,DDPG)算法的再入制导方法计算精度较差,对强扰动条件适应性不足等问题,在DDPG算法训练框架的基础上,提出一种基于长短期记忆-DDPG(long short term memory-DDPG,LSTM-DDPG)的再入制导方法。该方法采用纵、侧向制导解耦设计思想,在纵向制导方面,首先针对再入制导问题构建强化学习所需的状态、动作空间;其次,确定决策点和制导周期内的指令计算策略,并设计考虑综合性能的奖励函数;然后,引入LSTM网络构建强化学习训练网络,进而通过在线更新策略提升算法的多任务适用性;侧向制导则采用基于横程误差的动态倾侧反转方法,获得倾侧角符号。以美国超音速通用飞行器(common aero vehicle-hypersonic,CAV-H)再入滑翔为例进行仿真,结果表明:与传统数值预测-校正方法相比,所提制导方法具有相当的终端精度和更高的计算效率优势;与现有基于DDPG算法的再入制导方法相比,所提制导方法具有相当的计算效率以及更高的终端精度和鲁棒性。展开更多
文摘Circumlunar abort trajectories constitute a vital contingency return strategy during the translunar phase of crewed lunar missions.This paper proposes a methodology for constructing the solution set of the circumlunar abort trajectory and leverages its advantageous properties to address the optimization design problem of abort trajectories.Initially,a solution set of all feasible abort trajectories,originating from an abort point on the nominal trajectory and complying with fundamental reentry constraints,is formulated through the introduction of two novel design parameters.Subsequently,the geometric characteristics of the solution set,as well as the distributional properties of key iterative constraint responses,including flight time and velocity increment,are analyzed.Finally,the characteristics exhibited in the solution set are employed to directly identify the design parameters of the abort trajectories with minimum flight time and velocity increment,thereby providing solutions to two distinct types of optimization problems.The simulation results for a variety of nominal trajectories,encompassing the reconstruction and redesign of the Apollo13 abort trajectory,validate the proposed method,demonstrating its ability to directly generate optimal abort trajectories.The method proposed in this paper investigates feasible abort trajectories from a global perspective,providing both a framework and convenience for mission planning and iterative optimization in abort trajectory design.
基金supported by the National Key R&D Pro-gram of China:Gravitational Wave Detection Project(Nos.2021YFC2026,2021YFC2202601,2021YFC2202603)the National Natural Science Foundation of China(Nos.12172288 and 12472046)。
文摘The problem of maneuvering for a servicing spacecraft(inspector)to inspect a noncooperative spacecraft(evader)in cislunar space is investigated in this paper.The evader,which may be a malfunctioning or uncontrolled satellite,introduces uncertainties due to its potential maneuvering capabilities.To address this challenge,the scenario is modeled as a special orbital game,incorporating the unique complexities of the cislunar environment.A variable-duration,turn-based inspection and anti-inspection game model is designed.The model defines both players'rules,constraints,and victory conditions,providing a framework for non-cooperative inspection.Strategies for both players are developed and validated based on their dynamical properties.The inspector's strategy integrates two-body Lambert transfers with shooting methods,while the evader's strategy aims to maximize the inspector's fuel consumption.Simulation results show that the evader's optimal strategy involves deliberate fluctuations in its lunar periapsis altitude,with the inspector's requiredΔV up to eight times greater than the evader's.The impact of game constraints is evaluated,and the effectiveness of deploying the inspector in low lunar orbit is compared with the inspector at the Earth-Moon Lagrange point L1.The strengths and weaknesses of both are shown.These findings provide valuable insights for future orbital servicing and orbital games.
文摘针对现有基于深度确定性策略梯度(deep deterministic policy gradient,DDPG)算法的再入制导方法计算精度较差,对强扰动条件适应性不足等问题,在DDPG算法训练框架的基础上,提出一种基于长短期记忆-DDPG(long short term memory-DDPG,LSTM-DDPG)的再入制导方法。该方法采用纵、侧向制导解耦设计思想,在纵向制导方面,首先针对再入制导问题构建强化学习所需的状态、动作空间;其次,确定决策点和制导周期内的指令计算策略,并设计考虑综合性能的奖励函数;然后,引入LSTM网络构建强化学习训练网络,进而通过在线更新策略提升算法的多任务适用性;侧向制导则采用基于横程误差的动态倾侧反转方法,获得倾侧角符号。以美国超音速通用飞行器(common aero vehicle-hypersonic,CAV-H)再入滑翔为例进行仿真,结果表明:与传统数值预测-校正方法相比,所提制导方法具有相当的终端精度和更高的计算效率优势;与现有基于DDPG算法的再入制导方法相比,所提制导方法具有相当的计算效率以及更高的终端精度和鲁棒性。